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lslmini.hh
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lslmini.hh
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#ifndef _LSLMINI_HH
#define _LSLMINI_HH 1
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <ctype.h> // isprint()
#include <stdint.h>
#include <cstdarg>
#include <set>
#include <string>
typedef int S32;
typedef float F32;
#define BUFFER_SIZE 1024
#define UUID_STR_LENGTH 36
#define MAX_NODES 3
extern class LLScriptScript *script;
extern bool mono_mode;
extern bool skip_preproc;
extern bool warn_unused_evparam;
extern bool switch_stmt;
extern bool lazy_lists;
extern bool god_mode;
void print_walk(char *str);
void do_walk(class LLASTNode *node);
#include "lslmini.tab.h"
#include "symtab.hh"
#include "ast.hh"
#include "types.hh"
#ifdef _MSC_VER
#define snprintf _snprintf
#define strdup _strdup
#pragma warning( disable : 4996 4100 4267 4127 4244 )
#endif
class LLVector {
public:
LLVector(float x, float y, float z) : x(x), y(y), z(z) {};
float x, y, z;
};
class LLQuaternion {
public:
LLQuaternion(float x, float y, float z, float s) : x(x), y(y), z(z), s(s) {};
float x, y, z, s;
};
typedef std::set<std::string> LabelMap;
class LLScriptScript : public LLASTNode {
public:
LLScriptScript( class LLScriptGlobalStorage *globals, class LLScriptState *states )
: LLASTNode( 2, globals, states ), switchlevel(0) {
symbol_table = new LLScriptSymbolTable();
};
LLScriptScript() : LLASTNode( 0 ) {
symbol_table = new LLScriptSymbolTable();
};
#ifdef COMPILE_ENABLED
virtual void generate_cil();
#endif /* COMPILE_ENABLED */
void define_builtins();
virtual const char *get_node_name() { return "script"; };
virtual LLNodeType get_node_type() { return NODE_SCRIPT; };
int get_switchlevel() { return switchlevel; }
void inc_switchlevel() { switchlevel++; }
void dec_switchlevel() { switchlevel--; }
private:
int switchlevel;
};
class LLScriptGlobalStorage : public LLASTNode {
public:
LLScriptGlobalStorage( class LLScriptGlobalVariable *variables, class LLScriptGlobalFunction *functions )
: LLASTNode( 2, variables, functions ) {};
virtual const char *get_node_name() { return "global storage"; }
virtual LLNodeType get_node_type() { return NODE_GLOBAL_STORAGE; };
};
class LLScriptIdentifier : public LLASTNode {
public:
LLScriptIdentifier( const char *name ) : LLASTNode(0), symbol(NULL), name(name), member(NULL) {};
LLScriptIdentifier( const char *name, const char *member ) : LLASTNode(0), symbol(NULL), name(name), member(member) {};
LLScriptIdentifier( class LLScriptType *_type, const char *name ) : LLASTNode(0), symbol(NULL), name(name), member(NULL) { type = _type; };
LLScriptIdentifier( class LLScriptType *_type, const char *name, YYLTYPE *lloc ) : LLASTNode( lloc, 0), symbol(NULL), name(name), member(NULL) { type = _type; };
LLScriptIdentifier( LLScriptIdentifier *other ) : LLASTNode(0), symbol(NULL), name(other->get_name()), member(other->get_member()) {};
const char *get_name() { return name; }
const char *get_member() { return member; }
void determine_value();
void resolve_symbol(LLSymbolType symbol_type, bool is_simple = false);
void set_symbol( LLScriptSymbol *_symbol ) { symbol = _symbol; };
LLScriptSymbol *get_symbol() { return symbol; };
virtual const char *get_node_name() {
static char buf[256];
sprintf(buf, "identifier \"%s%s%s\"", name, member ? "." : "", member ? member : "" );
return (const char *)buf;
}
virtual LLNodeType get_node_type() { return NODE_IDENTIFIER; };
private:
LLScriptSymbol *symbol;
const char *name;
const char *member;
};
class LLScriptGlobalVariable : public LLASTNode {
public:
LLScriptGlobalVariable( class LLScriptIdentifier *identifier, class LLScriptSimpleAssignable *value )
: LLASTNode(2, identifier, value) { DEBUG( LOG_DEBUG_SPAM, NULL, "made a global var\n"); };
virtual void define_symbols();
virtual const char *get_node_name() { return "global var"; }
virtual LLNodeType get_node_type() { return NODE_GLOBAL_VARIABLE; };
virtual void determine_type();
virtual void determine_value();
void cil_declare();
};
class LLScriptSimpleAssignable : public LLASTNode {
public:
LLScriptSimpleAssignable( class LLScriptConstant *constant ) : LLASTNode(1, constant) {};
LLScriptSimpleAssignable( class LLScriptIdentifier *id ) : LLASTNode(1, id) {};
virtual const char *get_node_name() { return "assignable"; }
virtual void determine_type();
virtual void determine_value();
virtual LLNodeType get_node_type() { return NODE_SIMPLE_ASSIGNABLE; };
};
class LLScriptConstant : public LLASTNode {
public:
LLScriptConstant() : LLASTNode(0) { constant_value = this; }
virtual const char *get_node_name() { return "unknown constant"; }
virtual LLNodeType get_node_type() { return NODE_CONSTANT; };
virtual LLScriptConstant *operation(int op, LLScriptConstant *other_const, YYLTYPE *lloc) { return NULL; };
};
/////////////////////////////////////////////////////
// Integer Constant
class LLScriptIntegerConstant : public LLScriptConstant {
public:
LLScriptIntegerConstant( int v, int isbool = 0 ) : LLScriptConstant(), value(v), is_bool(isbool) { type = TYPE(LST_INTEGER); }
virtual const char *get_node_name() {
static char buf[256];
sprintf(buf, "integer constant: %d", value);
return (const char *)buf;
}
virtual LLNodeSubType get_node_sub_type() { return NODE_INTEGER_CONSTANT; }
int32_t get_value() { return value; }
int get_is_bool() { return is_bool; }
virtual LLScriptConstant *operation(int op, LLScriptConstant *other_const, YYLTYPE *lloc);
private:
int32_t value;
int is_bool;
};
/////////////////////////////////////////////////////
// Float Constant
class LLScriptFloatConstant : public LLScriptConstant {
public:
LLScriptFloatConstant( float v ) : LLScriptConstant(), value(v) { type = TYPE(LST_FLOATINGPOINT); }
virtual const char *get_node_name() {
static char buf[256];
sprintf(buf, "float constant: %.9g", value);
return (const char *)buf;
}
virtual LLNodeSubType get_node_sub_type() { return NODE_FLOAT_CONSTANT; }
float get_value() { return value; }
virtual LLScriptConstant *operation(int op, LLScriptConstant *other_const, YYLTYPE *lloc);
private:
float value;
};
/////////////////////////////////////////////////////
// String Constant
class LLScriptStringConstant : public LLScriptConstant {
public:
LLScriptStringConstant( const char *v ) : LLScriptConstant(), value(v) { type = TYPE(LST_STRING); }
virtual const char *get_node_name() {
static char buf[256];
sprintf(buf, "string constant: `%s'", value);
return (const char *)buf;
}
virtual LLNodeSubType get_node_sub_type() { return NODE_STRING_CONSTANT; }
const char *get_value() { return value; }
virtual LLScriptConstant *operation(int op, LLScriptConstant *other_const, YYLTYPE *lloc);
private:
const char *value;
};
/////////////////////////////////////////////////////
// Key Constant
class LLScriptKeyConstant : public LLScriptConstant {
public:
LLScriptKeyConstant( const char *v ) : LLScriptConstant(), value(v) { type = TYPE(LST_KEY); }
virtual const char *get_node_name() {
static char buf[256];
sprintf(buf, "key constant: `%s'", value);
return (const char *)buf;
}
virtual LLNodeSubType get_node_sub_type() { return NODE_KEY_CONSTANT; }
const char *get_value() { return value; }
virtual LLScriptConstant *operation(int op, LLScriptConstant *other_const, YYLTYPE *lloc);
private:
const char *value;
};
/////////////////////////////////////////////////////
// List Constant
class LLScriptListConstant : public LLScriptConstant {
public:
LLScriptListConstant( class LLScriptSimpleAssignable *v ) : LLScriptConstant(), value(v) { push_child(v); type = TYPE(LST_LIST); }
virtual const char *get_node_name() {
static char buf[256];
sprintf(buf, "list constant: `%p'", (void *)value);
return (const char *)buf;
}
virtual LLNodeSubType get_node_sub_type() { return NODE_LIST_CONSTANT; }
class LLScriptSimpleAssignable *get_value() { return value; }
int get_length() {
LLASTNode *node = (LLASTNode*)value;
int i = 0;
for ( ; node; node = node->get_next() )
++i;
return i;
}
virtual void final_pre_checks();
virtual LLScriptConstant *operation(int op, LLScriptConstant *other_const, YYLTYPE *lloc);
private:
class LLScriptSimpleAssignable *value;
};
/////////////////////////////////////////////////////
// Vector Constant
class LLScriptVectorConstant : public LLScriptConstant {
public:
LLScriptVectorConstant( class LLScriptSimpleAssignable *v1, class LLScriptSimpleAssignable *v2, class LLScriptSimpleAssignable *v3)
: LLScriptConstant(), value(NULL) { push_child(v1); push_child(v2); push_child(v3); type = TYPE(LST_VECTOR); };
LLScriptVectorConstant( float v1, float v2, float v3 ) {
value = new LLVector( v1, v2, v3 );
type = TYPE(LST_VECTOR);
};
virtual const char *get_node_name() {
static char buf[256];
if ( value )
sprintf(buf, "vector constant: <%g, %g, %g>", value->x, value->y, value->z);
else
sprintf(buf, "vector constant: unknown value?" );
return (const char *)buf;
}
virtual void determine_type();
virtual void determine_value();
virtual LLNodeSubType get_node_sub_type() { return NODE_VECTOR_CONSTANT; }
LLVector *get_value() { return value; }
virtual LLScriptConstant *operation(int op, LLScriptConstant *other_const, YYLTYPE *lloc);
private:
LLVector *value;
};
/////////////////////////////////////////////////////
// Quaternion Constant
class LLScriptQuaternionConstant : public LLScriptConstant {
public:
LLScriptQuaternionConstant( class LLScriptSimpleAssignable *v1, class LLScriptSimpleAssignable *v2, class LLScriptSimpleAssignable *v3, class LLScriptSimpleAssignable *v4)
: LLScriptConstant(), value(NULL) { push_child(v1); push_child(v2); push_child(v3); push_child(v4); type = TYPE(LST_QUATERNION); };
LLScriptQuaternionConstant( float v1, float v2, float v3, float v4 ) {
value = new LLQuaternion( v1, v2, v3, v4 );
type = TYPE(LST_QUATERNION);
};
virtual const char *get_node_name() {
static char buf[256];
if (value)
sprintf(buf, "quaternion constant: <%g, %g, %g, %g>", value->x, value->y, value->z, value->s);
else
sprintf(buf, "quaternion constant: unknown value?" );
return (const char *)buf;
}
virtual LLNodeSubType get_node_sub_type() { return NODE_QUATERNION_CONSTANT; }
LLQuaternion *get_value() { return value; }
virtual LLScriptConstant *operation(int op, LLScriptConstant *other_const, YYLTYPE *lloc);
virtual void determine_type();
virtual void determine_value();
private:
LLQuaternion *value;
};
class LLScriptGlobalFunction : public LLASTNode {
public:
LLScriptGlobalFunction( class LLScriptIdentifier *identifier, class LLScriptFunctionDec *decl, class LLScriptStatement *statement )
: LLASTNode( 3, identifier, decl, statement ) {
symbol_table = new LLScriptSymbolTable();
};
virtual void define_symbols();
virtual const char *get_node_name() { return "global func"; }
virtual LLNodeType get_node_type() { return NODE_GLOBAL_FUNCTION; };
virtual void final_pre_checks();
LabelMap labels;
};
class LLScriptFunctionDec : public LLASTNode {
public:
LLScriptFunctionDec() : LLASTNode(0) {};
LLScriptFunctionDec( class LLScriptIdentifier *identifier ) : LLASTNode(1, identifier) {};
virtual void define_symbols();
virtual const char *get_node_name() { return "function decl"; }
virtual LLNodeType get_node_type() { return NODE_FUNCTION_DEC; };
};
class LLScriptEventDec : public LLASTNode {
public:
LLScriptEventDec() : LLASTNode(0) {};
LLScriptEventDec( class LLScriptIdentifier *identifier ) : LLASTNode(1, identifier) {};
virtual void define_symbols();
virtual const char *get_node_name() { return "event decl"; }
virtual LLNodeType get_node_type() { return NODE_EVENT_DEC; };
};
class LLScriptState : public LLASTNode {
public:
LLScriptState( class LLScriptIdentifier *identifier, class LLScriptEventHandler *state_body )
: LLASTNode( 2, identifier, state_body ) {};
virtual void define_symbols();
virtual const char *get_node_name() { return "state"; }
virtual LLNodeType get_node_type() { return NODE_STATE; };
};
class LLScriptEventHandler : public LLASTNode {
public:
LLScriptEventHandler( class LLScriptIdentifier *identifier, class LLScriptEventDec *decl, class LLScriptStatement *body )
: LLASTNode(3, identifier, decl, body) {
symbol_table = new LLScriptSymbolTable();
};
virtual const char *get_node_name() { return "event handler"; }
virtual LLNodeType get_node_type() { return NODE_EVENT_HANDLER; };
virtual void final_pre_checks();
LabelMap labels;
};
class LLScriptStatement : public LLASTNode {
public:
LLScriptStatement( int num, ... ) {
va_list ap;
va_start(ap, num);
add_children(num, ap);
va_end(ap);
};
LLScriptStatement( class LLScriptExpression *expression ) : LLASTNode(1, expression) {};
virtual const char *get_node_name() { return "statement"; }
virtual LLNodeType get_node_type() { return NODE_STATEMENT; };
};
class LLScriptCompoundStatement : public LLScriptStatement {
public:
LLScriptCompoundStatement( class LLScriptStatement *body ) : LLScriptStatement(1, body) { symbol_table = new LLScriptSymbolTable(); }
virtual const char *get_node_name() { return "compound statement"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_COMPOUND_STATEMENT; };
};
class LLScriptStateStatement : public LLScriptStatement {
public:
LLScriptStateStatement( ) : LLScriptStatement(0) {};
LLScriptStateStatement( class LLScriptIdentifier *identifier ) : LLScriptStatement(1, identifier) {};
virtual void determine_type();
virtual const char *get_node_name() { return "setstate"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_STATE_STATEMENT; };
};
class LLScriptJumpStatement : public LLScriptStatement {
public:
LLScriptJumpStatement( class LLScriptIdentifier *identifier ) : LLScriptStatement(1, identifier) {};
virtual void determine_type();
virtual const char *get_node_name() { return "jump"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_JUMP_STATEMENT; };
};
class LLScriptLabel : public LLScriptStatement {
public:
LLScriptLabel( class LLScriptIdentifier *identifier ) : LLScriptStatement(1, identifier) {};
virtual void define_symbols();
virtual const char *get_node_name() { return "label"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_LABEL; };
};
class LLScriptCaseBlock : public LLScriptStatement {
public:
LLScriptCaseBlock( class LLScriptExpression *expression, class LLScriptStatement *body )
: LLScriptStatement(2, expression, body) {};
virtual const char *get_node_name() { return "case block"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_CASE_LABEL; };
};
class LLScriptReturnStatement : public LLScriptStatement {
public:
LLScriptReturnStatement( class LLScriptExpression *expression ) : LLScriptStatement(1, expression) {};
virtual const char *get_node_name() { return "return"; };
virtual void determine_type();
virtual LLNodeSubType get_node_sub_type() { return NODE_RETURN_STATEMENT; };
};
class LLScriptIfStatement : public LLScriptStatement {
public:
LLScriptIfStatement( class LLScriptExpression *expression, class LLScriptStatement *true_branch, class LLScriptStatement *false_branch)
: LLScriptStatement( 3, expression, true_branch, false_branch ) {};
virtual void determine_type();
virtual void final_pre_checks();
virtual const char *get_node_name() { return "if"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_IF_STATEMENT; };
};
class LLScriptForStatement : public LLScriptStatement {
public:
LLScriptForStatement( class LLScriptExpression *init, class LLScriptExpression *condition,
class LLScriptExpression *cont, class LLScriptStatement *body)
: LLScriptStatement( 4, init, condition, cont, body ) {};
virtual void final_pre_checks();
virtual const char *get_node_name() { return "for"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_FOR_STATEMENT; };
};
class LLScriptDoStatement : public LLScriptStatement {
public:
LLScriptDoStatement( class LLScriptStatement *body, class LLScriptExpression *condition )
: LLScriptStatement(2, body, condition) {};
virtual void final_pre_checks();
virtual const char *get_node_name() { return "do"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_DO_STATEMENT; };
};
class LLScriptWhileStatement : public LLScriptStatement {
public:
LLScriptWhileStatement( class LLScriptExpression *condition, class LLScriptStatement *body )
: LLScriptStatement(2, condition, body) {};
virtual void final_pre_checks();
virtual const char *get_node_name() { return "while"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_WHILE_STATEMENT; };
};
class LLScriptSwitchStatement : public LLScriptStatement {
public:
LLScriptSwitchStatement( class LLScriptExpression *expression, class LLScriptStatement *body )
: LLScriptStatement(2, expression, body) { symbol_table = new LLScriptSymbolTable(); };
virtual const char *get_node_name() { return "switch"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_SWITCH_STATEMENT; };
virtual void final_pre_checks();
virtual void final_post_checks();
};
class LLScriptBreakStatement : public LLScriptStatement {
public:
LLScriptBreakStatement( ) : LLScriptStatement(0) {};
virtual const char *get_node_name() { return "break"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_BREAK_STATEMENT; };
virtual void final_pre_checks();
};
class LLScriptDeclaration : public LLScriptStatement {
public:
LLScriptDeclaration(class LLScriptIdentifier *identifier, class LLScriptExpression *value)
: LLScriptStatement(2, identifier, value) { };
virtual void define_symbols();
virtual void determine_type();
virtual void determine_value();
virtual const char *get_node_name() { return "declaration"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_DECLARATION; };
};
class LLScriptExpression : public LLASTNode {
public:
LLScriptExpression() : LLASTNode(0) {};
LLScriptExpression( int num, ... ) : LLASTNode(0), operation(0) {
va_list ap;
va_start(ap, num);
add_children(num, ap);
va_end(ap);
};
LLScriptExpression( class LLScriptConstant *constant )
: LLASTNode(1, constant), operation(0) {};
LLScriptExpression( LLScriptExpression *lvalue, int operation, LLScriptExpression *rvalue )
: LLASTNode(2, lvalue, rvalue), operation(operation) {};
LLScriptExpression( LLScriptExpression *lvalue, int operation )
: LLASTNode(1, lvalue), operation(operation) {};
virtual void determine_type();
virtual void determine_value();
virtual const char *get_node_name() {
static char buf[256];
sprintf( buf, isprint(operation) ? "expression: '%c'" : "expression: =%d", operation );
return (const char *)buf;
};
virtual LLNodeType get_node_type() { return NODE_EXPRESSION; };
int get_operation() { return operation; };
private:
int operation;
};
class LLScriptTypecastExpression : public LLScriptExpression {
public:
LLScriptTypecastExpression( LLScriptType *_type, LLScriptExpression *expression )
: LLScriptExpression(1, expression) {type = _type;};
LLScriptTypecastExpression( LLScriptType *_type, LLScriptConstant *constant )
: LLScriptExpression(1, constant) {type = _type;};
virtual void determine_type() {}; // type already determined
virtual void determine_value();
virtual const char *get_node_name() { return "typecast expression"; }
virtual LLNodeSubType get_node_sub_type() { return NODE_TYPECAST_EXPRESSION; };
virtual void final_pre_checks();
};
class LLScriptFunctionExpression : public LLScriptExpression {
public:
LLScriptFunctionExpression( LLScriptIdentifier *identifier )
: LLScriptExpression( 1, identifier ) {};
LLScriptFunctionExpression( LLScriptIdentifier *identifier, LLScriptExpression *arguments )
: LLScriptExpression( 2, identifier, arguments) {};
virtual void determine_type();
virtual const char *get_node_name() { return "function call"; }
virtual LLNodeSubType get_node_sub_type() { return NODE_FUNCTION_EXPRESSION; };
};
class LLScriptVectorExpression : public LLScriptExpression {
public:
LLScriptVectorExpression( LLScriptExpression *v1, LLScriptExpression *v2, LLScriptExpression *v3 )
: LLScriptExpression(3, v1, v2, v3) { type = TYPE(LST_VECTOR); }
LLScriptVectorExpression( ) : LLScriptExpression(0) {
constant_value = new LLScriptVectorConstant(0.0f,0.0f,0.0f);
type = TYPE(LST_VECTOR);
}
virtual void determine_value();
virtual void determine_type();
virtual const char *get_node_name() { return "vector expression"; }
virtual LLNodeSubType get_node_sub_type() { return NODE_VECTOR_EXPRESSION; };
};
class LLScriptQuaternionExpression : public LLScriptExpression {
public:
LLScriptQuaternionExpression( LLScriptExpression *v1, LLScriptExpression *v2, LLScriptExpression *v3, LLScriptExpression *v4 )
: LLScriptExpression(4, v1, v2, v3, v4) { type = TYPE(LST_QUATERNION); };
LLScriptQuaternionExpression( ) : LLScriptExpression(0) {
constant_value = new LLScriptQuaternionConstant(0.0f, 0.0f, 0.0f, 0.0f);
type = TYPE(LST_QUATERNION);
};
virtual void determine_value();
virtual void determine_type();
virtual const char *get_node_name() { return "quaternion expression"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_QUATERNION_EXPRESSION; };
};
class LLScriptListExpression : public LLScriptExpression {
public:
LLScriptListExpression( LLScriptExpression *c ) : LLScriptExpression( 1, c ) { type = TYPE(LST_LIST); };
virtual void determine_type() {};
virtual void determine_value();
virtual const char *get_node_name() { return "list expression"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_LIST_EXPRESSION; }
virtual void final_pre_checks();
};
class LLScriptLValueExpression : public LLScriptExpression {
public:
LLScriptLValueExpression( LLScriptIdentifier *identifier )
: LLScriptExpression(1, identifier) {};
virtual void determine_type();
virtual const char *get_node_name() { return "lvalue expression"; };
virtual LLNodeSubType get_node_sub_type() { return NODE_LVALUE_EXPRESSION; };
};
#endif /* not _LSLMINI_HH */