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How to build ressourcepack from master? #13
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Hey! On this page, you can find all of the modded versions going up to 1.12 :) |
However, to answer your question, you would probably just compile all of the files into a zip file, and then add the normal vanilla 1.12 soartex textures in (since they don't appear to be included in the repo). Vanilla 1.12 Patch: http://dl.soartex.net/d2luz |
Thanks for the question. But I wont know how to build the pack from the git master, e.g looking for a Soartex Patcher for 1.12.x |
Hey there!
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I followed these directions to a T and I can't seem to get the modded textures to appear. Standard Soartex comes through but anything modded isn't showing for me. I played last year on the same pack on a different computer and I swear it was just drag and drop and now I'm questioning my own sanity. Edit: I realized I needed to go in to each folder of the master and remove the inner folder with the mod name and put it in the assets folder. Solved my own problem. |
I think more helpful would just be the Universal pack download being updated, unless I'm mistaken. |
Honestly, with how slow things move around here (no offence), you could probably download the main pack over on CurseForge and be absolutely fine. |
https://soartex.net/downloads/mods/ is just working until 1.7
How to get a working resource pack from master branch?
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