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creditsformatted.txt
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EmeraldCoasttt
Current Lead Developer
Dox778
Original Lead Developer
Craneo
<b>Graphics:</b> Improved Frozen Railgun, new dual flamecannon, pipebomb, skull key variations
Mechanical Sanity
<b>Code:</b> Multiple bug fixes, first person legs, improved code, fixing janitor, double jump, enemy roll, ACS Scripts, better ADS system, improvements to deflectable revenant projectiles, perfected ledge climbing code, revenant jetpack, laser guided missiles
nemesisVampy
<b>Code:</b> MES overhauls, improved testmap, menus, and weapon pickup system
sulflix
<b>Sounds:</b> ASG select/reload, SMG reload, Railgun reload/inspect, slug shells fire, minigun ammo belt inserting, nailgun alt fire, axe attack, silenced pistol, plasma cells pickup, machinegun belt sound, new BFG10k, Spider Mastermind's firing, frozen railgun primary fire, dragon breath SSG
TrashMarine
<b>Sounds:</b> Nailgun reloading smoke
Sergeant_Mark_IV
Brutal Doom v21
<b>Graphics:</b> Frozen railgun muzzle flashes, new plasmagun muzzle flashes
Brutal Doom: Schism Team
<b>Code:</b> Cleaner variation code for weapons
Brutal Doom v19: Sperglord Edition
<b>Sounds:</b> BFG firing
Project Brutality Team
<b>Code:</b> Original first person legs code, laser guided missiles
<b>Graphics:</b> floor/ceiling ice shard
<b>Sounds:</b> Revenant's missile launcher/Flamecannon pickup/select
Agent_Ash (aka Jekyll Grim Payne)
<b>Code:</b> help with ledge grabbing, weapons always bobbing.
AzoNa
<b>Graphics:</b> Polished SSG sprites
Bermanator
<b>Sounds:</b> Hand grenade explosion, secret grenade throw, MP40 firing, BFG10k idle
Bjecinst
<b>Graphics:</b> Tpose Marine
BLOODWOLF333
<b>Code:</b> Some bugfixes, friendly marine code, improved MES
Blue Shadow
<b>Graphics:</b> Doom 3 keycard variations
Bravo
<b>Graphics:</b> Stalagtite variation
Captain Toenail
<b>Graphics:</b> Extra marine corpse
Clonehunter
<b>Graphics:</b> Impaled marine helmet on a spike decoration
Ƅarge™
<b>Graphics:</b> Dual flamecannon sprites
DarthSeeth
<b>Graphics:</b> Extra marine corpses edits
Dissy EX
<b>Sounds:</b> Rocket bounce, fist wall impact, ASG fire and select, new Freeze grenade, new multiple pickup, energy ball bounce, mancubus' flamecannon, weapon foley, void grenade
Dodopod
<b>Code:</b> Six Degrees Of Freedom
Dogelord
<b>Sounds:</b> Contributing to the LMG firing, enemy kick variation, axe spinning in the air, nailgun reload
DoomNukem
<b>Graphics:</b> New minigun base
Farhan
<b>Graphics:</b> Improved dual pistols and reload
fireenmob72
<b>Graphics:</b> Improved shotgun pump sprites
<b>Sounds:</b> Providing multiple effects
Freedoom Team
<b>Graphics:</b> Keycard variation
Frosted_Moontips
<b>Graphics:</b> STARTUP Logo
gordo.n
<b>Code:</b> Ceiling climbing imps addon and code
Grey_Wolf
<b>Code:</b> Insult mugshots ACS scripts
Iamcarrotmaster
<b>Graphics:</b> New BFG10k base
IDDQD_1337
<b>Code:</b> Railgun ammo counter
<b>Graphics:</b> Further improved to the shotgun sprites, polished SSG sprites, knuckle crack sprites
ikdfa
<b>Code:</b> Smooth dual weapon switch
<b>Sounds:</b> Pistol inspect
Iknowhowtomap (Gorman Freebmane)
<b>Graphics:</b> Base frozen railgun, switching firemodes animation, pinned imp
<b>Sounds:</b> Frozen railgun alt fire, inspect knocks, part of the exploding frozen barrel
ItsNatureToDie (aka David G)
<b>Graphics:</b> New imp death, dead marine variations
Ivory Duke
<b>Code:</b> Zmovement (ledge climb)
JMartinez2098
<b>Graphics:</b> Improved shotgun pump sprites, improved Unmaker pickup
JoeyTD
<b>Graphics:</b> Vanilla As Fuck mod (chainsaw rotations)
Kinsie
<b>Graphics:</b> Female marine, crouching zombies
LandyRS
<b>Sounds:</b> Miscillaneous voices, Energy Shield, Unmaker teleport
Lewisk3
<b>Code:</b> Vehicles
McKase
<b>Code:</b> Some bugfixes, friendly marine code, improved MES
Mryayayify
<b>Graphics:</b> Uppercut with knuckle duster
Nash Muhandes
<b>Code:</b> Tilt++
NeoWorm
<b>Graphics:</b> New Axe
OSJCLATCHFORD
<b>Graphics:</b> Key variations
perkristian
<b>Sounds:</b> Arachnotron's firing
Popguy12
<b>Graphics:</b> Nail 3D model
Scotty
<b>Code:</b> Laser guided missiles
SchrdingCat
<b>Code:</b> Cat's Frozen Addon (Improved frozen monsters code, weakened monsters)
<b>Graphics:</b> Cat's Frozen Addon (Frozen monsters, gibs, effects)
<b>Sounds:</b> Cat's Frozen Addon (freezing, frozen monsters struggling)
Sechtera
<b>General:</b> Listening to Dox brag about new addon's features despite not playing Doom.
<b>Graphics:</b> improved railgun and nailgun firing frames (+ brightmaps), pistol silencer, improved BFG10k glows, new grenade missiles and being awesome uwu
Skulltag
<b>Graphics:</b> Additional impaled marines gore
Squig
<b>Graphics:</b> Stained fists and boots, new shotgun, new machinegun, new flamecannon fire frames, soap sprite, help with grenade box, mugshots deaths, brightmaps, Nailgun barrel and magazine, bloody axe variations, angled machinegun firing frames, ASG pickup sprite
<b>Sounds:</b> Contributing to the LMG firing, grenade launcher fire, ASG inspect
StalkerZHS
<b>Graphics:</b> Better mugshots
TehRealSalt
<b>Code:</b> New blursphere code
The Almighty Egg
<b>Sounds:</b> Providing HD sounds for megasphere, rifle reload, chainsaw idle.
TheDoomedArchvile
<b>Graphics:</b> Floating eye
The Innocent Crew (OBTIC.WAD)
<b>Graphics:</b> Extra marine corpse
Theundeadsoldier
<b>Graphics:</b> Better pistol zombieman
Tomtefar1988
<b>Graphics:</b> Improved shotgun pump sprites, polished SSG sprites
TypicalSF
<b>Graphics:</b> Dual rifle sprites, better firing frames for multiple weapons, a lot of brightmaps, new grenade launcher, new ASG, frozen railgun muzzle flashes, new plasmagun muzzle flashes
Ultra-Violence
<b>Graphics:</b> New BFG10k base
Vader
<b>Graphics:</b> Baron and hellknight new deaths
Vostyok
<b>Graphics:</b> Rusty explosive barrel
Wafer
<b>Graphics:</b> Brightmap automation <3
Warry#6969
<b>Sounds:</b> new shell insertion sounds
WolVexus
<b>Sounds:</b> Hand grenade explosion, secret grenade throw, MP40 firing, BFG10k idle
Xamp
<b>Graphics:</b> New shotgun pickups and resting dropped mags
Xaser
<b>Graphics:</b> Nailgun projectile, new minigun base
XV117
<b>Code:</b> Original ledge climbing code and animations
Z86
<b>Graphics:</b> Multiple missing brightmaps (cyberdemon, mastermind, pain elemental)
Acclaim Entertainment and Probe Entertainment
<b>Graphics:</b> Frozen railgun muzzle flashes, new plasmagun muzzle flashes
Activision
<b>Sounds:</b> new shell insertion sounds
Call of Duty: Black Ops II (Treyarch, Activision)
<b>Sounds:</b> Mancubus' flamecannon, new foley sounds
CS:GO (Valve)
<b>Sounds:</b> Rifle's inspect, new foley sounds
Doom 3 (id Software, Activision)
<b>Sounds:</b> Fist wall impact sounds, plasma grenade
Doom Eternal (id Software, Bethesda Softworks)
<b>Sounds:</b> Rocket bounce, fist wall impact, multiple new pickup, temporary weapon sounds, new freeze grenade, mancubus flamecannon, new foley sounds
GIMP
for NOT UNDERSTANDING HOW TRANSPARENCY WORKS
Halo: Combat Evolved (Bungie, Microsoft Game Studios)
<b>Sounds:</b> Needler
Halo 4 (343 Industries, Microsoft Studios)
<b>Sounds:</b> new freeze grenade, void grenade, new weapon foley sounds
Halo: Reach (Bungie, Microsoft Game Studios)
<b>Sounds:</b> Rocket bounce sound, new freeze grenade, motorcycle horn
Metroid Prime 2: Echoes (Retro Studios, Nintendo)
<b>Sounds:</b> Night vision, computer map, keycard pickup, new freeze grenade, void grenade sounds
Painkiller Black (People Can Fly, Deep Silver)
<b>Sounds:</b> Shotgun casings
Paint.NET
for NOT SAVING STUFF THE WAY ITS SUPPOSED TO
Postal 2 (Running with Scissors, Whiptail Interactive)
<b>Sounds:</b> Grenade launcher reload
Quake 4 (id Software, Raven Software)
<b>Sounds:</b> Nailgun firing effects
Rock Raiders (Data Design Interactive, The Lego Group)
<b>Sounds:</b> void grenade sounds
Team Fortress 2 (Valve)
<b>Sounds:</b> Flamecannon alt fire
The General Series 6000 (Sound Ideas)
<b>Sounds:</b> high quality rifle select