From bfb99cbe6222aa2a741b163fd96b8709a2e28a99 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Aristophan=5F=20=7C=20=D0=98=D0=B2=D0=B0=D0=BD?= <118120220+aristophanivan@users.noreply.github.com> Date: Thu, 26 Sep 2024 00:35:15 +0400 Subject: [PATCH] Corvax tiles fixes (#95) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Update default.yml * Чиню * Залив апстрима карт Корвакса * UPD: Хотфикс * Добавление стаков И да, нет спрайтов стаков тайлов * Hotfix --- .../Corvax/Entities/Objects/Misc/tiles.yml | 323 ++++++++++++++++++ Resources/Prototypes/Corvax/Stack/tiles.yml | 101 ++++++ .../Corvax/Objects/Tiles/wood.rsi/meta.json | 97 ++++++ .../Tiles/wood.rsi/wood-black-inhand-left.png | Bin 0 -> 269 bytes .../wood.rsi/wood-black-inhand-right.png | Bin 0 -> 279 bytes .../Tiles/wood.rsi/wood-dark-inhand-left.png | Bin 0 -> 273 bytes .../Tiles/wood.rsi/wood-dark-inhand-right.png | Bin 0 -> 282 bytes .../Tiles/wood.rsi/wood-light-inhand-left.png | Bin 0 -> 281 bytes .../wood.rsi/wood-light-inhand-right.png | Bin 0 -> 292 bytes .../Tiles/wood.rsi/wood-red-inhand-left.png | Bin 0 -> 278 bytes .../Tiles/wood.rsi/wood-red-inhand-right.png | Bin 0 -> 286 bytes .../Objects/Tiles/wood.rsi/wood_black.png | Bin 0 -> 198 bytes .../Objects/Tiles/wood.rsi/wood_chess.png | Bin 0 -> 253 bytes .../Tiles/wood.rsi/wood_chess_black.png | Bin 0 -> 258 bytes .../Tiles/wood.rsi/wood_chess_dark.png | Bin 0 -> 258 bytes .../Tiles/wood.rsi/wood_chess_light.png | Bin 0 -> 250 bytes .../Objects/Tiles/wood.rsi/wood_chess_red.png | Bin 0 -> 260 bytes .../Objects/Tiles/wood.rsi/wood_dark.png | Bin 0 -> 199 bytes .../Tiles/wood.rsi/wood_large_black.png | Bin 0 -> 262 bytes .../Tiles/wood.rsi/wood_large_dark.png | Bin 0 -> 277 bytes .../Tiles/wood.rsi/wood_large_light.png | Bin 0 -> 253 bytes .../Objects/Tiles/wood.rsi/wood_large_red.png | Bin 0 -> 264 bytes .../Objects/Tiles/wood.rsi/wood_light.png | Bin 0 -> 204 bytes .../Objects/Tiles/wood.rsi/wood_parquet.png | Bin 0 -> 235 bytes .../Tiles/wood.rsi/wood_parquet_black.png | Bin 0 -> 257 bytes .../Tiles/wood.rsi/wood_parquet_dark.png | Bin 0 -> 256 bytes .../Tiles/wood.rsi/wood_parquet_light.png | Bin 0 -> 254 bytes .../Tiles/wood.rsi/wood_parquet_red.png | Bin 0 -> 257 bytes .../Objects/Tiles/wood.rsi/wood_red.png | Bin 0 -> 205 bytes 29 files changed, 521 insertions(+) create mode 100644 Resources/Prototypes/Corvax/Entities/Objects/Misc/tiles.yml create mode 100644 Resources/Prototypes/Corvax/Stack/tiles.yml create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/meta.json create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood-black-inhand-left.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood-black-inhand-right.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood-dark-inhand-left.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood-dark-inhand-right.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood-light-inhand-left.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood-light-inhand-right.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood-red-inhand-left.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood-red-inhand-right.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_black.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_chess.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_chess_black.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_chess_dark.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_chess_light.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_chess_red.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_dark.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_large_black.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_large_dark.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_large_light.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_large_red.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_light.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_parquet.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_parquet_black.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_parquet_dark.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_parquet_light.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_parquet_red.png create mode 100644 Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood_red.png diff --git a/Resources/Prototypes/Corvax/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/Corvax/Entities/Objects/Misc/tiles.yml new file mode 100644 index 0000000000..bf57dfb810 --- /dev/null +++ b/Resources/Prototypes/Corvax/Entities/Objects/Misc/tiles.yml @@ -0,0 +1,323 @@ +- type: entity + name: tiles-wood-parquet + parent: FloorTileItemBase + id: FloorTileItemWoodParquet + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_parquet + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood + - type: FloorTile + outputs: + - Plating + - FloorWoodParquet + - type: Stack + stackType: FloorTileWood + +- type: entity + name: tiles-wood-black + parent: FloorTileItemBase + id: FloorTileItemWoodBlack + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_black + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-black + - type: FloorTile + outputs: + - Plating + - FloorWoodBlack + - type: Stack + stackType: FloorTileItemWoodBlack + +- type: entity + name: tiles-wood-dark + parent: FloorTileItemBase + id: FloorTileItemWoodDark + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_dark + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-dark + - type: FloorTile + outputs: + - Plating + - FloorWoodDark + - type: Stack + stackType: FloorTileItemWoodDark + +- type: entity + name: tiles-wood-light + parent: FloorTileItemBase + id: FloorTileItemWoodLight + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_light + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-light + - type: FloorTile + outputs: + - Plating + - FloorWoodLight + - type: Stack + stackType: FloorTileItemWoodLight + +- type: entity + name: tiles-wood-red + parent: FloorTileItemBase + id: FloorTileItemWoodRed + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_red + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-red + - type: FloorTile + outputs: + - Plating + - FloorWoodRed + - type: Stack + stackType: FloorTileItemWoodRed + +- type: entity + name: large black wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodLargeBlack + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_large_black + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-black + - type: FloorTile + outputs: + - Plating + - FloorWoodLargeBlack + - type: Stack + stackType: FloorTileItemWoodLargeBlack + +- type: entity + name: large dark wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodLargeDark + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_large_dark + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-dark + - type: FloorTile + outputs: + - Plating + - FloorWoodLargeDark + - type: Stack + stackType: FloorTileItemWoodLargeDark + +- type: entity + name: large light wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodLargeLight + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_large_light + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-light + - type: FloorTile + outputs: + - Plating + - FloorWoodLargeLight + - type: Stack + stackType: FloorTileItemWoodLargeLight + +- type: entity + name: large red wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodLargeRed + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_large_red + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-red + - type: FloorTile + outputs: + - Plating + - FloorWoodLargeRed + - type: Stack + stackType: FloorTileItemWoodLargeRed + +- type: entity + name: parquet black wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodParquetBlack + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_parquet_black + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-black + - type: FloorTile + outputs: + - Plating + - FloorWoodParquetBlack + - type: Stack + stackType: FloorTileItemWoodParquetBlack + +- type: entity + name: parquet dark wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodParquetDark + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_parquet_dark + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-dark + - type: FloorTile + outputs: + - Plating + - FloorWoodParquetDark + - type: Stack + stackType: FloorTileItemWoodParquetDark + +- type: entity + name: parquet light wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodParquetLight + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_parquet_light + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-light + - type: FloorTile + outputs: + - Plating + - FloorWoodParquetLight + - type: Stack + stackType: FloorTileItemWoodParquetLight + +- type: entity + name: parquet red wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodParquetRed + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_parquet_red + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-red + - type: FloorTile + outputs: + - Plating + - FloorWoodParquetRed + - type: Stack + stackType: FloorTileItemWoodParquetRed + +- type: entity + name: chess wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodChess + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_chess + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood + - type: FloorTile + outputs: + - Plating + - FloorWoodChess + - type: Stack + stackType: FloorTileItemWoodChess + +- type: entity + name: chess black wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodChessBlack + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_chess_black + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-black + - type: FloorTile + outputs: + - Plating + - FloorWoodChessBlack + - type: Stack + stackType: FloorTileItemWoodChessBlack + +- type: entity + name: chess dark wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodChessDark + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_chess_dark + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-dark + - type: FloorTile + outputs: + - Plating + - FloorWoodChessDark + - type: Stack + stackType: FloorTileItemWoodChessDark + +- type: entity + name: chess light wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodChessLight + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_chess_light + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-light + - type: FloorTile + outputs: + - Plating + - FloorWoodChessLight + - type: Stack + stackType: FloorTileItemWoodChessLight + +- type: entity + name: chess red wood floor + parent: FloorTileItemBase + id: FloorTileItemWoodChessRed + components: + - type: Sprite + sprite: Corvax/Objects/Tiles/wood.rsi + state: wood_chess_red + - type: Item + sprite: Corvax/Objects/Tiles/wood.rsi + heldPrefix: wood-red + - type: FloorTile + outputs: + - Plating + - FloorWoodChessRed + - type: Stack + stackType: FloorTileItemWoodChessRed diff --git a/Resources/Prototypes/Corvax/Stack/tiles.yml b/Resources/Prototypes/Corvax/Stack/tiles.yml new file mode 100644 index 0000000000..edc2669fe8 --- /dev/null +++ b/Resources/Prototypes/Corvax/Stack/tiles.yml @@ -0,0 +1,101 @@ +- type: stack + id: FloorTileItemWoodBlack + name: black wood floor + spawn: FloorTileItemWoodBlack + maxCount: 30 + +- type: stack + id: FloorTileItemWoodDark + name: dark wood floor + spawn: FloorTileItemWoodDark + maxCount: 30 + +- type: stack + id: FloorTileItemWoodLight + name: light wood floor + spawn: FloorTileItemWoodLight + maxCount: 30 + +- type: stack + id: FloorTileItemWoodRed + name: red wood floor + spawn: FloorTileItemWoodRed + maxCount: 30 + +- type: stack + id: FloorTileItemWoodLargeBlack + name: large black wood floor + spawn: FloorTileItemWoodLargeBlack + maxCount: 30 + +- type: stack + id: FloorTileItemWoodLargeDark + name: large dark wood floor + spawn: FloorTileItemWoodLargeDark + maxCount: 30 + +- type: stack + id: FloorTileItemWoodLargeLight + name: large light wood floor + spawn: FloorTileItemWoodLargeLight + maxCount: 30 + +- type: stack + id: FloorTileItemWoodLargeRed + name: large red wood floor + spawn: FloorTileItemWoodLargeRed + maxCount: 30 + +- type: stack + id: FloorTileItemWoodParquetBlack + name: parquet black wood floor + spawn: FloorTileItemWoodParquetBlack + maxCount: 30 + +- type: stack + id: FloorTileItemWoodParquetDark + name: parquet dark wood floor + spawn: FloorTileItemWoodParquetDark + maxCount: 30 + +- type: stack + id: FloorTileItemWoodParquetLight + name: parquet light wood floor + spawn: FloorTileItemWoodParquetLight + maxCount: 30 + +- type: stack + id: FloorTileItemWoodParquetRed + name: parquet red wood floor + spawn: FloorTileItemWoodParquetRed + maxCount: 30 + +- type: stack + id: FloorTileItemWoodChess + name: chess wood floor + spawn: FloorTileItemWoodChess + maxCount: 30 + +- type: stack + id: FloorTileItemWoodChessBlack + name: chess black wood floor + spawn: FloorTileItemWoodChessBlack + maxCount: 30 + +- type: stack + id: FloorTileItemWoodChessDark + name: chess dark wood floor + spawn: FloorTileItemWoodChessDark + maxCount: 30 + +- type: stack + id: FloorTileItemWoodChessLight + name: chess light wood floor + spawn: FloorTileItemWoodChessLight + maxCount: 30 + +- type: stack + id: FloorTileItemWoodChessRed + name: chess red wood floor + spawn: FloorTileItemWoodChessRed + maxCount: 30 diff --git a/Resources/Textures/Corvax/Objects/Tiles/wood.rsi/meta.json b/Resources/Textures/Corvax/Objects/Tiles/wood.rsi/meta.json new file mode 100644 index 0000000000..31949ab1c9 --- /dev/null +++ b/Resources/Textures/Corvax/Objects/Tiles/wood.rsi/meta.json @@ -0,0 +1,97 @@ +{ + "version": 1, + "license": "CC-BY-SA-3.0", + "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/c6e3401f2e7e1e55c57060cdf956a98ef1fefc24, additional copyrights see tiles folder, objects resprited by Meowstushka & Dezzzix.", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "wood_parquet" + }, + { + "name": "wood_black" + }, + { + "name": "wood_dark" + }, + { + "name": "wood_light" + }, + { + "name": "wood_red" + }, + { + "name": "wood_large_black" + }, + { + "name": "wood_large_dark" + }, + { + "name": "wood_large_light" + }, + { + "name": "wood_large_red" + }, + { + "name": "wood_parquet_black" + }, + { + "name": "wood_parquet_dark" + }, + { + "name": "wood_parquet_light" + }, + { + "name": "wood_parquet_red" + }, + { + "name": "wood_chess" + }, + { + "name": "wood_chess_black" + }, + { + "name": "wood_chess_dark" + }, + { + "name": "wood_chess_light" + }, + { + "name": "wood_chess_red" + }, + { + "name": "wood-black-inhand-right", + "directions": 4 + }, + { + "name": "wood-black-inhand-left", + "directions": 4 + }, + { + "name": "wood-dark-inhand-right", + "directions": 4 + }, + { + "name": "wood-dark-inhand-left", + "directions": 4 + }, + { + "name": "wood-light-inhand-right", + "directions": 4 + }, + { + "name": "wood-light-inhand-left", + "directions": 4 + }, + { + "name": "wood-red-inhand-right", + "directions": 4 + }, + { + "name": "wood-red-inhand-left", + "directions": 4 + } + ] + } diff --git a/Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood-black-inhand-left.png b/Resources/Textures/Corvax/Objects/Tiles/wood.rsi/wood-black-inhand-left.png new file mode 100644 index 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