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Unable to Play in Original Aspect Ratio (4:3) #8
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The reason we force 16:9 aspect is to give both players maximum width screen real estate. I believe you can achieve what you want by:
https://github.com/ShadowTheHedgehogHacking/Widescreen-ShadowTH/tree/main/files/csdFiles with the original game's files.
That should be all that is required. The menus will look off or will be replaced with the original, but in-game and the UI in-game should be properly 4:3. |
I tried activating just the second player's special attack and the v3 horizontal widescreen but the game crashed right after the first stage's loading screen. |
I'm not sure what you mean by second player's special attack. If you are cloning from master it will be missing the dol changes. Also, the MTP swap codes are not compatible with Wii/GC, so be sure not to use those. |
Sorry, I meant the "$2P Essentials ChaosPowers Activation for P2 v2". Originally I just converted the gct file to a txt and deleted/changed the code lines that I would need as I wanted to play in 4:3, but the game wouldn't load for me that way so I grabbed the ini file that you provided and tried to use that as I could activate and deactivate different options easier. |
I'll do some testing and get back to you. |
Thank you and sorry for the trouble. |
Hi, I've confirmed this is indeed an error. I made a temporary hotfix code, if you encounter a crash please let me know. I tried to account for any possible UI change.
Just to be clear, the original instruction where you turn off the Update: |
I just tested any UI unique function I could think of, it seem stable. Let me know if you have any issues. |
I can confirm it works, although I may change to vertical splitscreeen after all, the UI is way better positioned like that (it feels a bit unfair to have player one handle the entire UI in their portion of the screen). |
It should work with either type of split code. Horizontal splitscreen is an unfinished leftover from the original game, so that is why the UI alignment is not great. The GNCP editor did not exist at the time, and would still require header hacking to make a custom UI for horizontal. Maybe in the future but atm I do not have plans for that. |
Hope it happens at some point, for now this is way more than I could ever wish for. |
I don't know if this is something that could actually be enabled, but is there any way of playing with the same proportions as the original game instead of 16:9? (or at least getting the videos to show up properly) I'm playing on an actual gamecube through a crt and having that option would be amazing.
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