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decaldef.txt
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//NASHGORES - from hgarden.wad//
//***** Animators ***********************************************************/
fader FastGoAway
{
DecayStart 0.2
DecayTime 0.5
}
fader GoAway
{
DecayStart 0.5
DecayTime 1.0
}
fader GoAway2
{
DecayStart 1.0
DecayTime 3.0
}
fader GoAway3
{
DecayStart 3.0
DecayTime 6.0
}
colorchanger ToBlack
{
FadeStart 0.5
FadeTime 1.0
}
stretcher BloodStretcher
{
StretchTime 10
GoalY 2.0
}
slider BloodSlider
{
SlideTime 10
DistY -132
}
combiner BloodSmearer
{
BloodStretcher
BloodSlider
}
//***** Blood decals *****//
decal BloodSmear1
{
pic BSMEAR1
x-scale 0.625
y-scale 0.625
shade "60 00 00"
randomflipx
randomflipy
animator BloodSmearer
}
decal BloodSmear2
{
pic BSMEAR1
x-scale 0.625
y-scale 0.625
shade "60 00 00"
randomflipx
randomflipy
animator BloodSmearer
}
decalgroup BloodSmear
{
BloodSmear1 6
BloodSmear2 6
}
//OCCULT
decal UndeadSmear1
{
pic BSMEAR1
x-scale 0.625
y-scale 0.625
shade "00 00 00"
randomflipx
randomflipy
animator BloodSmearer
}
decal UndeadSmear2
{
pic BSMEAR1
x-scale 0.625
y-scale 0.625
shade "00 00 00"
randomflipx
randomflipy
animator BloodSmearer
}
decalgroup UndeadSmear
{
UndeadSmear1 6
UndeadSmear2 6
}
//**DROPLETS DEFS**//
// Doom 3 Blood Decals by Ghastly_Dragon - Other decals crafted by SidDoyle
colorchanger Oxidizer
{
Color "5f 07 07"
FadeStart 1
FadeTime 179
}
stretcher DripStretcher
{
StretchTime 15
GoalY 1.0
}
slider DripSlider
{
SlideTime 0.1
DistY 3
}
stretcher SmearStretchA
{
StretchTime 15
GoalY 0.667
}
slider SmearSlideA
{
SlideTime 15
DistY 1.5
}
stretcher SmearStretchB
{
StretchTime 10
GoalY 0.667
}
slider SmearSlideB
{
SlideTime 10
DistY 1.5
}
stretcher SmearStretchC
{
StretchTime 20
GoalY 0.667
}
slider SmearSlideC
{
SlideTime 20
DistY 1.5
}
combiner DropletSmearA
{
SmearStretchA
SmearSlideA
}
combiner DropletSmearB
{
SmearStretchB
SmearSlideB
}
combiner DropletSmearC
{
SmearStretchC
SmearSlideC
}
combiner DripAnimate
{
DripStretcher
DripSlider
Oxidizer
}
combiner DripAnimateNoOx
{
DripStretcher
DripSlider
}
combiner ZDropletSmearA
{
SmearStretchA
SmearSlideA
GoAway3
}
combiner ZDropletSmearB
{
SmearStretchB
SmearSlideB
GoAway3
}
combiner ZDropletSmearC
{
SmearStretchC
SmearSlideC
GoAway3
}
combiner ZDripAnimate
{
DripStretcher
DripSlider
Oxidizer
GoAway3
}
combiner ZDripAnimateNoOx
{
DripStretcher
DripSlider
GoAway3
}
decal BloodSmear1
{
pic DSMEAR1
x-scale 0.30
y-scale 0.25
add 0.85
shade "BloodDefault"
randomflipx
animator DropletSmearA
}
decal BloodSmear2
{
pic DSMEAR2
x-scale 0.30
y-scale 0.25
add 0.85
shade "BloodDefault"
randomflipx
animator DropletSmearA
}
decal BloodSmear3
{
pic DSMEAR1
x-scale 0.35
y-scale 0.25
add 0.7
shade "BloodDefault"
randomflipx
animator DropletSmearB
}
decal BloodSmear4
{
pic DSMEAR2
x-scale 0.35
y-scale 0.25
add 0.7
shade "BloodDefault"
randomflipx
animator DropletSmearB
}
decal BloodSmear5
{
pic DSMEAR1
x-scale 0.25
y-scale 0.25
add 1.0
shade "BloodDefault"
randomflipx
animator DropletSmearC
}
decal BloodSmear6
{
pic DSMEAR2
x-scale 0.25
y-scale 0.25
add 1.0
shade "BloodDefault"
randomflipx
animator DropletSmearC
}
decalgroup BloodSmear
{
BloodSmear1 1
BloodSmear2 1
BloodSmear3 1
BloodSmear4 1
BloodSmear5 1
BloodSmear6 1
}
decal BloodSplat1
{
pic DSPLAT1
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSplat2
{
pic DSPLAT2
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSplat3
{
pic DSPLAT3
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSplat4
{
pic DSPLAT4
shade "BloodDefault"
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
}
decal BloodSplat5
{
pic DSPLAT5
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSplat6
{
pic DSPLAT6
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSplat7
{
pic DSPLAT7
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decalgroup BloodSplat
{
BloodSplat1 1
BloodSplat2 1
BloodSplat3 1
BloodSplat4 1
BloodSplat5 1
BloodSplat6 1
BloodSplat7 1
}
decal BloodSpot1s
{
pic DSPOT1
shade "BloodDefault"
x-scale 0.05
y-scale 0.05
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot2s
{
pic DSPOT2
shade "BloodDefault"
x-scale 0.05
y-scale 0.05
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot3s
{
pic DSPOT3
shade "BloodDefault"
x-scale 0.05
y-scale 0.05
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot4s
{
pic DSPOT1
shade "BloodDefault"
x-scale 0.2
y-scale 0.2
randomflipx
randomflipy
}
decal BloodSpot5s
{
pic DSPOT2
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
}
decal BloodSpot1m
{
pic DSPOT1
shade "BloodDefault"
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot2m
{
pic DSPOT2
shade "BloodDefault"
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot3m
{
pic BSPOT3
shade "BloodDefault"
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot4m
{
pic DSPOT1
shade "BloodDefault"
x-scale 0.4
y-scale 0.4
randomflipx
randomflipy
}
decal BloodSpot5m
{
pic DSPOT2
shade "BloodDefault"
x-scale 0.3
y-scale 0.3
randomflipx
randomflipy
}
decal RunBlood1
{
pic DRUNY1
shade "BloodDefault"
x-scale 0.3
y-scale 0.3
randomflipx
animator DripAnimateNoOx
}
decal RunBlood2
{
pic DRUNY2
shade "BloodDefault"
x-scale 0.3
y-scale 0.3
randomflipx
animator DripAnimateNoOx
}
decal RunBlood3
{
pic DRUNY3
shade "BloodDefault"
x-scale 0.3
y-scale 0.3
randomflipx
animator DripAnimateNoOx
}
decalgroup RunnyBlood
{
RunBlood1 3
RunBlood2 2
RunBlood3 1
}
decal BloodSpot1l
{
pic DSPOT1
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot2l
{
pic DSPOT2
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot3l
{
pic DSPOT3
shade "BloodDefault"
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
lowerdecal RunnyBlood
}
decal BloodSpot4l
{
pic DSPOT1
shade "BloodDefault"
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
}
decal BloodSpot5l
{
pic DSPOT2
shade "BloodDefault"
x-scale 0.45
y-scale 0.45
randomflipx
randomflipy
}
decalgroup BloodSpotS
{
BloodSpot1s 1
BloodSpot2s 1
BloodSpot3s 1
BloodSpot4s 1
BloodSpot5s 1
}
decalgroup BloodSpotM
{
BloodSpot1m 1
BloodSpot2m 1
BloodSpot3m 1
BloodSpot4m 1
BloodSpot5m 1
}
decalgroup BloodSpotL
{
BloodSpot1l 1
BloodSpot2l 1
BloodSpot3l 1
BloodSpot4l 1
BloodSpot5l 1
}
//ZOMBIE DROPLETS
decal ZBloodSmear1
{
pic ZSMEAR1
x-scale 0.30
y-scale 0.25
add 0.85
randomflipx
fullbright
animator ZDropletSmearA
}
decal ZBloodSmear2
{
pic ZSMEAR2
x-scale 0.30
y-scale 0.25
add 0.85
randomflipx
fullbright
animator ZDropletSmearA
}
decal ZBloodSmear3
{
pic ZSMEAR1
x-scale 0.35
y-scale 0.25
add 0.7
randomflipx
fullbright
animator ZDropletSmearB
}
decal ZBloodSmear4
{
pic ZSMEAR2
x-scale 0.35
y-scale 0.25
add 0.7
randomflipx
fullbright
animator ZDropletSmearB
}
decal ZBloodSmear5
{
pic ZSMEAR1
x-scale 0.25
y-scale 0.25
add 1.0
randomflipx
fullbright
animator ZDropletSmearC
}
decal ZBloodSmear6
{
pic ZSMEAR2
x-scale 0.25
y-scale 0.25
add 1.0
randomflipx
fullbright
animator ZDropletSmearC
}
decal ZBloodSplat1
{
pic ZSPLAT1
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
animator GoAway3
}
decal ZBloodSplat2
{
pic ZSPLAT2
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
fullbright
animator GoAway3
}
decal ZBloodSplat3
{
pic ZSPLAT3
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
fullbright
animator GoAway3
}
decal ZBloodSplat4
{
pic ZSPLAT4
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
fullbright
animator GoAway3
}
decal ZBloodSplat5
{
pic ZSPLAT5
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
fullbright
animator GoAway3
}
decal ZBloodSplat6
{
pic ZSPLAT6
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
fullbright
animator GoAway3
}
decal ZBloodSplat7
{
pic ZSPLAT7
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
fullbright
animator GoAway3
}
decalgroup ZBloodSplat
{
ZBloodSplat1 1
ZBloodSplat2 1
ZBloodSplat3 1
ZBloodSplat4 1
ZBloodSplat5 1
ZBloodSplat6 1
ZBloodSplat7 1
}
decal ZBloodSpot1s
{
pic ZSPOT1
x-scale 0.05
y-scale 0.05
randomflipx
randomflipy
fullbright
lowerdecal ZRunnyBlood
animator GoAway3
}
decal ZBloodSpot2s
{
pic ZSPOT2
x-scale 0.05
y-scale 0.05
randomflipx
randomflipy
fullbright
lowerdecal ZRunnyBlood
animator GoAway3
}
decal ZBloodSpot3s
{
pic ZSPOT3
x-scale 0.05
y-scale 0.05
randomflipx
randomflipy
fullbright
lowerdecal ZRunnyBlood
animator GoAway3
}
decal ZBloodSpot4s
{
pic ZSPOT1
x-scale 0.2
y-scale 0.2
randomflipx
randomflipy
fullbright
animator GoAway3
}
decal ZBloodSpot5s
{
pic ZSPOT2
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
fullbright
animator GoAway3
}
decal ZBloodSpot1m
{
pic ZSPOT1
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
fullbright
lowerdecal ZRunnyBlood
animator GoAway3
}
decal ZBloodSpot2m
{
pic ZSPOT2
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
fullbright
lowerdecal ZRunnyBlood
animator GoAway3
}
decal ZBloodSpot3m
{
pic ZSPOT3
x-scale 0.1
y-scale 0.1
randomflipx
randomflipy
fullbright
lowerdecal ZRunnyBlood
animator GoAway3
}
decal ZBloodSpot4m
{
pic ZSPOT1
x-scale 0.4
y-scale 0.4
randomflipx
randomflipy
fullbright
animator GoAway3
}
decal ZBloodSpot5m
{
pic ZSPOT2
x-scale 0.3
y-scale 0.3
randomflipx
randomflipy
fullbright
animator GoAway3
}
decal ZRunBlood1
{
pic ZRUNY1
x-scale 0.3
y-scale 0.3
randomflipx
fullbright
animator ZDripAnimateNoOx
}
decal ZRunBlood2
{
pic ZRUNY2
x-scale 0.3
y-scale 0.3
randomflipx
fullbright
animator ZDripAnimateNoOx
}
decal ZRunBlood3
{
pic ZRUNY3
x-scale 0.3
y-scale 0.3
randomflipx
fullbright
animator ZDripAnimateNoOx
}
decalgroup ZRunnyBlood
{
ZRunBlood1 3
ZRunBlood2 2
ZRunBlood3 1
}
decal ZBloodSpot1l
{
pic ZSPOT1
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
fullbright
lowerdecal ZRunnyBlood
animator GoAway3
}
decal ZBloodSpot2l
{
pic ZSPOT2
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
fullbright
lowerdecal ZRunnyBlood
animator GoAway3
}
decal ZBloodSpot3l
{
pic ZSPOT3
x-scale 0.15
y-scale 0.15
randomflipx
randomflipy
fullbright
lowerdecal ZRunnyBlood
animator GoAway3
}
decal ZBloodSpot4l
{
pic ZSPOT1
x-scale 0.6
y-scale 0.6
randomflipx
randomflipy
fullbright
animator GoAway3
}
decal ZBloodSpot5l
{
pic ZSPOT2
x-scale 0.45
y-scale 0.45
randomflipx
randomflipy
fullbright
animator GoAway3
}
decalgroup ZBloodSmear //mix between Bloodsplat, Bloodspot & Bloodsmear, but everything fades away
{
ZBloodSmear1 1
ZBloodSmear2 1
ZBloodSmear3 1
ZBloodSmear4 1
ZBloodSmear5 1
ZBloodSmear6 1
ZBloodSplat1 1
ZBloodSplat2 1
ZBloodSplat3 1
ZBloodSplat4 1
ZBloodSplat5 1
ZBloodSplat6 1
ZBloodSplat7 1
ZBloodSpot1l 1
ZBloodSpot1m 1
ZBloodSpot1s 1
ZBloodSpot2l 1
ZBloodSpot2m 1
ZBloodSpot2s 1
ZBloodSpot3l 1