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* Add the new sources to CMakeLists
Build #199: Commit b7f2ab7 pushed by iProgramMC
April 7, 2024 05:28 13m 10s redstonev2
April 7, 2024 05:28 13m 10s
* I think this was causing all the weirdness
Build #198: Commit 9da3cb4 pushed by iProgramMC
April 7, 2024 05:27 4m 4s redstonev2
April 7, 2024 05:27 4m 4s
* Fix a small bug, add smoke particles on burnout
Build #197: Commit ee4318c pushed by iProgramMC
April 7, 2024 05:03 3m 46s redstonev2
April 7, 2024 05:03 3m 46s
April 6, 2024 18:57 13m 2s
April 6, 2024 08:46 13m 2s
* Actually implement greedy meshing.
Build #193: Commit d899d90 pushed by iProgramMC
April 6, 2024 08:09 12m 58s greedymeshing
April 6, 2024 08:09 12m 58s
* Simplify tile rendering a little bit.
Build #192: Commit 2ce1893 pushed by iProgramMC
April 5, 2024 17:57 13m 9s greedymeshing
April 5, 2024 17:57 13m 9s
* TileRenderer: Refactor tesselateBlockInWorld.
Build #191: Commit 5550545 pushed by iProgramMC
April 5, 2024 16:16 13m 17s greedymeshing
April 5, 2024 16:16 13m 17s
* Disable wireframe stuff on non-windows systems
Build #190: Commit 068768a pushed by iProgramMC
April 5, 2024 14:15 13m 13s greedymeshing
April 5, 2024 14:15 13m 13s
* Test
Build #189: Commit 835be96 pushed by iProgramMC
April 5, 2024 14:09 7m 0s greedymeshing
April 5, 2024 14:09 7m 0s
* Show amount of buffer spaces reserved.
Build #188: Commit 2a584fe pushed by iProgramMC
April 5, 2024 08:21 6m 47s greedymeshing
April 5, 2024 08:21 6m 47s
* Fix water rendering
Build #187: Commit fac9139 pushed by iProgramMC
April 5, 2024 07:42 12m 59s greedymeshing
April 5, 2024 07:42 12m 59s
* Start of preparation for greedy meshing
Build #186: Commit b01e24f pushed by iProgramMC
April 5, 2024 06:54 6m 38s greedymeshing
April 5, 2024 06:54 6m 38s
* Add graph that shows how many verts are created every frame.
Build #185: Commit 0da5a03 pushed by iProgramMC
April 5, 2024 05:50 18m 28s master
April 5, 2024 05:50 18m 28s
* Define NOMINMAX.
Build #184: Commit c9b4449 pushed by iProgramMC
March 23, 2024 15:37 16m 0s master
March 23, 2024 15:37 16m 0s
fix raknet not being loaded (#117)
Build #183: Commit 56e5102 pushed by iProgramMC
February 11, 2024 20:06 49m 4s master
February 11, 2024 20:06 49m 4s
fix raknet not being loaded
Build #182: Pull request #117 reopened by iProgramMC
February 11, 2024 07:27 43m 16s ljcool2006:patch-1
February 11, 2024 07:27 43m 16s
* Oh! Disable title crop mode, I accidentally left it on.
Build #180: Commit d7a8b6b pushed by iProgramMC
January 25, 2024 13:11 13m 2s master
January 25, 2024 13:11 13m 2s
* Get rid of Minecraft Background and Minecraft Pocket Edition Logo
Build #179: Commit 05dd55b pushed by iProgramMC
January 25, 2024 13:09 13m 19s master
January 25, 2024 13:09 13m 19s
Generate Missing Texture Texture
Build #178: Pull request #116 opened by TheBrokenRail
January 24, 2024 03:23 13m 21s TheBrokenRail:missing-texture
January 24, 2024 03:23 13m 21s
Fix RakNetSocket2 for iOS 6 (#115)
Build #177: Commit 68dad6a pushed by iProgramMC
January 23, 2024 14:37 13m 13s master
January 23, 2024 14:37 13m 13s
Fix RakNetSocket2 for iOS 6
Build #176: Pull request #115 opened by BrentDaMage
January 23, 2024 00:39 13m 26s BrentDaMage:raknetsocket2-ios-fix
January 23, 2024 00:39 13m 26s
* Revert RakNetSocket2 implementation.
Build #175: Commit b24a230 pushed by iProgramMC
January 22, 2024 17:02 13m 25s master
January 22, 2024 17:02 13m 25s
* Fix screwed up formatting.
Build #174: Commit 047fd31 pushed by iProgramMC
January 22, 2024 16:39 13m 53s master
January 22, 2024 16:39 13m 53s