From cf7b421fd74e0f310bff5628eb35a87a3628d39e Mon Sep 17 00:00:00 2001 From: Paulo Poiati Date: Mon, 8 May 2023 21:33:26 -0300 Subject: [PATCH] fixed dynamic materials export for Godot4 --- addons/material_maker/nodes/material_dynamic.mmg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/material_maker/nodes/material_dynamic.mmg b/addons/material_maker/nodes/material_dynamic.mmg index c24758aba..923d5e887 100644 --- a/addons/material_maker/nodes/material_dynamic.mmg +++ b/addons/material_maker/nodes/material_dynamic.mmg @@ -158,7 +158,7 @@ "shader_type spatial;", "render_mode blend_mix,cull_back,diffuse_burley,specular_schlick_ggx", "$if $(connected:opacity_tex) and $(param:flags_transparent)", - ",depth_draw_alpha_prepass", + ",depth_draw_opaque", "$fi", ";", "uniform vec3 uv1_offset = vec3(0.0, 0.0, 0.0);",