From b1983cc110c73e86eab2c8c3bd3887ac837f3044 Mon Sep 17 00:00:00 2001 From: Edu Meneses Date: Thu, 20 Feb 2025 16:05:25 -0500 Subject: [PATCH] fix issue 30: noexcept removed from children instantiations --- include/puara/descriptors/jab.h | 2 +- include/puara/descriptors/shake.h | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/include/puara/descriptors/jab.h b/include/puara/descriptors/jab.h index 1cc331c..63cc61e 100644 --- a/include/puara/descriptors/jab.h +++ b/include/puara/descriptors/jab.h @@ -129,7 +129,7 @@ class Jab2D public: Jab x{}, y{}; - Jab2D() noexcept = default; + Jab2D() = default; Jab2D(const Jab2D&) noexcept = default; Jab2D(Jab2D&&) noexcept = default; Jab2D& operator=(const Jab2D&) noexcept = default; diff --git a/include/puara/descriptors/shake.h b/include/puara/descriptors/shake.h index 7ad38db..633bab9 100644 --- a/include/puara/descriptors/shake.h +++ b/include/puara/descriptors/shake.h @@ -119,7 +119,7 @@ class Shake class Shake2D { public: - Shake2D() noexcept = default; + Shake2D() = default; Shake2D(const Shake2D&) noexcept = default; Shake2D(Shake2D&&) noexcept = default; Shake2D& operator=(const Shake2D&) noexcept = default; @@ -185,7 +185,7 @@ class Shake3D public: Shake x, y, z; - Shake3D() noexcept = default; + Shake3D() = default; Shake3D(const Shake3D&) noexcept = default; Shake3D(Shake3D&&) noexcept = default; Shake3D& operator=(const Shake3D&) noexcept = default;