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Modified Model for Phase 2.nlogo
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turtles-own ;; define tutrle variable
[ sick? ;; boolean, 1 infected else 0
immune? ;; boolean, 1 infected else 0
symptomatic? ;; boolean, 1 symptomatic else 0
symptomaticTested? ;; to check if the turtle did the symptomatic test
quarantine? ;; is the turtle in quarantine
vaccinated? ;; if the turtle has been vaccinated
spreader? ;; super-spreader event
quarantineDays ;; days turtle has been under quarantine
sickDays ;; #days turtle has been infected
immuneDays ;; #days turtle has been immune
immune-count ;; 1 = infected / vaccinated , >1 = reinfection/booster shot. Multiplied by reinf-constant with each booster/ reinfection
quarantine-delay
]
patches-own
[
land-type ;; 0 for normal, 1 for "transport" nodes
]
globals ;; global variable
[
%infected ;; % of population infected
%immune ;; % of population immune
deaths ;; the total number of deaths
population ;; the total population alive
all-quarantine ;; all turtles on quarantine
all-infected;; the total number of infected individuals from the start
all-symptomatic ;; total symptomatic
total-mild ;; total mild symptoms (hospitalised)
total-severe ; ICU bed
infectiousness ;; need to be separated out to prevent the "auto-reducing" bug caused by enabling mask-wearing
transport-x ;; xcor of transport patch
transport-y ;; ycor of transport patch
temp ;; temporary register
]
to setup
clear-all
set transport-x [-8 -4 0 4 8]
set transport-y [-10 -5 0 5 10]
setup-turtles ;; subroutine that setsup turtles
setup-patches
update-global-variables ;; subroutine that sets up global var
set all-infected count turtles with [sick?]
;; if mask on we alter the infectiousness
ifelse mask
[set infectiousness (infectiousness-init * mask-effect)] ;; done this way so we do not change infectiousness-init
[set infectiousness infectiousness-init]
reset-ticks
end
to setup-patches
ask patches [
ifelse((member? pxcor transport-x) and (member? pycor transport-y)) ;; if it is a transport node
[
set land-type 1
set pcolor orange
]
[set land-type 0 ];; normal land
]
end
to setup-turtles
set-default-shape turtles "person"
crt people ;; crt refers to create random turtle
[setxy random-xcor random-ycor ;; set turtles at random (x,y)
set sickDays 0 ;; people are not sick initialy
set vaccinated? false
set immune? false
set symptomatic? false
set quarantine? false
set symptomaticTested? false ;;this is also set to false upon re-infection
set spreader? false
set immune-count 1 ;; nvr infected (infected =1 , reinfected > 1)
set size 1.5 ;; easier to see
set quarantine-delay -1
get-healthy
if (random-float 100 > 0.8) ;; 80% vaccinated
[become-immune
set vaccinated? true]
]
ask n-of initial-infected turtles ;; 10 can be adjusted to change the initial numbe of sick ppl
[ifelse super-spreader
[ set spreader? true ;; super spreaders have a 100% infectious rate and twice the mobility :)
get-sick
set color pink ]
[get-sick] ;; normal spreader
]
end
to get-sick
set sick? true
set immune? false
set symptomaticTested? false
set color red ;; red represents sick people
end
to get-healthy
set sick? false
set immune? false
set sickDays 0
set color green ;; green represents healthy people
end
to become-immune
set sick? false
set sickDays 0
set immune? true
set immuneDays 0
set immune-count (immune-count * reinfect-boost) ;; immune again!
set color gray
end
to become-unimmune
set sick? false
set sickDays 0
set immune? false
set color green ;; even vaccinated ones go back to green if they lose their immunity
end
to vaccinate
repeat vaccine-rate [
ifelse (count turtles with [not sick? and (not immune? or not vaccinated?)] < 1) ;; not enough turtles
[stop]
[ask one-of (turtles with [not sick? and (not immune? or not vaccinated?)])
[become-immune
set vaccinated? true];; turtle becomes vaccinated
]
]
end
to go ;; command to initiate go button
tick ;; IMPORTANT need to increment time
get-older ;; turtle procedure to count number of days turtle has been sick
move
infect ;;turtle procedure to infect turtles
recover ;; turtel procedure to ask turtles to recover
lose-immunity ;; turtle procedure to ask turtles to lose immunity
develop-symptoms ;; develop symptoms
trace ;; trace symptomatic turtles and send out qo
qo ;; serve qo and send turtles to quarantine
quarantine;; release turtle from quarantine
vaccinate ;; vaccinate
update-global-variables
if (count turtles with [sick?] = 0)
[stop]
end
to update-global-variables
if (count turtles > 0)
[
set %infected (count turtles with [sick?]) / (count turtles) * 100
set %immune (count turtles with[immune?]) / (count turtles) * 100
set population count turtles
]
end
to get-older
ask turtles
[ if sick?
[ set sickDays (sickDays + 1) ]
if immune?
[set immuneDays (immuneDays + 1)]
if quarantine?
[set quarantineDays (quarantineDays + 1)]
if quarantine-delay > -1
[set quarantine-delay (quarantine-delay - 1)] ;;decrement quarantine delay by 1
]
end
to move
ask turtles
[
check-patch
ifelse sdm
[move-sdm];; if sdm
[move-normal] ;; otherwise
]
end
to check-patch
ask patch-here
[ifelse land-type = 1 [set temp transport-boost][set temp 1]] ;; set the temp register to the mobility boost. Normal road = 1, transport node = 10
end
to move-normal
rt random 100 ;; right turn between a random angle 0 - 100
lt random 100 ;; left turn between 0 - 100 degrees
ifelse spreader?
[fd 2 * temp] ;; spreaders have twice the mobility
[fd 1 * temp] ;; move forward in current direction by 1 step
end
to move-sdm
rt random 100 ;; right turn between a random angle 0 - 100
lt random 100 ;; left turn between 0 - 100 degrees
ifelse spreader?
[fd 2 * mobility * temp] ;; spreaders have twice the mobility
[fd mobility * temp]
end
to infect
ask turtles with [sick? and not quarantine?];;quarantined turtles cannot spread
[ ask other turtles-here with [not quarantine?] ;;quarantined turtles cannot be inefected
[ ifelse spreader? ;; super spreader event
[get-sick] ;; 100% infectivity
[ ifelse immune?
;; immune
[ if ((random-float 100) * immunity-constant * immune-count) < infectiousness
[ get-sick
set all-infected (all-infected + 1) ]]
;; not immune
[ if (random-float 100) * immune-count < infectiousness
[ get-sick
set all-infected (all-infected + 1) ]]
]
]
]
end
to recover
ask turtles with [sick?]
;; if turtle survived pas t the vrius' duration then
;; it either recovers - in which case it either was asymptomatic, or symptomatic but did not visit the hospital
;; or hospitalised for mild symptoms or went to ICU and recovered or
;; or went to ICU and died
[ if (random sickDays) > duration
[ifelse symptomatic?
[hospital]
[become-immune] ;; asymptomatic recovers
]
]
end
to lose-immunity
ask turtles with [immune?]
;; if the turtle has survived past the immunity's duration
;; immunity is lost
[if immuneDays > immune-time
[ become-unimmune]
]
end
to quarantine
ask turtles with [quarantine?]
[if (quarantineDays > quarantine-period)
[set quarantine? false ;; remove the turtle from quanrantine
set quarantineDays 0]]
end
to develop-symptoms
ask turtles with [sick? and not symptomaticTested?]
;; if sickDays > incubation period, we run a probability check on being symptomatic
[if (sickDays >= incubation-period)
[ifelse immune?
[if((random-float 100) * immunity-constant < chance-symptoms)
[set symptomatic? true
set all-symptomatic (all-symptomatic + 1)]
set symptomaticTested? true] ;; this is so that my code will not run the probability test to make turtles symptomatic twice
;;not immune
[if((random-float 100) < chance-symptoms)
[set symptomatic? true
set all-symptomatic (all-symptomatic + 1)]
set symptomaticTested? true]]]
end
to trace
ask turtles with [symptomatic? and not quarantine?]
;; if the turtle is sick, we trace every other turtle within the x-step radius and test them
[ask turtles in-radius trace-radius ;; in-radius is inclusive of agent
[if (sick? and ((random-float 100) < test-rate)) ;; quarantine those tested sick
[ set quarantine-delay trace-delay]]] ;;preparing to send QO
end
to qo ;quarantine order
ask turtles with [quarantine-delay > 0] ;; delay is up
[
set quarantine? true ;; sent the turtle to quarantine
set color yellow
set quarantineDays 0
set all-quarantine (all-quarantine + 1)
set quarantine-delay -1 ;; reset delay
]
end
to hospital
ifelse immune?
[ifelse ((random-float 100) * immunity-constant < chance-mild)
[ set total-mild (total-mild + 1) ;; increment total mild by 1
icu] ;; check if turtle will go to ICU
[become-immune]] ;; else recovers
;; not immune
[ifelse ((random-float 100) < chance-mild)
[ set total-mild (total-mild + 1) ;; increment total mild by 1
icu]
[become-immune]] ;; else recovers
end
to icu
ifelse immune?
[ifelse ((random-float 100) * immunity-constant < chance-severe)
[ set total-severe (total-severe + 1) ;; increment total severe by 1
death] ;; check if turtle will die
[become-immune]] ;; else recovers ;; check if turtle will die
;; not immune
[ifelse ((random-float 100) < chance-severe)
[ set total-severe (total-severe + 1) ;; increment total severe by 1
death]
[become-immune]] ;; else recovers
end
to death ;; need aggregated death rate for immune and non-immune since i do not plan on stratifying by age grp
ifelse immune?
[ifelse ((random-float 100) * immunity-constant < chance-death)
[ set deaths (deaths + 1) ;; increment total death by 1
die]
[become-immune]] ;; else recovers
;; not immune
[ifelse ((random-float 100) < chance-death)
[ set deaths (deaths + 1) ;; increment total death by 1
die]
[become-immune]] ;; else recovers
end
@#$#@#$#@
GRAPHICS-WINDOW
365
15
747
398
-1
-1
12.9
1
5
1
1
1
0
1
1
1
-14
14
-14
14
1
1
1
Days
30.0
BUTTON
600
400
664
433
NIL
Setup
NIL
1
T
OBSERVER
NIL
NIL
NIL
NIL
1
BUTTON
535
400
598
433
NIL
Go\n
NIL
1
T
OBSERVER
NIL
NIL
NIL
NIL
1
MONITOR
1147
456
1214
501
NIL
%immune
5
1
11
MONITOR
1075
456
1146
501
NIL
%infected
5
1
11
SLIDER
0
197
172
230
infectiousness-init
infectiousness-init
0
30
16.0
1
1
%
HORIZONTAL
SLIDER
0
227
176
260
duration
duration
0
100
10.0
1
1
days
HORIZONTAL
SLIDER
0
168
172
201
immune-time
immune-time
0
100
100.0
1
1
days
HORIZONTAL
PLOT
748
16
1220
455
population
days
people
0.0
365.0
0.0
200.0
true
true
"" ""
PENS
"sick" 1.0 0 -2674135 true "" "plot count ( turtles with [sick?])"
"immune" 1.0 0 -7500403 true "" "plot count turtles with [immune?]"
"susceptible " 1.0 0 -13840069 true "" "plot count turtles with [not sick? and not immune?]"
"total" 1.0 0 -14454117 true "" "plot count turtles"
"Quarantine" 1.0 0 -1184463 true "" "plot count turtles with [quarantine?]"
"Symptomatic" 1.0 0 -955883 true "" "plot count turtles with [symptomatic?]"
"vaccinated" 1.0 0 -5825686 true "" "plot count turtles with [vaccinated?]"
BUTTON
471
399
534
432
NIL
go
T
1
T
OBSERVER
NIL
NIL
NIL
NIL
1
MONITOR
952
456
1004
501
NIL
Deaths
5
1
11
MONITOR
1004
456
1075
501
NIL
Population
0
1
11
SLIDER
0
138
172
171
quarantine-period
quarantine-period
0
21
7.0
1
1
days
HORIZONTAL
SLIDER
0
105
172
138
incubation-period
incubation-period
0
10
4.0
1
1
days
HORIZONTAL
SLIDER
0
76
172
109
chance-symptoms
chance-symptoms
0
100
10.0
1
1
%
HORIZONTAL
MONITOR
872
455
951
500
NIL
all-quarantine
17
1
11
MONITOR
710
454
781
499
NIL
all-infected
17
1
11
MONITOR
782
455
875
500
NIL
all-symptomatic
17
1
11
SLIDER
0
45
172
78
initial-infected
initial-infected
0
100
21.0
1
1
NIL
HORIZONTAL
SLIDER
1
15
173
48
vaccine-rate
vaccine-rate
0
100
20.0
1
1
NIL
HORIZONTAL
INPUTBOX
108
363
207
423
immunity-constant
4.28
1
0
Number
INPUTBOX
0
361
50
421
People
5363.0
1
0
Number
SWITCH
0
264
90
297
mask
mask
0
1
-1000
INPUTBOX
49
362
112
422
mask-effect
0.21
1
0
Number
SWITCH
87
264
190
297
sdm
sdm
0
1
-1000
INPUTBOX
0
303
50
363
mobility
0.5
1
0
Number
INPUTBOX
124
302
208
362
chance-severe
16.7
1
0
Number
INPUTBOX
49
303
125
363
chance-mild
100.0
1
0
Number
INPUTBOX
208
302
286
362
chance-death
1.2
1
0
Number
INPUTBOX
206
362
278
422
trace-radius
2.0
1
0
Number
SWITCH
190
264
315
297
super-spreader
super-spreader
0
1
-1000
INPUTBOX
0
416
83
476
transport-boost
10.0
1
0
Number
INPUTBOX
80
417
157
477
reinfect-boost
1.2
1
0
Number
INPUTBOX
156
417
223
477
trace-delay
4.0
1
0
Number
INPUTBOX
221
416
276
476
test-rate
70.0
1
0
Number
@#$#@#$#@
## WHAT IS IT?
(a general understanding of what the model is trying to show or explain)
## HOW IT WORKS
(what rules the agents use to create the overall behavior of the model)
## HOW TO USE IT
(how to use the model, including a description of each of the items in the Interface tab)
## THINGS TO NOTICE
(suggested things for the user to notice while running the model)
## THINGS TO TRY
(suggested things for the user to try to do (move sliders, switches, etc.) with the model)
## EXTENDING THE MODEL
(suggested things to add or change in the Code tab to make the model more complicated, detailed, accurate, etc.)
## NETLOGO FEATURES
(interesting or unusual features of NetLogo that the model uses, particularly in the Code tab; or where workarounds were needed for missing features)
## RELATED MODELS
(models in the NetLogo Models Library and elsewhere which are of related interest)
## CREDITS AND REFERENCES
(a reference to the model's URL on the web if it has one, as well as any other necessary credits, citations, and links)
@#$#@#$#@
default
true
0
Polygon -7500403 true true 150 5 40 250 150 205 260 250
airplane
true
0
Polygon -7500403 true true 150 0 135 15 120 60 120 105 15 165 15 195 120 180 135 240 105 270 120 285 150 270 180 285 210 270 165 240 180 180 285 195 285 165 180 105 180 60 165 15
arrow
true
0
Polygon -7500403 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150
box
false
0
Polygon -7500403 true true 150 285 285 225 285 75 150 135
Polygon -7500403 true true 150 135 15 75 150 15 285 75
Polygon -7500403 true true 15 75 15 225 150 285 150 135
Line -16777216 false 150 285 150 135
Line -16777216 false 150 135 15 75
Line -16777216 false 150 135 285 75
bug
true
0
Circle -7500403 true true 96 182 108
Circle -7500403 true true 110 127 80
Circle -7500403 true true 110 75 80
Line -7500403 true 150 100 80 30
Line -7500403 true 150 100 220 30
butterfly
true
0
Polygon -7500403 true true 150 165 209 199 225 225 225 255 195 270 165 255 150 240
Polygon -7500403 true true 150 165 89 198 75 225 75 255 105 270 135 255 150 240
Polygon -7500403 true true 139 148 100 105 55 90 25 90 10 105 10 135 25 180 40 195 85 194 139 163
Polygon -7500403 true true 162 150 200 105 245 90 275 90 290 105 290 135 275 180 260 195 215 195 162 165
Polygon -16777216 true false 150 255 135 225 120 150 135 120 150 105 165 120 180 150 165 225
Circle -16777216 true false 135 90 30
Line -16777216 false 150 105 195 60
Line -16777216 false 150 105 105 60
car
false
0
Polygon -7500403 true true 300 180 279 164 261 144 240 135 226 132 213 106 203 84 185 63 159 50 135 50 75 60 0 150 0 165 0 225 300 225 300 180
Circle -16777216 true false 180 180 90
Circle -16777216 true false 30 180 90
Polygon -16777216 true false 162 80 132 78 134 135 209 135 194 105 189 96 180 89
Circle -7500403 true true 47 195 58
Circle -7500403 true true 195 195 58
circle
false
0
Circle -7500403 true true 0 0 300
circle 2
false
0
Circle -7500403 true true 0 0 300
Circle -16777216 true false 30 30 240
cow
false
0
Polygon -7500403 true true 200 193 197 249 179 249 177 196 166 187 140 189 93 191 78 179 72 211 49 209 48 181 37 149 25 120 25 89 45 72 103 84 179 75 198 76 252 64 272 81 293 103 285 121 255 121 242 118 224 167
Polygon -7500403 true true 73 210 86 251 62 249 48 208
Polygon -7500403 true true 25 114 16 195 9 204 23 213 25 200 39 123
cylinder
false
0
Circle -7500403 true true 0 0 300
dot
false
0
Circle -7500403 true true 90 90 120
face happy
false
0
Circle -7500403 true true 8 8 285
Circle -16777216 true false 60 75 60
Circle -16777216 true false 180 75 60
Polygon -16777216 true false 150 255 90 239 62 213 47 191 67 179 90 203 109 218 150 225 192 218 210 203 227 181 251 194 236 217 212 240
face neutral
false
0
Circle -7500403 true true 8 7 285
Circle -16777216 true false 60 75 60
Circle -16777216 true false 180 75 60
Rectangle -16777216 true false 60 195 240 225
face sad
false
0
Circle -7500403 true true 8 8 285
Circle -16777216 true false 60 75 60
Circle -16777216 true false 180 75 60
Polygon -16777216 true false 150 168 90 184 62 210 47 232 67 244 90 220 109 205 150 198 192 205 210 220 227 242 251 229 236 206 212 183
fish
false
0
Polygon -1 true false 44 131 21 87 15 86 0 120 15 150 0 180 13 214 20 212 45 166
Polygon -1 true false 135 195 119 235 95 218 76 210 46 204 60 165
Polygon -1 true false 75 45 83 77 71 103 86 114 166 78 135 60
Polygon -7500403 true true 30 136 151 77 226 81 280 119 292 146 292 160 287 170 270 195 195 210 151 212 30 166
Circle -16777216 true false 215 106 30
flag
false
0
Rectangle -7500403 true true 60 15 75 300
Polygon -7500403 true true 90 150 270 90 90 30
Line -7500403 true 75 135 90 135
Line -7500403 true 75 45 90 45
flower
false
0
Polygon -10899396 true false 135 120 165 165 180 210 180 240 150 300 165 300 195 240 195 195 165 135
Circle -7500403 true true 85 132 38
Circle -7500403 true true 130 147 38
Circle -7500403 true true 192 85 38
Circle -7500403 true true 85 40 38
Circle -7500403 true true 177 40 38
Circle -7500403 true true 177 132 38
Circle -7500403 true true 70 85 38
Circle -7500403 true true 130 25 38
Circle -7500403 true true 96 51 108
Circle -16777216 true false 113 68 74
Polygon -10899396 true false 189 233 219 188 249 173 279 188 234 218
Polygon -10899396 true false 180 255 150 210 105 210 75 240 135 240
house
false
0
Rectangle -7500403 true true 45 120 255 285
Rectangle -16777216 true false 120 210 180 285
Polygon -7500403 true true 15 120 150 15 285 120
Line -16777216 false 30 120 270 120
leaf
false
0
Polygon -7500403 true true 150 210 135 195 120 210 60 210 30 195 60 180 60 165 15 135 30 120 15 105 40 104 45 90 60 90 90 105 105 120 120 120 105 60 120 60 135 30 150 15 165 30 180 60 195 60 180 120 195 120 210 105 240 90 255 90 263 104 285 105 270 120 285 135 240 165 240 180 270 195 240 210 180 210 165 195
Polygon -7500403 true true 135 195 135 240 120 255 105 255 105 285 135 285 165 240 165 195
line
true
0
Line -7500403 true 150 0 150 300
line half
true
0
Line -7500403 true 150 0 150 150
pentagon
false