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When trying to create purpose built islands as the game goes on, some islands have their features removed (for example having a pig island, so the main island has all pigs removed and they are imported) however when removing buildings, the app doesn't seem to take this into account.
I can see why - the app is basically just not seeing something it previously seen, makes sense! However I'm just wondering if there's anything built in to cover this ?
If not I understand, it really is a minor issue to simply manually remove them from the counter. But good to ask!
I love this app btw. I'm..well, stupid. I can't follow all these things, and I've had this game since it came out but abandoned it because I became overwhelmed. Your app makes the game playable for me. So thank you.
The text was updated successfully, but these errors were encountered:
I assume that you use the server (or UXEnhancer) to automatically enter the values from the statistics screen. The thing is that it cannot distinguish between "The farm is not visible because it's in a hidden part of the list" and "the farm is no longer there". As consequence, it cannot set building counters to zero.
NiHoel
transferred this issue from NiHoel/Anno1800Calculator
Apr 29, 2022
When trying to create purpose built islands as the game goes on, some islands have their features removed (for example having a pig island, so the main island has all pigs removed and they are imported) however when removing buildings, the app doesn't seem to take this into account.
I can see why - the app is basically just not seeing something it previously seen, makes sense! However I'm just wondering if there's anything built in to cover this ?
If not I understand, it really is a minor issue to simply manually remove them from the counter. But good to ask!
I love this app btw. I'm..well, stupid. I can't follow all these things, and I've had this game since it came out but abandoned it because I became overwhelmed. Your app makes the game playable for me. So thank you.
The text was updated successfully, but these errors were encountered: