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I'm running the latest version of Path of Building and I've verified this by checking the changelog
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I've checked for duplicate open and closed issues by using the search function of the issue tracker
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I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
Not related to the lucky thing, but in-game, spectre auras are providing different results than POB spectres. Perfect Primal Thunderbird with level 21 raise spectre and empower 4 takes my evasion from 9649 to 19838, which is about a level 22 grace when I play with it in POB. POB does not give me the thunderbird grace aura at all.
What is the value from the calculation in Path of Building?
In POB, perfect spirit of fortune's "Lucky Lightning Hits" buff persists in the calcs tab "Aura and Buff Skills" section when you hover over it to see the list of things affecting your DPS calculation. When I manually add "your damage with hits is lucky" with the spectre disabled, I only get a ~2% damage increase, showing that it is only making my other damage types lucky, and it is not just a visual bug that the lucky lightning is persisting even when the spectre is removed.
How to reproduce the issue
Create a new build
select Arc as the first skill
observe Average hit (should be 696)
Add spectre gem, set to perfect spirit of fortune in Config tab
Remove / Uncheck Spectre gem
observe new average hit is 859
Check calcs tab, see that Spectre is listed in the "Aura and Buff Skills" section
Character build code
Here is the POB for my character to verify things like Grace from Perfect Primal Thunderbird
https://pobb.in/uPESRHVCLDh2
For the spirit of fortune, it is easier to verify with a blank new POB, but can be donein mine as well.
Screenshots
No response
The text was updated successfully, but these errors were encountered:
So Spectre gems are kind of awkward currently. When you add a Spectre to your spectre list, it just acts as a quicker access for commonly used spectres.
So the issue of the Thunderbird not applying it's grace is because you only have one spectre gem, which has Spirit of Fortune selected. To have multiple spectres at once, you need to duplicate your spectre gem and assign whatever spectre you want in the dropdown. It'll throw a warning in the bottom left about having too many gems, but that's minor.
As for the Spirit of Fortune, I do see that it keeps the flag set, even when not selected or the gem disabled. So that needs to be fixed. It seems any of the Spectres that have mod("AllyModifier" apply the mod all the time, just for being in the spectre build library. Including Pain Artist, Perfect Forest Warrior, Perfect Naval Officer, and more.
So Spectre gems are kind of awkward currently. When you add a Spectre to your spectre list, it just acts as a quicker access for commonly used spectres.
So the issue of the Thunderbird not applying it's grace is because you only have one spectre gem, which has Spirit of Fortune selected. To have multiple spectres at once, you need to duplicate your spectre gem and assign whatever spectre you want in the dropdown. It'll throw a warning in the bottom left about having too many gems, but that's minor.
As for the Spirit of Fortune, I do see that it keeps the flag set, even when not selected or the gem disabled. So that needs to be fixed. It seems any of the Spectres that have mod("AllyModifier" apply the mod all the time, just for being in the spectre build library. Including Pain Artist, Perfect Forest Warrior, Perfect Naval Officer, and more.
Gotcha, yeah I would guess spectres are a headache and I get that they're kinda niche and easy to ignore in favor of more broadly applicable features. Thanks for letting me know about the duplicate gem thing to get multiple spectre buffs to apply.
Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
Not related to the lucky thing, but in-game, spectre auras are providing different results than POB spectres. Perfect Primal Thunderbird with level 21 raise spectre and empower 4 takes my evasion from 9649 to 19838, which is about a level 22 grace when I play with it in POB. POB does not give me the thunderbird grace aura at all.
What is the value from the calculation in Path of Building?
In POB, perfect spirit of fortune's "Lucky Lightning Hits" buff persists in the calcs tab "Aura and Buff Skills" section when you hover over it to see the list of things affecting your DPS calculation. When I manually add "your damage with hits is lucky" with the spectre disabled, I only get a ~2% damage increase, showing that it is only making my other damage types lucky, and it is not just a visual bug that the lucky lightning is persisting even when the spectre is removed.
How to reproduce the issue
Create a new build
select Arc as the first skill
observe Average hit (should be 696)
Add spectre gem, set to perfect spirit of fortune in Config tab
Remove / Uncheck Spectre gem
observe new average hit is 859
Check calcs tab, see that Spectre is listed in the "Aura and Buff Skills" section
Character build code
Screenshots
No response
The text was updated successfully, but these errors were encountered: