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The camera rotation speed when using the cvar cam_smooth changes, depending on the framerate of the game. The viewmodel rotation speed does not seem to be affected.
Describe the bug
The camera rotation speed when using the cvar
cam_smooth
changes, depending on the framerate of the game. The viewmodel rotation speed does not seem to be affected.See video below:
https://drive.google.com/file/d/1qKeeWgNwWRzxRH5n9Oso5qAD0U_lVBFa/view?usp=sharing
Settings used in video (issue occurs regardless of the settings used):
cam_smooth_lag 100
cam_smooth_delta 4
To Reproduce
cam_smooth
cvar.fps_max
console command.Issue Map
Here is the .vmf and .bsp of the test map featured inside the video I linked above:
cam_smooth__speed_fps_issue.zip
Expected Behavior
The camera speed should be consistent regardless of framerate.
Operating System
Windows 11 Home 23H2 Build 22631.4751
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