You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I tried to build klh10 on a Macbook Pro running Monterey (12.6.1) with an M1 Max. The build seemed to succeed, but the emulator would not start properly. (I was building klh10 so that I could build ITS.)
I haven't had time to look into the issue, but I suspect that there are some alignment or endianness bugs to be stomped.
That is quite possible. But there are also still too many #ifs that are supposed to be operating system checks, that still should be replaced by checks in configure. I did the obvious ones, so the ones that remain may be slightly more tricky. It could be that one of those is going wrong without causing a build error.
Has anyone tested KLH10 on an Apple M1 machine?
The text was updated successfully, but these errors were encountered: