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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Cold Blooded 2077"
config/version="1.0.0"
run/main_scene="res://MainMenu.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
boot_splash/image="res://splash-screen.png"
config/icon="res://icon.svg"
[autoload]
SettingsPersistence="*res://Scripts/SettingsPersistence.gd"
KeyPersistence="*res://Scripts/KeyPersistence.gd"
GameManger="*res://Scripts/SingletonGameManger.gd"
LeaderboardManager="*res://Scripts/SingletonLeaderboardManager.gd"
WwiseRuntimeManager="*res://addons/Wwise/runtime/wwise_runtime_manager.gd"
AudioManager="*res://Scripts/AudioManager.gd"
[display]
window/size/viewport_width=640
window/size/viewport_height=360
window/size/window_width_override=1280
window/size/window_height_override=720
window/stretch/mode="viewport"
window/stretch/scale_mode="integer"
[dotnet]
project/assembly_name="ColdBlooded"
[editor_plugins]
enabled=PackedStringArray("res://addons/AsepriteWizard/plugin.cfg")
[file_customization]
folder_colors={
"res://Level/Asset/": "purple",
"res://Level/Environments/": "red",
"res://Level/Scripts/": "orange",
"res://Level/Ui/": "teal",
"res://Scripts/": "orange",
"res://Ui/": "teal"
}
[global_group]
damageable="should implement take_damage(amount: int, type: EntityResource.dmg_type)"
freezeable="can be freezed and should implement freeze()"
[gui]
theme/custom="res://Ui/Master.theme"
[input]
move_forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
]
}
move_back={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
]
}
move_jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}
attack_primary={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(340, 16),"global_position":Vector2(349, 62),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
]
}
pause_game={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null)
]
}
attack_ice_breath={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null)
]
}
attack_pierce={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(147, 25),"global_position":Vector2(156, 71),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
]
}
[layer_names]
2d_physics/layer_1="World"
2d_physics/layer_2="DamageInteraction"
2d_physics/layer_3="Player"
[rendering]
textures/canvas_textures/default_texture_filter=0
textures/lossless_compression/force_png=true
[wwise]
common_user_settings/base_path="res://GeneratedSoundBanks"
common_user_settings/startup_language="English(US)"
common_user_settings/load_init_bank_at_startup=false
common_user_settings/suspend_on_focus_loss=false
common_user_settings/use_soundbank_names=true
common_user_settings/engine_logging=false
common_user_settings/maximum_number_of_positioning_paths=255
common_user_settings/command_queue_size=262144
common_user_settings/samples_per_frame=2
common_user_settings/game_units_to_meters=1.0
common_user_settings/main_output/audio_device_shareset="System"
common_user_settings/main_output/device_id=0
common_user_settings/main_output/panning_rule=0
common_user_settings/main_output/channel_config/channel_config_type=0
common_user_settings/main_output/channel_config/channel_mask=0
common_user_settings/main_output/channel_config/number_of_channels=0
common_user_settings/streaming_look_ahead_ratio=1.0
common_user_settings/sample_rate=4
common_user_settings/number_of_refills_in_voice=1
common_user_settings/spatial_audio/max_sound_propagation_depth=8.0
common_user_settings/spatial_audio/calc_emitter_virtual_position=true
common_user_settings/spatial_audio/movement_threshold=1.0
common_user_settings/spatial_audio/number_of_primary_rays=100
common_user_settings/spatial_audio/max_reflection_order=1.0
common_user_settings/spatial_audio/max_path_length=10000.0
common_user_settings/spatial_audio/enable_geometric_diffraction_and_transmission=true
common_user_settings/spatial_audio/max_emitter_room_aux_sends=0
common_advanced_settings/IO_memory_size=2097152
common_advanced_settings/target_auto_stream_buffer_length_ms=380
common_advanced_settings/use_stream_cache=false
common_advanced_settings/maximum_pinned_bytes_in_cache=4294967295
common_advanced_settings/enable_game_sync_preparation=false
common_advanced_settings/continuous_playback_look_ahead=1
common_advanced_settings/monitor_queue_pool_size=65536
common_advanced_settings/maximum_hardware_timeout_ms=1000
common_advanced_settings/debug_out_of_range_check_enabled=false
common_advanced_settings/debug_out_of_range_limit=16.0
communication_settings/discovery_broadcast_port=24024
communication_settings/command_port=0
communication_settings/initialize_system_comms=true
communication_settings/network_name=""
macos_advanced_settings/audio_API=3
ios_advanced_settings/audio_API=3
ios_advanced_settings/audio_session_category=0
ios_advanced_settings/audio_session_category_options=13
ios_advanced_settings/audio_session_mode=0
android_advanced_settings/audio_API=3
android_advanced_settings/round_frame_size_to_hw_size=true
linux_advanced_settings/audio_API=3