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Legal Issues

Jason edited this page Nov 5, 2023 · 8 revisions

Identify any legal issues raised by your software.

Third Party Software

  • Unity's personal/student plan (Game Engine)
    • This license will suffice for our purposes since we are not planning on making an excess amount of profit from our game or put our game on sale
  • Piskell (Pixel Art Creation Software)
    • Piskell does not hold any rights on the content that we create using their software, so this is an ideal software to use to make pixel art for our game
  • Aseprite (Pixel Art Creation Software)
    • Aseprite does not hold any rights on the content that we create using their software, so this is an ideal software to use to make pixel art for our game
  • Garageband (Music Production Software)
    • Garageband does not hold any rights on the content that we create using their software, so this is an ideal software to use to make music/sound effects for our game if we choose to do so
  • Audacity (Music Production Software)
    • Audacity does not hold any rights on the content that we create using their software, so this is an ideal software to use to make music/sound effects for our game if we choose to do so
  • Ableton (Music Production Software)
    • Ableton does not hold any rights on the content that we create using their software, so this is an ideal software to use to make music/sound effects for our game if we choose to do so
  • Microsoft's Visual Studio
    • Microsoft's Visual Studio does not hold any rights on the content that we create using their software, so this is an ideal software to write our code in

Intellectual Property Constraints

  • Visual Copyright
  • Copyright references
  • Fair Use Rights

Potential Ways Users Can Use Our Software To Break The Law

  • Level Editor (if we include one)
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