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Since memory is interpreted as flat io mirrors which point to the same effective address arent supported, similar thing happens with actual shared mmapper memory mirrors.
Another thing to mention, texture cache protections do not support mmapper mirrors because protections are only done on one side of the mirror but not on the other.
The text was updated successfully, but these errors were encountered:
elad335
changed the title
RSX capture replay doesn't support IO memory mirrors
RSX capture replay and texture cache don't support memory mirrors
Jul 26, 2019
Since memory is interpreted as flat io mirrors which point to the same effective address arent supported, similar thing happens with actual shared mmapper memory mirrors.
Another thing to mention, texture cache protections do not support mmapper mirrors because protections are only done on one side of the mirror but not on the other.
The text was updated successfully, but these errors were encountered: