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Same issue here: Does not matter if the server is either run as a service or directly called with wine64. Changing the game and query port in enshrouded_server.json does not help either. udp UNCONN 0 0 0.0.0.0:33921 0.0.0.0:* users:(("enshrouded_serv",pid=43615,fd=282),("wineserver",pid=43556,fd=484)) Also tried to alternate the IP between 0.0.0.0, 127.0.0.1 and the actual public IP of the server. |
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When running the gameserver as a service, the query port seems to open properly(default 15637) however the game port does not open (default 15636). Instead there are other random ports:
Installed via InstallServer.sh script on Debian 12.
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