From cdaf022366b00261d854a858d22239b500713318 Mon Sep 17 00:00:00 2001 From: Nocky <63038995+NockyCZ@users.noreply.github.com> Date: Sat, 3 Feb 2024 00:18:29 +0100 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index c2fa2e6..be71de5 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ Configuration in | `Reserved slots method` | `0` - There will always be one slot open. For example, if your maxplayers is set to 10, the server can have a maximum of 9 players. If a 10th player joins with a Reservation flag, it will kick a player based on the Kick type. If the 10th player doesn't have a reservation flag, they will be kicked | ||`1` - Maintains the number of available slots according to the reservation slots setting, allowing only players with a Reservation flag to join. For example, if you have maxplayers set to 10 and Reserved slots set to 3, when there are 7/10 players on the server, additional players can only join if they have a Reservation flag. If they don't, they will be kicked. If the server is already full and a player with a Reservation flag attempts to join, it will kick a player based on the Kick type | ||`2` - It works the same way as in method 2, except players with a Reservation flag are not counted towards the total player count. For example, if there are 7/10 players on the server, and Reserved slots are set to 3. Out of those 7 players, two players have a Reservation flag. The plugin will then consider that there are 5 players on the server, allowing two more players without a Reservation flag to connect. If the server is already full and a player with a Reservation flag attempts to join, it will kick a player based on the Kick type | -||`3` - Players with a Reservation flag will be able to connect even when the server has reached its maximum player limit, and no one will be kicked. For example, if there are already 10/10 players on the server, and a player without a reservation flag attempts to join, they will be kicked but player with a reservation flag will not be kicked | +||`3` - ~~Players with a Reservation flag will be able to connect even when the server has reached its maximum player limit, and no one will be kicked. For example, if there are already 10/10 players on the server, and a player without a reservation flag attempts to join, they will be kicked but player with a reservation flag will not be kicked~~ not working for now | | `Leave one slot open` | Works only if reserved slots method is set to 1 or 2. If set to `true`, there will always be one slot open. (`true` or `false`) | | `Kick type` | Works only if Reserved slots method is set to 0, 1 or 2| ||`0` - Players will be kicked randomly |