-
Notifications
You must be signed in to change notification settings - Fork 0
/
locx-exported.yaml
667 lines (667 loc) · 12.6 KB
/
locx-exported.yaml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
%YAML 1.2
---
game:
author: theRoUS
copyright: Copyright © 2019-2024 by theRoUS
copyright_year: 2019-2024
licence: Apache 2.0
version:
date:
tooltip:
allow_containers: true
is_surface: false
is_openable:
is_open:
is_transparent: false
capacity_items: 0
current_items: 0
capacity_mass: 0.0
current_mass: 0.0
capacity_volume: 0.0
current_volume: 0.0
eid: gameloctest01
mixins: []
name: LocTest01
desc: Test 01 of game location connexions.
shortdesc:
article: a
preposition:
tags: []
is_static: true
visible: false
start: Loc0
game: gameloctest01
owned_by: gameloctest01
settings:
EnableHitpoints: true
EnforceMass: true
EnforceItemCounts: true
NearbyDistance: &1 !ruby/class 'Integer'
PlayerMaxHitpoints: *1
factions:
- attitude: :hostile
eid: dwarves
mixins: []
name: dwarves
desc: The troupe of threatening little dwarves, always hostile.
shortdesc: Threatening little dwarves.
article: a
preposition:
tags: []
is_static: false
visible: true
game: gameloctest01
owned_by: gameloctest01
features: []
items:
- is_living: true
mass: 0.0
volume: 0.0
allow_containers: false
is_surface: false
is_openable:
is_open:
is_transparent: false
capacity_items: 0
current_items: 0
capacity_mass: 0.0
current_mass: 0.0
capacity_volume: 0.0
current_volume: 0.0
eid: bird
mixins: []
name:
desc: little songbird
shortdesc:
article: a
preposition:
tags: []
is_static: false
visible: true
game: gameloctest01
owned_by: birdcage
keywords:
- root: up
alii:
- upward
flags:
- :motion
uses: 0
eid: kw-up
mixins: []
name:
desc:
shortdesc:
article:
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
- root: down
alii:
- downward
flags:
- :motion
uses: 0
eid: kw-down
mixins: []
name:
desc:
shortdesc:
article:
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
- root: east
alii:
- e
flags:
- :motion
- :facing
uses: 0
eid: kw-east
mixins: []
name:
desc:
shortdesc:
article:
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
- root: west
alii:
- w
flags:
- :motion
- :facing
uses: 0
eid: kw-west
mixins: []
name:
desc:
shortdesc:
article:
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
- root: southeast
alii:
- se
flags:
- :motion
- :facing
uses: 0
eid: kw-southeast
mixins: []
name:
desc:
shortdesc:
article:
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
- root: northwest
alii:
- nw
flags:
- :motion
- :facing
uses: 0
eid: kw-northwest
mixins: []
name:
desc:
shortdesc:
article:
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
- root: back
alii:
- return
- retreat
flags:
- :motion
uses: 0
eid: kw-back
mixins: []
name:
desc:
shortdesc:
article:
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
- root: RFID
alii:
flags:
- :item
- :key
uses: 0
eid: kw-RFID
mixins: []
name: RFID plot item
desc: A small metal-and-plastic doodad of apparently no consequence, but somehow
giving an impression of importance.
shortdesc:
article: an
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
locations:
- light_level: 0.0
tooltip:
allow_containers: false
is_surface: false
is_openable:
is_open:
is_transparent: false
capacity_items: 0
current_items: 0
capacity_mass: 0.0
current_mass: 0.0
capacity_volume: 0.0
current_volume: 0.0
eid: Loc0
mixins: []
name: Location 0 - Entrance
desc: You're in Location 0, the starting location for players in new games.
shortdesc: entrance room.
article: a
preposition:
tags: []
is_static: true
visible: true
game: gameloctest01
owned_by: gameloctest01
paths:
- loc0-loc0
- loc0-loc1
- loc0-loc2
- light_level: 0.0
tooltip:
allow_containers: false
is_surface: false
is_openable:
is_open:
is_transparent: false
capacity_items: 0
current_items: 0
capacity_mass: 0.0
current_mass: 0.0
capacity_volume: 0.0
current_volume: 0.0
eid: Loc1
mixins: []
name: Location 1
desc: Room 1, one of the locations accessible from the entrance.
shortdesc: Room 1.
article: a
preposition:
tags: []
is_static: true
visible: true
game: gameloctest01
owned_by: gameloctest01
paths:
- loc1-loc0
- loc1-loc2
- loc1-loc4
- light_level: 0.0
tooltip:
allow_containers: false
is_surface: false
is_openable:
is_open:
is_transparent: false
capacity_items: 0
current_items: 0
capacity_mass: 0.0
current_mass: 0.0
capacity_volume: 0.0
current_volume: 0.0
eid: Loc2
mixins: []
name: Location 2
desc: 'The ending (?) location, #2'
shortdesc: Room 2.
article: a
preposition:
tags: []
is_static: true
visible: true
game: gameloctest01
owned_by: gameloctest01
paths:
- loc2-loc0
- loc2-loc1
- loc2-loc3
- light_level: 0.0
tooltip:
allow_containers: false
is_surface: false
is_openable:
is_open:
is_transparent: false
capacity_items: 0
current_items: 0
capacity_mass: 0.0
current_mass: 0.0
capacity_volume: 0.0
current_volume: 0.0
eid: Loc3
mixins: []
name: Location 3 (secret room)
desc: The Secret Room!
shortdesc: It's a secret!
article: a
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
paths: []
- light_level: 0.0
tooltip:
allow_containers: false
is_surface: false
is_openable:
is_open:
is_transparent: false
capacity_items: 0
current_items: 0
capacity_mass: 0.0
current_mass: 0.0
capacity_volume: 0.0
current_volume: 0.0
eid: Loc4
mixins: []
name: Location 4 (oubliette)
desc: There is no way out.
shortdesc: You're doomed for all time.
article: a
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
paths: []
- light_level: 0.0
tooltip:
allow_containers: false
is_surface: false
is_openable:
is_open:
is_transparent: false
capacity_items: 0
current_items: 0
capacity_mass: 0.0
current_mass: 0.0
capacity_volume: 0.0
current_volume: 0.0
eid: Loc5
mixins: []
name: Location 5 (the Lost Room)
desc: There is no way out. But then, there is no way in, either.
shortdesc: You couldn't get heah from theah.
article: a
preposition:
tags: []
is_static: true
visible: false
game: gameloctest01
owned_by: gameloctest01
paths: []
containers:
- mass: 0.0
volume: 0.0
allow_containers: false
is_surface: false
is_openable:
is_open:
is_transparent: false
capacity_items: 0
current_items: 0
capacity_mass: 0.0
current_mass: 0.0
capacity_volume: 0.0
current_volume: 0.0
eid: birdcage
mixins: []
name: birdcage
desc: rather battered little brass birdcage
shortdesc:
article: a
preposition:
tags: []
is_static: false
visible: true
game: gameloctest01
owned_by: Loc1
paths:
- desc_open: The grate in the ceiling is open. You can probably crawl upward through
it.
desc_closed: The ceiling grate is closed.
shortdesc_open: You could probably crawl upward through the grate in the ceiling.
shortdesc_closed:
openable: true
opened: false
autoclose: false
lockable: true
locked: true
relock: false
seal_key: RFID
seal_name:
tooltip: Ceiling grate
via:
- up
reversible: true
sealable: true
must_possess: true
eid: loc0-loc0
mixins:
- Sealable
name: Loc0 ceiling grate
desc: A small hole up on the wall would let you crawl upwards.
There is a steel grate across the opening.
shortdesc: upward-leading crawl.
article: an
preposition:
tags: []
is_static: false
visible: true
origin: Loc0
destination: Loc0
game: gameloctest01
owned_by: gameloctest01
forbidden: []
- desc_open: The stone door is open, and through it you can see a broad passage, with
a flat, smooth floor and smooth walls.
desc_closed: The stone door is currently closed.
shortdesc_open: The stone door to the east is open.
shortdesc_closed: The stone door is currently closed.
openable: true
opened: false
autoclose: true
lockable: false
locked: false
relock: false
seal_key:
seal_name: smooth-passage-door
tooltip: Stone door
via:
- east
reversible: true
sealable: true
must_possess: false
eid: loc0-loc1
mixins:
- Sealable
name: loc0-loc1
desc: To the east is a stone door.
shortdesc: broad smooth passage.
article: a
preposition:
tags: []
is_static: false
visible: true
origin: Loc0
destination: Loc1
game: gameloctest01
owned_by: gameloctest01
forbidden: []
- tooltip: Narrow cramped tunnel
via:
- west
reversible: true
sealable: false
seal_key:
must_possess: false
eid: loc0-loc2
mixins: []
name: loc0-loc2
desc: A narrow, cramped tunnel, with rough walls and floor, leads west.
shortdesc: narrow cramped tunnel.
article: an
preposition:
tags: []
is_static: false
visible: true
origin: Loc0
destination: Loc2
game: gameloctest01
owned_by: gameloctest01
- desc_open: The stone door at the end of the smooth passage to the west is open.
desc_closed: The stone door in the smooth passage is closed.
shortdesc_open: The smooth passage door is open.
shortdesc_closed: The stone door is closed.
openable: true
opened: false
autoclose: true
lockable: false
locked: false
relock: false
seal_key:
seal_name: smooth-passage-door
tooltip: Door-sized opening
via:
- west
reversible: true
sealable: true
must_possess: false
eid: loc1-loc0
mixins:
- Sealable
name: loc1-loc0
desc: A rough doorway-sized opening to the west appears to open up after a few metres
to a broad passage of smoothed stone. At the limit of visibility you can see
a stone door.
shortdesc: door-sized opening.
article: an
preposition:
tags: []
is_static: false
visible: true
origin: Loc1
destination: Loc0
game: gameloctest01
owned_by: gameloctest01
forbidden: []
- tooltip: Low rocky tunnel
via:
- southeast
reversible: true
sealable: false
seal_key:
must_possess: false
eid: loc1-loc2
mixins: []
name: loc1-loc2
desc: A low rocky tunnel slopes downward to the southeast, leading to Location 2.
shortdesc: low rocky tunnel.
article: an
preposition:
tags: []
is_static: false
visible: true
origin: Loc1
destination: Loc2
game: gameloctest01
owned_by: gameloctest01
- tooltip: Dark pit
via:
- down
reversible: false
sealable: false
seal_key:
must_possess: false
eid: loc1-loc4
mixins: []
name: loc1-loc4
desc: A dark pit lies at your feet, radiating menace and exuding a miasma of hopelessness. It
probably leads somewhere you don't want to go.
shortdesc: dark pit.
article: an
preposition:
tags: []
is_static: false
visible: true
origin: Loc1
destination: Loc4
game: gameloctest01
owned_by: gameloctest01
- tooltip: Narrow crack
via:
- east
reversible: true
sealable: false
seal_key:
must_possess: false
eid: loc2-loc0
mixins: []
name: loc2-loc0
desc: A narrow crack leads east.
shortdesc: narrow crack.
article: an
preposition:
tags: []
is_static: false
visible: true
origin: Loc2
destination: Loc0
game: gameloctest01
owned_by: gameloctest01
- tooltip: Low rocky tunnel
via:
- northwest
reversible: true
sealable: false
seal_key:
must_possess: false
eid: loc2-loc1
mixins: []
name: loc2-loc1
desc: A low rocky tunnel slopes upward to the northwest, leading to Location 1.
shortdesc: low rocky tunnel.
article: an
preposition:
tags: []
is_static: false
visible: true
origin: Loc2
destination: Loc1
game: gameloctest01
owned_by: gameloctest01
- tooltip: Dark secret passage
via:
- down
reversible: false
sealable: false
seal_key:
must_possess: false
eid: loc2-loc3
mixins: []
name: loc2-loc3
desc: Close examination reveals a dark, secret passage hidden behind a boulder. It
appears to lead steeply down into the darkness to an unknown destination.
shortdesc: dark secret passage.
article: a
preposition:
tags: []
is_static: false
visible: false
origin: Loc2
destination: Loc3
game: gameloctest01
owned_by: gameloctest01
npcs: []
# Local Variables:
# mode: yaml
# eval: (if (intern-soft "fci-mode") (fci-mode 1))
# eval: (auto-fill-mode 1)
# End: