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Better integration with RailCraft's trains and routing systems #226

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golyalpha opened this issue Jul 9, 2019 · 2 comments
Open

Better integration with RailCraft's trains and routing systems #226

golyalpha opened this issue Jul 9, 2019 · 2 comments
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enhancement An improvement to an existing feature, or a new one integration Integration with another mod

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@golyalpha
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Allow us to gather details about RailCraft trains in the vicinity of a sensor manipulator (or a different type of manipulator). - OpenPeripheral sensors let you gather various details about a train, including the destination according to it's ticket, length, fuel status, etc.

Further allow us to alter routing details on trains through RailCraft's ticket system. - Create Ticket Machine/Printer peripheral to create single-use tickets that can be inserted into locomotives through unrelated mechanisms. These tickets would be made as if issued by the owner of said Ticket Machine or Computer - whatever possible.

This list of course isn't final, and complete integration with RailCraft would be favorable, but IMO, these two functions are the most important in such integration as they are likely the ones which would see the most use.

@golyalpha golyalpha added enhancement An improvement to an existing feature, or a new one integration Integration with another mod labels Jul 9, 2019
@Vexatos
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Vexatos commented Jul 10, 2019

All of the features you mentioned are already covered by my mod, Computronics. And way more. It provides a detector for finding trains passing a certain track, a relay box for controlling a specific train, and seamless integration into the entire Railcraft routing infrastructure, allowing manipulation of routing tracks, switches, and detectors, and providing two new signal boxes that allow computer interaction with the signal box system. It also features a ticket machine that prints tickets based on whoever wrote the tickets put in, so a single ticket machine can even print tickets from different owners. There's more Railcraft integration that is unrelated to routing, too.

@golyalpha
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golyalpha commented Jul 12, 2019

@Vexatos Must've missed it. I used the Twitch app to build my modpack, and when searching for it in 1.12.2 MC version mods, it doesn't show up. Though, just looking at the stuff in there now, seems like I'll have a lot of work porting my script from 1.7.10 to 1.12.2 and even then, I might be more limited than I was.
Also, my 1.7.10 version used the OpenPeripheral Ticket Machine, which works very differently from yours.

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