forked from GobiernoLaRioja/forestroaddesigner
-
Notifications
You must be signed in to change notification settings - Fork 0
/
forest_road_designer.py
258 lines (194 loc) · 8.81 KB
/
forest_road_designer.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
# -*- coding: utf-8 -*-
"""
/***************************************************************************
ForestRoadDesigner
A QGIS plugin
This plugin serve as support of foresters in the design of forest roads
-------------------
begin : 2017-02-08
git sha : $Format:%H$
copyright : (C) 2017 by PANOimagen S.L.
email : [email protected]
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
"""
import os.path
from qgis.PyQt.QtCore import QSettings, QTranslator, qVersion, QCoreApplication, Qt
from qgis.PyQt.QtWidgets import QAction
from qgis.PyQt.QtGui import QIcon
from qgis.core import QgsApplication
from .processing_provider.provider import Provider
# Initialize Qt resources from file resources.py
from . import resources # NOQA
# Import the code for the DockWidget
from .forest_road_designer_dockwidget import ForestRoadDesignerDockWidget
from .dlgabout import DlgAbout
class ForestRoadDesigner(object):
"""QGIS Plugin Implementation."""
def __init__(self, iface):
"""Constructor.
:param iface: An interface instance that will be passed to this class
which provides the hook by which you can manipulate the QGIS
application at run time.
:type iface: QgsInterface
"""
# Save reference to the QGIS interface
self.iface = iface
# initialize plugin directory
self.plugin_dir = os.path.dirname(__file__)
# initialize locale
locale = QSettings().value('locale/userLocale')[0:2]
locale_path = os.path.join(
self.plugin_dir,
'i18n',
'ForestRoadDesigner_{}.qm'.format(locale))
if os.path.exists(locale_path):
self.translator = QTranslator()
self.translator.load(locale_path)
if qVersion() > '4.3.3':
QCoreApplication.installTranslator(self.translator)
# processing provider
self.provider = None
# Declare instance attributes
self.actions = []
self.menu = self.tr('&Forest Road Designer')
# TODO: We are going to let the user set this up in a future iteration
self.toolbar = self.iface.addToolBar('ForestRoadDesigner')
self.toolbar.setObjectName('ForestRoadDesigner')
self.pluginIsActive = False
self.dockwidget = None
# noinspection PyMethodMayBeStatic
@staticmethod
def tr(message):
"""Get the translation for a string using Qt translation API.
We implement this ourselves since we do not inherit QObject.
:param message: String for translation.
:type message: str, QString
:returns: Translated version of message.
:rtype: QString
"""
# noinspection PyTypeChecker,PyArgumentList,PyCallByClass
return QCoreApplication.translate('ForestRoadDesigner', message)
def add_action(
self,
icon_path,
text,
callback,
enabled_flag=True,
add_to_menu=True,
add_to_toolbar=True,
status_tip=None,
whats_this=None,
parent=None):
"""Add a toolbar icon to the toolbar.
:param icon_path: Path to the icon for this action. Can be a resource
path (e.g. ':/plugins/foo/bar.png') or a normal file system path.
:type icon_path: str
:param text: Text that should be shown in menu items for this action.
:type text: str
:param callback: Function to be called when the action is triggered.
:type callback: function
:param enabled_flag: A flag indicating if the action should be enabled
by default. Defaults to True.
:type enabled_flag: bool
:param add_to_menu: Flag indicating whether the action should also
be added to the menu. Defaults to True.
:type add_to_menu: bool
:param add_to_toolbar: Flag indicating whether the action should also
be added to the toolbar. Defaults to True.
:type add_to_toolbar: bool
:param status_tip: Optional text to show in a popup when mouse pointer
hovers over the action.
:type status_tip: str
:param parent: Parent widget for the new action. Defaults None.
:type parent: QWidget
:param whats_this: Optional text to show in the status bar when the
mouse pointer hovers over the action.
:returns: The action that was created. Note that the action is also
added to self.actions list.
:rtype: QAction
"""
icon = QIcon(icon_path)
action = QAction(icon, text, parent)
action.triggered.connect(callback)
action.setEnabled(enabled_flag)
aboutIcon = QIcon(':/plugins/ForestRoadDesigner/icons/aboutIcon.png')
self.actionAbout = QAction(
aboutIcon, 'Acerca de', self.iface.mainWindow())
self.actionAbout.triggered.connect(self.about)
self.actionAbout.setEnabled(enabled_flag)
if status_tip is not None:
action.setStatusTip(status_tip)
if whats_this is not None:
action.setWhatsThis(whats_this)
if add_to_toolbar:
self.toolbar.addAction(action)
if add_to_menu:
self.iface.addPluginToMenu(self.menu, action)
self.iface.addPluginToMenu(self.menu, self.actionAbout)
self.actions.append(action)
self.actions.append(self.actionAbout)
return action
def initGui(self):
"""Create the menu entries and toolbar icons inside the QGIS GUI."""
icon_path = ':/plugins/ForestRoadDesigner/icons/icon.png'
self.add_action(
icon_path,
text=self.tr('Forest Road Designer'),
callback=self.run,
parent=self.iface.mainWindow())
self.initProcessing()
#--------------------------------------------------------------------------
def initProcessing(self):
self.provider = Provider()
QgsApplication.processingRegistry().addProvider(self.provider)
#--------------------------------------------------------------------------
def onClosePlugin(self):
"""Cleanup necessary items here when plugin dockwidget is closed"""
# disconnects
self.dockwidget.closingPlugin.disconnect(self.onClosePlugin)
# remove this statement if dockwidget is to remain
# for reuse if plugin is reopened
# Commented next statement since it causes QGIS crashe
# when closing the docked window:
# self.dockwidget = None
self.pluginIsActive = False
def unload(self):
"""Removes the plugin menu item and icon from QGIS GUI."""
#print "** UNLOAD ForestRoadDesigner"
for action in self.actions:
self.iface.removePluginMenu(
self.tr('&Forest Road Designer'),
action)
self.iface.removeToolBarIcon(action)
# remove the toolbar
del self.toolbar
#remove processprovider
QgsApplication.processingRegistry().removeProvider(self.provider)
#--------------------------------------------------------------------------
def run(self):
"""Run method that loads and starts the plugin"""
if not self.pluginIsActive:
self.pluginIsActive = True
#print "** STARTING ForestRoadDesigner"
# dockwidget may not exist if:
# first run of plugin
# removed on close (see self.onClosePlugin method)
if self.dockwidget is None:
# Create the dockwidget (after translation) and keep reference
self.dockwidget = ForestRoadDesignerDockWidget(self.iface)
# connect to provide cleanup on closing of dockwidget
self.dockwidget.closingPlugin.connect(self.onClosePlugin)
# show the dockwidget
# TODO: fix to allow choice of dock location
self.iface.addDockWidget(Qt.RightDockWidgetArea, self.dockwidget)
self.dockwidget.show()
def about(self):
DlgAbout(self.iface.mainWindow()).exec_()