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Is there a simple way to initiate/fill a roaring_bitmap_t from an flat bitmap (simple example of an "flat bitmap" would be: one-byte [0000 0101]b that translates to the integer set { 1 , 4 }, or 2-bytes [0000 1000 1001 0000]b that translate to the integer set {5, 8, 12} - (I'm probably messing up some bit-order or endianness here...) instead of a array of integer (actual values) ?
I'm sorry if it's self-evident from the headers or existing issues, I couldn't find it with my poor search-fu.
Thanks in advance
The text was updated successfully, but these errors were encountered:
Hi,
Is there a simple way to initiate/fill a roaring_bitmap_t from an flat bitmap (simple example of an "flat bitmap" would be: one-byte [0000 0101]b that translates to the integer set { 1 , 4 }, or 2-bytes [0000 1000 1001 0000]b that translate to the integer set {5, 8, 12} - (I'm probably messing up some bit-order or endianness here...) instead of a array of integer (actual values) ?
I'm sorry if it's self-evident from the headers or existing issues, I couldn't find it with my poor search-fu.
Thanks in advance
The text was updated successfully, but these errors were encountered: