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BYOND Version
1645
Issue Description
While in a mecha, on harm/disarm you can shove/punch respectively
now, you're meant to be able to punch walls and such to break them, but you can also now "punch" the floor(no attack animation or anything) and it eats an attack cooldown, making melee fights with mechas borderline impossible now, because if you click the floor before the spessman, you cant attack for another 1.5(?) seconds
Exploit Reports
BYOND Version
1645
Issue Description
While in a mecha, on harm/disarm you can shove/punch respectively
now, you're meant to be able to punch walls and such to break them, but you can also now "punch" the floor(no attack animation or anything) and it eats an attack cooldown, making melee fights with mechas borderline impossible now, because if you click the floor before the spessman, you cant attack for another 1.5(?) seconds
What did you expect to happen?
For floors to not eat attacks
What happened instead?
https://www.youtube.com/watch?v=REA5sX6qypY
Why is this bad/What are the consequences?
Makes melee fights with mechs VERY hard
Steps to reproduce the issue.
Click on the floor, then try to click the mob
When did the problem start happening?
Likely #27530
Extra information
No response
Relevant log output/runtime error
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