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Describe the bug:
"death.attack.bleed_damage" prints in chat randomly
To Reproduce:
There's not really a set of directions you can follow to reproduce it but it happens every now and then after I create a world and run around for a few minutes
Additional context (optional):
I had to do some digging to figure out what was causing this as there is literally nothing in the log and it seems that Roots is the only mod that uses "bleed_damage"
The text was updated successfully, but these errors were encountered:
This sounds like some mobs gaining powers or weapons from Roots and killing each other with them, where Roots doesn't know how to address monsters with the kill message. Just spitballing here, but do you have some mod that creates champion mobs in world?
This sounds like some mobs gaining powers or weapons from Roots and killing each other with them, where Roots doesn't know how to address monsters with the kill message. Just spitballing here, but do you have some mod that creates champion mobs in world?
Apotheosis is potentially likely, I've never tested those interactions.
The message itself is simply a missing translation key, which is my fault, but mobs shouldn't be getting this potion effect outside of being attacked with the runed dagger...
General Information
Describe the bug:
"death.attack.bleed_damage" prints in chat randomly
To Reproduce:
There's not really a set of directions you can follow to reproduce it but it happens every now and then after I create a world and run around for a few minutes
Environment Versions
Mystic Mods Versions
Other Versions:
Logging Information
Latest Log (if necessary):
https://gist.github.com/freopt/35ea7f9544962a6dfd43c7696905bbdb
Additional context (optional):
I had to do some digging to figure out what was causing this as there is literally nothing in the log and it seems that Roots is the only mod that uses "bleed_damage"
The text was updated successfully, but these errors were encountered: