diff --git a/Distance.NitronicHUD/Distance.NitronicHUD.csproj b/Distance.NitronicHUD/Distance.NitronicHUD.csproj
index 03606f7..30b6004 100644
--- a/Distance.NitronicHUD/Distance.NitronicHUD.csproj
+++ b/Distance.NitronicHUD/Distance.NitronicHUD.csproj
@@ -94,13 +94,12 @@
+
-
-
-
+
diff --git a/Distance.NitronicHUD/Harmony/Assembly-CSharp/StatsManager/OnEventPlayerAdded.cs b/Distance.NitronicHUD/Harmony/Assembly-CSharp/StatsManager/OnEventPlayerAdded.cs
new file mode 100644
index 0000000..82717a9
--- /dev/null
+++ b/Distance.NitronicHUD/Harmony/Assembly-CSharp/StatsManager/OnEventPlayerAdded.cs
@@ -0,0 +1,16 @@
+using HarmonyLib;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace Distance.NitronicHUD.Harmony
+{
+ [HarmonyPatch(typeof(StatsManager), "OnEventPlayerAdded")]
+ internal static class StatsManager__OnEventPlayerAdded
+ {
+ [HarmonyTranspiler]
+ public static IEnumerable Transpiler(IEnumerable instr)
+ {
+ return instr.Skip(5); // Skip the default check "if is in level editor, don't create player stats object"
+ }
+ }
+}