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RegionPlayer.cs
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using System;
using System.CodeDom;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TShockAPI;
using TShockAPI.DB;
using Terraria;
namespace RegionFlags
{
class RegionPlayer
{
private TSPlayer player;
private bool previousPVPMode = false;
private bool forcedPVP = false;
private bool removedPVP = false;
private bool tempGroup = false;
private PositionQueue positions;
private FlaggedRegionManager regionManager;
private DateTime lastWarned = DateTime.Now;
public Group OriginalGroup;
public RegionPlayer( TSPlayer ply, FlaggedRegionManager regionManager )
{
player = ply;
positions = new PositionQueue();
this.regionManager = regionManager;
OriginalGroup = ply.Group;
}
private DateTime lastUpdate = DateTime.Now;
private DateTime lastUpdateAnnounce = DateTime.Now;
private DateTime lastDamageUpdate = DateTime.Now;
private DateTime lastHealUpdate = DateTime.Now;
public void Update()
{
DateTime now = DateTime.Now;
Region r = TShock.Regions.GetTopRegion( TShock.Regions.InAreaRegion(player.TileX, player.TileY) );
bool inPVPZone = false;
bool inNoPVPZone = false;
bool inTempGroupZone = false;
bool warning = ((now - lastWarned).TotalSeconds > 5);
if( r != null )
{
FlaggedRegion reg = regionManager.getRegion(r.Name);
if( reg != null )
{
List<Flags> flags = reg.getFlags();
if( flags.Contains(Flags.PRIVATE) && !r.HasPermissionToBuildInRegion(player) )
{
Vector2 pos = positions.getTP();
player.Teleport((int)pos.X, (int)pos.Y);
if( warning )
{
player.SendMessage("You are barred from entering that region.", Color.Red);
lastWarned = now;
}
}
List<string> bannedItems = new List<string>();
if (flags.Contains(Flags.ITEMBAN) && InvalidInventory(reg.getItembans(), out bannedItems))
{
Vector2 pos = positions.getTP();
Vector2 diff = pos - player.TPlayer.position;
if(((diff.X*diff.X) + (diff.Y*diff.Y)) > (100*100))
player.Teleport((int)pos.X, (int)pos.Y);
else
player.Spawn(Main.spawnTileX, Main.spawnTileY);
if (warning)
{
player.SendMessage(String.Format("The following are banned in that area: {0}", string.Join(",", bannedItems)), Color.Red);
lastWarned = now;
}
}
if (flags.Contains(Flags.DEATH) && !r.HasPermissionToBuildInRegion(player))
{
NetMessage.SendData((int)PacketTypes.PlayerDamage, -1, -1, " died Indiana Jone's style.", player.Index, 0, 999999,
(float)0);
if (warning)
{
player.SendMessage("You just stumbled into a death trap... no pun intended.", Color.Yellow);
lastWarned = now;
}
}
if (flags.Contains(Flags.PVP))
{
if (!player.TPlayer.hostile)
{
player.SendMessage("PVP arena entered, pvp enabled.", Color.Green);
}
player.TPlayer.hostile = true;
player.SendData(PacketTypes.TogglePvp);
NetMessage.SendData((int) PacketTypes.TogglePvp, -1, -1, "", player.Index);
inPVPZone = true;
forcedPVP = true;
}
if (flags.Contains(Flags.NOPVP))
{
if (player.TPlayer.hostile)
{
player.SendMessage("PVP free area entered, pvp disabled.", Color.Green);
}
player.TPlayer.hostile = false;
player.SendData(PacketTypes.TogglePvp);
NetMessage.SendData((int)PacketTypes.TogglePvp, -1, -1, "", player.Index);
inNoPVPZone = true;
removedPVP = true;
}
if (flags.Contains(Flags.HURT))
{
if( (now - lastDamageUpdate).TotalSeconds > 0 )
{
lastDamageUpdate = now;
if( reg.getDPS() > 0 )
{
int damage = (player.TPlayer.statDefense/2) + reg.getDPS();
NetMessage.SendData((int)PacketTypes.PlayerDamage, -1, -1, " died a slow, horrible death.", player.Index, 0, damage,
(float)0);
}
}
}
if (flags.Contains(Flags.HEAL) && reg.getHPS() > 0)
{
if ((now - lastHealUpdate).TotalSeconds >= reg.getHPS())
{
lastHealUpdate = now;
var items = TShock.Utils.GetItemByIdOrName("heart");
Player ply = player.TPlayer;
Utilities.GiveItem(items[0].name, (int)ply.position.X, (int)ply.position.Y, items[0].width,
items[0].height, items[0].type, 1, items[0].prefix, player.Index, ply.velocity);
}
}
if (flags.Contains(Flags.TEMPGROUP))
{
if (player.Group != reg.getTempGroup())
{
player.Group = reg.getTempGroup();
tempGroup = true;
player.SendInfoMessage("Your group has been changed to {0}.", player.Group);
}
inTempGroupZone = true;
}
}
}
if (!inPVPZone && forcedPVP)
{
forcedPVP = false;
player.TPlayer.hostile = false;
player.SendData(PacketTypes.TogglePvp);
NetMessage.SendData((int)PacketTypes.TogglePvp, -1, -1, "", player.Index);
player.SendMessage("PVP arena left, pvp disabled.", Color.Green);
}
if (!inNoPVPZone && removedPVP)
{
removedPVP = false;
player.TPlayer.hostile = false;
player.SendData(PacketTypes.TogglePvp);
NetMessage.SendData((int)PacketTypes.TogglePvp, -1, -1, "", player.Index);
player.SendMessage("PVP free area left, pvp disabled.", Color.Green);
}
if (!inTempGroupZone && tempGroup)
{
if (player.Group != OriginalGroup)
{
player.Group = OriginalGroup;
player.SendInfoMessage("Your group has been changed back to {0}.", player.Group);
}
tempGroup = false;
}
if ((now - lastUpdate).TotalSeconds > 1)
{
positions.enqueue(player.TPlayer.position);
lastUpdate = now;
}
}
public TSPlayer GetPlayer()
{
return player;
}
private bool InvalidInventory(List<string> items, out List<string> banned )
{
banned = new List<string>();
foreach (Item i in player.TPlayer.inventory)
{
if (i != null && i.stack > 0)
{
if (items.Select(it => it.ToUpper()).Contains(i.name.ToUpper()) || items.Contains(i.netID.ToString()))
{
banned.Add(i.name);
}
}
}
return banned.Count > 0;
}
}
}