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Linker errors #1

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Sectonid opened this issue Aug 28, 2024 · 0 comments
Open

Linker errors #1

Sectonid opened this issue Aug 28, 2024 · 0 comments

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@Sectonid
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[ 23%] Linking CXX executable GPU_VRAD
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `DotProduct(Vector const&, Vector const&)':
main.cpp:(.text+0x0): multiple definition of `DotProduct(Vector const&, Vector const&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorCopy(Vector const&, Vector&)':
main.cpp:(.text+0x5a): multiple definition of `VectorCopy(Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5a): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorSubtract(Vector const&, Vector const&, Vector&)':
main.cpp:(.text+0xa1): multiple definition of `VectorSubtract(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0xa1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorAdd(Vector const&, Vector const&, Vector&)':
main.cpp:(.text+0x112): multiple definition of `VectorAdd(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x112): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorDivide(Vector const&, float, Vector&)':
main.cpp:(.text+0x183): multiple definition of `VectorDivide(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x183): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorDivide(Vector const&, Vector const&, Vector&)':
main.cpp:(.text+0x1f0): multiple definition of `VectorDivide(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x1f0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorMultiply(Vector const&, float, Vector&)':
main.cpp:(.text+0x261): multiple definition of `VectorMultiply(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x261): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorMultiply(Vector const&, Vector const&, Vector&)':
main.cpp:(.text+0x2bc): multiple definition of `VectorMultiply(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x2bc): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorMAInline(float const*, float, float const*, float*)':
main.cpp:(.text+0x32d): multiple definition of `VectorMAInline(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x32d): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorMAInline(Vector const&, float, Vector const&, Vector&)':
main.cpp:(.text+0x3c4): multiple definition of `VectorMAInline(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x3c4): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorMA(Vector const&, float, Vector const&, Vector&)':
main.cpp:(.text+0x449): multiple definition of `VectorMA(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x449): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `VectorMA(float const*, float, float const*, float*)':
main.cpp:(.text+0x4f1): multiple definition of `VectorMA(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x4f1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/main.cpp.o: in function `_VectorNormalize(Vector&)':
main.cpp:(.text+0x5ab): multiple definition of `_VectorNormalize(Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5ab): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `DotProduct(Vector const&, Vector const&)':
poly.cpp:(.text+0x0): multiple definition of `DotProduct(Vector const&, Vector const&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorCopy(Vector const&, Vector&)':
poly.cpp:(.text+0x5a): multiple definition of `VectorCopy(Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5a): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorSubtract(Vector const&, Vector const&, Vector&)':
poly.cpp:(.text+0xa1): multiple definition of `VectorSubtract(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0xa1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorAdd(Vector const&, Vector const&, Vector&)':
poly.cpp:(.text+0x112): multiple definition of `VectorAdd(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x112): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorDivide(Vector const&, float, Vector&)':
poly.cpp:(.text+0x183): multiple definition of `VectorDivide(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x183): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorDivide(Vector const&, Vector const&, Vector&)':
poly.cpp:(.text+0x1f0): multiple definition of `VectorDivide(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x1f0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorMultiply(Vector const&, float, Vector&)':
poly.cpp:(.text+0x261): multiple definition of `VectorMultiply(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x261): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorMultiply(Vector const&, Vector const&, Vector&)':
poly.cpp:(.text+0x2bc): multiple definition of `VectorMultiply(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x2bc): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorMAInline(float const*, float, float const*, float*)':
poly.cpp:(.text+0x32d): multiple definition of `VectorMAInline(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x32d): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorMAInline(Vector const&, float, Vector const&, Vector&)':
poly.cpp:(.text+0x3c4): multiple definition of `VectorMAInline(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x3c4): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorMA(Vector const&, float, Vector const&, Vector&)':
poly.cpp:(.text+0x449): multiple definition of `VectorMA(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x449): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `VectorMA(float const*, float, float const*, float*)':
poly.cpp:(.text+0x4f1): multiple definition of `VectorMA(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x4f1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o: in function `_VectorNormalize(Vector&)':
poly.cpp:(.text+0x5ab): multiple definition of `_VectorNormalize(Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5ab): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `DotProduct(Vector const&, Vector const&)':
rad.cpp:(.text+0x0): multiple definition of `DotProduct(Vector const&, Vector const&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorCopy(Vector const&, Vector&)':
rad.cpp:(.text+0x5a): multiple definition of `VectorCopy(Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5a): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorSubtract(Vector const&, Vector const&, Vector&)':
rad.cpp:(.text+0xa1): multiple definition of `VectorSubtract(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0xa1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorAdd(Vector const&, Vector const&, Vector&)':
rad.cpp:(.text+0x112): multiple definition of `VectorAdd(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x112): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorDivide(Vector const&, float, Vector&)':
rad.cpp:(.text+0x183): multiple definition of `VectorDivide(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x183): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorDivide(Vector const&, Vector const&, Vector&)':
rad.cpp:(.text+0x1f0): multiple definition of `VectorDivide(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x1f0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorMultiply(Vector const&, float, Vector&)':
rad.cpp:(.text+0x261): multiple definition of `VectorMultiply(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x261): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorMultiply(Vector const&, Vector const&, Vector&)':
rad.cpp:(.text+0x2bc): multiple definition of `VectorMultiply(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x2bc): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorMAInline(float const*, float, float const*, float*)':
rad.cpp:(.text+0x32d): multiple definition of `VectorMAInline(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x32d): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorMAInline(Vector const&, float, Vector const&, Vector&)':
rad.cpp:(.text+0x3c4): multiple definition of `VectorMAInline(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x3c4): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorMA(Vector const&, float, Vector const&, Vector&)':
rad.cpp:(.text+0x449): multiple definition of `VectorMA(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x449): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `VectorMA(float const*, float, float const*, float*)':
rad.cpp:(.text+0x4f1): multiple definition of `VectorMA(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x4f1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `_VectorNormalize(Vector&)':
rad.cpp:(.text+0x5ab): multiple definition of `_VectorNormalize(Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5ab): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `DotProduct(Vector const&, Vector const&)':
raytrace.cpp:(.text+0x0): multiple definition of `DotProduct(Vector const&, Vector const&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorCopy(Vector const&, Vector&)':
raytrace.cpp:(.text+0x5a): multiple definition of `VectorCopy(Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5a): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorSubtract(Vector const&, Vector const&, Vector&)':
raytrace.cpp:(.text+0xa1): multiple definition of `VectorSubtract(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0xa1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorAdd(Vector const&, Vector const&, Vector&)':
raytrace.cpp:(.text+0x112): multiple definition of `VectorAdd(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x112): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorDivide(Vector const&, float, Vector&)':
raytrace.cpp:(.text+0x183): multiple definition of `VectorDivide(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x183): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorDivide(Vector const&, Vector const&, Vector&)':
raytrace.cpp:(.text+0x1f0): multiple definition of `VectorDivide(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x1f0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorMultiply(Vector const&, float, Vector&)':
raytrace.cpp:(.text+0x261): multiple definition of `VectorMultiply(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x261): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorMultiply(Vector const&, Vector const&, Vector&)':
raytrace.cpp:(.text+0x2bc): multiple definition of `VectorMultiply(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x2bc): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorMAInline(float const*, float, float const*, float*)':
raytrace.cpp:(.text+0x32d): multiple definition of `VectorMAInline(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x32d): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorMAInline(Vector const&, float, Vector const&, Vector&)':
raytrace.cpp:(.text+0x3c4): multiple definition of `VectorMAInline(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x3c4): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorMA(Vector const&, float, Vector const&, Vector&)':
raytrace.cpp:(.text+0x449): multiple definition of `VectorMA(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x449): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `VectorMA(float const*, float, float const*, float*)':
raytrace.cpp:(.text+0x4f1): multiple definition of `VectorMA(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x4f1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/raytrace.cpp.o: in function `_VectorNormalize(Vector&)':
raytrace.cpp:(.text+0x5ab): multiple definition of `_VectorNormalize(Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5ab): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `DotProduct(Vector const&, Vector const&)':
trace.cpp:(.text+0x0): multiple definition of `DotProduct(Vector const&, Vector const&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorCopy(Vector const&, Vector&)':
trace.cpp:(.text+0x5a): multiple definition of `VectorCopy(Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5a): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorSubtract(Vector const&, Vector const&, Vector&)':
trace.cpp:(.text+0xa1): multiple definition of `VectorSubtract(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0xa1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorAdd(Vector const&, Vector const&, Vector&)':
trace.cpp:(.text+0x112): multiple definition of `VectorAdd(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x112): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorDivide(Vector const&, float, Vector&)':
trace.cpp:(.text+0x183): multiple definition of `VectorDivide(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x183): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorDivide(Vector const&, Vector const&, Vector&)':
trace.cpp:(.text+0x1f0): multiple definition of `VectorDivide(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x1f0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorMultiply(Vector const&, float, Vector&)':
trace.cpp:(.text+0x261): multiple definition of `VectorMultiply(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x261): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorMultiply(Vector const&, Vector const&, Vector&)':
trace.cpp:(.text+0x2bc): multiple definition of `VectorMultiply(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x2bc): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorMAInline(float const*, float, float const*, float*)':
trace.cpp:(.text+0x32d): multiple definition of `VectorMAInline(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x32d): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorMAInline(Vector const&, float, Vector const&, Vector&)':
trace.cpp:(.text+0x3c4): multiple definition of `VectorMAInline(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x3c4): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorMA(Vector const&, float, Vector const&, Vector&)':
trace.cpp:(.text+0x449): multiple definition of `VectorMA(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x449): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `VectorMA(float const*, float, float const*, float*)':
trace.cpp:(.text+0x4f1): multiple definition of `VectorMA(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x4f1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `_VectorNormalize(Vector&)':
trace.cpp:(.text+0x5ab): multiple definition of `_VectorNormalize(Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5ab): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `DotProduct(Vector const&, Vector const&)':
vector.cpp:(.text+0x0): multiple definition of `DotProduct(Vector const&, Vector const&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorCopy(Vector const&, Vector&)':
vector.cpp:(.text+0x5a): multiple definition of `VectorCopy(Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5a): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorSubtract(Vector const&, Vector const&, Vector&)':
vector.cpp:(.text+0xa1): multiple definition of `VectorSubtract(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0xa1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorAdd(Vector const&, Vector const&, Vector&)':
vector.cpp:(.text+0x112): multiple definition of `VectorAdd(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x112): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorDivide(Vector const&, float, Vector&)':
vector.cpp:(.text+0x183): multiple definition of `VectorDivide(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x183): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorDivide(Vector const&, Vector const&, Vector&)':
vector.cpp:(.text+0x1f0): multiple definition of `VectorDivide(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x1f0): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorMultiply(Vector const&, float, Vector&)':
vector.cpp:(.text+0x261): multiple definition of `VectorMultiply(Vector const&, float, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x261): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorMultiply(Vector const&, Vector const&, Vector&)':
vector.cpp:(.text+0x2bc): multiple definition of `VectorMultiply(Vector const&, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x2bc): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorMAInline(float const*, float, float const*, float*)':
vector.cpp:(.text+0x32d): multiple definition of `VectorMAInline(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x32d): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorMAInline(Vector const&, float, Vector const&, Vector&)':
vector.cpp:(.text+0x3c4): multiple definition of `VectorMAInline(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x3c4): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorMA(Vector const&, float, Vector const&, Vector&)':
vector.cpp:(.text+0x449): multiple definition of `VectorMA(Vector const&, float, Vector const&, Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x449): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `VectorMA(float const*, float, float const*, float*)':
vector.cpp:(.text+0x4f1): multiple definition of `VectorMA(float const*, float, float const*, float*)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x4f1): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `_VectorNormalize(Vector&)':
vector.cpp:(.text+0x5ab): multiple definition of `_VectorNormalize(Vector&)'; CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o:bsp.cpp:(.text+0x5ab): first defined here
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o: in function `CBSP::CBSP(char const*)':
bsp.cpp:(.text+0x9a4): undefined reference to `pp::Info(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0xa24): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0xb11): undefined reference to `pp::Success(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o: in function `CBSP::~CBSP()':
bsp.cpp:(.text+0xd84): undefined reference to `pp::Info(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o: in function `CBSP::LoadBSP()':
bsp.cpp:(.text+0xf0c): undefined reference to `pp::Info(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0xf6c): undefined reference to `pp::Success(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0x19b0): undefined reference to `pp::Warning(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o: in function `CBSP::ValidateHeader(dheader_t*)':
bsp.cpp:(.text+0x1a07): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0x1a54): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o: in function `CBSP::CopyLump(int, void*, unsigned long, unsigned long, int)':
bsp.cpp:(.text+0x1aa5): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0x1b27): undefined reference to `pp::Warning(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0x1bd1): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0x1c22): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0x1c87): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0x1cd9): undefined reference to `pp::Success(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o: in function `CBSP::ParseEntities()':
bsp.cpp:(.text+0x1dfe): undefined reference to `pp::Success(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o: in function `CBSP::ParseEntity()':
bsp.cpp:(.text+0x1e70): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0x1e95): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0x1f00): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/bsp.cpp.o: in function `CBSP::ParseEpair()':
bsp.cpp:(.text+0x1fb6): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: bsp.cpp:(.text+0x2012): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/poly.cpp.o:poly.cpp:(.text+0x6fd): more undefined references to `pp::Error(char const*, ...)' follow
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `CRAD::ReadLights(char const*)':
rad.cpp:(.text+0x8e3): undefined reference to `pp::Warning(char const*, ...)'
/usr/bin/ld: rad.cpp:(.text+0x901): undefined reference to `pp::Info(char const*, ...)'
/usr/bin/ld: rad.cpp:(.text+0xc41): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: rad.cpp:(.text+0xd7b): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: rad.cpp:(.text+0xee4): undefined reference to `pp::Warning(char const*, ...)'
/usr/bin/ld: rad.cpp:(.text+0xf12): undefined reference to `pp::Warning(char const*, ...)'
/usr/bin/ld: rad.cpp:(.text+0x1016): undefined reference to `pp::Success(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `CRAD::LightForString(char const*, Vector&)':
rad.cpp:(.text+0x1213): undefined reference to `pp::Warning(char const*, ...)'
/usr/bin/ld: rad.cpp:(.text+0x149f): undefined reference to `pp::Warning(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/rad.cpp.o: in function `CRAD::Setup()':
rad.cpp:(.text+0x1665): undefined reference to `pp::Info(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/script.cpp.o: in function `CScript::ParseFromMemory(char*, int)':
script.cpp:(.text+0x6d): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/script.cpp.o: in function `CScript::GetToken(int)':
script.cpp:(.text+0x25b): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: script.cpp:(.text+0x377): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: script.cpp:(.text+0x650): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: script.cpp:(.text+0x759): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/script.cpp.o:script.cpp:(.text+0x7cd): more undefined references to `pp::Error(char const*, ...)' follow
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/timer.cpp.o: in function `CTimer::~CTimer()':
timer.cpp:(.text+0xdb): undefined reference to `pp::Info(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/timer.cpp.o: in function `CTimer::End()':
timer.cpp:(.text+0x195): undefined reference to `pp::Info(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `CTrace::AddBrushesForRayTrace()':
trace.cpp:(.text+0x656): undefined reference to `pp::Warning(char const*, ...)'
/usr/bin/ld: trace.cpp:(.text+0x7c6): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: trace.cpp:(.text+0x83d): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: trace.cpp:(.text+0x8ff): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: trace.cpp:(.text+0x935): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o: in function `CTrace::GetBrushesRecursively(int, std::vector<int, std::allocator<int> >&)':
trace.cpp:(.text+0xc21): undefined reference to `pp::Error(char const*, ...)'
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/trace.cpp.o:trace.cpp:(.text+0xc84): more undefined references to `pp::Error(char const*, ...)' follow
/usr/bin/ld: CMakeFiles/GPU_VRAD.dir/Source/vector.cpp.o: in function `Vector::dump()':
vector.cpp:(.text+0x65c): undefined reference to `pp::Info(char const*, ...)'
collect2: error: ld returned 1 exit status
make[2]: *** [CMakeFiles/GPU_VRAD.dir/build.make:241: GPU_VRAD] Error 1
make[1]: *** [CMakeFiles/Makefile2:111: CMakeFiles/GPU_VRAD.dir/all] Error 2
make: *** [Makefile:91: all] Error 2
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