Always try to keep your database table columns up-to-date.
Too many. Refer to this commit
Unk1
->DLCFlags
Unk4
->SRankScoreReqActionMode
Unk5
->ARankScoreReqActionMode
Unk6
->BRankScoreReqActionMode
Unk11
->SRankScoreReqFFMode
Unk12
->ARankScoreReqFFMode
Unk13
->BRankScoreReqFFMode
Unk21
- int -> byte
Unk29
->SpeakerId
Unk1
->DLCFlags
Unk2
->ConditionType
Unk3
->TableValuesToCheck
Unk4
->Comment
Unk1
->DLCFlags
Unk3
->TableValueCheckUnion
Unk4
->Comment
Unk8
->SpeakerId
Unk1
->DLCFlags
Unk2
->Comment
Unk4
->WorldMapAnchorId
Unk1
->DLCFlags
Unk4
->Comment
Unk5
->GameMapId
Unk6
->X
Unk7
->Y
Unk8
->Z
Unk1
->DLCFlags
Unk2
->MapDirectorContentIds
Unk3
->BattleBlockDirectorIds
Unk4
->BattleDirectorIds
Unk5
->ReqUserSituationIds1
Unk6
->TutorialDirectorIds
Unk7
->ReqUserSituationIds2
Unk8
->SMobDirectorIds
Unk9
->Comment
Unk10
->FieldEventDirectorIds
Unk11
->BehaviorEventDirectorIds
Unk12
->MissionBattleDirectorIdToReqDlcFlag
Unk13
->UnkType13
Unk14
->SideQuestBattleDirectors
Unk15
->FixedPaletteDirectorIdToReqDlcFlag
Unk16
->AbyssGateDirectorIdToReqDlcFlag
Unk1
->DLCFlags
Unk2
->MapDirectorModuleIds
Unk4
->UnkDirectorConditionId1
Unk5
->UnkDirectorConditionId2
Unk6
->UnkDirectorConditionId3
Unk7
->UnkDirectorConditionArray
Unk8
->Comment
Unk1
->DLCFlags
Unk2
->Comment
Unk1
->DLCFlags
Unk2
->DirectorModuleId
Unk1
->DLCFlags
Unk2
->LayoutNamedInstanceId
Unk3
->PlaceNameId
Unk1
->DLCFlags
Unk2
->BattleTagId
Unk4
->ResultId
UserSituationId
->ReqUserSituationId
Unk13
->QuestId
Unk14
->MarkName
Unk15
->MarkTitle
Unk21
->SortOrder
Unk22
->IconTexFileId
Unk25
->MainImageTexFileId
Unk31
- int -> byte
Unk1
->DLCFlags
Unk2
->Comment
Unk3
->ReqUserSituationId
Unk4
->BNpcBaseId
Unk5
->NameUiId
Unk6
->DescriptionUiId
Unk1
->DLCFlags
Unk2
-> int -> shortUnk3
->UiFilePath
Unk4
->UiShopHowToId
Unk5
->IsPreloaded
Unk6
->AlwaysVisibleMaybe
Unk11
->AllowCharacterInput
- Nenkai
- Jj (Discord)
- Rukkard (Discord)
- CyberSoul (Discord)
Note
Some color related tables had their columns changed to hex_uint
for better viewing & editing of ARGB color values.
Unk8
->AbyssGateRatingId
Unk_0x00
->DLCFlags
Unk_0x04
->CharaTimelineId
Unk_0x08
->CharaTimelineId2
Unk1
->DLCFlags
Unk13
->LayoutNamedInstanceId1Maybe
Unk14
->LayoutNamedInstanceId2Maybe
Unk1
->DLCFlags
Unk4
->UnkType4
Unk15
->UnkType15
Unk31
->UnkType31
Unk33
-> int -> floatUnk38
->GuardReactionId
Unk44
->UnkType44
Unk47
->Unk47TitleRelatedToUnk5
Unk49
->BuffIdMaybe
Unk50
-> int -> floatUnk51
->UnkType51
Unk59
throughUnk70
all changes to bytesUnk73
changes to bytesUnk76
changes to bytes
Unk1
->DLCFlags
Unk3
->AiActionSelectorId1
Unk4
->AiActionSelectorId2
Unk38
->ColorCoordinateId
Unk1
->DLCFlags
Unk2
->IdType
Unk3
->Id
Unk1
->DLCFlags
Unk5
->MoveParamId
Unk2
-> int[] -> uint[]
Unk1
->DLCFlags
Unk2
->EyeColorId
Unk3
->SkinColorId
Unk4
->HairColorId
Unk2
->DestructorParamIds
Unk1
->DLCFlags
Unk2
->Comment
Unk3
->WeaponEquipItemId
Unk4
->WeaponEquipItemId2
Unk5
->WeaponEquipItemId3
Unk7
->GearEquipItemIds
Unk9
->Unk9EquipItemId
Unk10
->Unk10EquipItemId
Unk1
->DLCFlags
Unk2
->Color
, int -> hex_uint
Unk9
->ColorCoordinateId
EffectArray
->TypeAndAttackParamId
Unk31
->WeaponSkinCategoryId
Unk1
->DLCFlags
Unk3
->Color
, int -> hex_uint
Unk4
->MastsParamId
Unk1
->DLCFlags
Unk3
->UnkColor3
, int -> hex_uintUnk4
->UnkColor4
, int -> hex_uint
Unk1
->DLCFlags
Unk1
->DLCFlags
Unk2
->SoundFilePath
Unk1
->DLCFlags
Unk4
->Description
Unk5
->Title
Unk10
->AssetIdType1
Unk11
->AssetId1
Unk12
->AssetIdType2
Unk13
->AssetId2
Unk20
->HitSeIdMaybe
Unk32
->DeadParamid
Unk1
->DLCFlags
Unk13
->EdgeEmissionId
Unk1
->DLCFlags
Unk2
->MovieFilePath
Unk1
->DLCFlags
Unk31
->RagdollParamSetIds1
Unk32
->RagdollParamSetIds2
Unk1
->DLCFlags
Unk18
->UnkUserSituationId1
Unk19
->UnkUserSituationId1
Unk1
->DLCFlags
Unk3
->Color
, int -> hex_uint
Unk1
->DLCFlags
Unk1
->DLCFlags
Unk2
->Comment
Unk3
->ShopTalkSequenceIds
Unk4
->LayoutNamedInstanceId
Unk1
->DLCFlags
Unk2
->Comment
Unk4
->ShopBaseId
Unk1
->DLCFlags
Unk1
->DLCFlags
Unk3
->UserSituationId1
Unk4
->UserSituationId2
Unk1
->DLCFlags
Unk2
->Comment
Unk3
->ItemShopBaseId
Unk4
->SmithShopBaseId
Unk5
->ShopTalkId1
Unk6
->ShopTalkId2
Unk7
->ShopTalkId3
Unk8
->ShopTalkId4
Unk9
->ShopTalkId5
Unk10
->ShopTalkId6
Unk11
->ShopTalkId7
Unk12
->ShopTalkId8
Unk13
->ShopTalkId9
Unk14
->ShopTalkId10
Unk15
->ShopTalkId11
Unk16
->ShopTalkId12
Unk17
->ShopTalkId13
Unk18
->ShopTalkId14
Unk19
->ShopTalkId15
Unk1
->DLCFlags
DLCFlags
->Comment
Unk15
->MovieDataId
Unk1
->DLCFlags
Unk3
->Color
, int -> hex_uint
Unk1
->DLCFlags
AttackParamId
->AttackParamId1
Unk3
->AttackParamId2
Unk4
->AttackParamId3
Unk5
->AttackParamId4
Unk6
->AttackParamId5
Unk2
->UnkType2
Unk7
->ReqUserSituationId
Unk8
->IdType
Unk9
->Id
Unk10
->ShopBaseId
Unk12
->UnkUserSituationId
Unk7
->MovieDataId
Unk8
->Name
Unk9
->Description
Unk1
->DLCFlags
- Nenkai
- TrisChandler (discord)
Unk_0x30
->ActionMoveTypeId
Unk_0x84
: int -> floatUnk_0xA8
->UnkSkillId
UnkType58
->SkillBgOrIconColor
Unk3
->ModelFileUnkComponentName
Unk4
->SummonModeId
Unk2
->GroundExitActionId
Unk3
->AirExitActionId
Unk4
->GroundExitComboId
Unk5
->AirExitComboId
Unk7
->ShiftAttackDistance
Unk14
->GroundDashDistance
Unk15
->AirDashDistance
Unk3
->SkillCategoryId
Unk2
->CommandId
Unk15
->SummonPartsId
Unk22
->UnkCommandId1
Unk23
->UnkCommandId2
Unk24
->UnkCommandId3
Unk25
->UnkCommandId4
Unk26
->UnkCommandId5
Unk27
->UnkCommandId6
Unk32
->RazerEventId
Unk1
->DLCFlags
Unk4
->WeaponAttachTypeId
Unk6
->WeaponCollisionId
Unk1
->DLCFlags
Unk1
->EidId1
Unk2
->EidId2
Unk3
->EidId3
Unk4
->EidId4
Unk5
->EidId5
Unk6
->EidId6
Unk7
->EidId7
Unk1
->DLCFlags
Unk2
->UnkType1
Unk3
->UnkTable1_1
Unk4
->UnkTable1_2
Unk5
->UnkType2
Unk6
->UnkTable2_1
Unk7
->UnkTable2_2
- Nenkai
- Jj (Discord)
- Mrwill1019 (Discord)
Unk2
->ModelId
Unk3
->ModelIdKey2
Unk4
->ModelId
Unk5
->ModelIdKey2
EquipCategory
->Category
Rarity
->Rarity_UIArrayIdRelated
Unk22
&Unk23
: Removed (implicit padding)Unk30
->SortOrder2
Unk40
->SortOrder2
Unk3
-> ModelId
Unk4
-> ModelIdKey2
Unk21
-> ModelCoordinateId
Unk22
-> ModelCoordinateIdKey2
Unk7
->ReqUserSituationId
Unk2
->Category
Unk3
->Name
Unk4
->Description
Unk12
->ItemCap
Unk13
->GilCost
Unk14
->UIArrayIdRelated
FileIconID
->IconTexFileId
Unk16
->UseItemId
Unk18-21
->SortOrder1
(int)Unk29
->SortOrder2
Unk2
->GameMapSettingsId
Unk11
->MapSettingsId
Unk2
->ImageFileId
Unk3
->ReqUserSituationId
Unk2
->ModelCoordinateId
Unk2
->FaceId
Unk3
->SkeletonParamId
Unk4
->BodyId
Unk5
->HeadId
Unk2
->ModelId
Unk3
->ModelIdKey2
Unk2
->HasUserSituationCondition
Unk4
->ReqUserSituationId
Unk2
->ModelId
Unk3
->ModelIdKey2
Unk12
->PlacementId
Unk5
->UserSituationId
Unk9
->LayoutNamedInstanceId
Unk11
->UnkLayoutNamedInstanceIds
Unk16
->Name
Unk17
->Description
Unk18
->Location
Unk26
->UnkLayoutNamedInstanceId2
Unk2
->AttackParamId
Unk2
->UnkType
Unk3
->UnkIdType
Unk4
->Id1
Unk13
->LoadingImageId
Unk16
->GameMapSubId
-
Unk2
->ModelId
-
Unk3
->ModelIdKey2
-
Unk5
->MotionWeaponTypeId
-
Nenkai
-
Veralion (Discord)
-
Mrwill1019 (Discord)
Unk10
->AccessHoldParamId
Unk3
->PlaceNameId
Unk3
->Eikon
Unk4
->LeviathanAmmo
Unk6
->UnkType6
Unk7
->IconTexFileId
Unk18
->SummonModeId
Unk19
->UnkBitFlags19
Unk20
->UnkActionId
Unk23
:int
->float
Unk31
->SkillId
PerformedSkillArray
->GroundActionIds
Unk34
->AirBorneActionIds
Unk37
->UnkType37
Unk45
->AutoAttackExecConditionId
Unk48
:int
->float
Unk50
->UnkType50
Unk51
->UnkType51
Unk58
->UnkType58
Unk63
:int
->short
Unk3
->Exp
Unk5
->ItemCount1
Unk6
->ItemCount2
Unk7
->ItemCount3
Unk8
->ItemCount4
Unk9
->ItemCount5
Unk10
->ItemCount6
Unk11
->RewardType1
Unk12
->ID1
Unk13
->RewardType2
Unk14
->ID2
Unk15
->RewardType3
Unk16
->ID3
Unk17
->RewardType4
Unk18
->ID4
Unk19
->RewardType5
Unk20
->ID5
Unk21
->RewardType6
Unk22
->ID6
Unk23
->Chance1
Unk24
->Chance2
Unk25
->Chance3
Unk26
->Chance4
Unk27
->Chance5
Unk28
->Chance6
Unk29
&Unk30
removed (padding)
Unk7
:int
->float
Unk1
->DLCFlags
Unk4
->LayoutNamedInstanceId
Unk5
->MapDirectorId
Unk6
->LevelSequenceId
Unk8
->BgmType
&BgmOrBgmSelectId
Unk9
->BgmType2
&BgmOrBgmSelectId2
Unk10
->Unk10
&PartySelectId
Unk13
->SpecialAreaId
Unk15
->CollisionMaterialColorId
Unk16
->Unk16
/Unk16_2
/Unk16_3
/Unk16_4
Unk17
->PlaceNameId
Unk18
->LayoutSettingId
Unk19
->LayoutSettingSubId
Unk26
->UserSituationId
Unk3
->BgmModeId
Unk4
->Name
Unk5
->How
Unk6
->HowFormat
Unk7
->UnlockCondition
(int -> short)Unk10
->SortOrder
Unk12
->IsDefault
Unk3
->Name
Unk4
->Desc
Unk5
->CompletedDesc
Unk7
->QuestType
Unk18
->DropTableId
Unk2
->ResultCompleteMessageId
Unk4
->DropTableId
Unk5
->DropTableId2
Unk6
->PzdSimpleQuestId
Unk8
->CommandId
Unk2
->UserConditionId
Unk3
->MovementRestrictionBitSet
Unk7
->EnvironmentVibrationId
Unk8
->CharaSituationId
Unk9
->CustomSpeedId
Unk12
->NormalCameraModeIdMaybe
Unk10
->GameMapId
- Nenkai
- darchiev (Discord)
- Veralion (Discord)
Unk1
->DLCFlags
Unk2
->JPName
Unk11
->Name
Unk33
->PerformedSkillArray
CooldownArray
->Cooldowns
Unk1
->DLCFlags
Unk2
->EquipCategory
Unk5
->Defense
WillStagger
->Stagger
Unk8
->SalePrice
Unk11
->EffectFlag
Unk12
->Name
Unk13
->Description
Unk14
->Name1
Unk15
->Name2
Unk25
->EffectPotency
Unk26
->EffectArray
Unk27
->HP
Unk15
->FileIconID
Unk24
(int
) split into 4 bools (Unk24 through 27)- Old
Unk27
(int
) split into 4 bools (Unk27 through 30)
Unk2
->DLCFlags
Unk9
->Name
Unk10
->Description
Unk11
->Description1
Unk12
->UpgradeCost
- darchiev (Discord)
-
command
Unk42
->CooldownArray
-
debugjumpmarkertype
- Fixed missing row id flag
-
difficultylevel
Unk12
->BossDamage
Unk13
->EnemyDamage
Unk14
->BossStagger
Unk15
->EnemyFlinch
Unk16
->BossHp
Unk17
->EnemyHp
-
equipitem
Unk4
->Attack
Unk6
->WillStagger
-
razerevent
- Added layout file (table added in retail)
-
uifonttype
- Added
Unk6
(added in retail?)
- Added
-
uileaderboard
- Added
Unk6/7
(added in retail?)
- Added
- gladias9
- darchiev (Discord)
- Nenkai