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Releases: Nenkai/GBFRDataTools

0.1.1

05 Feb 17:42
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0.1.1 Pre-release
Pre-release

⚠️ Requires .NET 8.0 Runtime.

GBFRDataTools

Early release, issues are to be expected.

Changes since 0.1.0

  • Added a file list downloader & config file

Extraction

  • extract-all -i <path_to_data.i>
    ...Will extract all known files. It is not complete and needs to be filled in. Please contribute!

Modding

  • add-external-files -i <path_to_data.i>
    Your mod contents should first go in the data folder which should be next to data.i. Preserve the same paths.
    You can either insert new files or add existing files from the archive in there to be updated and picked up by the game.

So if you want to mod system/table/ability.tbl which is normally inside the archive files, simply put it in the data folder so that you have data/system/table/ability.tbl, then run the command.

Listing Files

  • list-files -i <path_to_data.i>
    ...Will list information about the data.i in a debug folder.

0.1.0

04 Feb 19:22
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0.1.0 Pre-release
Pre-release

⚠️ Requires .NET 8.0 Runtime.

GBFRDataTools

Early release, may break or just not work at all. Adding files in particular has not been tested.

Extraction

  • extract-all -i <path_to_data.i>
    ...Will extract all known files. It is not complete and needs to be filled in. Please contribute!

Modding

  • add-external-files -i <path_to_data.i>
    Your mod contents should first go in the data folder which should be next to data.i. Preserve the same paths.
    You can either insert new files or add existing files from the archive in there to be updated and picked up by the game.

So if you want to mod system/table/ability.tbl which is normally inside the archive files, simply put it in the data folder so that you have data/system/table/ability.tbl, then run the command.

Listing Files

  • list-files -i <path_to_data.i>
    ...Will list information about the data.i in a debug folder.