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We can inspect the blend file and textures to calculate average surface texel density. If the user selects a non-max resolution, we can show both the original and the lower calculated one.
The text was updated successfully, but these errors were encountered:
We can inspect the blend file and textures to calculate average surface texel density. If the user selects a non-max resolution, we can show both the original and the lower calculated one.
The text was updated successfully, but these errors were encountered: