-
Notifications
You must be signed in to change notification settings - Fork 39
/
f16-block-60-set.xml
238 lines (226 loc) · 7.47 KB
/
f16-block-60-set.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
<?xml version="1.0"?>
<PropertyList include="f16-base.xml">
<sim>
<description>Lockheed Martin F-16E Block 60</description>
<long-description>
The Lockheed Martin F-16E Fighting Falcon (or Desert Falcon) is a single-engine supersonic multirole fighter aircraft developed by Lockheed Martin for the UAE. Powered by F110-GE-132. Designed as an air superiority day fighter, it evolved into a successful all-weather multirole aircraft.
The Fighting Falcon has key features including a frameless bubble canopy for better visibility, side-mounted control stick to ease control while maneuvering, a seat reclined 30 degrees to reduce the effect of g-forces on the pilot, and the first use of a relaxed static stability/fly-by-wire flight control system which helps to make it a nimble aircraft.
</long-description>
<author>Erik Hofman, Martin "Pegasus" Schmitt, Pensacola, Nikolai V. Chr., J Maverick 16, Richard Harrison, Josh Davidson, Martien Van Der P., Jonathan Redpath, Gary Brown, Justin Nicholson, Enrico Castaldi, Timi, Barszczisbad, PH-JAKE, Bat Campion, LJQCN101</author>
<status>production</status>
<rating>
<FDM type="int">5</FDM>
<systems type="int">4</systems>
<cockpit type="int">4</cockpit>
<model type="int">4</model>
</rating>
<flight-model>jsb</flight-model>
<aero>f16b60</aero>
<variant-id type="int">6</variant-id>
<variant-engine type="int">0</variant-engine>
<variant-of>f16-block-52</variant-of>
<tags>
<tag>fighter</tag>
<tag>lockheed-martin</tag>
<tag>2000s</tag>
<tag>combat</tag>
<tag>low-wing</tag>
<tag>hud</tag>
<tag>ifr</tag>
<tag>refuel</tag>
<tag>retractable-gear</tag>
<tag>supersonic</tag>
<tag>tricycle</tag>
<tag>afterburner</tag>
<tag>jet</tag>
<tag>single-engine</tag>
<tag>tail-hook</tag>
<tag>f-16</tag>
</tags>
<startup>
<splash-texture>Aircraft/f16/f16-splash.png</splash-texture>
</startup>
<previews>
<preview>
<type>exterior</type>
<splash type="bool">true</splash>
<path>gui/splash/f16_b60_1.png</path>
</preview>
<preview>
<type>exterior</type>
<splash type="bool">true</splash>
<path>gui/splash/f16_b60_2.png</path>
</preview>
<preview>
<type>exterior</type>
<splash type="bool">true</splash>
<path>gui/splash/f16_b60_3.png</path>
</preview>
</previews>
<model>
<f16>
<dragchute type="bool">false</dragchute>
<link16 type="bool">true</link16>
<cft type="bool">true</cft>
</f16>
<path archive="y">Aircraft/f16/Models/F-16.xml</path>
<livery>
<file type="string"/>
<name type="string">1 Sqn, #3045</name>
<folder type="string">Aircraft/f16/Models/Liveries/Block60</folder>
</livery>
<MFD-color>
<text1><!--Main text color-->
<red type="double">1.00</red>
<green type="double">1.00</green>
<blue type="double">1.00</blue>
</text1>
<text2><!--BIT/SILENT color-->
<red type="double">1.00</red>
<green type="double">1.00</green>
<blue type="double">1.00</blue>
</text2>
<line1><!--CRM scan lines + lat range + HSD acft, rdr scope color -->
<red type="double">0.40</red>
<green type="double">0.80</green>
<blue type="double">1.00</blue>
</line1>
<line2><!--CRM horizon color-->
<red type="double">0.25</red>
<green type="double">0.25</green>
<blue type="double">1.00</blue>
</line2>
<line3><!--CRM DLZ path + cursor + wpt + lock info + data-->
<red type="double">1.00</red>
<green type="double">1.00</green>
<blue type="double">1.00</blue>
</line3>
<line4><!--CRM EXP color-->
<red type="double">1.00</red>
<green type="double">1.00</green>
<blue type="double">1.00</blue>
</line4>
<line5><!--HSD radius color-->
<red type="double">1.00</red>
<green type="double">0.06</green>
<blue type="double">1.00</blue>
</line5>
<bullseye><!--Bullseye color-->
<red type="double">0.40</red>
<green type="double">0.80</green>
<blue type="double">1.00</blue>
</bullseye>
<betxt><!--Bullseye cursor color-->
<red type="double">1.00</red>
<green type="double">1.00</green>
<blue type="double">1.00</blue>
</betxt>
<lines><!--HSD lines color-->
<red type="double">0.90</red>
<green type="double">0.90</green>
<blue type="double">0.90</blue>
</lines>
<lines2><!--Pull Up cue color-->
<red type="double">1.00</red>
<green type="double">1.00</green>
<blue type="double">1.00</blue>
</lines2>
<circle1><!--HSD red circles + GM Pic color-->
<red type="double">1.00</red>
<green type="double">0.00</green>
<blue type="double">0.00</blue>
</circle1>
<circle2><!--HSD yellow circles + Lock 2 color-->
<red type="double">1.00</red>
<green type="double">1.00</green>
<blue type="double">0.00</blue>
</circle2>
<circle3><!--HSD green circles + FCR IFF + WPN RDY color-->
<red type="double">0.00</red>
<green type="double">0.85</green>
<blue type="double">0.00</blue>
</circle3>
<dot1><!--Lock 1 + cntct blep, own DL buddy lock color-->
<red type="double">0.00</red>
<green type="double">0.85</green>
<blue type="double">0.00</blue>
</dot1>
<dot2><!-- Radar search targets -->
<red type="double">1.00</red>
<green type="double">1.00</green>
<blue type="double">1.00</blue>
</dot2>
<dot3><!--Lock 2 color-->
<red type="double">1.00</red>
<green type="double">1.00</green>
<blue type="double">0.00</blue>
</dot3>
<dot4><!--HSD DL cntct color-->
<red type="double">0.20</red>
<green type="double">0.20</green>
<blue type="double">1.00</blue>
</dot4>
</MFD-color>
</model>
<menubar>
<default>
<menu n="101">
<label>F-16E Block 60</label>
<item n="8">
<label>--- Block options ---</label>
<enabled>false</enabled>
</item>
<item n="9">
<label>Payload presets</label>
<binding>
<command>dialog-show</command>
<dialog-name>payload-b60</dialog-name>
</binding>
</item>
<item n="10">
<label>Program target</label>
<enabled type="bool">true</enabled>
<name>programGPS</name>
<binding>
<command>dialog-show</command>
<dialog-name>programGPS</dialog-name>
</binding>
</item>
<!--item n="14">
<label>Reload HMD</label>
<binding>
<command>nasal-module-reload</command>
<module>f16_HMD</module>
</binding>
</item-->
</menu>
</default>
</menubar>
<!--
<help>
<title>Lockheed Martin F-16 Fighting Falcon</title>
</help>-->
<checklists include="gui/checklists-b60.xml"/>
</sim>
<fdm>
<jsbsim>
<fcs>
<fly-by-wire>
<prototype type="bool">false</prototype>
<ada189675 type="bool">true</ada189675>
</fly-by-wire>
</fcs>
</jsbsim>
</fdm>
<engines>
<engine>
<rated-mil-dry type="double">19000</rated-mil-dry>
</engine>
</engines>
<f16>
<stores>
<tgp-mounted type="bool">true</tgp-mounted><!-- built into b60 -->
<nav-mounted type="bool">true</nav-mounted>
</stores>
</f16>
</PropertyList>