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sketch.js
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var fixedRect, movingRect
function setup() {
createCanvas(800,400);
fixedRect = createSprite(400,200,100,100);
fixedRect.shapeColor = "green";
fixedRect.debug = true;
movingRect = createSprite(600,300,100,100);
movingRect.shapeColor = "green";
movingRect.debug = true;
}
function draw() {
background(0,0,0);
movingRect.y = World.mouseY;
movingRect.x = World.mouseX;
if(movingRect.x - fixedRect.x < fixedRect.width/2 + movingRect.width/2
&& fixedRect.x - movingRect.x < fixedRect.width/2 + movingRect.width/2
&& fixedRect.y - movingRect.y < fixedRect.height/2 + movingRect.height/2
&& movingRect.y - fixedRect.y < movingRect.height/2 + fixedRect.height/2){
movingRect.shapeColor = "red";
fixedRect.shapeColor = "red";
}
else {
movingRect.shapeColor = "green";
fixedRect.shapeColor = "green";
}
drawSprites();
}