You can download Breeze Spawn on CurseForge and Modrinth:
CurseForge: https://curseforge.com/minecraft/mc-mods/breeze-spawn
Modrinth: https://modrinth.com/mod/breeze-spawn
To keep a better overview of all mods, the issue tracker is located in a separate repository.
For issues, ideas, suggestions or anything else, please follow this link:
Because of the way mod loader files are bundled into one jar, some extra information is needed to do a PR.
A wiki page entry about it is available here:
Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum's Spawn Bundle mod.
Breeze Spawn adds a chance for breezes to spawn naturally everywhere in the world in place of a blaze. They've been added in the Minecraft 1.21 update specifically for the trial chambers, but with the mod you'll be able to encounter them naturally where blazes can spawn. By default 1/10 blazes become a breeze, but this can be changed in the config. The wind charge can be quite challenging!
Configurable: ( how do I configure? )
chanceBlazeIsBreeze (default = 0.1, min 0, max 1.0): The chance a blaze that has spawned is a breeze entity.
The breeze can spawn everywhere, but will be most challenging together with a blaze spawner:
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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!