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Requires adding colliders to all trees individually in the multimesh plugin's script, or maybe one huge mesh collider?
Not quite sure because I'm using a multimesh for the trees.
The text was updated successfully, but these errors were encountered:
Requires adding colliders to all trees individually in the multimesh plugin's script, or maybe one huge mesh collider?
Not quite sure because I'm using a multimesh for the trees.
The text was updated successfully, but these errors were encountered: