PlayFab Multiplayer Servers (MPS) team has created a number of videos to showcase and demonstrate the service:
Overview of MPS, Game Server SDK (GSDK) and game server lifecycle information, Windows game server demo, game server wrapper, Build and Build region lifecycle, allocation flow using MpsAllocator sample, game server state, network architecture.
Overview of MPS scaling scenarios. Default auto-scaling (using a pre-configured standby pool), scheduled standby, dynamic standby, event driven.
Game Server SDK (GSDK) and game server lifecycle information, Linux game server demo using containers, debugging Linux containers with LocalMultiplayerAgent, using a wrapper sample, building and uploading your game server container image to Azure Container Registry, MPS powershell cmdlets, Build and Build region lifecycle.
Deploying new builds on MPS (process vs container and relevant ports), locally debugging Windows game servers with LocalMultiplayerAgent to verify GSDK integration, Build management using Game Manager.
An overview of the VmStartupScript feature which enables you to install custom software on your Virtual Machine. Check here for sample scripts.
A quick overview of using PlayFab Game Manager to create and manage MPS Builds.