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This is definitely a good idea, hmm, I see but one issue with this, we could implement it and the entire system could change once For Science! comes out as that is an update quite pertinent to this
It's better than nothing, I don't see a reason to just halt all development until the update.
Plus, there may be a better solution than what I proposed.
Seems that SpaceWarp support isn't required, once I have the process figured out, I'll publish the discovery and close this issue with the link - though it could still be added as an abstraction if there's interest
Feature Information
Feature description
An API method to register a custom field in the difficulty settings
Solution proposal
The easiest solution that comes to mind is forcing a custom class inheriting from the default
DifficultyOptionsData
on the gameAdditional context
Currently working on it, just thought I should make an issue before I do all the work
Screenshots / Images
None
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