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main.js
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const { app, BrowserWindow, globalShortcut, Tray, Menu } = require('electron')
const path = require('path')
const url = require('url')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
let tray = null;
let iconPath = path.join(__dirname, 'tray.png');
let firstClose = true;
app.setAppUserModelId("com.poweredsoft.reminder");
function createWindow() {
// Create the browser window.
win = new BrowserWindow({ width: 800, height: 600, icon: iconPath })
tray = new Tray(iconPath);
var contextMenu = Menu.buildFromTemplate([
{
label: 'Show App', click: function () {
win.show()
}
},
{
label: 'Quit', click: function () {
app.isQuiting = true
app.quit()
}
}
])
tray.setContextMenu(contextMenu);
tray.on('double-click', () => {
if (!win.isVisible())
win.show()
});
globalShortcut.register('F2', () => {
win.webContents.openDevTools();
});
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, '/web/index.html'),
protocol: 'file:',
slashes: true
}))
win.on('show', function () {
tray.setHighlightMode('always')
})
// Emitted when the window is closed.
win.on('close', event => {
if(!app.isQuiting){
event.preventDefault();
win.hide();
if (firstClose) {
tray.displayBalloon({ title: 'Tray', content: 'I am in your tray, right click to close.' });
firstClose = false;
}
return;
}
win = null
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})