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main.py
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import pygame
import PlayableCharacter
import Background
import BushContainer
import global_data
import CollisionMediator
pygame.init()
character = PlayableCharacter.PlayableCharacter()
background = Background.Background()
bush_container = BushContainer.BushContainer()
collider = CollisionMediator.CharacterAndBushesCollisionMediator()
screen = pygame.display.set_mode((global_data.SCREEN_WIDTH, global_data.SCREEN_HEIGHT))
pygame.display.set_caption("Google Dino")
gameIsRunning = True
clock = pygame.time.Clock()
while gameIsRunning:
handleEvent = None
for event in pygame.event.get():
if event.type == pygame.QUIT:
gameIsRunning = False
if event.type == pygame.KEYDOWN:
handleEvent = event
character.update(handleEvent)
bush_container.update()
if collider.isCollided(character, bush_container.bushes):
print("You lose")
gameIsRunning = False
background.draw(screen)
character.draw(screen)
bush_container.draw(screen)
clock.tick(30)
pygame.display.flip()