diff --git a/README.md b/README.md index 232d4e2..907d0ea 100644 --- a/README.md +++ b/README.md @@ -11,6 +11,7 @@ Configuration in ||`1` - Maintains the number of available slots according to the reservation slots setting, allowing only players with a Reservation flag to join. For example, if you have maxplayers set to 10 and Reserved slots set to 3, when there are 7/10 players on the server, additional players can only join if they have a Reservation flag. If they don't, they will be kicked. If the server is already full and a player with a Reservation flag attempts to join, it will kick a player based on the Kick type | ||`2` - It works the same way as in method 2, except players with a Reservation flag are not counted towards the total player count. For example, if there are 7/10 players on the server, and Reserved slots are set to 3. Out of those 7 players, two players have a Reservation flag. The plugin will then consider that there are 5 players on the server, allowing two more players without a Reservation flag to connect. If the server is already full and a player with a Reservation flag attempts to join, it will kick a player based on the Kick type | ||`3` - Players with a Reservation flag will be able to connect even when the server has reached its maximum player limit, and no one will be kicked. For example, if there are already 10/10 players on the server, and a player without a Reservation flag attempts to join, they will be kicked | +| `Leave one slot open` | Works only if reserved slots method is set to 1 or 2. If set to `true`, there will always be one slot open. (`true` or `false`) | | `Kick type` | Works only if Reserved slots method is set to 0, 1 or 2| ||`0` - Players will be kicked randomly | ||`1` - Players will be kicked by highest ping|