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This leads to loading time taking longer since the connection to RPCN happens on the calling thread rather than in the background, as well as unnecessary load on the RPCN server, since this dance of loading a PRX file like this happens upwards of 25 times before Steam initialises sceNp for good.
The text was updated successfully, but these errors were encountered:
Also affects Counter-Strike Global Offensive [NPUB30589].
When Source Engine games like Portal 2 load their PRX modules, they try to initialise the sceNp library and then unload it, something similar to this:
With RPCN enabled, this leads to every PRX load triggering a logon followed by a logoff:
This leads to loading time taking longer since the connection to RPCN happens on the calling thread rather than in the background, as well as unnecessary load on the RPCN server, since this dance of loading a PRX file like this happens upwards of 25 times before Steam initialises sceNp for good.
The text was updated successfully, but these errors were encountered: