Release 0.5 #10
RaphaelIT7
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-
Changes
- [+] Added
voicechat
module- [+] Made
pas
work on 64x- [+] Added
IGameEvent
class and a few new functions to thegameevent
library.- -
gameevent.Create
- -
gameevent.FireEvent
- -
gameevent.FireClient
- -
gameevent.DuplicateEvent
- -
gameevent.BlockCreation
- [+] Also added
sourcetv.FireEvent
andHLTVClient:FireEvent
.- [+] Added a few new functions to the
holylib
library.- -
HolyLib.FadeClientVolume
- -
HolyLib.ServerExecute
- -
HolyLib.IsMapValid
- -
HolyLib.EntityMessageBegin
- -
HolyLib.UserMessageBegin
- -
HolyLib.MessageEnd
- -
HolyLib.BroadcastCustomMessage
- -
HolyLib.SendCustomMessage
- [+] Added two new functions to the
stringtable
library.- -
INetworkStringTable:SetPrecacheUserData
- -
INetworkStringTable:GetPrecacheUserData
- [+] Added the
HolyLib:GetGModTags
hook.- [+] Added
util.FancyTableToJSON
function.- [#] Fixed my debug system not working as expected.
- [#]
holylib_filesystem_predictexistance
is now disabled by default.(Enable it if you know that your content is managed properly)
- [#] Experimentally readded
HLTVClient:SendLua
(Doesn't crash anymore but also doesn't work clientside yet)- [#]
INetworkStringTable:SetStringUserData
now has a length argument. Be careful if you should use it.- [#]
INetworkStringTable:GetStringUserData
has a second return value. It now also returns the length.- [#]
pas.TestPAS
now supports Entities as arguments.- [#]
stringtable.DeleteAllStrings
now has a second argument.- [#] The thread used for
util.AsyncCompress/Decompress
is now only started if thoes functions are actually called.- [#]
INetworkStringTable:DeleteString
will now also delete the precache data if you use it on one of the precache tables.You can see all changes here:
Release0.4...Release0.5
QoL updates
- [#] Fixed error handling being unstable in some cases
- [#] Fixed Custom Userdata having no proper arg errors.
- [#] Hid the
Player will be stuck
message fromsurffix
behind debug mode.- [-] Removed useless SDK files / small cleanup.
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