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Add a custom ROS2 message

+

If you want to use custom message in AWSIM, you need to generate the appropriate files, to do this you have to build ROS2ForUnity yourself - please follow the steps below. Remember to start with prerequisities though.

+
+

ROS2ForUnity role

+

For a better understanding of the role of ROS2ForUnity and the messages used, we encourage you to read this section.

+
+
+

custom_msgs

+

In order to simplify this tutorial, the name of the package containing the custom message is assumed to be custom_msgs - remember to replace it with the name of your package.

+
+

Prerequisites

+

ROS2ForUnity depends on a ros2cs - a C# .NET library for ROS2.
+This library is already included so you don't need to install it, but there are a few prerequisites that must be resolved first.

+

Please select your system and resolve all prerequisites:

+
+
+
+
    +
  • ros2cs prerequisites for Ubuntu
  • +
  • ROS2 version is humble and is located in /opt/ros/humble
  • +
  • Your package with custom message is located in the home directory ~/custom_msgs or is hosted on git repository.
  • +
  • Shell - commands have to be executed from the bash shell
  • +
+
+
+
    +
  • +

    ros2cs prerequisites for Windows

    +
    +

    Question

    +

    Tests are not working ('charmap' codec can't decode byte) on Windows - look at troubleshooting here

    +
    +
  • +
  • +

    ROS2 version is humble and is located in C:\ros2_humble

    +
  • +
  • Your package with custom message package is located in the home directory C:\custom_msgs or is hosted on git repository.
  • +
  • Shell - commands should be executed from the powershell shell
  • +
+
+
+
+

1. Workspace preparation

+
    +
  1. +

    Clone ROS2ForUnity repository by execute command:

    +
    +
    +
    +
    git clone https://github.com/RobotecAI/ros2-for-unity ~/
    +
    +
    +

    Warning

    +

    The cloned ROS 2 For Unity repository must be located in the home directory ~/.

    +
    +
    +
    +
    git clone https://github.com/RobotecAI/ros2-for-unity /C
    +
    +
    +

    Warning

    +

    The cloned ROS 2 For Unity repository must be located in the home directory C:\.

    +
    +
    +
    +
    +
  2. +
  3. +

    Pull dependent repositories by execute commands:

    +
    +
    +
    +
    cd ~/ros2-for-unity
    +. /opt/ros/humble/setup.bash
    +./pull_repositories.sh
    +
    +
    +
    +
    cd C:\ros2-for-unity
    +C:\ros2_humble\local_setup.ps1
    +.\pull_repositories.ps1
    +
    +
    +
    +
    +
  4. +
+

2. Setup custom_msgs package

+

The method to add a custom package to build depends on where it is located. The package can be on your local machine or just be hosted on a git repository.
+Please, choose the appropriate option and follow the instructions.

+ + +

2.1. Package contained on local machine

+
    +
  1. +

    Copy the custom_msgs package with custom message to the folder to src/ros2cs/custom_messages directory

    +
    +
    +
    +
    cp -r ~/custom_msgs ~/ros2-for-unity/src/ros2cs/custom_messages/
    +
    +
    +
    +
    Copy-Item 'C:\custom_msgs' -Destination 'C:\ros2-for-unity\src\custom_messages'
    +
    +
    +
    +
    +
  2. +
+

2.2. Package hosted on git repository

+
    +
  1. Open ros2-for-unity/ros2_for_unity_custom_messages.repos file in editor.
  2. +
  3. +

    Modify the contents of the file shown below, uncomment and set:

    +
      +
    • <package_name> - to your package name - so in this case custom_msgs,
    • +
    • <repo_url> - to repository address,
    • +
    • <repo_branch> - to desired branch. +
      repositories:
      +#  src/ros2cs/custom_messages/<package_name>:
      +#    type: git
      +#    url: <repo_url>
      +#    version: <repo_branch>
      +
    • +
    +
    +

    Example

    +

    Below is an example of a file configured to pull 2 packages (custom_msgs,autoware_auto_msgs) of messages hosted on a git repository. +

    # NOTE: Use this file if you want to build with custom messages that reside in a separate remote repo.
    +# NOTE: use the following format
    +
    +repositories:
    +    src/ros2cs/custom_messages/custom_msgs:
    +        type: git
    +        url: https://github.com/tier4/custom_msgs.git
    +        version: main
    +    src/ros2cs/custom_messages/autoware_auto_msgs:
    +        type: git
    +        url: https://github.com/tier4/autoware_auto_msgs.git
    +        version: tier4/main
    +

    +
    +
  4. +
  5. +

    Now pull the repositories again (also the custom_msgs package repository)

    +
    +
    +
    +
    cd ~/ros2-for-unity
    +./pull_repositories.sh
    +
    +
    +
    +
    cd C:\ros2-for-unity
    +.\pull_repositories.ps1
    +
    +
    +
    +
    +
  6. +
+

3. Build ROS 2 For Unity

+

Build ROS2ForUnity with custom message packages using the following commands:

+
+
+
+
cd ~/ros2-for-unity
+./build.sh --standalone
+
+
+
+
cd C:\ros2-for-unity
+.\build.ps1 -standalone
+
+
+
+
+

4. Install custom_msgs to AWSIM

+

New ROS2ForUnity build, which you just made in step 3, contains multiple libraries that already exist in the AWSIM.
+To install custom_msgs and not copy all other unnecessary files, you should get the custom_msgs related libraries only.

+

You can find them in following directories and simply copy to the analogous directories in AWSIM/Assets/Ros2ForUnity folder, or use the script described here.

+
+
+
+
    +
  • ros2-for-unity/install/asset/Ros2ForUnity/Plugins which names matches custom_msgs_*
  • +
  • ros2-for-unity/install/asset/Ros2ForUnity/Plugins/Linux/x86_64/ which names matches libcustom_msgs_*
  • +
+
+
+
    +
  • ros2-for-unity/install/asset/Ros2ForUnity/Plugins which names matches custom_msgs_*
  • +
  • ros2-for-unity/install/asset/Ros2ForUnity/Plugins/Windows/x86_64/ which names matches custom_msgs_*
  • +
+
+
+
+

Automation of copying message files

+
+
+
+

To automate the process, you can use a script that copies all files related to your custom_msgs package.

+
    +
  1. Create a file named copy_custom_msgs.sh in directory ~/ros2-for-unity/ and paste the following content into it. +
    #!/bin/bash
    +echo "CUSTOM_MSGS_PACKAGE_NAME: $1"
    +echo "AWSIM_DIR_PATH: $2"
    +find ./install/asset/Ros2ForUnity/Plugins -maxdepth 1 -name "$1*"    -type f -exec cp {} $2/Assets/Ros2ForUnity/Plugins \;
    +find ./install/asset/Ros2ForUnity/Plugins/Linux/x86_64 -maxdepth 1 -name     "lib$1*" -type f -exec cp {} $2/Assets/Ros2ForUnity/Plugins/Linux/x86_64 \;
    +
  2. +
  3. Save the file and give it executable rights with the command: +
    chmod a+x copy_msgs.sh
    +
  4. +
  5. +

    Run the script with two arguments: +

    ./copy_custom_msgs.sh <CUSTOM_MSGS_PACKAGE_NAME> <AWSIM_DIR_PATH>
    +

    +
  6. +
  7. +

    <CUSTOM_MSGS_PACKAGE_NAME> - the first one which is the name of the package with messages - in this case custom_msgs,

    +
  8. +
  9. <AWSIM_DIR_PATH> - the second which is the path to the cloned AWSIM repository.
  10. +
+
+

Example

+
./copy_custom_msgs.sh custom_msgs ~/unity/AWSIM/
+
+
+
+
+

To automate the process, you can use these commands with changed:

+
    +
  • <CUSTOM_MSGS_PACKAGE_NAME> - the name of your package with messages - in this case custom_msgs,
  • +
  • <AWSIM_DIR_PATH> - to path to the cloned AWSIM repository +
    Get-ChildItem C:\ros2-for-unity\install\asset\Ros2ForUnity\Plugins\* -Include @('<CUSTOM_MSGS_PACKAGE_NAME>*') | Copy-Item -Destination <AWSIM_DIR_PATH>\Assets\Ros2ForUnity\Plugins
    +Get-ChildItem C:\ros2-for-unity\install\asset\Ros2ForUnity\Plugins\Windows\x86_64\* -Include @('<CUSTOM_MSGS_PACKAGE_NAME>*') | Copy-Item -Destination <AWSIM_DIR_PATH>\Assets\Ros2ForUnity\Plugins\Windows\x86_64
    +
  • +
+
+

Example

+
Get-ChildItem C:\ros2-for-unity\install\asset\Ros2ForUnity\Plugins\* -Include @('custom_msgs*') | Copy-Item -Destination C:\unity\AWSIM\Assets\Ros2ForUnity\Plugins
+Get-ChildItem C:\ros2-for-unity\install\asset\Ros2ForUnity\Plugins\Windows\x86_64\* -Include @('custom_msgs*') | Copy-Item -Destination C:\unity\AWSIM\Assets\Ros2ForUnity\Plugins\Windows\x86_64
+
+
+
+
+
+

5. Test

+

Make sure that the package files custom_msgs have been properly copied to the AWSIM/Assets/Ros2ForUnity. +Then try to create a message object as described in this section and check in the console of Unity Editor if it compiles without errors.

+ + + + + + +
+
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+
+
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+ + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Components/ROS2/ROS2ForUnity/clock_publisher.png b/Components/ROS2/ROS2ForUnity/clock_publisher.png new file mode 100644 index 0000000000..c38bc204f2 Binary files /dev/null and b/Components/ROS2/ROS2ForUnity/clock_publisher.png differ diff --git a/Components/ROS2/ROS2ForUnity/index.html b/Components/ROS2/ROS2ForUnity/index.html new file mode 100644 index 0000000000..7e21f88cbe --- /dev/null +++ b/Components/ROS2/ROS2ForUnity/index.html @@ -0,0 +1,1333 @@ + + + + + + + + + + + + + + + + + + + + + + + ROS2 For Unity - CoRE.SIM document + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
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ROS2 For Unity

+

Ros2ForUnityR2FU)モジュールは、UnityROS2エコシステムを効果的に接続するコミュニケーションソリューションで、強力な統合を維持します。 +他のソリューションとは異なり、通信をブリッジングに依存せず、むしろROS2ミドルウェアスタック(特にrclレイヤーおよびそれ以下)を利用して、Unityシミュレーション内でROS2ノードを含めることができます。

+

R2FUは多くの理由でCoRE.SIMで使用されています。 +まず第一に、UnityROS2間の高性能な統合を提供し、ブリッジングソリューションと比較してスループットが向上し、レイテンシが低くなります。 +Unity内のシミュレーションエンティティに対して実際のROS2機能を提供し、標準およびカスタムメッセージをサポートし、Unityアセットとしてラップされた便利な抽象化とツールを含んでいます。 +詳細な説明については、READMEをご覧ください。

+

前提条件

+

このアセットは、2つの異なるモードで準備できます:

+
    +
  • スタンドアロンモード - このモードでは、対象のマシンに ROS2 のインストールが必要ありません。例:Unity シミュレーションサーバー。 +必要なすべての依存関係がインストールされ、完全な Unity プラグインセットとして使用できます。
  • +
  • オーバーレイモード - このモードでは、対象のマシンに ROS2 のインストールが必要です。 +アセットライブラリと生成されたメッセージのみがインストールされるため、ROS2 のインスタンスをソース化する必要があります。
  • +
+

デフォルトでは、CoRE.SIM のアセット R2FUスタンドアロンモード で準備されています。 +これにより、ROS2 のインスタンスをソース化する必要がなく、Unity エディタを実行するだけで済みます。

+
+

トピックが表示されない

+

エラーは表示されませんが、R2FU によって発行されたトピックが表示されません。

+
    +
  • DDS(localhostの設定)の設定が正しいことを確認してください。
  • +
  • 時々 ROS2 デーモンはネットワークインターフェースの変更や ROS2 バージョンの変更時に中断することがあります。
  • +
+

強制的に停止してみてください(pkill -9 ros2_daemon) そして再起動してください(ros2 daemon start)。

+
+

Concept

+

「CoRE.SIM」内で「R2FU」の概念を説明する際、以下の点を区別します:

+
    +
  • ROS2Node - これは ROS2 のノードに相当し、独自の名前を持ち、任意の数のサブスクライバ、パブリッシャ、サービスサーバ、およびサービスクライアントを持つことができます。現在の CoRE.SIM の実装では、メインノードは1つしかありません。
  • +
  • ROS2Clock - これは選択したソースを使用してシミュレーション時間を生成する責任があります。
  • +
  • SimulatorROS2Node - これは CoRE.SIM<->ROS2 の通信に直接責任を負うクラスで、ROS2Node および ROS2Clock の各1つのインスタンスを含み、ROS2 でメインの CoRE.SIM ノードを作成し、選択したソースから時間をシミュレーションします(現在は UnityTimeSource が使用されています)。これは Unity シーンを実行する瞬間に RuntimeInitializeOnLoadMethod マークを使用して初期化されます。
  • +
  • Publisher - これは ROS2 のパブリッシャに相当し、選択したメッセージのタイプを発行できる単一のトピックを使用し、選択した QoS プロファイルを持っています。CoRE.SIM 内の各パブリッシャは、SimulatorROS2Node クラスの ROS2Node オブジェクト内で作成されます。
  • +
  • Subscriber - これは ROS2 のサブスクライバに相当し、選択したメッセージのタイプをサブスクライブするための単一のトピックを使用し、選択した QoS プロファイルを持っています。CoRE.SIM 内の各サブスクライバは、SimulatorROS2Node クラスの ROS2Node オブジェクト内で作成されます。
  • +
+

「SimulatorROS2Node」の実装は、「R2FU」の使用により、任意の Unity コンポーネントに対して ROS2 を介した通信を追加することができます。例えば、他の ROS2 ノードから制御コマンドを受信し、Ego の現在の状態(環境内の位置など)を発行することができます。

+
+

シミュレーション時間

+

Unity の時間の代わりにシステム時間(ROS2 時間)を使用したい場合は、SimulatorROS2Node クラスで UnityTimeSource の代わりに ROS2TimeSource を使用してください。

+
+

パッケージ構造

+

Ros2ForUnity アセットには以下が含まれています:

+
    +
  • プラグイン - WindowsLinux 用の動的に読み込まれるライブラリ (*.dll および *.so ファイル)。 +必要なライブラリに加えて、ROS2 メッセージの種類を生成した結果として作成されたライブラリも含まれています。これらは通信に使用されます。
  • +
  • スクリプト - R2FUUnity で使用するためのスクリプト - 詳細は以下の 下記 をご覧ください。
  • +
  • 拡張スクリプト - R2FUCoRE.SIM で使用するためのスクリプト。単一のメイン Node の抽象化とインタフェースの簡略化を提供します - 詳細は以下の 下記 をご覧ください。これらのスクリプトはライブラリ自体ではなく、直接ディレクトリ Assets/CoRE.SIM/Scripts/ROS/** にあります。
  • +
+

スクリプト

+
    +
  • ROS2UnityCore - ROS2 ノードと実行可能なアクションの処理を行うための主要なクラス。専用スレッドで回転し、アクションを実行します(例:クロック、センサーのパブリッシュトリガーなど)。
  • +
  • ROS2UnityComponent - Unity コンポーネントとして動作するように適応された ROS2UnityCore
  • +
  • ROS2Node - ROS2 ノードを表すクラスで、ROS2UnityComponent クラスを介して構築する必要があり、回転もこのクラスで処理されます。
  • +
  • ROS2ForUnity - ROS2 通信の確認、適切な初期化、シャットダウンを処理する内部クラス。
  • +
  • ROS2ListenerExample - 基本的な ROS2->Unity 通信のテスト用に提供される例類クラス。
  • +
  • ROS2TalkerExample - 基本的な Unity->ROS2 通信のテスト用に提供される例類クラス。
  • +
  • ROS2PerformanceTest - ROS2<->Unity 通信のパフォーマンステスト用に提供される例類クラス。
  • +
  • Sensor - ROS2 対応のセンサーの抽象基本クラス。
  • +
  • Transformations - UnityROS2 の座標系間の変換関数のセット。
  • +
  • PostInstall - R2FU メタデータファイルのインストールを処理する内部クラス。
  • +
  • Time スクリプト - 異なる時間源を使用できるようにする一連のクラス:
      +
    • ROS2Clock - Unity または ROS2 システム時間と ROS2 メッセージ間のインタフェースを提供する ROS2 クロッククラス。
    • +
    • ROS2TimeSource - ROS2 時間を取得します(デフォルトではシステム時間)。
    • +
    • UnityTimeSource - Unity 時間を取得します。
    • +
    • DotnetTimeSource - Stopwatch を使用して解像度を高めた Unity DateTime ベースのクロックを取得します。
    • +
    • ITimeSource - 任意のソースからの一般的な時間の取得用のインタフェース。
    • +
    • TimeUtils - 時間変換用のユーティリティ。
    • +
    +
  • +
+

拡張スクリプト +さらに、CoRE.SIMR2FUの使用に適応させるために、以下のスクリプトが使用されています。

+
    +
  • SimulatorROS2Node - これはCoRE.SIM<->ROS2の通信に直接責任を持つクラスです。
  • +
  • +

    ClockPublisher - SimulatorROS2Nodeで実行されているクロックからのシミュレーション時間の発行を可能にします。 +シーンにコンポーネントとして追加する必要があり、シーンが実行されると現在の時間を発行します。

    +

    clock_publisher

    +
  • +
  • +

    QoSSettings - これはCoRE.SIM内のサブスクライバーとパブリッシャーのQoSを指定するROS2の相当です。 +Ros2csライブラリからQualityOfServiceProfileの実装を使用しています。

    +
  • +
  • ROS2Utility - これは、例えば、ROS2の座標系からCoRE.SIMの座標系に位置を変換するためのユーティリティを持つクラスです。
  • +
  • DiagnosticsManager - *.yaml設定ファイルで説明されている要素に対する診断情報を出力します。
  • +
+

Default message types

+

The basic ROS2 msgs types that are supported in CoRE.SIM by default include:

+ +

In order for the message package to be used in Unity, its *.dll and *.so libraries must be generated using R2FU.

+
+

Custom message

+

If you want to generate a custom message to allow it to be used in CoRE.SIM please read this tutorial.

+
+

Use of generated messages in Unity

+

Each message type is composed of other types - which can also be a complex type. +All of them are based on built-in C# types. +The most common built-in types in messages are bool, int, double and string. +These types have their communication equivalents using ROS2.

+

A good example of a complex type that is added to other complex types in order to specify a reference - in the form of a timestamp and a frame - is std_msgs/Header. +This message has the following form:

+
builtin_interfaces/msg/Time stamp
+string frame_id
+
+
+

ROS2 directive

+

In order to work with ROS2 in Unity, remember to add the directive using ROS2; at the top of the file to import types from this namespace.

+
+

Create an object

+

The simplest way to create an object of Header type is:

+
var header = new std_msgs.msg.Header()
+{
+    Frame_id = "map"
+}
+
+

It is not required to define the value of each field. +As you can see, it creates an object, filling only frame_id field - and left the field of complex builtin_interfaces/msg/Time type initialized by default. +Time is an important element of any message, how to fill it is written here.

+

Accessing and filling in message fields

+

As you might have noticed in the previous example, a ROS2 message in Unity is just a structure containing the same fields - keep the same names and types. +Access to its fields for reading and filling is the same as for any C# structure.

+
var header2 = new std_msgs.msg.Header();
+header2.Frame_id = "map";
+header2.Stamp.sec = "1234567";
+Debug.Log($"StampSec: {header2.Stamp.sec} and Frame: {header2.Frame_id}");
+
+
+

Field names

+

There is one always-present difference in field names. +The first letter of each message field in Unity is always uppercase - even if the base ROS2 message from which it is generated is lowercase.

+
+

Filling a time

+

In order to complete the time field of the Header message, we recommend the following methods in CoRE.SIM:

+
    +
  1. +

    When the message has no Header but only the Time type:

    +
    var header2 = new std_msgs.msg.Header();
    +header2.Stamp = SimulatorROS2Node.GetCurrentRosTime();
    +
    +
  2. +
  3. +

    When the message has a Header - like for example autoware_auto_vehicle_msgs/VelocityReport:

    +
    velocityReportMsg = new autoware_auto_vehicle_msgs.msg.VelocityReport()
    +{
    +    Header = new std_msgs.msg.Header()
    +    {
    +        Frame_id = "map",
    +    }
    +};
    +var velocityReportMsgHeader = velocityReportMsg as MessageWithHeader;
    +SimulatorROS2Node.UpdateROSTimestamp(ref velocityReportMsgHeader);
    +
    +
  4. +
+

These methods allow to fill the Time field in the message object with the simulation time - from ROS2Clock

+

Create a message with array

+

Some message types contain an array of some type. +An example of such a message is nav_msgs/Path, which has a PoseStamped array. +In order to fill such an array, you must first create a List<T>, fill it and then convert it to a raw array.

+
var posesList = new List<geometry_msgs.msg.PoseStamped>();
+for(int i=0; i<=5;++i)
+{
+    var poseStampedMsg = new geometry_msgs.msg.PoseStamped();
+    poseStampedMsg.Pose.Position.X = i;
+    poseStampedMsg.Pose.Position.Y = 5-i;
+    var poseStampedMsgHeader = poseStampedMsg as MessageWithHeader;
+    SimulatorROS2Node.UpdateROSTimestamp(ref poseStampedMsgHeader);
+    posesList.Add(poseStampedMsg);
+}
+var pathMsg = new nav_msgs.msg.Path(){Poses=posesList.ToArray()};
+var pathMsgHeader = pathMsg as MessageWithHeader;
+SimulatorROS2Node.UpdateROSTimestamp(ref pathMsgHeader);
+// pathMsg is ready
+
+

Publish on the topic

+

In order to publish messages, a publisher object must be created. +The static method CreatePublisher of the SimulatorROS2Node makes it easy. +You must specify the type of message, the topic on which it will be published and the QoS profile.
+Below is an example of autoware_auto_vehicle_msgs.msg.VelocityReport type message publication with a frequency of 30Hz on /vehicle/status/velocity_status topic, the QoS profile is (Reliability=Reliable, Durability=Volatile, History=Keep last, Depth=1):

+
using UnityEngine;
+using ROS2;
+
+namespace CoRE.SIM
+{
+    public class VehicleReportRos2Publisher : MonoBehaviour
+    {
+        float timer = 0;
+        int publishHz = 30;
+        QoSSettings qosSettings = new QoSSettings()
+        {
+            ReliabilityPolicy = ReliabilityPolicy.QOS_POLICY_RELIABILITY_RELIABLE,
+            DurabilityPolicy = DurabilityPolicy.QOS_POLICY_DURABILITY_VOLATILE,
+            HistoryPolicy = HistoryPolicy.QOS_POLICY_HISTORY_KEEP_LAST,
+            Depth = 1,
+        };
+        string velocityReportTopic = "/vehicle/status/velocity_status";
+        autoware_auto_vehicle_msgs.msg.VelocityReport velocityReportMsg;
+        IPublisher<autoware_auto_vehicle_msgs.msg.VelocityReport> velocityReportPublisher;
+
+        void Start()
+        {
+            // Create a message object and fill in the constant fields
+            velocityReportMsg = new autoware_auto_vehicle_msgs.msg.VelocityReport()
+            {
+                Header = new std_msgs.msg.Header()
+                {
+                    Frame_id = "map",
+                }
+            };
+
+            // Create publisher with specific topic and QoS profile
+            velocityReportPublisher = SimulatorROS2Node.CreatePublisher<autoware_auto_vehicle_msgs.msg.VelocityReport>(velocityReportTopic, qosSettings.GetQoSProfile());
+        }
+
+         bool NeedToPublish()
+        {
+            timer += Time.deltaTime;
+            var interval = 1.0f / publishHz;
+            interval -= 0.00001f;
+            if (timer < interval)
+                return false;
+            timer = 0;
+            return true;
+        }
+
+        void FixedUpdate()
+        {
+            // Provide publications with a given frequency
+            if (NeedToPublish())
+            {
+                // Fill in non-constant fields
+                velocityReportMsg.Longitudinal_velocity = 1.00f;
+                velocityReportMsg.Lateral_velocity = 0.00f;
+                velocityReportMsg.Heading_rate = 0.00f;
+
+                // Update Stamp
+                var velocityReportMsgHeader = velocityReportMsg as MessageWithHeader;
+                SimulatorROS2Node.UpdateROSTimestamp(ref velocityReportMsgHeader);
+
+                // Publish
+                velocityReportPublisher.Publish(velocityReportMsg);
+            }
+        }
+    }
+}
+
+

Subscribe to the topic

+

In order to subscribe messages, a subscriber object must be created. +The static method CreateSubscription of the SimulatorROS2Node makes it easy. +You must specify the type of message, the topic from which it will be subscribed and the QoS profile. +In addition, the callback must be defined, which will be called when the message is received - in particular, it can be defined as a lambda expression.
+Below is an example of std_msgs.msg.Bool type message subscription on /vehicle/is_vehicle_stopped topic, the QoS profile is “system default”: +

using UnityEngine;
+using ROS2;
+
+namespace CoRE.SIM
+{
+    public class VehicleStoppedSubscriber : MonoBehaviour
+    {
+        QoSSettings qosSettings = new QoSSettings();
+        string isVehicleStoppedTopic = "/vehicle/is_vehicle_stopped";
+        bool isVehicleStopped = false;
+        ISubscription<std_msgs.msg.Bool> isVehicleStoppedSubscriber;
+
+        void Start()
+        {
+            isVehicleStoppedSubscriber = SimulatorROS2Node.CreateSubscription<std_msgs.msg.Bool>(isVehicleStoppedTopic, VehicleStoppedCallback, qosSettings.GetQoSProfile());
+        }
+
+        void VehicleStoppedCallback(std_msgs.msg.Bool msg)
+        {
+            isVehicleStopped = msg.Data;
+        }
+
+        void OnDestroy()
+        {
+            SimulatorROS2Node.RemoveSubscription<std_msgs.msg.Bool>(isVehicleStoppedSubscriber);
+        }
+    }
+}
+

+ + + + + + +
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ROS2 topic list

+

The following is a summary of the ROS2 topics that the AWSIM node subscribes to and publishes on.

+
+

Ros2ForUnity

+

AWSIM works with ROS2 thanks to the use of Ros2ForUnity - read the details here.
+If you want to generate a custom message to allow it to be used in AWSIM please read this tutorial.

+
+

List of subscribers

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
CategoryTopicMessage typeframe_idHzQoS

Control

Ackermann Control/control/command/control_cmdautoware_auto_control_msgs/AckermannControlCommand-60Reliable,
TransientLocal,
KeepLast/1
Gear/control/command/gear_cmdautoware_auto_vehicle_msgs/GearCommand-10Reliable,
TransientLocal,
KeepLast/1
Turn Indicators/control/command/turn_indicators_cmdautoware_auto_vehicle_msgs/TurnIndicatorsCommand-10Reliable,
TransientLocal,
KeepLast/1
Hazard Lights/control/command/hazard_lights_cmdautoware_auto_vehicle_msgs/HazardLightsCommand-10Reliable,
TransientLocal,
KeepLast/1
Emergency/control/command/emergency_cmdtier4_vehicle_msgs/msg/VehicleEmergencyStamped-60Reliable,
TransientLocal,
KeepLast/1
+

List of publishers

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
CategoryTopicMessage typeframe_idHzQoS

Clock

/clockrosgraph_msgs/Clock-100Best effort,
Volatile,
Keep last/1

Sensors

Camera/sensing/camera/traffic_light/camera_infosensor_msgs/CameraInfotraffic_light_left_camera/camera_link10Best effort,
Volatile,
Keep last/1
Camera/sensing/camera/traffic_light/image_rawsensor_msgs/Imagetraffic_light_left_camera/camera_link10Best effort,
Volatile,
Keep last/1
GNSS/sensing/gnss/posegeometry_msgs/Posegnss_link1Reliable,
Volatile,
Keep last/1
GNSS/sensing/gnss/pose_with_covariancegeometry_msgs/PoseWithCovarianceStampedgnss_link1Reliable,
Volatile,
Keep last/1
IMU/sensing/imu/tamagawa/imu_rawsensor_msgs/Imutamagawa/imu_link30Reliable,
Volatile,
Keep last/1000
Top LiDAR/sensing/lidar/top/pointcloud_rawsensor_msgs/PointCloud2sensor_kit_base_link10Best effort,
Volatile,
Keep last/5
Top LiDAR/sensing/lidar/top/pointcloud_raw_exsensor_msgs/PointCloud2sensor_kit_base_link10Best effort,
Volatile,
Keep last/5

Vehicle Status

Velocity/vehicle/status/velocity_statusautoware_auto_vehicle_msgs/VelocityReportbase_line30Reliable,
Volatile,
Keep last/1
Steering/vehicle/status/steering_statusautoware_auto_vehicle_msgs/SteeringReport-30Reliable,
Volatile,
Keep last/1
Control Mode/vehicle/status/control_modeautoware_auto_vehicle_msgs/ControlModeReport-30Reliable,
Volatile,
Keep last/1
Gear/vehicle/status/gear_statusautoware_auto_vehicle_msgs/GearReport-30Reliable,
Volatile,
Keep last/1
Turn Indicators/vehicle/status/turn_indicators_statusautoware_auto_vehicle_msgs/TurnIndicatorsReport-30Reliable,
Volatile,
Keep last/1
Hazard Lights/vehicle/status/hazard_lights_statusautoware_auto_vehicle_msgs/HazardLightsReport-30Reliable,
Volatile,
Keep last/1

Ground Truth

Pose/awsim/ground_truth/vehicle/posegeometry_msgs/PoseStampedbase_link100Reliable,
Volatile,
Keep last/1
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+ + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Components/Sensors/CameraSensor/InspectorSetup.png b/Components/Sensors/CameraSensor/InspectorSetup.png new file mode 100644 index 0000000000..6d8a1ae5f2 Binary files /dev/null and b/Components/Sensors/CameraSensor/InspectorSetup.png differ diff --git a/Components/Sensors/CameraSensor/SceneObjectHierarchy.png b/Components/Sensors/CameraSensor/SceneObjectHierarchy.png new file mode 100644 index 0000000000..24b2451a82 Binary files /dev/null and b/Components/Sensors/CameraSensor/SceneObjectHierarchy.png differ diff --git a/Components/Sensors/CameraSensor/components.png b/Components/Sensors/CameraSensor/components.png new file mode 100644 index 0000000000..68360d27a7 Binary files /dev/null and b/Components/Sensors/CameraSensor/components.png differ diff --git a/Components/Sensors/CameraSensor/compute.png b/Components/Sensors/CameraSensor/compute.png new file mode 100644 index 0000000000..e35a1164f7 Binary files /dev/null and b/Components/Sensors/CameraSensor/compute.png differ diff --git a/Components/Sensors/CameraSensor/gui.png b/Components/Sensors/CameraSensor/gui.png new file mode 100644 index 0000000000..c1154bf722 Binary files /dev/null and b/Components/Sensors/CameraSensor/gui.png differ diff --git a/Components/Sensors/CameraSensor/index.html b/Components/Sensors/CameraSensor/index.html new file mode 100644 index 0000000000..c975393a7c --- /dev/null +++ b/Components/Sensors/CameraSensor/index.html @@ -0,0 +1,1179 @@ + + + + + + + + + + + + + + + + + + + + + + + カメラ センサー - CoRE.SIM document + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
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CameraSensor

+

はじめに

+

CameraSensorRGBカメラをシミュレートするコンポーネントです。 +自動運転車はさまざまな目的で使用される多くのカメラを装備することがあります。 +現在のAWSIMのバージョンでは、カメラは主にAutowareの信号機認識モジュールに画像を提供するために使用されています。

+

プレハブ

+

プレハブは以下のパスにあります:

+
Assets/AWSIM/Prefabs/Sensors/CameraSensor.prefab
+
+

デフォルトシーンへのリンク

+

言及された単一のCameraSensorは、そのデータが公開されるフレームtraffic_light_left_camera/camera_linkを持っています。 +センサープレハブはこのフレームに追加されます。 +traffic_light_left_camera/camera_linkリンクは、URDF内のbase_linkオブジェクトに追加されます。

+

リンク

+

URDF構造とプレハブLexus RX450h 2015に追加されたセンサーの詳細な説明は、このセクションで提供されています。

+

CameraSensorHolder(スクリプト)

+

InspectorSetup

+

CameraSensorHolder(スクリプト)は複数のカメラセンサーの順次レンダリングを許可します。 +それを利用するには、各CameraSensorオブジェクトをCameraSensorHolderの子オブジェクトとしてアタッチする必要があります。 +シーンオブジェクト階層

+

エディターレベルで設定可能な要素

+
    +
  • Camere Sensors - レンダリングに使用されるカメラセンサーのコレクション
  • +
  • Publish Hz - カメラのレンダリング、画像処理、およびコールバックが実行される頻度
  • +
  • Render In Queue - カメラセンサーのレンダリングシーケンスタイプ:キュー内(一つずつ)またはすべて同じフレームで
  • +
+

カメラセンサーコンポーネント

+

コンポーネント

+

CameraSensorが正しく機能するためには、スクリプトが追加されたGameObjectにも以下が必要です:

+ +
+

信号機認識

+

Autowareで信号機の認識に問題がある場合、AWSIMのカメラの画像解像度と焦点距離を増やすと助けになるかもしれません。

+
+
+

カメラの設定

+

カメラがキャプチャした画像を調整したい場合は、このマニュアルを読むことをお勧めします。

+
+

CameraSensorの機能は2つのスクリプトに分かれています:

+
    +
  • カメラセンサー(スクリプト) - Unityカメラから画像を取得し、変換し、BGR8形式で保存します。この形式はカメラのパラメータと一緒にスクリプトの出力です。スクリプトはまた、それのためのコールバックも呼び出します。
  • +
  • カメラRos2パブリッシャー(スクリプト) - CameraSensorの出力を特定のROS2トピックでImageCameraInfoメッセージタイプとしてパブリッシュする機能を提供します。
  • +
+

スクリプトは次のパスにあります:

+
Assets/AWSIM/Scripts/Sensors/CameraSensor/*
+
+

同じ場所には、使用されるComputeShaderが含まれている*.computeファイルもあります。

+

カメラセンサー(スクリプト)

+

スクリプト

+

カメラセンサー(スクリプト)は、コアのカメラセンサーコンポーネントです。これはOpenCVの歪みとBGR8形式へのエンコードを適用する責任があります。歪みモデルはプラムボブと想定されています。このスクリプトはカメラから画像をTexture2Dにレンダリングし、歪みパラメータを使用して変換します。この画像はGUIに表示され、BGR8形式のバイトリストをスクリプトの出力として取得するためにさらに処理されます。

+

このスクリプトは2つのComputeShaderを使用します。これらはスクリプトと同じ場所にあります:

+
    +
  • CameraDistortion - カメラの歪みパラメータを使用して画像を修正するためのもの。
  • +
  • +

    RosImageShader - 2つのピクセルカラー(bgr8 - 3バイト)を1つの(uint32 - 4バイト)にエンコードしてROSイメージ BGR8バッファを生成するためのものです。

    +

    コンピュート

    +
  • +
+ + + + + + + + + + + + + + + +
APIタイプ機能
DoRendervoidUnityカメラをレンダリングし、レンダリングされたイメージにOpenCVの歪みを適用し、出力データを更新します。
+

以下は、エディターレベルから設定可能な要素です。

+
    +
  • Output Hz - 出力の計算とコールバックの頻度(デフォルト: 10Hz
  • +
  • GUI上の画像:
      +
    • 表示 - カメラ画像をGUI上に表示するかどうか(デフォルト: true
    • +
    • スケール - カメラからの画像の縮小率、1は実際のサイズの画像を提供し、2は2倍小さくなります(デフォルト: 4
    • +
    • X軸 - 表示される画像の左上隅のX軸での位置、0は左端です(デフォルト: 0
    • +
    • Y軸 - 表示される画像の左上隅のY軸での位置、0は上端です(デフォルト: 0
    • +
    +
  • +
  • カメラパラメータ
      +
    • - 画像の幅(デフォルト: 1920
    • +
    • 高さ - 画像の高さ(デフォルト: 1080
    • +
    • K1, K2, P1, P2, K3 - プラムボブモデルのカメラ歪み係数(デフォルト: 0, 0, 0, 0, 0
    • +
    +
  • +
  • カメラオブジェクト - 基本的なカメラコンポーネントへの参照(デフォルト: None
  • +
  • 歪みシェーダー - 歪みシェーダーの機能に関するComputeShaderアセットへの参照(デフォルト: None
  • +
  • Rosイメージシェーダー - Rosイメージシェーダーの機能に関するComputeShaderアセットへの参照(デフォルト: None
  • +
+

出力データ

+

センサー計算の出力形式は以下の通りです:

+ + + + + + + + + + + + + + + + + + + + +
カテゴリータイプ説明
ImageDataBufferbyte[ ]画像データのバッファ
CameraParametersCameraParametersカメラパラメータのセット
+

CameraRos2Publisher(スクリプト)

+

script_ros2

+

CameraSensorからのデータ出力をROS2Image および CameraInfo タイプのメッセージに変換し、それらを公開します。 +変換および公開は、現在の出力のcallbackである Publish(CameraSensor.OutputData outputData) メソッドを使用して実行されます。

+

常に全体の画像が公開されるため、メッセージの ROI フィールドは常にゼロで埋められています。 +スクリプトはまた、binning がゼロであると仮定し、補正行列が単位行列であることを確認します。

+
+

警告

+

このスクリプトは CameraSensorスクリプト で設定されたカメラパラメータを使用します - 使用するカメラに応じてそれらを設定することを忘れないでください。

+
+

以下はエディターレベルから設定可能な要素です。

+
    +
  • イメージトピック - Image メッセージが公開される ROS2 トピック(デフォルト: "/sensing/camera/traffic_light/image_raw"
  • +
  • カメラインフォトピック - CameraInfo メッセージが公開される ROS2 トピック(デフォルト: "/sensing/camera/traffic_light/camera_info"
  • +
  • フレームID - データが公開されるフレーム、Headerで使用されます(デフォルト: "traffic_light_left_camera/camera_link"
  • +
  • QoS設定 - 公開に使用される品質サービスプロファイル(デフォルト: ベストエフォートボラタイル最後の状態を保持1
  • +
+

Publishされるトピック

+
    +
  • 周波数: 10Hz
  • +
  • QoS: ベストエフォートボラタイル最後の状態を保持/1
  • +
+ + + + + + + + + + + + + + + + + + + + + + + +
カテゴリートピックメッセージタイプframe_id
カメラ情報/sensing/camera/traffic_light/camera_infosensor_msgs/CameraInfotraffic_light_left_camera/camera_link
カメラ画像/sensing/camera/traffic_light/image_rawsensor_msgs/Imagetraffic_light_left_camera/camera_link
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IMUSensor

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Introduction

+

IMUSensor is a component that simulates an IMU (Inertial Measurement Unit) sensor. +Measures acceleration (\({m}/{s^2}\)) and angular velocity (\({rad}/{s}\)) based on the transformation of the GameObject to which this component is attached.

+

Prefab

+

Prefab can be found under the following path:

+
Assets/AWSIM/Prefabs/Sensors/IMUSensor.prefab
+
+ +

IMUSensor has its own frame tamagawa/imu_link in which its data is published. +The sensor prefab is added to this frame. +The tamagawa/imu_link link is added to the sensor_kit_base_link in the base_link object located in the URDF.

+

link

+

A detailed description of the URDF structure and sensors added to prefab Lexus RX450h 2015 is available in this section.

+

Components

+

components

+

The IMUSensor functionality is split into two scripts:

+
    +
  • IMU Sensor (script) - it calculates the acceleration and angular velocity as its output and calls the callback for it.
  • +
  • Imu Ros2 Publisher (script) - provides the ability to publish IMUSensor output as Imu message type published on a specific ROS2 topics.
  • +
+

Scripts can be found under the following path:

+
Assets/AWSIM/Scripts/Sensors/Imu/*
+
+

IMU Sensor (script)

+

script

+

This is the main script in which all calculations are performed:

+
    +
  • the angular velocity is calculated as the derivative of the orientation with respect to time,
  • +
  • acceleration is calculated as the second derivative of position with respect to time,
  • +
  • in the calculation of acceleration, the gravitational vector is considered - which is added.
  • +
+
+

Warning

+

If the angular velocity about any axis is NaN (infinite), then angular velocity is published as vector zero.

+
+

Elements configurable from the editor level

+
    +
  • Output Hz - frequency of output calculation and callback (default: 30Hz)
  • +
+

Output Data

+ + + + + + + + + + + + + + + + + + + + +
CategoryTypeDescription
LinearAccelerationVector3Measured acceleration (m/s^2)
AngularVelocityVector3Measured angular velocity (rad/s)
+

Imu Ros2 Publisher (script)

+

script_ros2

+

Converts the data output from IMUSensor to ROS2 Imu type message and publishes it. +The conversion and publication is performed using the Publish(IMUSensor.OutputData outputData) method, which is the callback triggered by IMU Sensor (script) for the current output.

+
+

Warning

+

In each 3x3 covariance matrices the row-major representation is filled with 0 and does not change during the script run. +In addition, the field orientation is assumed to be {1,0,0,0} and also does not change.

+
+

Elements configurable from the editor level

+
    +
  • Topic - the ROS2 topic on which the message is published
    (default: "/sensing/imu/tamagawa/imu_raw")
  • +
  • Frame id - frame in which data is published, used in Header
    (default: tamagawa/imu_link")
  • +
  • Qos Settings - Quality of service profile used in the publication
    (default: Reliable, Volatile, Keep last, 1000)
  • +
+

Published Topics

+
    +
  • Frequency: 30Hz
  • +
  • QoS: Reliable, Volatile, Keep last/1000
  • +
+ + + + + + + + + + + + + + + + + +
CategoryTopicMessage typeframe_id
IMU data/sensing/imu/tamagawa/imu_rawsensor_msgs/Imutamagawa/imu_link
+ + + + + + +
+
+ + + + +
+ +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Components/Sensors/IMUSensor/link.png b/Components/Sensors/IMUSensor/link.png new file mode 100644 index 0000000000..39608a2d76 Binary files /dev/null and b/Components/Sensors/IMUSensor/link.png differ diff --git a/Components/Sensors/IMUSensor/script.png b/Components/Sensors/IMUSensor/script.png new file mode 100644 index 0000000000..4aaa3b7ec3 Binary files /dev/null and b/Components/Sensors/IMUSensor/script.png differ diff --git a/Components/Sensors/IMUSensor/script_ros2.png b/Components/Sensors/IMUSensor/script_ros2.png new file mode 100644 index 0000000000..df252f340c Binary files /dev/null and b/Components/Sensors/IMUSensor/script_ros2.png differ diff --git a/DeveloperGuide/Documentation/image_0.png b/DeveloperGuide/Documentation/image_0.png new file mode 100644 index 0000000000..db08acf12f Binary files /dev/null and b/DeveloperGuide/Documentation/image_0.png differ diff --git a/DeveloperGuide/Documentation/index.html b/DeveloperGuide/Documentation/index.html new file mode 100644 index 0000000000..20c9b2bad9 --- /dev/null +++ b/DeveloperGuide/Documentation/index.html @@ -0,0 +1,893 @@ + + + + + + + + + + + + + + + + + + + + + + + ドキュメント - CoRE.SIM document + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
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+
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+ + + +
+
+
+ + + +
+
+ + + + + + + +

ドキュメンテーション

+

この文書は Material for MkDocs を使用しています。

+

ローカルホスティング

+
    +
  1. +

    MkDocs 用の Material をインストールします。 +

    python3 -m pip install mkdocs-material
    +

    +
  2. +
  3. +

    ローカルホスティングを開始します。 +

    $ cd CoRE.SIM
    +$ python3 -m mkdocs serve
    +
    + INFO     -  Building documentation...
    + INFO     -  Cleaning site directory
    + INFO     -  Documentation built in 0.16 seconds
    + INFO     -  [03:13:22] Watching paths for changes: 'docs', 'mkdocs.yml'
    + INFO     -  [03:13:22] Serving on http://127.0.0.1:8000/
    +

    +
  4. +
  5. +

    ウェブブラウザで http://127.0.0.1:8000/ にアクセスします。 +

    +
  6. +
+

+

詳細は Material for MkDocs - 入門 を参照してください。

+

MkDocs ファイル

+

新しいドキュメンテーションファイルには、次の /docs ディレクトリと mkdocs.yml を使用します。

+
CoRE.SIM
+├─ docs/                // 各ドキュメントのマークダウンと画像ファイル
+└─ mkdocs.yml           // MkDocs の設定
+
+

各ドキュメントごとにディレクトリを作成します。例えば、この "Documentation" ページのディレクトリ構造は次のようになるかもしれません。

+
CoRE.SIM
+└─ docs/                            // すべてのドキュメントのルート
+    └─ DeveloperGuide               // カテゴリ
+        └─ Documentation            // 各ドキュメントのルート
+            ├─ index.md             // マークダウンファイル
+            └─ image_0.png          // マークダウンファイルで使用される画像
+
+ + + + + + +
+
+ + + + +
+ +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/DeveloperGuide/License/index.html b/DeveloperGuide/License/index.html new file mode 100644 index 0000000000..d9422ba95b --- /dev/null +++ b/DeveloperGuide/License/index.html @@ -0,0 +1,1457 @@ + + + + + + + + + + + + + + + + + + + + + ライセンス - CoRE.SIM document + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
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+
+ + + +
+
+ + + + + + + +

CoRE.SIMおよびAWSIMライセンス

+

CoRE.SIMおよびAWSIMライセンスtier4/AWSIMリポジトリおよびReleasesに含まれるすべてのコンテンツに適用されます。

+
    +
  • CoRE.SIMおよびAWSIM固有のコードはApache2.0ライセンスの下で配布されています。
    +次の拡張子が含まれています(*.cs *.compute *.xml
  • +
  • CoRE.SIMおよびAWSIM固有のアセットはCC BY-NCライセンスの下で配布されています。
    +次の拡張子が含まれています(*.fbx *.pcd *.osm *.png *.anim *.unitypackage *.x86_64)
  • +
+
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+     distributing the Licensed Material at any time; however, doing so
+     will not terminate this Public License.
+
+  d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
+     License.
+
+
+Section 7 -- Other Terms and Conditions.
+
+  a. The Licensor shall not be bound by any additional or different
+     terms or conditions communicated by You unless expressly agreed.
+
+  b. Any arrangements, understandings, or agreements regarding the
+     Licensed Material not stated herein are separate from and
+     independent of the terms and conditions of this Public License.
+
+
+Section 8 -- Interpretation.
+
+  a. For the avoidance of doubt, this Public License does not, and
+     shall not be interpreted to, reduce, limit, restrict, or impose
+     conditions on any use of the Licensed Material that could lawfully
+     be made without permission under this Public License.
+
+  b. To the extent possible, if any provision of this Public License is
+     deemed unenforceable, it shall be automatically reformed to the
+     minimum extent necessary to make it enforceable. If the provision
+     cannot be reformed, it shall be severed from this Public License
+     without affecting the enforceability of the remaining terms and
+     conditions.
+
+  c. No term or condition of this Public License will be waived and no
+     failure to comply consented to unless expressly agreed to by the
+     Licensor.
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+  d. Nothing in this Public License constitutes or may be interpreted
+     as a limitation upon, or waiver of, any privileges and immunities
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+=======================================================================
+
+Creative Commons is not a party to its public
+licenses. Notwithstanding, Creative Commons may elect to apply one of
+its public licenses to material it publishes and in those instances
+will be considered the “Licensor.” The text of the Creative Commons
+public licenses is dedicated to the public domain under the CC0 Public
+Domain Dedication. Except for the limited purpose of indicating that
+material is shared under a Creative Commons public license or as
+otherwise permitted by the Creative Commons policies published at
+creativecommons.org/policies, Creative Commons does not authorize the
+use of the trademark "Creative Commons" or any other trademark or logo
+of Creative Commons without its prior written consent including,
+without limitation, in connection with any unauthorized modifications
+to any of its public licenses or any other arrangements,
+understandings, or agreements concerning use of licensed material. For
+the avoidance of doubt, this paragraph does not form part of the
+public licenses.
+
+Creative Commons may be contacted at creativecommons.org
+
+ + + + + + +
+
+ + + + +
+ +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/GettingStarted/QuickStartDemo/Image_1.png b/GettingStarted/QuickStartDemo/Image_1.png new file mode 100644 index 0000000000..b29a667e24 Binary files /dev/null and b/GettingStarted/QuickStartDemo/Image_1.png differ diff --git a/GettingStarted/QuickStartDemo/index.html b/GettingStarted/QuickStartDemo/index.html new file mode 100644 index 0000000000..68e1753774 --- /dev/null +++ b/GettingStarted/QuickStartDemo/index.html @@ -0,0 +1,1006 @@ + + + + + + + + + + + + + + + + + + + + + + + デモ - CoRE.SIM document + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ +
+ + + + + + +
+ + +
+ +
+ + + + + + +
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+ + + +
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+
+ + + + + +
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+ + + +
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+ + + +
+
+
+ + + +
+
+ + + + + + + +

クイックスタートデモ

+
+

Info

+

現在、Unityプロジェクトのセットアップのチュートリアルが推奨されています。

+
+

以下に、CoRE.SIMシミュレーションのセットアップ手順があります。この手順はUbuntu OSを使用することを前提としています。

+

PCの仕様

+

シミュレーションを正しく実行するために、コンピュータが以下の要件を満たしていることを確認してください:

+ + + + + + + + + + + + + + + + + + + + + + + + + +
必要なPC仕様
OSUbuntu 22.04
CPU4コアと8スレッド以上
GPUGTX 1070以上
NVIDIAドライバー(Ubuntu 22)>=515.43.04
+

ローカルホストの設定

+

シミュレーションは、CoRE.SIMシミュレーションとROS 2ソフトウェアのトラブルフリーな通信を可能にする適切なネットワーク設定に基づいています。 +必要なローカルホスト設定を適用するには、次の行を~/.bashrcおよび~/.profileファイルに追加してください。

+
source /opt/ros/humble/setup.bash
+export RMW_IMPLEMENTATION=rmw_cyclonedds_cpp
+
+

デモの開始

+

CoRE.SIMシミュレーションデモの実行

+

シミュレータを実行するには、以下の手順に従ってください。

+
    +
  1. NVIDIA GPUドライバーをインストールします(すでにインストールされている場合はスキップ)。
  2. +
  3. 推奨されるバージョンのドライバーをインストールします。 +
    sudo apt update
    +sudo ubuntu-drivers autoinstall
    +
  4. +
  5. インストールされたドライバーがシステムに検出されるように、マシンを再起動します。 +
    sudo reboot
    +
  6. +
  7. +

    ターミナルを開いて、nvidia-smiコマンドが利用可能で、以下に示すような要約を出力するか確認します。 +

    $ nvidia-smi 
    +Fri Oct 14 01:41:05 2022       
    ++-----------------------------------------------------------------------------+
    +| NVIDIA-SMI 515.65.01    Driver Version: 515.65.01    CUDA Version: 11.7     |
    +|-------------------------------+----------------------+----------------------+
    +| GPU  Name        Persistence-M| Bus-Id        Disp.A | Volatile Uncorr. ECC |
    +| Fan  Temp  Perf  Pwr:Usage/Cap|         Memory-Usage | GPU-Util  Compute M. |
    +|                               |                      |               MIG M. |
    +|===============================+======================+======================|
    +|   0  NVIDIA GeForce ...  Off  | 00000000:01:00.0  On |                  N/A |
    +| 37%   31C    P8    30W / 250W |    188MiB / 11264MiB |      3%      Default |
    +|                               |                      |                  N/A |
    ++-------------------------------+----------------------+----------------------+
    +
    ++-----------------------------------------------------------------------------+
    +| Processes:                                                                  |
    +|  GPU   GI   CI        PID   Type   Process name                  GPU Memory |
    +|        ID   ID                                                   Usage      |
    +|=============================================================================|
    +|    0   N/A  N/A      1151      G   /usr/lib/xorg/Xorg                133MiB |
    +|    0   N/A  N/A      1470      G   /usr/bin/gnome-shell               45MiB |
    ++-----------------------------------------------------------------------------+
    +

    +
  8. +
  9. +

    Vulkan Graphics Libraryをインストールします(すでにインストールされている場合はスキップ)。

    +
  10. +
  11. 環境を更新します。 +
    sudo apt update
    +
  12. +
  13. +

    ライブラリをインストールします。 +

    sudo apt install libvulkan1
    +

    +
  14. +
  15. +

    CoRE.SIMデモバイナリをダウンロードして実行します。

    +
  16. +
  17. +

    CoRE.SIM.zipをダウンロードします。

    +

    Ubuntu用のCoRE.SIMデモをダウンロード

    +
  18. +
  19. +

    ダウンロードしたファイルを解凍します。

    +
  20. +
  21. +

    CoRE.SIM.x86_64ファイルに実行権限を付与します。

    +

    CoRE.SIM.x86_64ファイルを右クリックし、実行のチェックボックスをオンにします

    +

    または、以下のコマンドを実行します。

    +
    chmod +x <CoRE.SIMフォルダへのパス>/CoRE.SIM.x86_64
    +
    +
  22. +
  23. +

    CoRE.SIM.x86_64を起動します。 +

    ./<CoRE.SIMフォルダへのパス>/CoRE.SIM.x86_64
    +

    +

    !!! 注意

    +
      アプリケーションが起動するまでに時間がかかる場合があるので、アプリケーションウィンドウに以下に似た画像が表示されるまでお待ちください。
    +
    +
  24. +
+ + + + + + +
+
+ + + + +
+ +
+ + + +
+
+
+
+ + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/GettingStarted/SetupUnityProject/index.html b/GettingStarted/SetupUnityProject/index.html new file mode 100644 index 0000000000..7ae4672eea --- /dev/null +++ b/GettingStarted/SetupUnityProject/index.html @@ -0,0 +1,997 @@ + + + + + + + + + + + + + + + + + + + + + + + Unityを使ってセットアップ - CoRE.SIM document + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ + + + Skip to content + + +
+
+ +
+ + + + + + +
+ + +
+ +
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+ + + +
+
+
+ + + +
+
+ + + + + + + +

Unityプロジェクトのセットアップ(推奨)

+

このページは、CoRE.SIM Unityプロジェクトのセットアップに関するチュートリアルです。

+

環境の準備

+

システムのセットアップ

+

Ubuntu 22.04 & Ubuntu 20.04

+
    +
  1. ご使用のマシンが必要なハードウェア仕様を満たしていることを確認してください。
      +
    • 注意: PCの要件は、シミュレーション内容に応じて変化する可能性があります
    • +
    +
  2. +
  3. Ubuntu 22.04がインストールされたデスクトップPCを用意します。
  4. +
  5. NVIDIAドライバーとVulkan Graphics APIをインストールします。
  6. +
  7. gitをインストールします。
  8. +
  9. ROS 2をインストールします。
  10. +
  11. '.bashrc'と'.profile'に以下を書き込みます。 +
    source /opt/ros/humble/setup.bash
    +export RMW_IMPLEMENTATION=rmw_cyclonedds_cpp
    +
  12. +
+

Unity Hubのインストール

+

このページの指示に従ってください。

+
    +
  1. +

    公開署名キーを追加するには、ターミナルで次のコマンドを実行します: +

    wget -qO - https://hub.unity3d.com/linux/keys/public | gpg --dearmor | sudo tee /usr/share/keyrings/Unity_Technologies_ApS.gpg > /dev/null
    +

    +
  2. +
  3. +

    Unity Hubリポジトリを含めるには、/etc/apt/sources.list.dにエントリーを作成する必要があります。以下のコマンドを使用してUnity Hubリポジトリを追加します: +

    sudo sh -c 'echo "deb [signed-by=/usr/share/keyrings/Unity_Technologies_ApS.gpg] https://hub.unity3d.com/linux/repos/deb stable main" > /etc/apt/sources.list.d/unityhub.list'
    +

    +
  4. +
  5. +

    パッケージキャッシュを更新し、次のコマンドでUnity Hubをインストールします: +

    sudo apt update
    +sudo apt install unityhub
    +

    +
  6. +
  7. +

    Unity Hubを起動し、ライセンスを取得します。ほとんどのユーザーにとって、個人用ライセンスが十分でしょう。

    +
  8. +
+

CoRE.SIMプロジェクトを開く

+

UnityエディターでUnity CoRE.SIMプロジェクトを開くには:

+
    +
  1. +

    CoRE.SIMリポジトリをクローンしていることを確認してください +

    git clone https://github.com/StrayedCats/CoRE.SIM.git
    +

    +
  2. +
  3. +

    Unity Hubを起動します。

    +
  4. +
  5. +

    Unity Hubでプロジェクトを開きます

    +
      +
    • Add ボタンをクリック
    • +
    +

    +
      +
    • +

      CoRE.SIMリポジトリがクローンされたディレクトリに移動

      +
    • +
    • +

      Unityエディターをインストール

      +
    • +
    +

    +

    +
      +
    • プロジェクトはこれで使用準備ができています
    • +
    +

    +
  6. +
+
+

Warning

+

UnityEditorを起動する際にセーフモードのダイアログが表示される場合、opensslをインストールする必要があるかもしれません。

+
    +
  1. libsslをダウンロード
    +wget http://archive.ubuntu.com/ubuntu/pool/main/o/openssl/libssl1.1_1.1.0g-2ubuntu4_amd64.deb
  2. +
  3. インストール
    +sudo dpkg -i libssl1.1_1.1.0g-2ubuntu4_amd64.deb
  4. +
+
+

CoRE.SIMを実行する

+
    +
  1. Assets/CoRE/ ディレクトリの下に配置された OutdoorScene.unity シーンを開きます。
  2. +
  3. エディターの上部にある Play ボタンをクリックしてシミュレーションを実行します。 + +



  4. +
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Ti=Object.getOwnPropertyNames,kt=Object.getOwnPropertySymbols,Oi=Object.getPrototypeOf,dr=Object.prototype.hasOwnProperty,Zr=Object.prototype.propertyIsEnumerable;var Xr=(e,t,r)=>t in e?ur(e,t,{enumerable:!0,configurable:!0,writable:!0,value:r}):e[t]=r,R=(e,t)=>{for(var r in t||(t={}))dr.call(t,r)&&Xr(e,r,t[r]);if(kt)for(var r of kt(t))Zr.call(t,r)&&Xr(e,r,t[r]);return e};var eo=(e,t)=>{var r={};for(var o in e)dr.call(e,o)&&t.indexOf(o)<0&&(r[o]=e[o]);if(e!=null&&kt)for(var o of kt(e))t.indexOf(o)<0&&Zr.call(e,o)&&(r[o]=e[o]);return r};var hr=(e,t)=>()=>(t||e((t={exports:{}}).exports,t),t.exports);var Mi=(e,t,r,o)=>{if(t&&typeof t=="object"||typeof t=="function")for(let n of Ti(t))!dr.call(e,n)&&n!==r&&ur(e,n,{get:()=>t[n],enumerable:!(o=Si(t,n))||o.enumerable});return e};var Ht=(e,t,r)=>(r=e!=null?wi(Oi(e)):{},Mi(t||!e||!e.__esModule?ur(r,"default",{value:e,enumerable:!0}):r,e));var ro=hr((br,to)=>{(function(e,t){typeof br=="object"&&typeof to!="undefined"?t():typeof 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circle{fill:var(--md-mermaid-label-bg-color)}.actor{fill:var(--md-mermaid-sequence-actor-bg-color);stroke:var(--md-mermaid-sequence-actor-border-color)}text.actor>tspan{fill:var(--md-mermaid-sequence-actor-fg-color);font-family:var(--md-mermaid-font-family)}line{stroke:var(--md-mermaid-sequence-actor-line-color)}.actor-man circle,.actor-man line{fill:var(--md-mermaid-sequence-actorman-bg-color);stroke:var(--md-mermaid-sequence-actorman-line-color)}.messageLine0,.messageLine1{stroke:var(--md-mermaid-sequence-message-line-color)}.note{fill:var(--md-mermaid-sequence-note-bg-color);stroke:var(--md-mermaid-sequence-note-border-color)}.loopText,.loopText>tspan,.messageText,.noteText>tspan{stroke:none;font-family:var(--md-mermaid-font-family)!important}.messageText{fill:var(--md-mermaid-sequence-message-fg-color)}.loopText,.loopText>tspan{fill:var(--md-mermaid-sequence-loop-fg-color)}.noteText>tspan{fill:var(--md-mermaid-sequence-note-fg-color)}#arrowhead path{fill:var(--md-mermaid-sequence-message-line-color);stroke:none}.loopLine{fill:var(--md-mermaid-sequence-loop-bg-color);stroke:var(--md-mermaid-sequence-loop-border-color)}.labelBox{fill:var(--md-mermaid-sequence-label-bg-color);stroke:none}.labelText,.labelText>span{fill:var(--md-mermaid-sequence-label-fg-color);font-family:var(--md-mermaid-font-family)}.sequenceNumber{fill:var(--md-mermaid-sequence-number-fg-color)}rect.rect{fill:var(--md-mermaid-sequence-box-bg-color);stroke:none}rect.rect+text.text{fill:var(--md-mermaid-sequence-box-fg-color)}defs #sequencenumber{fill:var(--md-mermaid-sequence-number-bg-color)!important}";var zr,wa=0;function Sa(){return typeof mermaid=="undefined"||mermaid instanceof Element?ht("https://unpkg.com/mermaid@9.4.3/dist/mermaid.min.js"):j(void 0)}function On(e){return e.classList.remove("mermaid"),zr||(zr=Sa().pipe(w(()=>mermaid.initialize({startOnLoad:!1,themeCSS:Tn,sequence:{actorFontSize:"16px",messageFontSize:"16px",noteFontSize:"16px"}})),m(()=>{}),J(1))),zr.subscribe(()=>{e.classList.add("mermaid");let t=`__mermaid_${wa++}`,r=T("div",{class:"mermaid"}),o=e.textContent;mermaid.mermaidAPI.render(t,o,(n,i)=>{let s=r.attachShadow({mode:"closed"});s.innerHTML=n,e.replaceWith(r),i==null||i(s)})}),zr.pipe(m(()=>({ref:e})))}var Mn=T("table");function Ln(e){return e.replaceWith(Mn),Mn.replaceWith(dn(e)),j({ref:e})}function Ta(e){let t=q(":scope > input",e),r=t.find(o=>o.checked)||t[0];return _(...t.map(o=>h(o,"change").pipe(m(()=>N(`label[for="${o.id}"]`))))).pipe(V(N(`label[for="${r.id}"]`)),m(o=>({active:o})))}function _n(e,{viewport$:t}){let r=Nr("prev");e.append(r);let o=Nr("next");e.append(o);let n=N(".tabbed-labels",e);return H(()=>{let i=new x,s=i.pipe(Z(),re(!0));return B([i,ye(e)]).pipe(Ce(1,Oe),Y(s)).subscribe({next([{active:a},c]){let p=Je(a),{width:l}=he(a);e.style.setProperty("--md-indicator-x",`${p.x}px`),e.style.setProperty("--md-indicator-width",`${l}px`);let f=er(n);(p.xf.x+c.width)&&n.scrollTo({left:Math.max(0,p.x-16),behavior:"smooth"})},complete(){e.style.removeProperty("--md-indicator-x"),e.style.removeProperty("--md-indicator-width")}}),B([dt(n),ye(n)]).pipe(Y(s)).subscribe(([a,c])=>{let p=bt(n);r.hidden=a.x<16,o.hidden=a.x>p.width-c.width-16}),_(h(r,"click").pipe(m(()=>-1)),h(o,"click").pipe(m(()=>1))).pipe(Y(s)).subscribe(a=>{let{width:c}=he(n);n.scrollBy({left:c*a,behavior:"smooth"})}),te("content.tabs.link")&&i.pipe(je(1),ne(t)).subscribe(([{active:a},{offset:c}])=>{let p=a.innerText.trim();if(a.hasAttribute("data-md-switching"))a.removeAttribute("data-md-switching");else{let l=e.offsetTop-c.y;for(let u of q("[data-tabs]"))for(let d of q(":scope > input",u)){let v=N(`label[for="${d.id}"]`);if(v!==a&&v.innerText.trim()===p){v.setAttribute("data-md-switching",""),d.click();break}}window.scrollTo({top:e.offsetTop-l});let f=__md_get("__tabs")||[];__md_set("__tabs",[...new Set([p,...f])])}}),i.pipe(Y(s)).subscribe(()=>{for(let a of q("audio, video",e))a.pause()}),Ta(e).pipe(w(a=>i.next(a)),A(()=>i.complete()),m(a=>R({ref:e},a)))}).pipe(rt(ae))}function An(e,{viewport$:t,target$:r,print$:o}){return _(...q(".annotate:not(.highlight)",e).map(n=>gn(n,{target$:r,print$:o})),...q("pre:not(.mermaid) > code",e).map(n=>wn(n,{target$:r,print$:o})),...q("pre.mermaid",e).map(n=>On(n)),...q("table:not([class])",e).map(n=>Ln(n)),...q("details",e).map(n=>Sn(n,{target$:r,print$:o})),...q("[data-tabs]",e).map(n=>_n(n,{viewport$:t})))}function Oa(e,{alert$:t}){return t.pipe(E(r=>_(j(!0),j(!1).pipe(ze(2e3))).pipe(m(o=>({message:r,active:o})))))}function Cn(e,t){let r=N(".md-typeset",e);return H(()=>{let o=new x;return o.subscribe(({message:n,active:i})=>{e.classList.toggle("md-dialog--active",i),r.textContent=n}),Oa(e,t).pipe(w(n=>o.next(n)),A(()=>o.complete()),m(n=>R({ref:e},n)))})}function Ma({viewport$:e}){if(!te("header.autohide"))return j(!1);let t=e.pipe(m(({offset:{y:n}})=>n),Le(2,1),m(([n,i])=>[nMath.abs(i-n.y)>100),m(([,[n]])=>n),X()),o=We("search");return B([e,o]).pipe(m(([{offset:n},i])=>n.y>400&&!i),X(),E(n=>n?r:j(!1)),V(!1))}function kn(e,t){return H(()=>B([ye(e),Ma(t)])).pipe(m(([{height:r},o])=>({height:r,hidden:o})),X((r,o)=>r.height===o.height&&r.hidden===o.hidden),J(1))}function Hn(e,{header$:t,main$:r}){return H(()=>{let o=new x,n=o.pipe(Z(),re(!0));return o.pipe(ee("active"),Ge(t)).subscribe(([{active:i},{hidden:s}])=>{e.classList.toggle("md-header--shadow",i&&!s),e.hidden=s}),r.subscribe(o),t.pipe(Y(n),m(i=>R({ref:e},i)))})}function La(e,{viewport$:t,header$:r}){return ar(e,{viewport$:t,header$:r}).pipe(m(({offset:{y:o}})=>{let{height:n}=he(e);return{active:o>=n}}),ee("active"))}function $n(e,t){return H(()=>{let r=new x;r.subscribe({next({active:n}){e.classList.toggle("md-header__title--active",n)},complete(){e.classList.remove("md-header__title--active")}});let o=se(".md-content h1");return typeof o=="undefined"?L:La(o,t).pipe(w(n=>r.next(n)),A(()=>r.complete()),m(n=>R({ref:e},n)))})}function Rn(e,{viewport$:t,header$:r}){let o=r.pipe(m(({height:i})=>i),X()),n=o.pipe(E(()=>ye(e).pipe(m(({height:i})=>({top:e.offsetTop,bottom:e.offsetTop+i})),ee("bottom"))));return B([o,n,t]).pipe(m(([i,{top:s,bottom:a},{offset:{y:c},size:{height:p}}])=>(p=Math.max(0,p-Math.max(0,s-c,i)-Math.max(0,p+c-a)),{offset:s-i,height:p,active:s-i<=c})),X((i,s)=>i.offset===s.offset&&i.height===s.height&&i.active===s.active))}function _a(e){let t=__md_get("__palette")||{index:e.findIndex(r=>matchMedia(r.getAttribute("data-md-color-media")).matches)};return j(...e).pipe(ce(r=>h(r,"change").pipe(m(()=>r))),V(e[Math.max(0,t.index)]),m(r=>({index:e.indexOf(r),color:{scheme:r.getAttribute("data-md-color-scheme"),primary:r.getAttribute("data-md-color-primary"),accent:r.getAttribute("data-md-color-accent")}})),J(1))}function Pn(e){let t=T("meta",{name:"theme-color"});document.head.appendChild(t);let r=T("meta",{name:"color-scheme"});return document.head.appendChild(r),H(()=>{let o=new x;o.subscribe(i=>{document.body.setAttribute("data-md-color-switching","");for(let[s,a]of Object.entries(i.color))document.body.setAttribute(`data-md-color-${s}`,a);for(let s=0;s{let i=Ee("header"),s=window.getComputedStyle(i);return r.content=s.colorScheme,s.backgroundColor.match(/\d+/g).map(a=>(+a).toString(16).padStart(2,"0")).join("")})).subscribe(i=>t.content=`#${i}`),o.pipe(Se(ae)).subscribe(()=>{document.body.removeAttribute("data-md-color-switching")});let n=q("input",e);return _a(n).pipe(w(i=>o.next(i)),A(()=>o.complete()),m(i=>R({ref:e},i)))})}function In(e,{progress$:t}){return H(()=>{let r=new x;return r.subscribe(({value:o})=>{e.style.setProperty("--md-progress-value",`${o}`)}),t.pipe(w(o=>r.next({value:o})),A(()=>r.complete()),m(o=>({ref:e,value:o})))})}var qr=Ht(Vr());function Aa(e){e.setAttribute("data-md-copying","");let t=e.closest("[data-copy]"),r=t?t.getAttribute("data-copy"):e.innerText;return e.removeAttribute("data-md-copying"),r}function Fn({alert$:e}){qr.default.isSupported()&&new P(t=>{new qr.default("[data-clipboard-target], [data-clipboard-text]",{text:r=>r.getAttribute("data-clipboard-text")||Aa(N(r.getAttribute("data-clipboard-target")))}).on("success",r=>t.next(r))}).pipe(w(t=>{t.trigger.focus()}),m(()=>be("clipboard.copied"))).subscribe(e)}function Ca(e){if(e.length<2)return[""];let[t,r]=[...e].sort((n,i)=>n.length-i.length).map(n=>n.replace(/[^/]+$/,"")),o=0;if(t===r)o=t.length;else for(;t.charCodeAt(o)===r.charCodeAt(o);)o++;return e.map(n=>n.replace(t.slice(0,o),""))}function cr(e){let t=__md_get("__sitemap",sessionStorage,e);if(t)return j(t);{let r=me();return Zo(new URL("sitemap.xml",e||r.base)).pipe(m(o=>Ca(q("loc",o).map(n=>n.textContent))),de(()=>L),He([]),w(o=>__md_set("__sitemap",o,sessionStorage,e)))}}function jn(e){let t=se("[rel=canonical]",e);typeof t!="undefined"&&(t.href=t.href.replace("//localhost:","//127.0.0.1:"));let r=new Map;for(let o of q(":scope > *",e)){let n=o.outerHTML;for(let i of["href","src"]){let s=o.getAttribute(i);if(s===null)continue;let a=new URL(s,t==null?void 0:t.href),c=o.cloneNode();c.setAttribute(i,`${a}`),n=c.outerHTML;break}r.set(n,o)}return r}function Wn({location$:e,viewport$:t,progress$:r}){let o=me();if(location.protocol==="file:")return L;let n=cr().pipe(m(l=>l.map(f=>`${new URL(f,o.base)}`))),i=h(document.body,"click").pipe(ne(n),E(([l,f])=>{if(!(l.target instanceof Element))return L;let u=l.target.closest("a");if(u===null)return L;if(u.target||l.metaKey||l.ctrlKey)return L;let d=new URL(u.href);return d.search=d.hash="",f.includes(`${d}`)?(l.preventDefault(),j(new URL(u.href))):L}),le());i.pipe(xe(1)).subscribe(()=>{let l=se("link[rel=icon]");typeof l!="undefined"&&(l.href=l.href)}),h(window,"beforeunload").subscribe(()=>{history.scrollRestoration="auto"}),i.pipe(ne(t)).subscribe(([l,{offset:f}])=>{history.scrollRestoration="manual",history.replaceState(f,""),history.pushState(null,"",l)}),i.subscribe(e);let s=e.pipe(V(pe()),ee("pathname"),je(1),E(l=>ir(l,{progress$:r}).pipe(de(()=>(ot(l,!0),L))))),a=new DOMParser,c=s.pipe(E(l=>l.text()),E(l=>{let f=a.parseFromString(l,"text/html");for(let b of["[data-md-component=announce]","[data-md-component=container]","[data-md-component=header-topic]","[data-md-component=outdated]","[data-md-component=logo]","[data-md-component=skip]",...te("navigation.tabs.sticky")?["[data-md-component=tabs]"]:[]]){let z=se(b),K=se(b,f);typeof z!="undefined"&&typeof K!="undefined"&&z.replaceWith(K)}let u=jn(document.head),d=jn(f.head);for(let[b,z]of d)z.getAttribute("rel")==="stylesheet"||z.hasAttribute("src")||(u.has(b)?u.delete(b):document.head.appendChild(z));for(let b of u.values())b.getAttribute("rel")==="stylesheet"||b.hasAttribute("src")||b.remove();let v=Ee("container");return Fe(q("script",v)).pipe(E(b=>{let z=f.createElement("script");if(b.src){for(let K of b.getAttributeNames())z.setAttribute(K,b.getAttribute(K));return b.replaceWith(z),new P(K=>{z.onload=()=>K.complete()})}else return z.textContent=b.textContent,b.replaceWith(z),L}),Z(),re(f))}),le());return h(window,"popstate").pipe(m(pe)).subscribe(e),e.pipe(V(pe()),Le(2,1),M(([l,f])=>l.pathname===f.pathname&&l.hash!==f.hash),m(([,l])=>l)).subscribe(l=>{var f,u;history.state!==null||!l.hash?window.scrollTo(0,(u=(f=history.state)==null?void 0:f.y)!=null?u:0):(history.scrollRestoration="auto",nr(l.hash),history.scrollRestoration="manual")}),e.pipe(Cr(i),V(pe()),Le(2,1),M(([l,f])=>l.pathname===f.pathname&&l.hash===f.hash),m(([,l])=>l)).subscribe(l=>{history.scrollRestoration="auto",nr(l.hash),history.scrollRestoration="manual",history.back()}),c.pipe(ne(e)).subscribe(([,l])=>{var f,u;history.state!==null||!l.hash?window.scrollTo(0,(u=(f=history.state)==null?void 0:f.y)!=null?u:0):nr(l.hash)}),t.pipe(ee("offset"),ke(100)).subscribe(({offset:l})=>{history.replaceState(l,"")}),c}var Dn=Ht(Nn());function Vn(e){let t=e.separator.split("|").map(n=>n.replace(/(\(\?[!=<][^)]+\))/g,"").length===0?"\uFFFD":n).join("|"),r=new RegExp(t,"img"),o=(n,i,s)=>`${i}${s}`;return n=>{n=n.replace(/[\s*+\-:~^]+/g," ").trim();let i=new RegExp(`(^|${e.separator}|)(${n.replace(/[|\\{}()[\]^$+*?.-]/g,"\\$&").replace(r,"|")})`,"img");return s=>(0,Dn.default)(s).replace(i,o).replace(/<\/mark>(\s+)]*>/img,"$1")}}function Mt(e){return e.type===1}function pr(e){return e.type===3}function zn(e,t){let r=an(e);return _(j(location.protocol!=="file:"),We("search")).pipe($e(o=>o),E(()=>t)).subscribe(({config:o,docs:n})=>r.next({type:0,data:{config:o,docs:n,options:{suggest:te("search.suggest")}}})),r}function qn({document$:e}){let t=me(),r=Ue(new URL("../versions.json",t.base)).pipe(de(()=>L)),o=r.pipe(m(n=>{let[,i]=t.base.match(/([^/]+)\/?$/);return n.find(({version:s,aliases:a})=>s===i||a.includes(i))||n[0]}));r.pipe(m(n=>new Map(n.map(i=>[`${new URL(`../${i.version}/`,t.base)}`,i]))),E(n=>h(document.body,"click").pipe(M(i=>!i.metaKey&&!i.ctrlKey),ne(o),E(([i,s])=>{if(i.target instanceof Element){let a=i.target.closest("a");if(a&&!a.target&&n.has(a.href)){let c=a.href;return!i.target.closest(".md-version")&&n.get(c)===s?L:(i.preventDefault(),j(c))}}return L}),E(i=>{let{version:s}=n.get(i);return cr(new URL(i)).pipe(m(a=>{let p=pe().href.replace(t.base,"");return a.includes(p.split("#")[0])?new URL(`../${s}/${p}`,t.base):new URL(i)}))})))).subscribe(n=>ot(n,!0)),B([r,o]).subscribe(([n,i])=>{N(".md-header__topic").appendChild(hn(n,i))}),e.pipe(E(()=>o)).subscribe(n=>{var s;let i=__md_get("__outdated",sessionStorage);if(i===null){i=!0;let a=((s=t.version)==null?void 0:s.default)||"latest";Array.isArray(a)||(a=[a]);e:for(let c of a)for(let p of n.aliases)if(new RegExp(c,"i").test(p)){i=!1;break e}__md_set("__outdated",i,sessionStorage)}if(i)for(let a of oe("outdated"))a.hidden=!1})}function Pa(e,{worker$:t}){let{searchParams:r}=pe();r.has("q")&&(Ke("search",!0),e.value=r.get("q"),e.focus(),We("search").pipe($e(i=>!i)).subscribe(()=>{let i=pe();i.searchParams.delete("q"),history.replaceState({},"",`${i}`)}));let o=Zt(e),n=_(t.pipe($e(Mt)),h(e,"keyup"),o).pipe(m(()=>e.value),X());return B([n,o]).pipe(m(([i,s])=>({value:i,focus:s})),J(1))}function Kn(e,{worker$:t}){let r=new x,o=r.pipe(Z(),re(!0));B([t.pipe($e(Mt)),r],(i,s)=>s).pipe(ee("value")).subscribe(({value:i})=>t.next({type:2,data:i})),r.pipe(ee("focus")).subscribe(({focus:i})=>{i&&Ke("search",i)}),h(e.form,"reset").pipe(Y(o)).subscribe(()=>e.focus());let n=N("header [for=__search]");return h(n,"click").subscribe(()=>e.focus()),Pa(e,{worker$:t}).pipe(w(i=>r.next(i)),A(()=>r.complete()),m(i=>R({ref:e},i)),J(1))}function Qn(e,{worker$:t,query$:r}){let o=new x,n=Ko(e.parentElement).pipe(M(Boolean)),i=e.parentElement,s=N(":scope > :first-child",e),a=N(":scope > :last-child",e);We("search").subscribe(l=>a.setAttribute("role",l?"list":"presentation")),o.pipe(ne(r),$r(t.pipe($e(Mt)))).subscribe(([{items:l},{value:f}])=>{switch(l.length){case 0:s.textContent=f.length?be("search.result.none"):be("search.result.placeholder");break;case 1:s.textContent=be("search.result.one");break;default:let u=tr(l.length);s.textContent=be("search.result.other",u)}});let c=o.pipe(w(()=>a.innerHTML=""),E(({items:l})=>_(j(...l.slice(0,10)),j(...l.slice(10)).pipe(Le(4),Ir(n),E(([f])=>f)))),m(fn),le());return c.subscribe(l=>a.appendChild(l)),c.pipe(ce(l=>{let f=se("details",l);return typeof f=="undefined"?L:h(f,"toggle").pipe(Y(o),m(()=>f))})).subscribe(l=>{l.open===!1&&l.offsetTop<=i.scrollTop&&i.scrollTo({top:l.offsetTop})}),t.pipe(M(pr),m(({data:l})=>l)).pipe(w(l=>o.next(l)),A(()=>o.complete()),m(l=>R({ref:e},l)))}function Ia(e,{query$:t}){return t.pipe(m(({value:r})=>{let o=pe();return o.hash="",r=r.replace(/\s+/g,"+").replace(/&/g,"%26").replace(/=/g,"%3D"),o.search=`q=${r}`,{url:o}}))}function Yn(e,t){let r=new x,o=r.pipe(Z(),re(!0));return r.subscribe(({url:n})=>{e.setAttribute("data-clipboard-text",e.href),e.href=`${n}`}),h(e,"click").pipe(Y(o)).subscribe(n=>n.preventDefault()),Ia(e,t).pipe(w(n=>r.next(n)),A(()=>r.complete()),m(n=>R({ref:e},n)))}function Bn(e,{worker$:t,keyboard$:r}){let o=new x,n=Ee("search-query"),i=_(h(n,"keydown"),h(n,"focus")).pipe(Se(ae),m(()=>n.value),X());return o.pipe(Ge(i),m(([{suggest:a},c])=>{let p=c.split(/([\s-]+)/);if(a!=null&&a.length&&p[p.length-1]){let l=a[a.length-1];l.startsWith(p[p.length-1])&&(p[p.length-1]=l)}else p.length=0;return p})).subscribe(a=>e.innerHTML=a.join("").replace(/\s/g," ")),r.pipe(M(({mode:a})=>a==="search")).subscribe(a=>{switch(a.type){case"ArrowRight":e.innerText.length&&n.selectionStart===n.value.length&&(n.value=e.innerText);break}}),t.pipe(M(pr),m(({data:a})=>a)).pipe(w(a=>o.next(a)),A(()=>o.complete()),m(()=>({ref:e})))}function Gn(e,{index$:t,keyboard$:r}){let o=me();try{let n=zn(o.search,t),i=Ee("search-query",e),s=Ee("search-result",e);h(e,"click").pipe(M(({target:c})=>c instanceof Element&&!!c.closest("a"))).subscribe(()=>Ke("search",!1)),r.pipe(M(({mode:c})=>c==="search")).subscribe(c=>{let p=Re();switch(c.type){case"Enter":if(p===i){let l=new Map;for(let f of q(":first-child [href]",s)){let 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scope\n * @see https://github.com/WICG/focus-visible\n */\n function applyFocusVisiblePolyfill(scope) {\n var hadKeyboardEvent = true;\n var hadFocusVisibleRecently = false;\n var hadFocusVisibleRecentlyTimeout = null;\n\n var inputTypesAllowlist = {\n text: true,\n search: true,\n url: true,\n tel: true,\n email: true,\n password: true,\n number: true,\n date: true,\n month: true,\n week: true,\n time: true,\n datetime: true,\n 'datetime-local': true\n };\n\n /**\n * Helper function for legacy browsers and iframes which sometimes focus\n * elements like document, body, and non-interactive SVG.\n * @param {Element} el\n */\n function isValidFocusTarget(el) {\n if (\n el &&\n el !== document &&\n el.nodeName !== 'HTML' &&\n el.nodeName !== 'BODY' &&\n 'classList' in el &&\n 'contains' in el.classList\n ) {\n return true;\n }\n return false;\n }\n\n /**\n * Computes whether the given element should automatically trigger the\n * `focus-visible` class being added, i.e. whether it should always match\n * `:focus-visible` when focused.\n * @param {Element} el\n * @return {boolean}\n */\n function focusTriggersKeyboardModality(el) {\n var type = el.type;\n var tagName = el.tagName;\n\n if (tagName === 'INPUT' && inputTypesAllowlist[type] && !el.readOnly) {\n return true;\n }\n\n if (tagName === 'TEXTAREA' && !el.readOnly) {\n return true;\n }\n\n if (el.isContentEditable) {\n return true;\n }\n\n return false;\n }\n\n /**\n * Add the `focus-visible` class to the given element if it was not added by\n * the author.\n * @param {Element} el\n */\n function addFocusVisibleClass(el) {\n if (el.classList.contains('focus-visible')) {\n return;\n }\n el.classList.add('focus-visible');\n el.setAttribute('data-focus-visible-added', '');\n }\n\n /**\n * Remove the `focus-visible` class from the given element if it was not\n * originally added by the author.\n * @param {Element} el\n */\n function removeFocusVisibleClass(el) {\n if (!el.hasAttribute('data-focus-visible-added')) {\n return;\n }\n el.classList.remove('focus-visible');\n el.removeAttribute('data-focus-visible-added');\n }\n\n /**\n * If the most recent user interaction was via the keyboard;\n * and the key press did not include a meta, alt/option, or control key;\n * then the modality is keyboard. Otherwise, the modality is not keyboard.\n * Apply `focus-visible` to any current active element and keep track\n * of our keyboard modality state with `hadKeyboardEvent`.\n * @param {KeyboardEvent} e\n */\n function onKeyDown(e) {\n if (e.metaKey || e.altKey || e.ctrlKey) {\n return;\n }\n\n if (isValidFocusTarget(scope.activeElement)) {\n addFocusVisibleClass(scope.activeElement);\n }\n\n hadKeyboardEvent = true;\n }\n\n /**\n * If at any point a user clicks with a pointing device, ensure that we change\n * the modality away from keyboard.\n * This avoids the situation where a user presses a key on an already focused\n * element, and then clicks on a different element, focusing it with a\n * pointing device, while we still think we're in keyboard modality.\n * @param {Event} e\n */\n function onPointerDown(e) {\n hadKeyboardEvent = false;\n }\n\n /**\n * On `focus`, add the `focus-visible` class to the target if:\n * - the target received focus as a result of keyboard navigation, or\n * - the event target is an element that will likely require interaction\n * via the keyboard (e.g. a text box)\n * @param {Event} e\n */\n function onFocus(e) {\n // Prevent IE from focusing the document or HTML element.\n if (!isValidFocusTarget(e.target)) {\n return;\n }\n\n if (hadKeyboardEvent || focusTriggersKeyboardModality(e.target)) {\n addFocusVisibleClass(e.target);\n }\n }\n\n /**\n * On `blur`, remove the `focus-visible` class from the target.\n * @param {Event} e\n */\n function onBlur(e) {\n if (!isValidFocusTarget(e.target)) {\n return;\n }\n\n if (\n e.target.classList.contains('focus-visible') ||\n e.target.hasAttribute('data-focus-visible-added')\n ) {\n // To detect a tab/window switch, we look for a blur event followed\n // rapidly by a visibility change.\n // If we don't see a visibility change within 100ms, it's probably a\n // regular focus change.\n hadFocusVisibleRecently = true;\n window.clearTimeout(hadFocusVisibleRecentlyTimeout);\n hadFocusVisibleRecentlyTimeout = window.setTimeout(function() {\n hadFocusVisibleRecently = false;\n }, 100);\n removeFocusVisibleClass(e.target);\n }\n }\n\n /**\n * If the user changes tabs, keep track of whether or not the previously\n * focused element had .focus-visible.\n * @param {Event} e\n */\n function onVisibilityChange(e) {\n if (document.visibilityState === 'hidden') {\n // If the tab becomes active again, the browser will handle calling focus\n // on the element (Safari actually calls it twice).\n // If this tab change caused a blur on an element with focus-visible,\n // re-apply the class when the user switches back to the tab.\n if (hadFocusVisibleRecently) {\n hadKeyboardEvent = true;\n }\n addInitialPointerMoveListeners();\n }\n }\n\n /**\n * Add a group of listeners to detect usage of any pointing devices.\n * These listeners will be added when the polyfill first loads, and anytime\n * the window is blurred, so that they are active when the window regains\n * focus.\n */\n function addInitialPointerMoveListeners() {\n document.addEventListener('mousemove', onInitialPointerMove);\n document.addEventListener('mousedown', onInitialPointerMove);\n document.addEventListener('mouseup', onInitialPointerMove);\n document.addEventListener('pointermove', onInitialPointerMove);\n document.addEventListener('pointerdown', onInitialPointerMove);\n document.addEventListener('pointerup', onInitialPointerMove);\n document.addEventListener('touchmove', onInitialPointerMove);\n document.addEventListener('touchstart', onInitialPointerMove);\n document.addEventListener('touchend', onInitialPointerMove);\n }\n\n function removeInitialPointerMoveListeners() {\n document.removeEventListener('mousemove', onInitialPointerMove);\n document.removeEventListener('mousedown', onInitialPointerMove);\n document.removeEventListener('mouseup', onInitialPointerMove);\n document.removeEventListener('pointermove', onInitialPointerMove);\n document.removeEventListener('pointerdown', onInitialPointerMove);\n document.removeEventListener('pointerup', onInitialPointerMove);\n document.removeEventListener('touchmove', onInitialPointerMove);\n document.removeEventListener('touchstart', onInitialPointerMove);\n document.removeEventListener('touchend', onInitialPointerMove);\n }\n\n /**\n * When the polfyill first loads, assume the user is in keyboard modality.\n * If any event is received from a pointing device (e.g. mouse, pointer,\n * touch), turn off keyboard modality.\n * This accounts for situations where focus enters the page from the URL bar.\n * @param {Event} e\n */\n function onInitialPointerMove(e) {\n // Work around a Safari quirk that fires a mousemove on whenever the\n // window blurs, even if you're tabbing out of the page. \u00AF\\_(\u30C4)_/\u00AF\n if (e.target.nodeName && e.target.nodeName.toLowerCase() === 'html') {\n return;\n }\n\n hadKeyboardEvent = false;\n removeInitialPointerMoveListeners();\n }\n\n // For some kinds of state, we are interested in changes at the global scope\n // only. For example, global pointer input, global key presses and global\n // visibility change should affect the state at every scope:\n document.addEventListener('keydown', onKeyDown, true);\n document.addEventListener('mousedown', onPointerDown, true);\n document.addEventListener('pointerdown', onPointerDown, true);\n document.addEventListener('touchstart', onPointerDown, true);\n document.addEventListener('visibilitychange', onVisibilityChange, true);\n\n addInitialPointerMoveListeners();\n\n // For focus and blur, we specifically care about state changes in the local\n // scope. This is because focus / blur events that originate from within a\n // shadow root are not re-dispatched from the host element if it was already\n // the active element in its own scope:\n scope.addEventListener('focus', onFocus, true);\n scope.addEventListener('blur', onBlur, true);\n\n // We detect that a node is a ShadowRoot by ensuring that it is a\n // DocumentFragment and also has a host property. This check covers native\n // implementation and polyfill implementation transparently. If we only cared\n // about the native implementation, we could just check if the scope was\n // an instance of a ShadowRoot.\n if (scope.nodeType === Node.DOCUMENT_FRAGMENT_NODE && scope.host) {\n // Since a ShadowRoot is a special kind of DocumentFragment, it does not\n // have a root element to add a class to. So, we add this attribute to the\n // host element instead:\n scope.host.setAttribute('data-js-focus-visible', '');\n } else if (scope.nodeType === Node.DOCUMENT_NODE) {\n document.documentElement.classList.add('js-focus-visible');\n document.documentElement.setAttribute('data-js-focus-visible', '');\n }\n }\n\n // It is important to wrap all references to global window and document in\n // these checks to support server-side rendering use cases\n // @see https://github.com/WICG/focus-visible/issues/199\n if (typeof window !== 'undefined' && typeof document !== 'undefined') {\n // Make the polyfill helper globally available. This can be used as a signal\n // to interested libraries that wish to coordinate with the polyfill for e.g.,\n // applying the polyfill to a shadow root:\n window.applyFocusVisiblePolyfill = applyFocusVisiblePolyfill;\n\n // Notify interested libraries of the polyfill's presence, in case the\n // polyfill was loaded lazily:\n var event;\n\n try {\n event = new CustomEvent('focus-visible-polyfill-ready');\n } catch (error) {\n // IE11 does not support using CustomEvent as a constructor directly:\n event = document.createEvent('CustomEvent');\n event.initCustomEvent('focus-visible-polyfill-ready', false, false, {});\n }\n\n window.dispatchEvent(event);\n }\n\n if (typeof document !== 'undefined') {\n // Apply the polyfill to the global document, so that no JavaScript\n // coordination is required to use the polyfill in the top-level document:\n applyFocusVisiblePolyfill(document);\n }\n\n})));\n", "/*!\n * clipboard.js v2.0.11\n * https://clipboardjs.com/\n *\n * Licensed MIT \u00A9 Zeno Rocha\n */\n(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory();\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine([], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"ClipboardJS\"] = factory();\n\telse\n\t\troot[\"ClipboardJS\"] = factory();\n})(this, function() {\nreturn /******/ (function() { // webpackBootstrap\n/******/ \tvar __webpack_modules__ = ({\n\n/***/ 686:\n/***/ (function(__unused_webpack_module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n\n// EXPORTS\n__webpack_require__.d(__webpack_exports__, {\n \"default\": function() { return /* binding */ clipboard; }\n});\n\n// EXTERNAL MODULE: ./node_modules/tiny-emitter/index.js\nvar tiny_emitter = __webpack_require__(279);\nvar tiny_emitter_default = /*#__PURE__*/__webpack_require__.n(tiny_emitter);\n// EXTERNAL MODULE: ./node_modules/good-listener/src/listen.js\nvar listen = __webpack_require__(370);\nvar listen_default = /*#__PURE__*/__webpack_require__.n(listen);\n// EXTERNAL MODULE: ./node_modules/select/src/select.js\nvar src_select = __webpack_require__(817);\nvar select_default = /*#__PURE__*/__webpack_require__.n(src_select);\n;// CONCATENATED MODULE: ./src/common/command.js\n/**\n * Executes a given operation type.\n * @param {String} type\n * @return {Boolean}\n */\nfunction command(type) {\n try {\n return document.execCommand(type);\n } catch (err) {\n return false;\n }\n}\n;// CONCATENATED MODULE: ./src/actions/cut.js\n\n\n/**\n * Cut action wrapper.\n * @param {String|HTMLElement} target\n * @return {String}\n */\n\nvar ClipboardActionCut = function ClipboardActionCut(target) {\n var selectedText = select_default()(target);\n command('cut');\n return selectedText;\n};\n\n/* harmony default export */ var actions_cut = (ClipboardActionCut);\n;// CONCATENATED MODULE: ./src/common/create-fake-element.js\n/**\n * Creates a fake textarea element with a value.\n * @param {String} value\n * @return {HTMLElement}\n */\nfunction createFakeElement(value) {\n var isRTL = document.documentElement.getAttribute('dir') === 'rtl';\n var fakeElement = document.createElement('textarea'); // Prevent zooming on iOS\n\n fakeElement.style.fontSize = '12pt'; // Reset box model\n\n fakeElement.style.border = '0';\n fakeElement.style.padding = '0';\n fakeElement.style.margin = '0'; // Move element out of screen horizontally\n\n fakeElement.style.position = 'absolute';\n fakeElement.style[isRTL ? 'right' : 'left'] = '-9999px'; // Move element to the same position vertically\n\n var yPosition = window.pageYOffset || document.documentElement.scrollTop;\n fakeElement.style.top = \"\".concat(yPosition, \"px\");\n fakeElement.setAttribute('readonly', '');\n fakeElement.value = value;\n return fakeElement;\n}\n;// CONCATENATED MODULE: ./src/actions/copy.js\n\n\n\n/**\n * Create fake copy action wrapper using a fake element.\n * @param {String} target\n * @param {Object} options\n * @return {String}\n */\n\nvar fakeCopyAction = function fakeCopyAction(value, options) {\n var fakeElement = createFakeElement(value);\n options.container.appendChild(fakeElement);\n var selectedText = select_default()(fakeElement);\n command('copy');\n fakeElement.remove();\n return selectedText;\n};\n/**\n * Copy action wrapper.\n * @param {String|HTMLElement} target\n * @param {Object} options\n * @return {String}\n */\n\n\nvar ClipboardActionCopy = function ClipboardActionCopy(target) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n container: document.body\n };\n var selectedText = '';\n\n if (typeof target === 'string') {\n selectedText = fakeCopyAction(target, options);\n } else if (target instanceof HTMLInputElement && !['text', 'search', 'url', 'tel', 'password'].includes(target === null || target === void 0 ? void 0 : target.type)) {\n // If input type doesn't support `setSelectionRange`. Simulate it. https://developer.mozilla.org/en-US/docs/Web/API/HTMLInputElement/setSelectionRange\n selectedText = fakeCopyAction(target.value, options);\n } else {\n selectedText = select_default()(target);\n command('copy');\n }\n\n return selectedText;\n};\n\n/* harmony default export */ var actions_copy = (ClipboardActionCopy);\n;// CONCATENATED MODULE: ./src/actions/default.js\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\n\n\n/**\n * Inner function which performs selection from either `text` or `target`\n * properties and then executes copy or cut operations.\n * @param {Object} options\n */\n\nvar ClipboardActionDefault = function ClipboardActionDefault() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n // Defines base properties passed from constructor.\n var _options$action = options.action,\n action = _options$action === void 0 ? 'copy' : _options$action,\n container = options.container,\n target = options.target,\n text = options.text; // Sets the `action` to be performed which can be either 'copy' or 'cut'.\n\n if (action !== 'copy' && action !== 'cut') {\n throw new Error('Invalid \"action\" value, use either \"copy\" or \"cut\"');\n } // Sets the `target` property using an element that will be have its content copied.\n\n\n if (target !== undefined) {\n if (target && _typeof(target) === 'object' && target.nodeType === 1) {\n if (action === 'copy' && target.hasAttribute('disabled')) {\n throw new Error('Invalid \"target\" attribute. Please use \"readonly\" instead of \"disabled\" attribute');\n }\n\n if (action === 'cut' && (target.hasAttribute('readonly') || target.hasAttribute('disabled'))) {\n throw new Error('Invalid \"target\" attribute. You can\\'t cut text from elements with \"readonly\" or \"disabled\" attributes');\n }\n } else {\n throw new Error('Invalid \"target\" value, use a valid Element');\n }\n } // Define selection strategy based on `text` property.\n\n\n if (text) {\n return actions_copy(text, {\n container: container\n });\n } // Defines which selection strategy based on `target` property.\n\n\n if (target) {\n return action === 'cut' ? actions_cut(target) : actions_copy(target, {\n container: container\n });\n }\n};\n\n/* harmony default export */ var actions_default = (ClipboardActionDefault);\n;// CONCATENATED MODULE: ./src/clipboard.js\nfunction clipboard_typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { clipboard_typeof = function _typeof(obj) { return typeof obj; }; } else { clipboard_typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return clipboard_typeof(obj); }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (clipboard_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\n\n\n\n\n\n/**\n * Helper function to retrieve attribute value.\n * @param {String} suffix\n * @param {Element} element\n */\n\nfunction getAttributeValue(suffix, element) {\n var attribute = \"data-clipboard-\".concat(suffix);\n\n if (!element.hasAttribute(attribute)) {\n return;\n }\n\n return element.getAttribute(attribute);\n}\n/**\n * Base class which takes one or more elements, adds event listeners to them,\n * and instantiates a new `ClipboardAction` on each click.\n */\n\n\nvar Clipboard = /*#__PURE__*/function (_Emitter) {\n _inherits(Clipboard, _Emitter);\n\n var _super = _createSuper(Clipboard);\n\n /**\n * @param {String|HTMLElement|HTMLCollection|NodeList} trigger\n * @param {Object} options\n */\n function Clipboard(trigger, options) {\n var _this;\n\n _classCallCheck(this, Clipboard);\n\n _this = _super.call(this);\n\n _this.resolveOptions(options);\n\n _this.listenClick(trigger);\n\n return _this;\n }\n /**\n * Defines if attributes would be resolved using internal setter functions\n * or custom functions that were passed in the constructor.\n * @param {Object} options\n */\n\n\n _createClass(Clipboard, [{\n key: \"resolveOptions\",\n value: function resolveOptions() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n this.action = typeof options.action === 'function' ? options.action : this.defaultAction;\n this.target = typeof options.target === 'function' ? options.target : this.defaultTarget;\n this.text = typeof options.text === 'function' ? options.text : this.defaultText;\n this.container = clipboard_typeof(options.container) === 'object' ? options.container : document.body;\n }\n /**\n * Adds a click event listener to the passed trigger.\n * @param {String|HTMLElement|HTMLCollection|NodeList} trigger\n */\n\n }, {\n key: \"listenClick\",\n value: function listenClick(trigger) {\n var _this2 = this;\n\n this.listener = listen_default()(trigger, 'click', function (e) {\n return _this2.onClick(e);\n });\n }\n /**\n * Defines a new `ClipboardAction` on each click event.\n * @param {Event} e\n */\n\n }, {\n key: \"onClick\",\n value: function onClick(e) {\n var trigger = e.delegateTarget || e.currentTarget;\n var action = this.action(trigger) || 'copy';\n var text = actions_default({\n action: action,\n container: this.container,\n target: this.target(trigger),\n text: this.text(trigger)\n }); // Fires an event based on the copy operation result.\n\n this.emit(text ? 'success' : 'error', {\n action: action,\n text: text,\n trigger: trigger,\n clearSelection: function clearSelection() {\n if (trigger) {\n trigger.focus();\n }\n\n window.getSelection().removeAllRanges();\n }\n });\n }\n /**\n * Default `action` lookup function.\n * @param {Element} trigger\n */\n\n }, {\n key: \"defaultAction\",\n value: function defaultAction(trigger) {\n return getAttributeValue('action', trigger);\n }\n /**\n * Default `target` lookup function.\n * @param {Element} trigger\n */\n\n }, {\n key: \"defaultTarget\",\n value: function defaultTarget(trigger) {\n var selector = getAttributeValue('target', trigger);\n\n if (selector) {\n return document.querySelector(selector);\n }\n }\n /**\n * Allow fire programmatically a copy action\n * @param {String|HTMLElement} target\n * @param {Object} options\n * @returns Text copied.\n */\n\n }, {\n key: \"defaultText\",\n\n /**\n * Default `text` lookup function.\n * @param {Element} trigger\n */\n value: function defaultText(trigger) {\n return getAttributeValue('text', trigger);\n }\n /**\n * Destroy lifecycle.\n */\n\n }, {\n key: \"destroy\",\n value: function destroy() {\n this.listener.destroy();\n }\n }], [{\n key: \"copy\",\n value: function copy(target) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n container: document.body\n };\n return actions_copy(target, options);\n }\n /**\n * Allow fire programmatically a cut action\n * @param {String|HTMLElement} target\n * @returns Text cutted.\n */\n\n }, {\n key: \"cut\",\n value: function cut(target) {\n return actions_cut(target);\n }\n /**\n * Returns the support of the given action, or all actions if no action is\n * given.\n * @param {String} [action]\n */\n\n }, {\n key: \"isSupported\",\n value: function isSupported() {\n var action = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : ['copy', 'cut'];\n var actions = typeof action === 'string' ? [action] : action;\n var support = !!document.queryCommandSupported;\n actions.forEach(function (action) {\n support = support && !!document.queryCommandSupported(action);\n });\n return support;\n }\n }]);\n\n return Clipboard;\n}((tiny_emitter_default()));\n\n/* harmony default export */ var clipboard = (Clipboard);\n\n/***/ }),\n\n/***/ 828:\n/***/ (function(module) {\n\nvar DOCUMENT_NODE_TYPE = 9;\n\n/**\n * A polyfill for Element.matches()\n */\nif (typeof Element !== 'undefined' && !Element.prototype.matches) {\n var proto = Element.prototype;\n\n proto.matches = proto.matchesSelector ||\n proto.mozMatchesSelector ||\n proto.msMatchesSelector ||\n proto.oMatchesSelector ||\n proto.webkitMatchesSelector;\n}\n\n/**\n * Finds the closest parent that matches a selector.\n *\n * @param {Element} element\n * @param {String} selector\n * @return {Function}\n */\nfunction closest (element, selector) {\n while (element && element.nodeType !== DOCUMENT_NODE_TYPE) {\n if (typeof element.matches === 'function' &&\n element.matches(selector)) {\n return element;\n }\n element = element.parentNode;\n }\n}\n\nmodule.exports = closest;\n\n\n/***/ }),\n\n/***/ 438:\n/***/ (function(module, __unused_webpack_exports, __webpack_require__) {\n\nvar closest = __webpack_require__(828);\n\n/**\n * Delegates event to a selector.\n *\n * @param {Element} element\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @param {Boolean} useCapture\n * @return {Object}\n */\nfunction _delegate(element, selector, type, callback, useCapture) {\n var listenerFn = listener.apply(this, arguments);\n\n element.addEventListener(type, listenerFn, useCapture);\n\n return {\n destroy: function() {\n element.removeEventListener(type, listenerFn, useCapture);\n }\n }\n}\n\n/**\n * Delegates event to a selector.\n *\n * @param {Element|String|Array} [elements]\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @param {Boolean} useCapture\n * @return {Object}\n */\nfunction delegate(elements, selector, type, callback, useCapture) {\n // Handle the regular Element usage\n if (typeof elements.addEventListener === 'function') {\n return _delegate.apply(null, arguments);\n }\n\n // Handle Element-less usage, it defaults to global delegation\n if (typeof type === 'function') {\n // Use `document` as the first parameter, then apply arguments\n // This is a short way to .unshift `arguments` without running into deoptimizations\n return _delegate.bind(null, document).apply(null, arguments);\n }\n\n // Handle Selector-based usage\n if (typeof elements === 'string') {\n elements = document.querySelectorAll(elements);\n }\n\n // Handle Array-like based usage\n return Array.prototype.map.call(elements, function (element) {\n return _delegate(element, selector, type, callback, useCapture);\n });\n}\n\n/**\n * Finds closest match and invokes callback.\n *\n * @param {Element} element\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @return {Function}\n */\nfunction listener(element, selector, type, callback) {\n return function(e) {\n e.delegateTarget = closest(e.target, selector);\n\n if (e.delegateTarget) {\n callback.call(element, e);\n }\n }\n}\n\nmodule.exports = delegate;\n\n\n/***/ }),\n\n/***/ 879:\n/***/ (function(__unused_webpack_module, exports) {\n\n/**\n * Check if argument is a HTML element.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.node = function(value) {\n return value !== undefined\n && value instanceof HTMLElement\n && value.nodeType === 1;\n};\n\n/**\n * Check if argument is a list of HTML elements.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.nodeList = function(value) {\n var type = Object.prototype.toString.call(value);\n\n return value !== undefined\n && (type === '[object NodeList]' || type === '[object HTMLCollection]')\n && ('length' in value)\n && (value.length === 0 || exports.node(value[0]));\n};\n\n/**\n * Check if argument is a string.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.string = function(value) {\n return typeof value === 'string'\n || value instanceof String;\n};\n\n/**\n * Check if argument is a function.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.fn = function(value) {\n var type = Object.prototype.toString.call(value);\n\n return type === '[object Function]';\n};\n\n\n/***/ }),\n\n/***/ 370:\n/***/ (function(module, __unused_webpack_exports, __webpack_require__) {\n\nvar is = __webpack_require__(879);\nvar delegate = __webpack_require__(438);\n\n/**\n * Validates all params and calls the right\n * listener function based on its target type.\n *\n * @param {String|HTMLElement|HTMLCollection|NodeList} target\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listen(target, type, callback) {\n if (!target && !type && !callback) {\n throw new Error('Missing required arguments');\n }\n\n if (!is.string(type)) {\n throw new TypeError('Second argument must be a String');\n }\n\n if (!is.fn(callback)) {\n throw new TypeError('Third argument must be a Function');\n }\n\n if (is.node(target)) {\n return listenNode(target, type, callback);\n }\n else if (is.nodeList(target)) {\n return listenNodeList(target, type, callback);\n }\n else if (is.string(target)) {\n return listenSelector(target, type, callback);\n }\n else {\n throw new TypeError('First argument must be a String, HTMLElement, HTMLCollection, or NodeList');\n }\n}\n\n/**\n * Adds an event listener to a HTML element\n * and returns a remove listener function.\n *\n * @param {HTMLElement} node\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listenNode(node, type, callback) {\n node.addEventListener(type, callback);\n\n return {\n destroy: function() {\n node.removeEventListener(type, callback);\n }\n }\n}\n\n/**\n * Add an event listener to a list of HTML elements\n * and returns a remove listener function.\n *\n * @param {NodeList|HTMLCollection} nodeList\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listenNodeList(nodeList, type, callback) {\n Array.prototype.forEach.call(nodeList, function(node) {\n node.addEventListener(type, callback);\n });\n\n return {\n destroy: function() {\n Array.prototype.forEach.call(nodeList, function(node) {\n node.removeEventListener(type, callback);\n });\n }\n }\n}\n\n/**\n * Add an event listener to a selector\n * and returns a remove listener function.\n *\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listenSelector(selector, type, callback) {\n return delegate(document.body, selector, type, callback);\n}\n\nmodule.exports = listen;\n\n\n/***/ }),\n\n/***/ 817:\n/***/ (function(module) {\n\nfunction select(element) {\n var selectedText;\n\n if (element.nodeName === 'SELECT') {\n element.focus();\n\n selectedText = element.value;\n }\n else if (element.nodeName === 'INPUT' || element.nodeName === 'TEXTAREA') {\n var isReadOnly = element.hasAttribute('readonly');\n\n if (!isReadOnly) {\n element.setAttribute('readonly', '');\n }\n\n element.select();\n element.setSelectionRange(0, element.value.length);\n\n if (!isReadOnly) {\n element.removeAttribute('readonly');\n }\n\n selectedText = element.value;\n }\n else {\n if (element.hasAttribute('contenteditable')) {\n element.focus();\n }\n\n var selection = window.getSelection();\n var range = document.createRange();\n\n range.selectNodeContents(element);\n selection.removeAllRanges();\n selection.addRange(range);\n\n selectedText = selection.toString();\n }\n\n return selectedText;\n}\n\nmodule.exports = select;\n\n\n/***/ }),\n\n/***/ 279:\n/***/ (function(module) {\n\nfunction E () {\n // Keep this empty so it's easier to inherit from\n // (via https://github.com/lipsmack from https://github.com/scottcorgan/tiny-emitter/issues/3)\n}\n\nE.prototype = {\n on: function (name, callback, ctx) {\n var e = this.e || (this.e = {});\n\n (e[name] || (e[name] = [])).push({\n fn: callback,\n ctx: ctx\n });\n\n return this;\n },\n\n once: function (name, callback, ctx) {\n var self = this;\n function listener () {\n self.off(name, listener);\n callback.apply(ctx, arguments);\n };\n\n listener._ = callback\n return this.on(name, listener, ctx);\n },\n\n emit: function (name) {\n var data = [].slice.call(arguments, 1);\n var evtArr = ((this.e || (this.e = {}))[name] || []).slice();\n var i = 0;\n var len = evtArr.length;\n\n for (i; i < len; i++) {\n evtArr[i].fn.apply(evtArr[i].ctx, data);\n }\n\n return this;\n },\n\n off: function (name, callback) {\n var e = this.e || (this.e = {});\n var evts = e[name];\n var liveEvents = [];\n\n if (evts && callback) {\n for (var i = 0, len = evts.length; i < len; i++) {\n if (evts[i].fn !== callback && evts[i].fn._ !== callback)\n liveEvents.push(evts[i]);\n }\n }\n\n // Remove event from queue to prevent memory leak\n // Suggested by https://github.com/lazd\n // Ref: https://github.com/scottcorgan/tiny-emitter/commit/c6ebfaa9bc973b33d110a84a307742b7cf94c953#commitcomment-5024910\n\n (liveEvents.length)\n ? e[name] = liveEvents\n : delete e[name];\n\n return this;\n }\n};\n\nmodule.exports = E;\nmodule.exports.TinyEmitter = E;\n\n\n/***/ })\n\n/******/ \t});\n/************************************************************************/\n/******/ \t// The module cache\n/******/ \tvar __webpack_module_cache__ = {};\n/******/ \t\n/******/ \t// The require function\n/******/ \tfunction __webpack_require__(moduleId) {\n/******/ \t\t// Check if module is in cache\n/******/ \t\tif(__webpack_module_cache__[moduleId]) {\n/******/ \t\t\treturn __webpack_module_cache__[moduleId].exports;\n/******/ \t\t}\n/******/ \t\t// Create a new module (and put it into the cache)\n/******/ \t\tvar module = __webpack_module_cache__[moduleId] = {\n/******/ \t\t\t// no module.id needed\n/******/ \t\t\t// no module.loaded needed\n/******/ \t\t\texports: {}\n/******/ \t\t};\n/******/ \t\n/******/ \t\t// Execute the module function\n/******/ \t\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n/******/ \t\n/******/ \t\t// Return the exports of the module\n/******/ \t\treturn module.exports;\n/******/ \t}\n/******/ \t\n/************************************************************************/\n/******/ \t/* webpack/runtime/compat get default export */\n/******/ \t!function() {\n/******/ \t\t// getDefaultExport function for compatibility with non-harmony modules\n/******/ \t\t__webpack_require__.n = function(module) {\n/******/ \t\t\tvar getter = module && module.__esModule ?\n/******/ \t\t\t\tfunction() { return module['default']; } :\n/******/ \t\t\t\tfunction() { return module; };\n/******/ \t\t\t__webpack_require__.d(getter, { a: getter });\n/******/ \t\t\treturn getter;\n/******/ \t\t};\n/******/ \t}();\n/******/ \t\n/******/ \t/* webpack/runtime/define property getters */\n/******/ \t!function() {\n/******/ \t\t// define getter functions for harmony exports\n/******/ \t\t__webpack_require__.d = function(exports, definition) {\n/******/ \t\t\tfor(var key in definition) {\n/******/ \t\t\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n/******/ \t\t\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n/******/ \t\t\t\t}\n/******/ \t\t\t}\n/******/ \t\t};\n/******/ \t}();\n/******/ \t\n/******/ \t/* webpack/runtime/hasOwnProperty shorthand */\n/******/ \t!function() {\n/******/ \t\t__webpack_require__.o = function(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); }\n/******/ \t}();\n/******/ \t\n/************************************************************************/\n/******/ \t// module exports must be returned from runtime so entry inlining is disabled\n/******/ \t// startup\n/******/ \t// Load entry module and return exports\n/******/ \treturn __webpack_require__(686);\n/******/ })()\n.default;\n});", "/*!\n * escape-html\n * Copyright(c) 2012-2013 TJ Holowaychuk\n * Copyright(c) 2015 Andreas Lubbe\n * Copyright(c) 2015 Tiancheng \"Timothy\" Gu\n * MIT Licensed\n */\n\n'use strict';\n\n/**\n * Module variables.\n * @private\n */\n\nvar matchHtmlRegExp = /[\"'&<>]/;\n\n/**\n * Module exports.\n * @public\n */\n\nmodule.exports = escapeHtml;\n\n/**\n * Escape special characters in the given string of html.\n *\n * @param {string} string The string to escape for inserting into HTML\n * @return {string}\n * @public\n */\n\nfunction escapeHtml(string) {\n var str = '' + string;\n var match = matchHtmlRegExp.exec(str);\n\n if (!match) {\n return str;\n }\n\n var escape;\n var html = '';\n var index = 0;\n var lastIndex = 0;\n\n for (index = match.index; index < str.length; index++) {\n switch (str.charCodeAt(index)) {\n case 34: // \"\n escape = '"';\n break;\n case 38: // &\n escape = '&';\n break;\n case 39: // '\n escape = ''';\n break;\n case 60: // <\n escape = '<';\n break;\n case 62: // >\n escape = '>';\n break;\n default:\n continue;\n }\n\n if (lastIndex !== index) {\n html += str.substring(lastIndex, index);\n }\n\n lastIndex = index + 1;\n html += escape;\n }\n\n return lastIndex !== index\n ? html + str.substring(lastIndex, index)\n : html;\n}\n", "/*\n * Copyright (c) 2016-2023 Martin Donath \n *\n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to\n * deal in the Software without restriction, including without limitation the\n * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or\n * sell copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included in\n * all copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING\n * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS\n * IN THE SOFTWARE.\n */\n\nimport \"focus-visible\"\n\nimport {\n EMPTY,\n NEVER,\n Observable,\n Subject,\n defer,\n delay,\n filter,\n map,\n merge,\n mergeWith,\n shareReplay,\n switchMap\n} from \"rxjs\"\n\nimport { configuration, feature } from \"./_\"\nimport {\n at,\n getActiveElement,\n getOptionalElement,\n requestJSON,\n setLocation,\n setToggle,\n watchDocument,\n watchKeyboard,\n watchLocation,\n watchLocationTarget,\n watchMedia,\n watchPrint,\n watchScript,\n watchViewport\n} from \"./browser\"\nimport {\n getComponentElement,\n getComponentElements,\n mountAnnounce,\n mountBackToTop,\n mountConsent,\n mountContent,\n mountDialog,\n mountHeader,\n mountHeaderTitle,\n mountPalette,\n mountProgress,\n mountSearch,\n mountSearchHiglight,\n mountSidebar,\n mountSource,\n mountTableOfContents,\n mountTabs,\n watchHeader,\n watchMain\n} from \"./components\"\nimport {\n SearchIndex,\n setupClipboardJS,\n setupInstantNavigation,\n setupVersionSelector\n} from \"./integrations\"\nimport {\n patchIndeterminate,\n patchScrollfix,\n patchScrolllock\n} from \"./patches\"\nimport \"./polyfills\"\n\n/* ----------------------------------------------------------------------------\n * Functions - @todo refactor\n * ------------------------------------------------------------------------- */\n\n/**\n * Fetch search index\n *\n * @returns Search index observable\n */\nfunction fetchSearchIndex(): Observable {\n if (location.protocol === \"file:\") {\n return watchScript(\n `${new URL(\"search/search_index.js\", config.base)}`\n )\n .pipe(\n // @ts-ignore - @todo fix typings\n map(() => __index),\n shareReplay(1)\n )\n } else {\n return requestJSON(\n new URL(\"search/search_index.json\", config.base)\n )\n }\n}\n\n/* ----------------------------------------------------------------------------\n * Application\n * ------------------------------------------------------------------------- */\n\n/* Yay, JavaScript is available */\ndocument.documentElement.classList.remove(\"no-js\")\ndocument.documentElement.classList.add(\"js\")\n\n/* Set up navigation observables and subjects */\nconst document$ = watchDocument()\nconst location$ = watchLocation()\nconst target$ = watchLocationTarget(location$)\nconst keyboard$ = watchKeyboard()\n\n/* Set up media observables */\nconst viewport$ = watchViewport()\nconst tablet$ = watchMedia(\"(min-width: 960px)\")\nconst screen$ = watchMedia(\"(min-width: 1220px)\")\nconst print$ = watchPrint()\n\n/* Retrieve search index, if search is enabled */\nconst config = configuration()\nconst index$ = document.forms.namedItem(\"search\")\n ? fetchSearchIndex()\n : NEVER\n\n/* Set up Clipboard.js integration */\nconst alert$ = new Subject()\nsetupClipboardJS({ alert$ })\n\n/* Set up progress indicator */\nconst progress$ = new Subject()\n\n/* Set up instant navigation, if enabled */\nif (feature(\"navigation.instant\"))\n setupInstantNavigation({ location$, viewport$, progress$ })\n .subscribe(document$)\n\n/* Set up version selector */\nif (config.version?.provider === \"mike\")\n setupVersionSelector({ document$ })\n\n/* Always close drawer and search on navigation */\nmerge(location$, target$)\n .pipe(\n delay(125)\n )\n .subscribe(() => {\n setToggle(\"drawer\", false)\n setToggle(\"search\", false)\n })\n\n/* Set up global keyboard handlers */\nkeyboard$\n .pipe(\n filter(({ mode }) => mode === \"global\")\n )\n .subscribe(key => {\n switch (key.type) {\n\n /* Go to previous page */\n case \"p\":\n case \",\":\n const prev = getOptionalElement(\"link[rel=prev]\")\n if (typeof prev !== \"undefined\")\n setLocation(prev)\n break\n\n /* Go to next page */\n case \"n\":\n case \".\":\n const next = getOptionalElement(\"link[rel=next]\")\n if (typeof next !== \"undefined\")\n setLocation(next)\n break\n\n /* Expand navigation, see https://bit.ly/3ZjG5io */\n case \"Enter\":\n const active = getActiveElement()\n if (active instanceof HTMLLabelElement)\n active.click()\n }\n })\n\n/* Set up patches */\npatchIndeterminate({ document$, tablet$ })\npatchScrollfix({ document$ })\npatchScrolllock({ viewport$, tablet$ })\n\n/* Set up header and main area observable */\nconst header$ = watchHeader(getComponentElement(\"header\"), { viewport$ })\nconst main$ = document$\n .pipe(\n map(() => getComponentElement(\"main\")),\n switchMap(el => watchMain(el, { viewport$, header$ })),\n shareReplay(1)\n )\n\n/* Set up control component observables */\nconst control$ = merge(\n\n /* Consent */\n ...getComponentElements(\"consent\")\n .map(el => mountConsent(el, { target$ })),\n\n /* Dialog */\n ...getComponentElements(\"dialog\")\n .map(el => mountDialog(el, { alert$ })),\n\n /* Header */\n ...getComponentElements(\"header\")\n .map(el => mountHeader(el, { viewport$, header$, main$ })),\n\n /* Color palette */\n ...getComponentElements(\"palette\")\n .map(el => mountPalette(el)),\n\n /* Progress bar */\n ...getComponentElements(\"progress\")\n .map(el => mountProgress(el, { progress$ })),\n\n /* Search */\n ...getComponentElements(\"search\")\n .map(el => mountSearch(el, { index$, keyboard$ })),\n\n /* Repository information */\n ...getComponentElements(\"source\")\n .map(el => mountSource(el))\n)\n\n/* Set up content component observables */\nconst content$ = defer(() => merge(\n\n /* Announcement bar */\n ...getComponentElements(\"announce\")\n .map(el => mountAnnounce(el)),\n\n /* Content */\n ...getComponentElements(\"content\")\n .map(el => mountContent(el, { viewport$, target$, print$ })),\n\n /* Search highlighting */\n ...getComponentElements(\"content\")\n .map(el => feature(\"search.highlight\")\n ? mountSearchHiglight(el, { index$, location$ })\n : EMPTY\n ),\n\n /* Header title */\n ...getComponentElements(\"header-title\")\n .map(el => mountHeaderTitle(el, { viewport$, header$ })),\n\n /* Sidebar */\n ...getComponentElements(\"sidebar\")\n .map(el => el.getAttribute(\"data-md-type\") === \"navigation\"\n ? at(screen$, () => mountSidebar(el, { viewport$, header$, main$ }))\n : at(tablet$, () => mountSidebar(el, { viewport$, header$, main$ }))\n ),\n\n /* Navigation tabs */\n ...getComponentElements(\"tabs\")\n .map(el => mountTabs(el, { viewport$, header$ })),\n\n /* Table of contents */\n ...getComponentElements(\"toc\")\n .map(el => mountTableOfContents(el, {\n viewport$, header$, main$, target$\n })),\n\n /* Back-to-top button */\n ...getComponentElements(\"top\")\n .map(el => mountBackToTop(el, { viewport$, header$, main$, target$ }))\n))\n\n/* Set up component observables */\nconst component$ = document$\n .pipe(\n switchMap(() => content$),\n mergeWith(control$),\n shareReplay(1)\n )\n\n/* Subscribe to all components */\ncomponent$.subscribe()\n\n/* ----------------------------------------------------------------------------\n * Exports\n * ------------------------------------------------------------------------- */\n\nwindow.document$ = document$ /* Document observable */\nwindow.location$ = location$ /* Location subject */\nwindow.target$ = target$ /* Location target observable */\nwindow.keyboard$ = keyboard$ /* Keyboard observable */\nwindow.viewport$ = viewport$ /* Viewport observable */\nwindow.tablet$ = tablet$ /* Media tablet observable */\nwindow.screen$ = screen$ /* Media screen observable */\nwindow.print$ = print$ /* Media print observable */\nwindow.alert$ = alert$ /* Alert subject */\nwindow.progress$ = progress$ /* Progress indicator subject */\nwindow.component$ = component$ /* Component observable */\n", "/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n if (typeof b !== \"function\" && b !== null)\r\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n }\r\n return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\r\n return c > 3 && r && Object.defineProperty(target, key, r), r;\r\n}\r\n\r\nexport function __param(paramIndex, decorator) {\r\n return function (target, key) { decorator(target, key, paramIndex); }\r\n}\r\n\r\nexport function __metadata(metadataKey, metadataValue) {\r\n if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\r\n}\r\n\r\nexport function __awaiter(thisArg, _arguments, P, generator) {\r\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\r\n return new (P || (P = Promise))(function (resolve, reject) {\r\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\r\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\r\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\r\n step((generator = generator.apply(thisArg, _arguments || [])).next());\r\n });\r\n}\r\n\r\nexport function __generator(thisArg, body) {\r\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\r\n return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\r\n function verb(n) { return function (v) { return step([n, v]); }; }\r\n function step(op) {\r\n if (f) throw new TypeError(\"Generator is already executing.\");\r\n while (_) try {\r\n if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\r\n if (y = 0, t) op = [op[0] & 2, t.value];\r\n switch (op[0]) {\r\n case 0: case 1: t = op; break;\r\n case 4: _.label++; return { value: op[1], done: false };\r\n case 5: _.label++; y = op[1]; op = [0]; continue;\r\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\r\n default:\r\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\r\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\r\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\r\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\r\n if (t[2]) _.ops.pop();\r\n _.trys.pop(); continue;\r\n }\r\n op = body.call(thisArg, _);\r\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\r\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\r\n }\r\n}\r\n\r\nexport var __createBinding = Object.create ? (function(o, m, k, k2) {\r\n if (k2 === undefined) k2 = k;\r\n Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\r\n}) : (function(o, m, k, k2) {\r\n if (k2 === undefined) k2 = k;\r\n o[k2] = m[k];\r\n});\r\n\r\nexport function __exportStar(m, o) {\r\n for (var p in m) if (p !== \"default\" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);\r\n}\r\n\r\nexport function __values(o) {\r\n var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\r\n if (m) return m.call(o);\r\n if (o && typeof o.length === \"number\") return {\r\n next: function () {\r\n if (o && i >= o.length) o = void 0;\r\n return { value: o && o[i++], done: !o };\r\n }\r\n };\r\n throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\r\n}\r\n\r\nexport function __read(o, n) {\r\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\r\n if (!m) return o;\r\n var i = m.call(o), r, ar = [], e;\r\n try {\r\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\r\n }\r\n catch (error) { e = { error: error }; }\r\n finally {\r\n try {\r\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\r\n }\r\n finally { if (e) throw e.error; }\r\n }\r\n return ar;\r\n}\r\n\r\n/** @deprecated */\r\nexport function __spread() {\r\n for (var ar = [], i = 0; i < arguments.length; i++)\r\n ar = ar.concat(__read(arguments[i]));\r\n return ar;\r\n}\r\n\r\n/** @deprecated */\r\nexport function __spreadArrays() {\r\n for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\r\n for (var r = Array(s), k = 0, i = 0; i < il; i++)\r\n for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\r\n r[k] = a[j];\r\n return r;\r\n}\r\n\r\nexport function __spreadArray(to, from, pack) {\r\n if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\r\n if (ar || !(i in from)) {\r\n if (!ar) ar = Array.prototype.slice.call(from, 0, i);\r\n ar[i] = from[i];\r\n }\r\n }\r\n return to.concat(ar || Array.prototype.slice.call(from));\r\n}\r\n\r\nexport function __await(v) {\r\n return this instanceof __await ? (this.v = v, this) : new __await(v);\r\n}\r\n\r\nexport function __asyncGenerator(thisArg, _arguments, generator) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var g = generator.apply(thisArg, _arguments || []), i, q = [];\r\n return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\r\n function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\r\n function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\r\n function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\r\n function fulfill(value) { resume(\"next\", value); }\r\n function reject(value) { resume(\"throw\", value); }\r\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\r\n}\r\n\r\nexport function __asyncDelegator(o) {\r\n var i, p;\r\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\r\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === \"return\" } : f ? f(v) : v; } : f; }\r\n}\r\n\r\nexport function __asyncValues(o) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var m = o[Symbol.asyncIterator], i;\r\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\r\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n return cooked;\r\n};\r\n\r\nvar __setModuleDefault = Object.create ? (function(o, v) {\r\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\r\n}) : function(o, v) {\r\n o[\"default\"] = v;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\r\n __setModuleDefault(result, mod);\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\r\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\r\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\r\n return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\r\n if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\r\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\r\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\r\n return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\r\n}\r\n", "/**\n * Returns true if the object is a function.\n * @param value The value to check\n */\nexport function isFunction(value: any): value is (...args: any[]) => any {\n return typeof value === 'function';\n}\n", "/**\n * Used to create Error subclasses until the community moves away from ES5.\n *\n * This is because compiling from TypeScript down to ES5 has issues with subclassing Errors\n * as well as other built-in types: https://github.com/Microsoft/TypeScript/issues/12123\n *\n * @param createImpl A factory function to create the actual constructor implementation. The returned\n * function should be a named function that calls `_super` internally.\n */\nexport function createErrorClass(createImpl: (_super: any) => any): T {\n const _super = (instance: any) => {\n Error.call(instance);\n instance.stack = new Error().stack;\n };\n\n const ctorFunc = createImpl(_super);\n ctorFunc.prototype = Object.create(Error.prototype);\n ctorFunc.prototype.constructor = ctorFunc;\n return ctorFunc;\n}\n", "import { createErrorClass } from './createErrorClass';\n\nexport interface UnsubscriptionError extends Error {\n readonly errors: any[];\n}\n\nexport interface UnsubscriptionErrorCtor {\n /**\n * @deprecated Internal implementation detail. Do not construct error instances.\n * Cannot be tagged as internal: https://github.com/ReactiveX/rxjs/issues/6269\n */\n new (errors: any[]): UnsubscriptionError;\n}\n\n/**\n * An error thrown when one or more errors have occurred during the\n * `unsubscribe` of a {@link Subscription}.\n */\nexport const UnsubscriptionError: UnsubscriptionErrorCtor = createErrorClass(\n (_super) =>\n function UnsubscriptionErrorImpl(this: any, errors: (Error | string)[]) {\n _super(this);\n this.message = errors\n ? `${errors.length} errors occurred during unsubscription:\n${errors.map((err, i) => `${i + 1}) ${err.toString()}`).join('\\n ')}`\n : '';\n this.name = 'UnsubscriptionError';\n this.errors = errors;\n }\n);\n", "/**\n * Removes an item from an array, mutating it.\n * @param arr The array to remove the item from\n * @param item The item to remove\n */\nexport function arrRemove(arr: T[] | undefined | null, item: T) {\n if (arr) {\n const index = arr.indexOf(item);\n 0 <= index && arr.splice(index, 1);\n }\n}\n", "import { isFunction } from './util/isFunction';\nimport { UnsubscriptionError } from './util/UnsubscriptionError';\nimport { SubscriptionLike, TeardownLogic, Unsubscribable } from './types';\nimport { arrRemove } from './util/arrRemove';\n\n/**\n * Represents a disposable resource, such as the execution of an Observable. A\n * Subscription has one important method, `unsubscribe`, that takes no argument\n * and just disposes the resource held by the subscription.\n *\n * Additionally, subscriptions may be grouped together through the `add()`\n * method, which will attach a child Subscription to the current Subscription.\n * When a Subscription is unsubscribed, all its children (and its grandchildren)\n * will be unsubscribed as well.\n *\n * @class Subscription\n */\nexport class Subscription implements SubscriptionLike {\n /** @nocollapse */\n public static EMPTY = (() => {\n const empty = new Subscription();\n empty.closed = true;\n return empty;\n })();\n\n /**\n * A flag to indicate whether this Subscription has already been unsubscribed.\n */\n public closed = false;\n\n private _parentage: Subscription[] | Subscription | null = null;\n\n /**\n * The list of registered finalizers to execute upon unsubscription. Adding and removing from this\n * list occurs in the {@link #add} and {@link #remove} methods.\n */\n private _finalizers: Exclude[] | null = null;\n\n /**\n * @param initialTeardown A function executed first as part of the finalization\n * process that is kicked off when {@link #unsubscribe} is called.\n */\n constructor(private initialTeardown?: () => void) {}\n\n /**\n * Disposes the resources held by the subscription. May, for instance, cancel\n * an ongoing Observable execution or cancel any other type of work that\n * started when the Subscription was created.\n * @return {void}\n */\n unsubscribe(): void {\n let errors: any[] | undefined;\n\n if (!this.closed) {\n this.closed = true;\n\n // Remove this from it's parents.\n const { _parentage } = this;\n if (_parentage) {\n this._parentage = null;\n if (Array.isArray(_parentage)) {\n for (const parent of _parentage) {\n parent.remove(this);\n }\n } else {\n _parentage.remove(this);\n }\n }\n\n const { initialTeardown: initialFinalizer } = this;\n if (isFunction(initialFinalizer)) {\n try {\n initialFinalizer();\n } catch (e) {\n errors = e instanceof UnsubscriptionError ? e.errors : [e];\n }\n }\n\n const { _finalizers } = this;\n if (_finalizers) {\n this._finalizers = null;\n for (const finalizer of _finalizers) {\n try {\n execFinalizer(finalizer);\n } catch (err) {\n errors = errors ?? [];\n if (err instanceof UnsubscriptionError) {\n errors = [...errors, ...err.errors];\n } else {\n errors.push(err);\n }\n }\n }\n }\n\n if (errors) {\n throw new UnsubscriptionError(errors);\n }\n }\n }\n\n /**\n * Adds a finalizer to this subscription, so that finalization will be unsubscribed/called\n * when this subscription is unsubscribed. If this subscription is already {@link #closed},\n * because it has already been unsubscribed, then whatever finalizer is passed to it\n * will automatically be executed (unless the finalizer itself is also a closed subscription).\n *\n * Closed Subscriptions cannot be added as finalizers to any subscription. Adding a closed\n * subscription to a any subscription will result in no operation. (A noop).\n *\n * Adding a subscription to itself, or adding `null` or `undefined` will not perform any\n * operation at all. (A noop).\n *\n * `Subscription` instances that are added to this instance will automatically remove themselves\n * if they are unsubscribed. Functions and {@link Unsubscribable} objects that you wish to remove\n * will need to be removed manually with {@link #remove}\n *\n * @param teardown The finalization logic to add to this subscription.\n */\n add(teardown: TeardownLogic): void {\n // Only add the finalizer if it's not undefined\n // and don't add a subscription to itself.\n if (teardown && teardown !== this) {\n if (this.closed) {\n // If this subscription is already closed,\n // execute whatever finalizer is handed to it automatically.\n execFinalizer(teardown);\n } else {\n if (teardown instanceof Subscription) {\n // We don't add closed subscriptions, and we don't add the same subscription\n // twice. Subscription unsubscribe is idempotent.\n if (teardown.closed || teardown._hasParent(this)) {\n return;\n }\n teardown._addParent(this);\n }\n (this._finalizers = this._finalizers ?? []).push(teardown);\n }\n }\n }\n\n /**\n * Checks to see if a this subscription already has a particular parent.\n * This will signal that this subscription has already been added to the parent in question.\n * @param parent the parent to check for\n */\n private _hasParent(parent: Subscription) {\n const { _parentage } = this;\n return _parentage === parent || (Array.isArray(_parentage) && _parentage.includes(parent));\n }\n\n /**\n * Adds a parent to this subscription so it can be removed from the parent if it\n * unsubscribes on it's own.\n *\n * NOTE: THIS ASSUMES THAT {@link _hasParent} HAS ALREADY BEEN CHECKED.\n * @param parent The parent subscription to add\n */\n private _addParent(parent: Subscription) {\n const { _parentage } = this;\n this._parentage = Array.isArray(_parentage) ? (_parentage.push(parent), _parentage) : _parentage ? [_parentage, parent] : parent;\n }\n\n /**\n * Called on a child when it is removed via {@link #remove}.\n * @param parent The parent to remove\n */\n private _removeParent(parent: Subscription) {\n const { _parentage } = this;\n if (_parentage === parent) {\n this._parentage = null;\n } else if (Array.isArray(_parentage)) {\n arrRemove(_parentage, parent);\n }\n }\n\n /**\n * Removes a finalizer from this subscription that was previously added with the {@link #add} method.\n *\n * Note that `Subscription` instances, when unsubscribed, will automatically remove themselves\n * from every other `Subscription` they have been added to. This means that using the `remove` method\n * is not a common thing and should be used thoughtfully.\n *\n * If you add the same finalizer instance of a function or an unsubscribable object to a `Subscription` instance\n * more than once, you will need to call `remove` the same number of times to remove all instances.\n *\n * All finalizer instances are removed to free up memory upon unsubscription.\n *\n * @param teardown The finalizer to remove from this subscription\n */\n remove(teardown: Exclude): void {\n const { _finalizers } = this;\n _finalizers && arrRemove(_finalizers, teardown);\n\n if (teardown instanceof Subscription) {\n teardown._removeParent(this);\n }\n }\n}\n\nexport const EMPTY_SUBSCRIPTION = Subscription.EMPTY;\n\nexport function isSubscription(value: any): value is Subscription {\n return (\n value instanceof Subscription ||\n (value && 'closed' in value && isFunction(value.remove) && isFunction(value.add) && isFunction(value.unsubscribe))\n );\n}\n\nfunction execFinalizer(finalizer: Unsubscribable | (() => void)) {\n if (isFunction(finalizer)) {\n finalizer();\n } else {\n finalizer.unsubscribe();\n }\n}\n", "import { Subscriber } from './Subscriber';\nimport { ObservableNotification } from './types';\n\n/**\n * The {@link GlobalConfig} object for RxJS. It is used to configure things\n * like how to react on unhandled errors.\n */\nexport const config: GlobalConfig = {\n onUnhandledError: null,\n onStoppedNotification: null,\n Promise: undefined,\n useDeprecatedSynchronousErrorHandling: false,\n useDeprecatedNextContext: false,\n};\n\n/**\n * The global configuration object for RxJS, used to configure things\n * like how to react on unhandled errors. Accessible via {@link config}\n * object.\n */\nexport interface GlobalConfig {\n /**\n * A registration point for unhandled errors from RxJS. These are errors that\n * cannot were not handled by consuming code in the usual subscription path. For\n * example, if you have this configured, and you subscribe to an observable without\n * providing an error handler, errors from that subscription will end up here. This\n * will _always_ be called asynchronously on another job in the runtime. This is because\n * we do not want errors thrown in this user-configured handler to interfere with the\n * behavior of the library.\n */\n onUnhandledError: ((err: any) => void) | null;\n\n /**\n * A registration point for notifications that cannot be sent to subscribers because they\n * have completed, errored or have been explicitly unsubscribed. By default, next, complete\n * and error notifications sent to stopped subscribers are noops. However, sometimes callers\n * might want a different behavior. For example, with sources that attempt to report errors\n * to stopped subscribers, a caller can configure RxJS to throw an unhandled error instead.\n * This will _always_ be called asynchronously on another job in the runtime. This is because\n * we do not want errors thrown in this user-configured handler to interfere with the\n * behavior of the library.\n */\n onStoppedNotification: ((notification: ObservableNotification, subscriber: Subscriber) => void) | null;\n\n /**\n * The promise constructor used by default for {@link Observable#toPromise toPromise} and {@link Observable#forEach forEach}\n * methods.\n *\n * @deprecated As of version 8, RxJS will no longer support this sort of injection of a\n * Promise constructor. If you need a Promise implementation other than native promises,\n * please polyfill/patch Promise as you see appropriate. Will be removed in v8.\n */\n Promise?: PromiseConstructorLike;\n\n /**\n * If true, turns on synchronous error rethrowing, which is a deprecated behavior\n * in v6 and higher. This behavior enables bad patterns like wrapping a subscribe\n * call in a try/catch block. It also enables producer interference, a nasty bug\n * where a multicast can be broken for all observers by a downstream consumer with\n * an unhandled error. DO NOT USE THIS FLAG UNLESS IT'S NEEDED TO BUY TIME\n * FOR MIGRATION REASONS.\n *\n * @deprecated As of version 8, RxJS will no longer support synchronous throwing\n * of unhandled errors. All errors will be thrown on a separate call stack to prevent bad\n * behaviors described above. Will be removed in v8.\n */\n useDeprecatedSynchronousErrorHandling: boolean;\n\n /**\n * If true, enables an as-of-yet undocumented feature from v5: The ability to access\n * `unsubscribe()` via `this` context in `next` functions created in observers passed\n * to `subscribe`.\n *\n * This is being removed because the performance was severely problematic, and it could also cause\n * issues when types other than POJOs are passed to subscribe as subscribers, as they will likely have\n * their `this` context overwritten.\n *\n * @deprecated As of version 8, RxJS will no longer support altering the\n * context of next functions provided as part of an observer to Subscribe. Instead,\n * you will have access to a subscription or a signal or token that will allow you to do things like\n * unsubscribe and test closed status. Will be removed in v8.\n */\n useDeprecatedNextContext: boolean;\n}\n", "import type { TimerHandle } from './timerHandle';\ntype SetTimeoutFunction = (handler: () => void, timeout?: number, ...args: any[]) => TimerHandle;\ntype ClearTimeoutFunction = (handle: TimerHandle) => void;\n\ninterface TimeoutProvider {\n setTimeout: SetTimeoutFunction;\n clearTimeout: ClearTimeoutFunction;\n delegate:\n | {\n setTimeout: SetTimeoutFunction;\n clearTimeout: ClearTimeoutFunction;\n }\n | undefined;\n}\n\nexport const timeoutProvider: TimeoutProvider = {\n // When accessing the delegate, use the variable rather than `this` so that\n // the functions can be called without being bound to the provider.\n setTimeout(handler: () => void, timeout?: number, ...args) {\n const { delegate } = timeoutProvider;\n if (delegate?.setTimeout) {\n return delegate.setTimeout(handler, timeout, ...args);\n }\n return setTimeout(handler, timeout, ...args);\n },\n clearTimeout(handle) {\n const { delegate } = timeoutProvider;\n return (delegate?.clearTimeout || clearTimeout)(handle as any);\n },\n delegate: undefined,\n};\n", "import { config } from '../config';\nimport { timeoutProvider } from '../scheduler/timeoutProvider';\n\n/**\n * Handles an error on another job either with the user-configured {@link onUnhandledError},\n * or by throwing it on that new job so it can be picked up by `window.onerror`, `process.on('error')`, etc.\n *\n * This should be called whenever there is an error that is out-of-band with the subscription\n * or when an error hits a terminal boundary of the subscription and no error handler was provided.\n *\n * @param err the error to report\n */\nexport function reportUnhandledError(err: any) {\n timeoutProvider.setTimeout(() => {\n const { onUnhandledError } = config;\n if (onUnhandledError) {\n // Execute the user-configured error handler.\n onUnhandledError(err);\n } else {\n // Throw so it is picked up by the runtime's uncaught error mechanism.\n throw err;\n }\n });\n}\n", "/* tslint:disable:no-empty */\nexport function noop() { }\n", "import { CompleteNotification, NextNotification, ErrorNotification } from './types';\n\n/**\n * A completion object optimized for memory use and created to be the\n * same \"shape\" as other notifications in v8.\n * @internal\n */\nexport const COMPLETE_NOTIFICATION = (() => createNotification('C', undefined, undefined) as CompleteNotification)();\n\n/**\n * Internal use only. Creates an optimized error notification that is the same \"shape\"\n * as other notifications.\n * @internal\n */\nexport function errorNotification(error: any): ErrorNotification {\n return createNotification('E', undefined, error) as any;\n}\n\n/**\n * Internal use only. Creates an optimized next notification that is the same \"shape\"\n * as other notifications.\n * @internal\n */\nexport function nextNotification(value: T) {\n return createNotification('N', value, undefined) as NextNotification;\n}\n\n/**\n * Ensures that all notifications created internally have the same \"shape\" in v8.\n *\n * TODO: This is only exported to support a crazy legacy test in `groupBy`.\n * @internal\n */\nexport function createNotification(kind: 'N' | 'E' | 'C', value: any, error: any) {\n return {\n kind,\n value,\n error,\n };\n}\n", "import { config } from '../config';\n\nlet context: { errorThrown: boolean; error: any } | null = null;\n\n/**\n * Handles dealing with errors for super-gross mode. Creates a context, in which\n * any synchronously thrown errors will be passed to {@link captureError}. Which\n * will record the error such that it will be rethrown after the call back is complete.\n * TODO: Remove in v8\n * @param cb An immediately executed function.\n */\nexport function errorContext(cb: () => void) {\n if (config.useDeprecatedSynchronousErrorHandling) {\n const isRoot = !context;\n if (isRoot) {\n context = { errorThrown: false, error: null };\n }\n cb();\n if (isRoot) {\n const { errorThrown, error } = context!;\n context = null;\n if (errorThrown) {\n throw error;\n }\n }\n } else {\n // This is the general non-deprecated path for everyone that\n // isn't crazy enough to use super-gross mode (useDeprecatedSynchronousErrorHandling)\n cb();\n }\n}\n\n/**\n * Captures errors only in super-gross mode.\n * @param err the error to capture\n */\nexport function captureError(err: any) {\n if (config.useDeprecatedSynchronousErrorHandling && context) {\n context.errorThrown = true;\n context.error = err;\n }\n}\n", "import { isFunction } from './util/isFunction';\nimport { Observer, ObservableNotification } from './types';\nimport { isSubscription, Subscription } from './Subscription';\nimport { config } from './config';\nimport { reportUnhandledError } from './util/reportUnhandledError';\nimport { noop } from './util/noop';\nimport { nextNotification, errorNotification, COMPLETE_NOTIFICATION } from './NotificationFactories';\nimport { timeoutProvider } from './scheduler/timeoutProvider';\nimport { captureError } from './util/errorContext';\n\n/**\n * Implements the {@link Observer} interface and extends the\n * {@link Subscription} class. While the {@link Observer} is the public API for\n * consuming the values of an {@link Observable}, all Observers get converted to\n * a Subscriber, in order to provide Subscription-like capabilities such as\n * `unsubscribe`. Subscriber is a common type in RxJS, and crucial for\n * implementing operators, but it is rarely used as a public API.\n *\n * @class Subscriber\n */\nexport class Subscriber extends Subscription implements Observer {\n /**\n * A static factory for a Subscriber, given a (potentially partial) definition\n * of an Observer.\n * @param next The `next` callback of an Observer.\n * @param error The `error` callback of an\n * Observer.\n * @param complete The `complete` callback of an\n * Observer.\n * @return A Subscriber wrapping the (partially defined)\n * Observer represented by the given arguments.\n * @nocollapse\n * @deprecated Do not use. Will be removed in v8. There is no replacement for this\n * method, and there is no reason to be creating instances of `Subscriber` directly.\n * If you have a specific use case, please file an issue.\n */\n static create(next?: (x?: T) => void, error?: (e?: any) => void, complete?: () => void): Subscriber {\n return new SafeSubscriber(next, error, complete);\n }\n\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n protected isStopped: boolean = false;\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n protected destination: Subscriber | Observer; // this `any` is the escape hatch to erase extra type param (e.g. R)\n\n /**\n * @deprecated Internal implementation detail, do not use directly. Will be made internal in v8.\n * There is no reason to directly create an instance of Subscriber. This type is exported for typings reasons.\n */\n constructor(destination?: Subscriber | Observer) {\n super();\n if (destination) {\n this.destination = destination;\n // Automatically chain subscriptions together here.\n // if destination is a Subscription, then it is a Subscriber.\n if (isSubscription(destination)) {\n destination.add(this);\n }\n } else {\n this.destination = EMPTY_OBSERVER;\n }\n }\n\n /**\n * The {@link Observer} callback to receive notifications of type `next` from\n * the Observable, with a value. The Observable may call this method 0 or more\n * times.\n * @param {T} [value] The `next` value.\n * @return {void}\n */\n next(value?: T): void {\n if (this.isStopped) {\n handleStoppedNotification(nextNotification(value), this);\n } else {\n this._next(value!);\n }\n }\n\n /**\n * The {@link Observer} callback to receive notifications of type `error` from\n * the Observable, with an attached `Error`. Notifies the Observer that\n * the Observable has experienced an error condition.\n * @param {any} [err] The `error` exception.\n * @return {void}\n */\n error(err?: any): void {\n if (this.isStopped) {\n handleStoppedNotification(errorNotification(err), this);\n } else {\n this.isStopped = true;\n this._error(err);\n }\n }\n\n /**\n * The {@link Observer} callback to receive a valueless notification of type\n * `complete` from the Observable. Notifies the Observer that the Observable\n * has finished sending push-based notifications.\n * @return {void}\n */\n complete(): void {\n if (this.isStopped) {\n handleStoppedNotification(COMPLETE_NOTIFICATION, this);\n } else {\n this.isStopped = true;\n this._complete();\n }\n }\n\n unsubscribe(): void {\n if (!this.closed) {\n this.isStopped = true;\n super.unsubscribe();\n this.destination = null!;\n }\n }\n\n protected _next(value: T): void {\n this.destination.next(value);\n }\n\n protected _error(err: any): void {\n try {\n this.destination.error(err);\n } finally {\n this.unsubscribe();\n }\n }\n\n protected _complete(): void {\n try {\n this.destination.complete();\n } finally {\n this.unsubscribe();\n }\n }\n}\n\n/**\n * This bind is captured here because we want to be able to have\n * compatibility with monoid libraries that tend to use a method named\n * `bind`. In particular, a library called Monio requires this.\n */\nconst _bind = Function.prototype.bind;\n\nfunction bind any>(fn: Fn, thisArg: any): Fn {\n return _bind.call(fn, thisArg);\n}\n\n/**\n * Internal optimization only, DO NOT EXPOSE.\n * @internal\n */\nclass ConsumerObserver implements Observer {\n constructor(private partialObserver: Partial>) {}\n\n next(value: T): void {\n const { partialObserver } = this;\n if (partialObserver.next) {\n try {\n partialObserver.next(value);\n } catch (error) {\n handleUnhandledError(error);\n }\n }\n }\n\n error(err: any): void {\n const { partialObserver } = this;\n if (partialObserver.error) {\n try {\n partialObserver.error(err);\n } catch (error) {\n handleUnhandledError(error);\n }\n } else {\n handleUnhandledError(err);\n }\n }\n\n complete(): void {\n const { partialObserver } = this;\n if (partialObserver.complete) {\n try {\n partialObserver.complete();\n } catch (error) {\n handleUnhandledError(error);\n }\n }\n }\n}\n\nexport class SafeSubscriber extends Subscriber {\n constructor(\n observerOrNext?: Partial> | ((value: T) => void) | null,\n error?: ((e?: any) => void) | null,\n complete?: (() => void) | null\n ) {\n super();\n\n let partialObserver: Partial>;\n if (isFunction(observerOrNext) || !observerOrNext) {\n // The first argument is a function, not an observer. The next\n // two arguments *could* be observers, or they could be empty.\n partialObserver = {\n next: (observerOrNext ?? undefined) as (((value: T) => void) | undefined),\n error: error ?? undefined,\n complete: complete ?? undefined,\n };\n } else {\n // The first argument is a partial observer.\n let context: any;\n if (this && config.useDeprecatedNextContext) {\n // This is a deprecated path that made `this.unsubscribe()` available in\n // next handler functions passed to subscribe. This only exists behind a flag\n // now, as it is *very* slow.\n context = Object.create(observerOrNext);\n context.unsubscribe = () => this.unsubscribe();\n partialObserver = {\n next: observerOrNext.next && bind(observerOrNext.next, context),\n error: observerOrNext.error && bind(observerOrNext.error, context),\n complete: observerOrNext.complete && bind(observerOrNext.complete, context),\n };\n } else {\n // The \"normal\" path. Just use the partial observer directly.\n partialObserver = observerOrNext;\n }\n }\n\n // Wrap the partial observer to ensure it's a full observer, and\n // make sure proper error handling is accounted for.\n this.destination = new ConsumerObserver(partialObserver);\n }\n}\n\nfunction handleUnhandledError(error: any) {\n if (config.useDeprecatedSynchronousErrorHandling) {\n captureError(error);\n } else {\n // Ideal path, we report this as an unhandled error,\n // which is thrown on a new call stack.\n reportUnhandledError(error);\n }\n}\n\n/**\n * An error handler used when no error handler was supplied\n * to the SafeSubscriber -- meaning no error handler was supplied\n * do the `subscribe` call on our observable.\n * @param err The error to handle\n */\nfunction defaultErrorHandler(err: any) {\n throw err;\n}\n\n/**\n * A handler for notifications that cannot be sent to a stopped subscriber.\n * @param notification The notification being sent\n * @param subscriber The stopped subscriber\n */\nfunction handleStoppedNotification(notification: ObservableNotification, subscriber: Subscriber) {\n const { onStoppedNotification } = config;\n onStoppedNotification && timeoutProvider.setTimeout(() => onStoppedNotification(notification, subscriber));\n}\n\n/**\n * The observer used as a stub for subscriptions where the user did not\n * pass any arguments to `subscribe`. Comes with the default error handling\n * behavior.\n */\nexport const EMPTY_OBSERVER: Readonly> & { closed: true } = {\n closed: true,\n next: noop,\n error: defaultErrorHandler,\n complete: noop,\n};\n", "/**\n * Symbol.observable or a string \"@@observable\". Used for interop\n *\n * @deprecated We will no longer be exporting this symbol in upcoming versions of RxJS.\n * Instead polyfill and use Symbol.observable directly *or* use https://www.npmjs.com/package/symbol-observable\n */\nexport const observable: string | symbol = (() => (typeof Symbol === 'function' && Symbol.observable) || '@@observable')();\n", "/**\n * This function takes one parameter and just returns it. Simply put,\n * this is like `(x: T): T => x`.\n *\n * ## Examples\n *\n * This is useful in some cases when using things like `mergeMap`\n *\n * ```ts\n * import { interval, take, map, range, mergeMap, identity } from 'rxjs';\n *\n * const source$ = interval(1000).pipe(take(5));\n *\n * const result$ = source$.pipe(\n * map(i => range(i)),\n * mergeMap(identity) // same as mergeMap(x => x)\n * );\n *\n * result$.subscribe({\n * next: console.log\n * });\n * ```\n *\n * Or when you want to selectively apply an operator\n *\n * ```ts\n * import { interval, take, identity } from 'rxjs';\n *\n * const shouldLimit = () => Math.random() < 0.5;\n *\n * const source$ = interval(1000);\n *\n * const result$ = source$.pipe(shouldLimit() ? take(5) : identity);\n *\n * result$.subscribe({\n * next: console.log\n * });\n * ```\n *\n * @param x Any value that is returned by this function\n * @returns The value passed as the first parameter to this function\n */\nexport function identity(x: T): T {\n return x;\n}\n", "import { identity } from './identity';\nimport { UnaryFunction } from '../types';\n\nexport function pipe(): typeof identity;\nexport function pipe(fn1: UnaryFunction): UnaryFunction;\nexport function pipe(fn1: UnaryFunction, fn2: UnaryFunction): UnaryFunction;\nexport function pipe(fn1: UnaryFunction, fn2: UnaryFunction, fn3: UnaryFunction): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction,\n fn6: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction,\n fn6: UnaryFunction,\n fn7: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction,\n fn6: UnaryFunction,\n fn7: UnaryFunction,\n fn8: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction,\n fn6: UnaryFunction,\n fn7: UnaryFunction,\n fn8: UnaryFunction,\n fn9: UnaryFunction\n): UnaryFunction;\nexport function pipe(\n fn1: UnaryFunction,\n fn2: UnaryFunction,\n fn3: UnaryFunction,\n fn4: UnaryFunction,\n fn5: UnaryFunction,\n fn6: UnaryFunction,\n fn7: UnaryFunction,\n fn8: UnaryFunction,\n fn9: UnaryFunction,\n ...fns: UnaryFunction[]\n): UnaryFunction;\n\n/**\n * pipe() can be called on one or more functions, each of which can take one argument (\"UnaryFunction\")\n * and uses it to return a value.\n * It returns a function that takes one argument, passes it to the first UnaryFunction, and then\n * passes the result to the next one, passes that result to the next one, and so on. \n */\nexport function pipe(...fns: Array>): UnaryFunction {\n return pipeFromArray(fns);\n}\n\n/** @internal */\nexport function pipeFromArray(fns: Array>): UnaryFunction {\n if (fns.length === 0) {\n return identity as UnaryFunction;\n }\n\n if (fns.length === 1) {\n return fns[0];\n }\n\n return function piped(input: T): R {\n return fns.reduce((prev: any, fn: UnaryFunction) => fn(prev), input as any);\n };\n}\n", "import { Operator } from './Operator';\nimport { SafeSubscriber, Subscriber } from './Subscriber';\nimport { isSubscription, Subscription } from './Subscription';\nimport { TeardownLogic, OperatorFunction, Subscribable, Observer } from './types';\nimport { observable as Symbol_observable } from './symbol/observable';\nimport { pipeFromArray } from './util/pipe';\nimport { config } from './config';\nimport { isFunction } from './util/isFunction';\nimport { errorContext } from './util/errorContext';\n\n/**\n * A representation of any set of values over any amount of time. This is the most basic building block\n * of RxJS.\n *\n * @class Observable\n */\nexport class Observable implements Subscribable {\n /**\n * @deprecated Internal implementation detail, do not use directly. Will be made internal in v8.\n */\n source: Observable | undefined;\n\n /**\n * @deprecated Internal implementation detail, do not use directly. Will be made internal in v8.\n */\n operator: Operator | undefined;\n\n /**\n * @constructor\n * @param {Function} subscribe the function that is called when the Observable is\n * initially subscribed to. This function is given a Subscriber, to which new values\n * can be `next`ed, or an `error` method can be called to raise an error, or\n * `complete` can be called to notify of a successful completion.\n */\n constructor(subscribe?: (this: Observable, subscriber: Subscriber) => TeardownLogic) {\n if (subscribe) {\n this._subscribe = subscribe;\n }\n }\n\n // HACK: Since TypeScript inherits static properties too, we have to\n // fight against TypeScript here so Subject can have a different static create signature\n /**\n * Creates a new Observable by calling the Observable constructor\n * @owner Observable\n * @method create\n * @param {Function} subscribe? the subscriber function to be passed to the Observable constructor\n * @return {Observable} a new observable\n * @nocollapse\n * @deprecated Use `new Observable()` instead. Will be removed in v8.\n */\n static create: (...args: any[]) => any = (subscribe?: (subscriber: Subscriber) => TeardownLogic) => {\n return new Observable(subscribe);\n };\n\n /**\n * Creates a new Observable, with this Observable instance as the source, and the passed\n * operator defined as the new observable's operator.\n * @method lift\n * @param operator the operator defining the operation to take on the observable\n * @return a new observable with the Operator applied\n * @deprecated Internal implementation detail, do not use directly. Will be made internal in v8.\n * If you have implemented an operator using `lift`, it is recommended that you create an\n * operator by simply returning `new Observable()` directly. See \"Creating new operators from\n * scratch\" section here: https://rxjs.dev/guide/operators\n */\n lift(operator?: Operator): Observable {\n const observable = new Observable();\n observable.source = this;\n observable.operator = operator;\n return observable;\n }\n\n subscribe(observerOrNext?: Partial> | ((value: T) => void)): Subscription;\n /** @deprecated Instead of passing separate callback arguments, use an observer argument. Signatures taking separate callback arguments will be removed in v8. Details: https://rxjs.dev/deprecations/subscribe-arguments */\n subscribe(next?: ((value: T) => void) | null, error?: ((error: any) => void) | null, complete?: (() => void) | null): Subscription;\n /**\n * Invokes an execution of an Observable and registers Observer handlers for notifications it will emit.\n *\n * Use it when you have all these Observables, but still nothing is happening.\n *\n * `subscribe` is not a regular operator, but a method that calls Observable's internal `subscribe` function. It\n * might be for example a function that you passed to Observable's constructor, but most of the time it is\n * a library implementation, which defines what will be emitted by an Observable, and when it be will emitted. This means\n * that calling `subscribe` is actually the moment when Observable starts its work, not when it is created, as it is often\n * the thought.\n *\n * Apart from starting the execution of an Observable, this method allows you to listen for values\n * that an Observable emits, as well as for when it completes or errors. You can achieve this in two\n * of the following ways.\n *\n * The first way is creating an object that implements {@link Observer} interface. It should have methods\n * defined by that interface, but note that it should be just a regular JavaScript object, which you can create\n * yourself in any way you want (ES6 class, classic function constructor, object literal etc.). In particular, do\n * not attempt to use any RxJS implementation details to create Observers - you don't need them. Remember also\n * that your object does not have to implement all methods. If you find yourself creating a method that doesn't\n * do anything, you can simply omit it. Note however, if the `error` method is not provided and an error happens,\n * it will be thrown asynchronously. Errors thrown asynchronously cannot be caught using `try`/`catch`. Instead,\n * use the {@link onUnhandledError} configuration option or use a runtime handler (like `window.onerror` or\n * `process.on('error)`) to be notified of unhandled errors. Because of this, it's recommended that you provide\n * an `error` method to avoid missing thrown errors.\n *\n * The second way is to give up on Observer object altogether and simply provide callback functions in place of its methods.\n * This means you can provide three functions as arguments to `subscribe`, where the first function is equivalent\n * of a `next` method, the second of an `error` method and the third of a `complete` method. Just as in case of an Observer,\n * if you do not need to listen for something, you can omit a function by passing `undefined` or `null`,\n * since `subscribe` recognizes these functions by where they were placed in function call. When it comes\n * to the `error` function, as with an Observer, if not provided, errors emitted by an Observable will be thrown asynchronously.\n *\n * You can, however, subscribe with no parameters at all. This may be the case where you're not interested in terminal events\n * and you also handled emissions internally by using operators (e.g. using `tap`).\n *\n * Whichever style of calling `subscribe` you use, in both cases it returns a Subscription object.\n * This object allows you to call `unsubscribe` on it, which in turn will stop the work that an Observable does and will clean\n * up all resources that an Observable used. Note that cancelling a subscription will not call `complete` callback\n * provided to `subscribe` function, which is reserved for a regular completion signal that comes from an Observable.\n *\n * Remember that callbacks provided to `subscribe` are not guaranteed to be called asynchronously.\n * It is an Observable itself that decides when these functions will be called. For example {@link of}\n * by default emits all its values synchronously. Always check documentation for how given Observable\n * will behave when subscribed and if its default behavior can be modified with a `scheduler`.\n *\n * #### Examples\n *\n * Subscribe with an {@link guide/observer Observer}\n *\n * ```ts\n * import { of } from 'rxjs';\n *\n * const sumObserver = {\n * sum: 0,\n * next(value) {\n * console.log('Adding: ' + value);\n * this.sum = this.sum + value;\n * },\n * error() {\n * // We actually could just remove this method,\n * // since we do not really care about errors right now.\n * },\n * complete() {\n * console.log('Sum equals: ' + this.sum);\n * }\n * };\n *\n * of(1, 2, 3) // Synchronously emits 1, 2, 3 and then completes.\n * .subscribe(sumObserver);\n *\n * // Logs:\n * // 'Adding: 1'\n * // 'Adding: 2'\n * // 'Adding: 3'\n * // 'Sum equals: 6'\n * ```\n *\n * Subscribe with functions ({@link deprecations/subscribe-arguments deprecated})\n *\n * ```ts\n * import { of } from 'rxjs'\n *\n * let sum = 0;\n *\n * of(1, 2, 3).subscribe(\n * value => {\n * console.log('Adding: ' + value);\n * sum = sum + value;\n * },\n * undefined,\n * () => console.log('Sum equals: ' + sum)\n * );\n *\n * // Logs:\n * // 'Adding: 1'\n * // 'Adding: 2'\n * // 'Adding: 3'\n * // 'Sum equals: 6'\n * ```\n *\n * Cancel a subscription\n *\n * ```ts\n * import { interval } from 'rxjs';\n *\n * const subscription = interval(1000).subscribe({\n * next(num) {\n * console.log(num)\n * },\n * complete() {\n * // Will not be called, even when cancelling subscription.\n * console.log('completed!');\n * }\n * });\n *\n * setTimeout(() => {\n * subscription.unsubscribe();\n * console.log('unsubscribed!');\n * }, 2500);\n *\n * // Logs:\n * // 0 after 1s\n * // 1 after 2s\n * // 'unsubscribed!' after 2.5s\n * ```\n *\n * @param {Observer|Function} observerOrNext (optional) Either an observer with methods to be called,\n * or the first of three possible handlers, which is the handler for each value emitted from the subscribed\n * Observable.\n * @param {Function} error (optional) A handler for a terminal event resulting from an error. If no error handler is provided,\n * the error will be thrown asynchronously as unhandled.\n * @param {Function} complete (optional) A handler for a terminal event resulting from successful completion.\n * @return {Subscription} a subscription reference to the registered handlers\n * @method subscribe\n */\n subscribe(\n observerOrNext?: Partial> | ((value: T) => void) | null,\n error?: ((error: any) => void) | null,\n complete?: (() => void) | null\n ): Subscription {\n const subscriber = isSubscriber(observerOrNext) ? observerOrNext : new SafeSubscriber(observerOrNext, error, complete);\n\n errorContext(() => {\n const { operator, source } = this;\n subscriber.add(\n operator\n ? // We're dealing with a subscription in the\n // operator chain to one of our lifted operators.\n operator.call(subscriber, source)\n : source\n ? // If `source` has a value, but `operator` does not, something that\n // had intimate knowledge of our API, like our `Subject`, must have\n // set it. We're going to just call `_subscribe` directly.\n this._subscribe(subscriber)\n : // In all other cases, we're likely wrapping a user-provided initializer\n // function, so we need to catch errors and handle them appropriately.\n this._trySubscribe(subscriber)\n );\n });\n\n return subscriber;\n }\n\n /** @internal */\n protected _trySubscribe(sink: Subscriber): TeardownLogic {\n try {\n return this._subscribe(sink);\n } catch (err) {\n // We don't need to return anything in this case,\n // because it's just going to try to `add()` to a subscription\n // above.\n sink.error(err);\n }\n }\n\n /**\n * Used as a NON-CANCELLABLE means of subscribing to an observable, for use with\n * APIs that expect promises, like `async/await`. You cannot unsubscribe from this.\n *\n * **WARNING**: Only use this with observables you *know* will complete. If the source\n * observable does not complete, you will end up with a promise that is hung up, and\n * potentially all of the state of an async function hanging out in memory. To avoid\n * this situation, look into adding something like {@link timeout}, {@link take},\n * {@link takeWhile}, or {@link takeUntil} amongst others.\n *\n * #### Example\n *\n * ```ts\n * import { interval, take } from 'rxjs';\n *\n * const source$ = interval(1000).pipe(take(4));\n *\n * async function getTotal() {\n * let total = 0;\n *\n * await source$.forEach(value => {\n * total += value;\n * console.log('observable -> ' + value);\n * });\n *\n * return total;\n * }\n *\n * getTotal().then(\n * total => console.log('Total: ' + total)\n * );\n *\n * // Expected:\n * // 'observable -> 0'\n * // 'observable -> 1'\n * // 'observable -> 2'\n * // 'observable -> 3'\n * // 'Total: 6'\n * ```\n *\n * @param next a handler for each value emitted by the observable\n * @return a promise that either resolves on observable completion or\n * rejects with the handled error\n */\n forEach(next: (value: T) => void): Promise;\n\n /**\n * @param next a handler for each value emitted by the observable\n * @param promiseCtor a constructor function used to instantiate the Promise\n * @return a promise that either resolves on observable completion or\n * rejects with the handled error\n * @deprecated Passing a Promise constructor will no longer be available\n * in upcoming versions of RxJS. This is because it adds weight to the library, for very\n * little benefit. If you need this functionality, it is recommended that you either\n * polyfill Promise, or you create an adapter to convert the returned native promise\n * to whatever promise implementation you wanted. Will be removed in v8.\n */\n forEach(next: (value: T) => void, promiseCtor: PromiseConstructorLike): Promise;\n\n forEach(next: (value: T) => void, promiseCtor?: PromiseConstructorLike): Promise {\n promiseCtor = getPromiseCtor(promiseCtor);\n\n return new promiseCtor((resolve, reject) => {\n const subscriber = new SafeSubscriber({\n next: (value) => {\n try {\n next(value);\n } catch (err) {\n reject(err);\n subscriber.unsubscribe();\n }\n },\n error: reject,\n complete: resolve,\n });\n this.subscribe(subscriber);\n }) as Promise;\n }\n\n /** @internal */\n protected _subscribe(subscriber: Subscriber): TeardownLogic {\n return this.source?.subscribe(subscriber);\n }\n\n /**\n * An interop point defined by the es7-observable spec https://github.com/zenparsing/es-observable\n * @method Symbol.observable\n * @return {Observable} this instance of the observable\n */\n [Symbol_observable]() {\n return this;\n }\n\n /* tslint:disable:max-line-length */\n pipe(): Observable;\n pipe(op1: OperatorFunction): Observable;\n pipe(op1: OperatorFunction, op2: OperatorFunction): Observable;\n pipe(op1: OperatorFunction, op2: OperatorFunction, op3: OperatorFunction): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction,\n op6: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction,\n op6: OperatorFunction,\n op7: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction,\n op6: OperatorFunction,\n op7: OperatorFunction,\n op8: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction,\n op6: OperatorFunction,\n op7: OperatorFunction,\n op8: OperatorFunction,\n op9: OperatorFunction\n ): Observable;\n pipe(\n op1: OperatorFunction,\n op2: OperatorFunction,\n op3: OperatorFunction,\n op4: OperatorFunction,\n op5: OperatorFunction,\n op6: OperatorFunction,\n op7: OperatorFunction,\n op8: OperatorFunction,\n op9: OperatorFunction,\n ...operations: OperatorFunction[]\n ): Observable;\n /* tslint:enable:max-line-length */\n\n /**\n * Used to stitch together functional operators into a chain.\n * @method pipe\n * @return {Observable} the Observable result of all of the operators having\n * been called in the order they were passed in.\n *\n * ## Example\n *\n * ```ts\n * import { interval, filter, map, scan } from 'rxjs';\n *\n * interval(1000)\n * .pipe(\n * filter(x => x % 2 === 0),\n * map(x => x + x),\n * scan((acc, x) => acc + x)\n * )\n * .subscribe(x => console.log(x));\n * ```\n */\n pipe(...operations: OperatorFunction[]): Observable {\n return pipeFromArray(operations)(this);\n }\n\n /* tslint:disable:max-line-length */\n /** @deprecated Replaced with {@link firstValueFrom} and {@link lastValueFrom}. Will be removed in v8. Details: https://rxjs.dev/deprecations/to-promise */\n toPromise(): Promise;\n /** @deprecated Replaced with {@link firstValueFrom} and {@link lastValueFrom}. Will be removed in v8. Details: https://rxjs.dev/deprecations/to-promise */\n toPromise(PromiseCtor: typeof Promise): Promise;\n /** @deprecated Replaced with {@link firstValueFrom} and {@link lastValueFrom}. Will be removed in v8. Details: https://rxjs.dev/deprecations/to-promise */\n toPromise(PromiseCtor: PromiseConstructorLike): Promise;\n /* tslint:enable:max-line-length */\n\n /**\n * Subscribe to this Observable and get a Promise resolving on\n * `complete` with the last emission (if any).\n *\n * **WARNING**: Only use this with observables you *know* will complete. If the source\n * observable does not complete, you will end up with a promise that is hung up, and\n * potentially all of the state of an async function hanging out in memory. To avoid\n * this situation, look into adding something like {@link timeout}, {@link take},\n * {@link takeWhile}, or {@link takeUntil} amongst others.\n *\n * @method toPromise\n * @param [promiseCtor] a constructor function used to instantiate\n * the Promise\n * @return A Promise that resolves with the last value emit, or\n * rejects on an error. If there were no emissions, Promise\n * resolves with undefined.\n * @deprecated Replaced with {@link firstValueFrom} and {@link lastValueFrom}. Will be removed in v8. Details: https://rxjs.dev/deprecations/to-promise\n */\n toPromise(promiseCtor?: PromiseConstructorLike): Promise {\n promiseCtor = getPromiseCtor(promiseCtor);\n\n return new promiseCtor((resolve, reject) => {\n let value: T | undefined;\n this.subscribe(\n (x: T) => (value = x),\n (err: any) => reject(err),\n () => resolve(value)\n );\n }) as Promise;\n }\n}\n\n/**\n * Decides between a passed promise constructor from consuming code,\n * A default configured promise constructor, and the native promise\n * constructor and returns it. If nothing can be found, it will throw\n * an error.\n * @param promiseCtor The optional promise constructor to passed by consuming code\n */\nfunction getPromiseCtor(promiseCtor: PromiseConstructorLike | undefined) {\n return promiseCtor ?? config.Promise ?? Promise;\n}\n\nfunction isObserver(value: any): value is Observer {\n return value && isFunction(value.next) && isFunction(value.error) && isFunction(value.complete);\n}\n\nfunction isSubscriber(value: any): value is Subscriber {\n return (value && value instanceof Subscriber) || (isObserver(value) && isSubscription(value));\n}\n", "import { Observable } from '../Observable';\nimport { Subscriber } from '../Subscriber';\nimport { OperatorFunction } from '../types';\nimport { isFunction } from './isFunction';\n\n/**\n * Used to determine if an object is an Observable with a lift function.\n */\nexport function hasLift(source: any): source is { lift: InstanceType['lift'] } {\n return isFunction(source?.lift);\n}\n\n/**\n * Creates an `OperatorFunction`. Used to define operators throughout the library in a concise way.\n * @param init The logic to connect the liftedSource to the subscriber at the moment of subscription.\n */\nexport function operate(\n init: (liftedSource: Observable, subscriber: Subscriber) => (() => void) | void\n): OperatorFunction {\n return (source: Observable) => {\n if (hasLift(source)) {\n return source.lift(function (this: Subscriber, liftedSource: Observable) {\n try {\n return init(liftedSource, this);\n } catch (err) {\n this.error(err);\n }\n });\n }\n throw new TypeError('Unable to lift unknown Observable type');\n };\n}\n", "import { Subscriber } from '../Subscriber';\n\n/**\n * Creates an instance of an `OperatorSubscriber`.\n * @param destination The downstream subscriber.\n * @param onNext Handles next values, only called if this subscriber is not stopped or closed. Any\n * error that occurs in this function is caught and sent to the `error` method of this subscriber.\n * @param onError Handles errors from the subscription, any errors that occur in this handler are caught\n * and send to the `destination` error handler.\n * @param onComplete Handles completion notification from the subscription. Any errors that occur in\n * this handler are sent to the `destination` error handler.\n * @param onFinalize Additional teardown logic here. This will only be called on teardown if the\n * subscriber itself is not already closed. This is called after all other teardown logic is executed.\n */\nexport function createOperatorSubscriber(\n destination: Subscriber,\n onNext?: (value: T) => void,\n onComplete?: () => void,\n onError?: (err: any) => void,\n onFinalize?: () => void\n): Subscriber {\n return new OperatorSubscriber(destination, onNext, onComplete, onError, onFinalize);\n}\n\n/**\n * A generic helper for allowing operators to be created with a Subscriber and\n * use closures to capture necessary state from the operator function itself.\n */\nexport class OperatorSubscriber extends Subscriber {\n /**\n * Creates an instance of an `OperatorSubscriber`.\n * @param destination The downstream subscriber.\n * @param onNext Handles next values, only called if this subscriber is not stopped or closed. Any\n * error that occurs in this function is caught and sent to the `error` method of this subscriber.\n * @param onError Handles errors from the subscription, any errors that occur in this handler are caught\n * and send to the `destination` error handler.\n * @param onComplete Handles completion notification from the subscription. Any errors that occur in\n * this handler are sent to the `destination` error handler.\n * @param onFinalize Additional finalization logic here. This will only be called on finalization if the\n * subscriber itself is not already closed. This is called after all other finalization logic is executed.\n * @param shouldUnsubscribe An optional check to see if an unsubscribe call should truly unsubscribe.\n * NOTE: This currently **ONLY** exists to support the strange behavior of {@link groupBy}, where unsubscription\n * to the resulting observable does not actually disconnect from the source if there are active subscriptions\n * to any grouped observable. (DO NOT EXPOSE OR USE EXTERNALLY!!!)\n */\n constructor(\n destination: Subscriber,\n onNext?: (value: T) => void,\n onComplete?: () => void,\n onError?: (err: any) => void,\n private onFinalize?: () => void,\n private shouldUnsubscribe?: () => boolean\n ) {\n // It's important - for performance reasons - that all of this class's\n // members are initialized and that they are always initialized in the same\n // order. This will ensure that all OperatorSubscriber instances have the\n // same hidden class in V8. This, in turn, will help keep the number of\n // hidden classes involved in property accesses within the base class as\n // low as possible. If the number of hidden classes involved exceeds four,\n // the property accesses will become megamorphic and performance penalties\n // will be incurred - i.e. inline caches won't be used.\n //\n // The reasons for ensuring all instances have the same hidden class are\n // further discussed in this blog post from Benedikt Meurer:\n // https://benediktmeurer.de/2018/03/23/impact-of-polymorphism-on-component-based-frameworks-like-react/\n super(destination);\n this._next = onNext\n ? function (this: OperatorSubscriber, value: T) {\n try {\n onNext(value);\n } catch (err) {\n destination.error(err);\n }\n }\n : super._next;\n this._error = onError\n ? function (this: OperatorSubscriber, err: any) {\n try {\n onError(err);\n } catch (err) {\n // Send any errors that occur down stream.\n destination.error(err);\n } finally {\n // Ensure finalization.\n this.unsubscribe();\n }\n }\n : super._error;\n this._complete = onComplete\n ? function (this: OperatorSubscriber) {\n try {\n onComplete();\n } catch (err) {\n // Send any errors that occur down stream.\n destination.error(err);\n } finally {\n // Ensure finalization.\n this.unsubscribe();\n }\n }\n : super._complete;\n }\n\n unsubscribe() {\n if (!this.shouldUnsubscribe || this.shouldUnsubscribe()) {\n const { closed } = this;\n super.unsubscribe();\n // Execute additional teardown if we have any and we didn't already do so.\n !closed && this.onFinalize?.();\n }\n }\n}\n", "import { Subscription } from '../Subscription';\n\ninterface AnimationFrameProvider {\n schedule(callback: FrameRequestCallback): Subscription;\n requestAnimationFrame: typeof requestAnimationFrame;\n cancelAnimationFrame: typeof cancelAnimationFrame;\n delegate:\n | {\n requestAnimationFrame: typeof requestAnimationFrame;\n cancelAnimationFrame: typeof cancelAnimationFrame;\n }\n | undefined;\n}\n\nexport const animationFrameProvider: AnimationFrameProvider = {\n // When accessing the delegate, use the variable rather than `this` so that\n // the functions can be called without being bound to the provider.\n schedule(callback) {\n let request = requestAnimationFrame;\n let cancel: typeof cancelAnimationFrame | undefined = cancelAnimationFrame;\n const { delegate } = animationFrameProvider;\n if (delegate) {\n request = delegate.requestAnimationFrame;\n cancel = delegate.cancelAnimationFrame;\n }\n const handle = request((timestamp) => {\n // Clear the cancel function. The request has been fulfilled, so\n // attempting to cancel the request upon unsubscription would be\n // pointless.\n cancel = undefined;\n callback(timestamp);\n });\n return new Subscription(() => cancel?.(handle));\n },\n requestAnimationFrame(...args) {\n const { delegate } = animationFrameProvider;\n return (delegate?.requestAnimationFrame || requestAnimationFrame)(...args);\n },\n cancelAnimationFrame(...args) {\n const { delegate } = animationFrameProvider;\n return (delegate?.cancelAnimationFrame || cancelAnimationFrame)(...args);\n },\n delegate: undefined,\n};\n", "import { createErrorClass } from './createErrorClass';\n\nexport interface ObjectUnsubscribedError extends Error {}\n\nexport interface ObjectUnsubscribedErrorCtor {\n /**\n * @deprecated Internal implementation detail. Do not construct error instances.\n * Cannot be tagged as internal: https://github.com/ReactiveX/rxjs/issues/6269\n */\n new (): ObjectUnsubscribedError;\n}\n\n/**\n * An error thrown when an action is invalid because the object has been\n * unsubscribed.\n *\n * @see {@link Subject}\n * @see {@link BehaviorSubject}\n *\n * @class ObjectUnsubscribedError\n */\nexport const ObjectUnsubscribedError: ObjectUnsubscribedErrorCtor = createErrorClass(\n (_super) =>\n function ObjectUnsubscribedErrorImpl(this: any) {\n _super(this);\n this.name = 'ObjectUnsubscribedError';\n this.message = 'object unsubscribed';\n }\n);\n", "import { Operator } from './Operator';\nimport { Observable } from './Observable';\nimport { Subscriber } from './Subscriber';\nimport { Subscription, EMPTY_SUBSCRIPTION } from './Subscription';\nimport { Observer, SubscriptionLike, TeardownLogic } from './types';\nimport { ObjectUnsubscribedError } from './util/ObjectUnsubscribedError';\nimport { arrRemove } from './util/arrRemove';\nimport { errorContext } from './util/errorContext';\n\n/**\n * A Subject is a special type of Observable that allows values to be\n * multicasted to many Observers. Subjects are like EventEmitters.\n *\n * Every Subject is an Observable and an Observer. You can subscribe to a\n * Subject, and you can call next to feed values as well as error and complete.\n */\nexport class Subject extends Observable implements SubscriptionLike {\n closed = false;\n\n private currentObservers: Observer[] | null = null;\n\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n observers: Observer[] = [];\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n isStopped = false;\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n hasError = false;\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n thrownError: any = null;\n\n /**\n * Creates a \"subject\" by basically gluing an observer to an observable.\n *\n * @nocollapse\n * @deprecated Recommended you do not use. Will be removed at some point in the future. Plans for replacement still under discussion.\n */\n static create: (...args: any[]) => any = (destination: Observer, source: Observable): AnonymousSubject => {\n return new AnonymousSubject(destination, source);\n };\n\n constructor() {\n // NOTE: This must be here to obscure Observable's constructor.\n super();\n }\n\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n lift(operator: Operator): Observable {\n const subject = new AnonymousSubject(this, this);\n subject.operator = operator as any;\n return subject as any;\n }\n\n /** @internal */\n protected _throwIfClosed() {\n if (this.closed) {\n throw new ObjectUnsubscribedError();\n }\n }\n\n next(value: T) {\n errorContext(() => {\n this._throwIfClosed();\n if (!this.isStopped) {\n if (!this.currentObservers) {\n this.currentObservers = Array.from(this.observers);\n }\n for (const observer of this.currentObservers) {\n observer.next(value);\n }\n }\n });\n }\n\n error(err: any) {\n errorContext(() => {\n this._throwIfClosed();\n if (!this.isStopped) {\n this.hasError = this.isStopped = true;\n this.thrownError = err;\n const { observers } = this;\n while (observers.length) {\n observers.shift()!.error(err);\n }\n }\n });\n }\n\n complete() {\n errorContext(() => {\n this._throwIfClosed();\n if (!this.isStopped) {\n this.isStopped = true;\n const { observers } = this;\n while (observers.length) {\n observers.shift()!.complete();\n }\n }\n });\n }\n\n unsubscribe() {\n this.isStopped = this.closed = true;\n this.observers = this.currentObservers = null!;\n }\n\n get observed() {\n return this.observers?.length > 0;\n }\n\n /** @internal */\n protected _trySubscribe(subscriber: Subscriber): TeardownLogic {\n this._throwIfClosed();\n return super._trySubscribe(subscriber);\n }\n\n /** @internal */\n protected _subscribe(subscriber: Subscriber): Subscription {\n this._throwIfClosed();\n this._checkFinalizedStatuses(subscriber);\n return this._innerSubscribe(subscriber);\n }\n\n /** @internal */\n protected _innerSubscribe(subscriber: Subscriber) {\n const { hasError, isStopped, observers } = this;\n if (hasError || isStopped) {\n return EMPTY_SUBSCRIPTION;\n }\n this.currentObservers = null;\n observers.push(subscriber);\n return new Subscription(() => {\n this.currentObservers = null;\n arrRemove(observers, subscriber);\n });\n }\n\n /** @internal */\n protected _checkFinalizedStatuses(subscriber: Subscriber) {\n const { hasError, thrownError, isStopped } = this;\n if (hasError) {\n subscriber.error(thrownError);\n } else if (isStopped) {\n subscriber.complete();\n }\n }\n\n /**\n * Creates a new Observable with this Subject as the source. You can do this\n * to create custom Observer-side logic of the Subject and conceal it from\n * code that uses the Observable.\n * @return {Observable} Observable that the Subject casts to\n */\n asObservable(): Observable {\n const observable: any = new Observable();\n observable.source = this;\n return observable;\n }\n}\n\n/**\n * @class AnonymousSubject\n */\nexport class AnonymousSubject extends Subject {\n constructor(\n /** @deprecated Internal implementation detail, do not use directly. Will be made internal in v8. */\n public destination?: Observer,\n source?: Observable\n ) {\n super();\n this.source = source;\n }\n\n next(value: T) {\n this.destination?.next?.(value);\n }\n\n error(err: any) {\n this.destination?.error?.(err);\n }\n\n complete() {\n this.destination?.complete?.();\n }\n\n /** @internal */\n protected _subscribe(subscriber: Subscriber): Subscription {\n return this.source?.subscribe(subscriber) ?? EMPTY_SUBSCRIPTION;\n }\n}\n", "import { TimestampProvider } from '../types';\n\ninterface DateTimestampProvider extends TimestampProvider {\n delegate: TimestampProvider | undefined;\n}\n\nexport const dateTimestampProvider: DateTimestampProvider = {\n now() {\n // Use the variable rather than `this` so that the function can be called\n // without being bound to the provider.\n return (dateTimestampProvider.delegate || Date).now();\n },\n delegate: undefined,\n};\n", "import { Subject } from './Subject';\nimport { TimestampProvider } from './types';\nimport { Subscriber } from './Subscriber';\nimport { Subscription } from './Subscription';\nimport { dateTimestampProvider } from './scheduler/dateTimestampProvider';\n\n/**\n * A variant of {@link Subject} that \"replays\" old values to new subscribers by emitting them when they first subscribe.\n *\n * `ReplaySubject` has an internal buffer that will store a specified number of values that it has observed. Like `Subject`,\n * `ReplaySubject` \"observes\" values by having them passed to its `next` method. When it observes a value, it will store that\n * value for a time determined by the configuration of the `ReplaySubject`, as passed to its constructor.\n *\n * When a new subscriber subscribes to the `ReplaySubject` instance, it will synchronously emit all values in its buffer in\n * a First-In-First-Out (FIFO) manner. The `ReplaySubject` will also complete, if it has observed completion; and it will\n * error if it has observed an error.\n *\n * There are two main configuration items to be concerned with:\n *\n * 1. `bufferSize` - This will determine how many items are stored in the buffer, defaults to infinite.\n * 2. `windowTime` - The amount of time to hold a value in the buffer before removing it from the buffer.\n *\n * Both configurations may exist simultaneously. So if you would like to buffer a maximum of 3 values, as long as the values\n * are less than 2 seconds old, you could do so with a `new ReplaySubject(3, 2000)`.\n *\n * ### Differences with BehaviorSubject\n *\n * `BehaviorSubject` is similar to `new ReplaySubject(1)`, with a couple of exceptions:\n *\n * 1. `BehaviorSubject` comes \"primed\" with a single value upon construction.\n * 2. `ReplaySubject` will replay values, even after observing an error, where `BehaviorSubject` will not.\n *\n * @see {@link Subject}\n * @see {@link BehaviorSubject}\n * @see {@link shareReplay}\n */\nexport class ReplaySubject extends Subject {\n private _buffer: (T | number)[] = [];\n private _infiniteTimeWindow = true;\n\n /**\n * @param bufferSize The size of the buffer to replay on subscription\n * @param windowTime The amount of time the buffered items will stay buffered\n * @param timestampProvider An object with a `now()` method that provides the current timestamp. This is used to\n * calculate the amount of time something has been buffered.\n */\n constructor(\n private _bufferSize = Infinity,\n private _windowTime = Infinity,\n private _timestampProvider: TimestampProvider = dateTimestampProvider\n ) {\n super();\n this._infiniteTimeWindow = _windowTime === Infinity;\n this._bufferSize = Math.max(1, _bufferSize);\n this._windowTime = Math.max(1, _windowTime);\n }\n\n next(value: T): void {\n const { isStopped, _buffer, _infiniteTimeWindow, _timestampProvider, _windowTime } = this;\n if (!isStopped) {\n _buffer.push(value);\n !_infiniteTimeWindow && _buffer.push(_timestampProvider.now() + _windowTime);\n }\n this._trimBuffer();\n super.next(value);\n }\n\n /** @internal */\n protected _subscribe(subscriber: Subscriber): Subscription {\n this._throwIfClosed();\n this._trimBuffer();\n\n const subscription = this._innerSubscribe(subscriber);\n\n const { _infiniteTimeWindow, _buffer } = this;\n // We use a copy here, so reentrant code does not mutate our array while we're\n // emitting it to a new subscriber.\n const copy = _buffer.slice();\n for (let i = 0; i < copy.length && !subscriber.closed; i += _infiniteTimeWindow ? 1 : 2) {\n subscriber.next(copy[i] as T);\n }\n\n this._checkFinalizedStatuses(subscriber);\n\n return subscription;\n }\n\n private _trimBuffer() {\n const { _bufferSize, _timestampProvider, _buffer, _infiniteTimeWindow } = this;\n // If we don't have an infinite buffer size, and we're over the length,\n // use splice to truncate the old buffer values off. Note that we have to\n // double the size for instances where we're not using an infinite time window\n // because we're storing the values and the timestamps in the same array.\n const adjustedBufferSize = (_infiniteTimeWindow ? 1 : 2) * _bufferSize;\n _bufferSize < Infinity && adjustedBufferSize < _buffer.length && _buffer.splice(0, _buffer.length - adjustedBufferSize);\n\n // Now, if we're not in an infinite time window, remove all values where the time is\n // older than what is allowed.\n if (!_infiniteTimeWindow) {\n const now = _timestampProvider.now();\n let last = 0;\n // Search the array for the first timestamp that isn't expired and\n // truncate the buffer up to that point.\n for (let i = 1; i < _buffer.length && (_buffer[i] as number) <= now; i += 2) {\n last = i;\n }\n last && _buffer.splice(0, last + 1);\n }\n }\n}\n", "import { Scheduler } from '../Scheduler';\nimport { Subscription } from '../Subscription';\nimport { SchedulerAction } from '../types';\n\n/**\n * A unit of work to be executed in a `scheduler`. An action is typically\n * created from within a {@link SchedulerLike} and an RxJS user does not need to concern\n * themselves about creating and manipulating an Action.\n *\n * ```ts\n * class Action extends Subscription {\n * new (scheduler: Scheduler, work: (state?: T) => void);\n * schedule(state?: T, delay: number = 0): Subscription;\n * }\n * ```\n *\n * @class Action\n */\nexport class Action extends Subscription {\n constructor(scheduler: Scheduler, work: (this: SchedulerAction, state?: T) => void) {\n super();\n }\n /**\n * Schedules this action on its parent {@link SchedulerLike} for execution. May be passed\n * some context object, `state`. May happen at some point in the future,\n * according to the `delay` parameter, if specified.\n * @param {T} [state] Some contextual data that the `work` function uses when\n * called by the Scheduler.\n * @param {number} [delay] Time to wait before executing the work, where the\n * time unit is implicit and defined by the Scheduler.\n * @return {void}\n */\n public schedule(state?: T, delay: number = 0): Subscription {\n return this;\n }\n}\n", "import type { TimerHandle } from './timerHandle';\ntype SetIntervalFunction = (handler: () => void, timeout?: number, ...args: any[]) => TimerHandle;\ntype ClearIntervalFunction = (handle: TimerHandle) => void;\n\ninterface IntervalProvider {\n setInterval: SetIntervalFunction;\n clearInterval: ClearIntervalFunction;\n delegate:\n | {\n setInterval: SetIntervalFunction;\n clearInterval: ClearIntervalFunction;\n }\n | undefined;\n}\n\nexport const intervalProvider: IntervalProvider = {\n // When accessing the delegate, use the variable rather than `this` so that\n // the functions can be called without being bound to the provider.\n setInterval(handler: () => void, timeout?: number, ...args) {\n const { delegate } = intervalProvider;\n if (delegate?.setInterval) {\n return delegate.setInterval(handler, timeout, ...args);\n }\n return setInterval(handler, timeout, ...args);\n },\n clearInterval(handle) {\n const { delegate } = intervalProvider;\n return (delegate?.clearInterval || clearInterval)(handle as any);\n },\n delegate: undefined,\n};\n", "import { Action } from './Action';\nimport { SchedulerAction } from '../types';\nimport { Subscription } from '../Subscription';\nimport { AsyncScheduler } from './AsyncScheduler';\nimport { intervalProvider } from './intervalProvider';\nimport { arrRemove } from '../util/arrRemove';\nimport { TimerHandle } from './timerHandle';\n\nexport class AsyncAction extends Action {\n public id: TimerHandle | undefined;\n public state?: T;\n // @ts-ignore: Property has no initializer and is not definitely assigned\n public delay: number;\n protected pending: boolean = false;\n\n constructor(protected scheduler: AsyncScheduler, protected work: (this: SchedulerAction, state?: T) => void) {\n super(scheduler, work);\n }\n\n public schedule(state?: T, delay: number = 0): Subscription {\n if (this.closed) {\n return this;\n }\n\n // Always replace the current state with the new state.\n this.state = state;\n\n const id = this.id;\n const scheduler = this.scheduler;\n\n //\n // Important implementation note:\n //\n // Actions only execute once by default, unless rescheduled from within the\n // scheduled callback. This allows us to implement single and repeat\n // actions via the same code path, without adding API surface area, as well\n // as mimic traditional recursion but across asynchronous boundaries.\n //\n // However, JS runtimes and timers distinguish between intervals achieved by\n // serial `setTimeout` calls vs. a single `setInterval` call. An interval of\n // serial `setTimeout` calls can be individually delayed, which delays\n // scheduling the next `setTimeout`, and so on. `setInterval` attempts to\n // guarantee the interval callback will be invoked more precisely to the\n // interval period, regardless of load.\n //\n // Therefore, we use `setInterval` to schedule single and repeat actions.\n // If the action reschedules itself with the same delay, the interval is not\n // canceled. If the action doesn't reschedule, or reschedules with a\n // different delay, the interval will be canceled after scheduled callback\n // execution.\n //\n if (id != null) {\n this.id = this.recycleAsyncId(scheduler, id, delay);\n }\n\n // Set the pending flag indicating that this action has been scheduled, or\n // has recursively rescheduled itself.\n this.pending = true;\n\n this.delay = delay;\n // If this action has already an async Id, don't request a new one.\n this.id = this.id ?? this.requestAsyncId(scheduler, this.id, delay);\n\n return this;\n }\n\n protected requestAsyncId(scheduler: AsyncScheduler, _id?: TimerHandle, delay: number = 0): TimerHandle {\n return intervalProvider.setInterval(scheduler.flush.bind(scheduler, this), delay);\n }\n\n protected recycleAsyncId(_scheduler: AsyncScheduler, id?: TimerHandle, delay: number | null = 0): TimerHandle | undefined {\n // If this action is rescheduled with the same delay time, don't clear the interval id.\n if (delay != null && this.delay === delay && this.pending === false) {\n return id;\n }\n // Otherwise, if the action's delay time is different from the current delay,\n // or the action has been rescheduled before it's executed, clear the interval id\n if (id != null) {\n intervalProvider.clearInterval(id);\n }\n\n return undefined;\n }\n\n /**\n * Immediately executes this action and the `work` it contains.\n * @return {any}\n */\n public execute(state: T, delay: number): any {\n if (this.closed) {\n return new Error('executing a cancelled action');\n }\n\n this.pending = false;\n const error = this._execute(state, delay);\n if (error) {\n return error;\n } else if (this.pending === false && this.id != null) {\n // Dequeue if the action didn't reschedule itself. Don't call\n // unsubscribe(), because the action could reschedule later.\n // For example:\n // ```\n // scheduler.schedule(function doWork(counter) {\n // /* ... I'm a busy worker bee ... */\n // var originalAction = this;\n // /* wait 100ms before rescheduling the action */\n // setTimeout(function () {\n // originalAction.schedule(counter + 1);\n // }, 100);\n // }, 1000);\n // ```\n this.id = this.recycleAsyncId(this.scheduler, this.id, null);\n }\n }\n\n protected _execute(state: T, _delay: number): any {\n let errored: boolean = false;\n let errorValue: any;\n try {\n this.work(state);\n } catch (e) {\n errored = true;\n // HACK: Since code elsewhere is relying on the \"truthiness\" of the\n // return here, we can't have it return \"\" or 0 or false.\n // TODO: Clean this up when we refactor schedulers mid-version-8 or so.\n errorValue = e ? e : new Error('Scheduled action threw falsy error');\n }\n if (errored) {\n this.unsubscribe();\n return errorValue;\n }\n }\n\n unsubscribe() {\n if (!this.closed) {\n const { id, scheduler } = this;\n const { actions } = scheduler;\n\n this.work = this.state = this.scheduler = null!;\n this.pending = false;\n\n arrRemove(actions, this);\n if (id != null) {\n this.id = this.recycleAsyncId(scheduler, id, null);\n }\n\n this.delay = null!;\n super.unsubscribe();\n }\n }\n}\n", "import { Action } from './scheduler/Action';\nimport { Subscription } from './Subscription';\nimport { SchedulerLike, SchedulerAction } from './types';\nimport { dateTimestampProvider } from './scheduler/dateTimestampProvider';\n\n/**\n * An execution context and a data structure to order tasks and schedule their\n * execution. Provides a notion of (potentially virtual) time, through the\n * `now()` getter method.\n *\n * Each unit of work in a Scheduler is called an `Action`.\n *\n * ```ts\n * class Scheduler {\n * now(): number;\n * schedule(work, delay?, state?): Subscription;\n * }\n * ```\n *\n * @class Scheduler\n * @deprecated Scheduler is an internal implementation detail of RxJS, and\n * should not be used directly. Rather, create your own class and implement\n * {@link SchedulerLike}. Will be made internal in v8.\n */\nexport class Scheduler implements SchedulerLike {\n public static now: () => number = dateTimestampProvider.now;\n\n constructor(private schedulerActionCtor: typeof Action, now: () => number = Scheduler.now) {\n this.now = now;\n }\n\n /**\n * A getter method that returns a number representing the current time\n * (at the time this function was called) according to the scheduler's own\n * internal clock.\n * @return {number} A number that represents the current time. May or may not\n * have a relation to wall-clock time. May or may not refer to a time unit\n * (e.g. milliseconds).\n */\n public now: () => number;\n\n /**\n * Schedules a function, `work`, for execution. May happen at some point in\n * the future, according to the `delay` parameter, if specified. May be passed\n * some context object, `state`, which will be passed to the `work` function.\n *\n * The given arguments will be processed an stored as an Action object in a\n * queue of actions.\n *\n * @param {function(state: ?T): ?Subscription} work A function representing a\n * task, or some unit of work to be executed by the Scheduler.\n * @param {number} [delay] Time to wait before executing the work, where the\n * time unit is implicit and defined by the Scheduler itself.\n * @param {T} [state] Some contextual data that the `work` function uses when\n * called by the Scheduler.\n * @return {Subscription} A subscription in order to be able to unsubscribe\n * the scheduled work.\n */\n public schedule(work: (this: SchedulerAction, state?: T) => void, delay: number = 0, state?: T): Subscription {\n return new this.schedulerActionCtor(this, work).schedule(state, delay);\n }\n}\n", "import { Scheduler } from '../Scheduler';\nimport { Action } from './Action';\nimport { AsyncAction } from './AsyncAction';\nimport { TimerHandle } from './timerHandle';\n\nexport class AsyncScheduler extends Scheduler {\n public actions: Array> = [];\n /**\n * A flag to indicate whether the Scheduler is currently executing a batch of\n * queued actions.\n * @type {boolean}\n * @internal\n */\n public _active: boolean = false;\n /**\n * An internal ID used to track the latest asynchronous task such as those\n * coming from `setTimeout`, `setInterval`, `requestAnimationFrame`, and\n * others.\n * @type {any}\n * @internal\n */\n public _scheduled: TimerHandle | undefined;\n\n constructor(SchedulerAction: typeof Action, now: () => number = Scheduler.now) {\n super(SchedulerAction, now);\n }\n\n public flush(action: AsyncAction): void {\n const { actions } = this;\n\n if (this._active) {\n actions.push(action);\n return;\n }\n\n let error: any;\n this._active = true;\n\n do {\n if ((error = action.execute(action.state, action.delay))) {\n break;\n }\n } while ((action = actions.shift()!)); // exhaust the scheduler queue\n\n this._active = false;\n\n if (error) {\n while ((action = actions.shift()!)) {\n action.unsubscribe();\n }\n throw error;\n }\n }\n}\n", "import { AsyncAction } from './AsyncAction';\nimport { AsyncScheduler } from './AsyncScheduler';\n\n/**\n *\n * Async Scheduler\n *\n * Schedule task as if you used setTimeout(task, duration)\n *\n * `async` scheduler schedules tasks asynchronously, by putting them on the JavaScript\n * event loop queue. It is best used to delay tasks in time or to schedule tasks repeating\n * in intervals.\n *\n * If you just want to \"defer\" task, that is to perform it right after currently\n * executing synchronous code ends (commonly achieved by `setTimeout(deferredTask, 0)`),\n * better choice will be the {@link asapScheduler} scheduler.\n *\n * ## Examples\n * Use async scheduler to delay task\n * ```ts\n * import { asyncScheduler } from 'rxjs';\n *\n * const task = () => console.log('it works!');\n *\n * asyncScheduler.schedule(task, 2000);\n *\n * // After 2 seconds logs:\n * // \"it works!\"\n * ```\n *\n * Use async scheduler to repeat task in intervals\n * ```ts\n * import { asyncScheduler } from 'rxjs';\n *\n * function task(state) {\n * console.log(state);\n * this.schedule(state + 1, 1000); // `this` references currently executing Action,\n * // which we reschedule with new state and delay\n * }\n *\n * asyncScheduler.schedule(task, 3000, 0);\n *\n * // Logs:\n * // 0 after 3s\n * // 1 after 4s\n * // 2 after 5s\n * // 3 after 6s\n * ```\n */\n\nexport const asyncScheduler = new AsyncScheduler(AsyncAction);\n\n/**\n * @deprecated Renamed to {@link asyncScheduler}. Will be removed in v8.\n */\nexport const async = asyncScheduler;\n", "import { AsyncAction } from './AsyncAction';\nimport { AnimationFrameScheduler } from './AnimationFrameScheduler';\nimport { SchedulerAction } from '../types';\nimport { animationFrameProvider } from './animationFrameProvider';\nimport { TimerHandle } from './timerHandle';\n\nexport class AnimationFrameAction extends AsyncAction {\n constructor(protected scheduler: AnimationFrameScheduler, protected work: (this: SchedulerAction, state?: T) => void) {\n super(scheduler, work);\n }\n\n protected requestAsyncId(scheduler: AnimationFrameScheduler, id?: TimerHandle, delay: number = 0): TimerHandle {\n // If delay is greater than 0, request as an async action.\n if (delay !== null && delay > 0) {\n return super.requestAsyncId(scheduler, id, delay);\n }\n // Push the action to the end of the scheduler queue.\n scheduler.actions.push(this);\n // If an animation frame has already been requested, don't request another\n // one. If an animation frame hasn't been requested yet, request one. Return\n // the current animation frame request id.\n return scheduler._scheduled || (scheduler._scheduled = animationFrameProvider.requestAnimationFrame(() => scheduler.flush(undefined)));\n }\n\n protected recycleAsyncId(scheduler: AnimationFrameScheduler, id?: TimerHandle, delay: number = 0): TimerHandle | undefined {\n // If delay exists and is greater than 0, or if the delay is null (the\n // action wasn't rescheduled) but was originally scheduled as an async\n // action, then recycle as an async action.\n if (delay != null ? delay > 0 : this.delay > 0) {\n return super.recycleAsyncId(scheduler, id, delay);\n }\n // If the scheduler queue has no remaining actions with the same async id,\n // cancel the requested animation frame and set the scheduled flag to\n // undefined so the next AnimationFrameAction will request its own.\n const { actions } = scheduler;\n if (id != null && actions[actions.length - 1]?.id !== id) {\n animationFrameProvider.cancelAnimationFrame(id as number);\n scheduler._scheduled = undefined;\n }\n // Return undefined so the action knows to request a new async id if it's rescheduled.\n return undefined;\n }\n}\n", "import { AsyncAction } from './AsyncAction';\nimport { AsyncScheduler } from './AsyncScheduler';\n\nexport class AnimationFrameScheduler extends AsyncScheduler {\n public flush(action?: AsyncAction): void {\n this._active = true;\n // The async id that effects a call to flush is stored in _scheduled.\n // Before executing an action, it's necessary to check the action's async\n // id to determine whether it's supposed to be executed in the current\n // flush.\n // Previous implementations of this method used a count to determine this,\n // but that was unsound, as actions that are unsubscribed - i.e. cancelled -\n // are removed from the actions array and that can shift actions that are\n // scheduled to be executed in a subsequent flush into positions at which\n // they are executed within the current flush.\n const flushId = this._scheduled;\n this._scheduled = undefined;\n\n const { actions } = this;\n let error: any;\n action = action || actions.shift()!;\n\n do {\n if ((error = action.execute(action.state, action.delay))) {\n break;\n }\n } while ((action = actions[0]) && action.id === flushId && actions.shift());\n\n this._active = false;\n\n if (error) {\n while ((action = actions[0]) && action.id === flushId && actions.shift()) {\n action.unsubscribe();\n }\n throw error;\n }\n }\n}\n", "import { AnimationFrameAction } from './AnimationFrameAction';\nimport { AnimationFrameScheduler } from './AnimationFrameScheduler';\n\n/**\n *\n * Animation Frame Scheduler\n *\n * Perform task when `window.requestAnimationFrame` would fire\n *\n * When `animationFrame` scheduler is used with delay, it will fall back to {@link asyncScheduler} scheduler\n * behaviour.\n *\n * Without delay, `animationFrame` scheduler can be used to create smooth browser animations.\n * It makes sure scheduled task will happen just before next browser content repaint,\n * thus performing animations as efficiently as possible.\n *\n * ## Example\n * Schedule div height animation\n * ```ts\n * // html:
\n * import { animationFrameScheduler } from 'rxjs';\n *\n * const div = document.querySelector('div');\n *\n * animationFrameScheduler.schedule(function(height) {\n * div.style.height = height + \"px\";\n *\n * this.schedule(height + 1); // `this` references currently executing Action,\n * // which we reschedule with new state\n * }, 0, 0);\n *\n * // You will see a div element growing in height\n * ```\n */\n\nexport const animationFrameScheduler = new AnimationFrameScheduler(AnimationFrameAction);\n\n/**\n * @deprecated Renamed to {@link animationFrameScheduler}. Will be removed in v8.\n */\nexport const animationFrame = animationFrameScheduler;\n", "import { Observable } from '../Observable';\nimport { SchedulerLike } from '../types';\n\n/**\n * A simple Observable that emits no items to the Observer and immediately\n * emits a complete notification.\n *\n * Just emits 'complete', and nothing else.\n *\n * ![](empty.png)\n *\n * A simple Observable that only emits the complete notification. It can be used\n * for composing with other Observables, such as in a {@link mergeMap}.\n *\n * ## Examples\n *\n * Log complete notification\n *\n * ```ts\n * import { EMPTY } from 'rxjs';\n *\n * EMPTY.subscribe({\n * next: () => console.log('Next'),\n * complete: () => console.log('Complete!')\n * });\n *\n * // Outputs\n * // Complete!\n * ```\n *\n * Emit the number 7, then complete\n *\n * ```ts\n * import { EMPTY, startWith } from 'rxjs';\n *\n * const result = EMPTY.pipe(startWith(7));\n * result.subscribe(x => console.log(x));\n *\n * // Outputs\n * // 7\n * ```\n *\n * Map and flatten only odd numbers to the sequence `'a'`, `'b'`, `'c'`\n *\n * ```ts\n * import { interval, mergeMap, of, EMPTY } from 'rxjs';\n *\n * const interval$ = interval(1000);\n * const result = interval$.pipe(\n * mergeMap(x => x % 2 === 1 ? of('a', 'b', 'c') : EMPTY),\n * );\n * result.subscribe(x => console.log(x));\n *\n * // Results in the following to the console:\n * // x is equal to the count on the interval, e.g. (0, 1, 2, 3, ...)\n * // x will occur every 1000ms\n * // if x % 2 is equal to 1, print a, b, c (each on its own)\n * // if x % 2 is not equal to 1, nothing will be output\n * ```\n *\n * @see {@link Observable}\n * @see {@link NEVER}\n * @see {@link of}\n * @see {@link throwError}\n */\nexport const EMPTY = new Observable((subscriber) => subscriber.complete());\n\n/**\n * @param scheduler A {@link SchedulerLike} to use for scheduling\n * the emission of the complete notification.\n * @deprecated Replaced with the {@link EMPTY} constant or {@link scheduled} (e.g. `scheduled([], scheduler)`). Will be removed in v8.\n */\nexport function empty(scheduler?: SchedulerLike) {\n return scheduler ? emptyScheduled(scheduler) : EMPTY;\n}\n\nfunction emptyScheduled(scheduler: SchedulerLike) {\n return new Observable((subscriber) => scheduler.schedule(() => subscriber.complete()));\n}\n", "import { SchedulerLike } from '../types';\nimport { isFunction } from './isFunction';\n\nexport function isScheduler(value: any): value is SchedulerLike {\n return value && isFunction(value.schedule);\n}\n", "import { SchedulerLike } from '../types';\nimport { isFunction } from './isFunction';\nimport { isScheduler } from './isScheduler';\n\nfunction last(arr: T[]): T | undefined {\n return arr[arr.length - 1];\n}\n\nexport function popResultSelector(args: any[]): ((...args: unknown[]) => unknown) | undefined {\n return isFunction(last(args)) ? args.pop() : undefined;\n}\n\nexport function popScheduler(args: any[]): SchedulerLike | undefined {\n return isScheduler(last(args)) ? args.pop() : undefined;\n}\n\nexport function popNumber(args: any[], defaultValue: number): number {\n return typeof last(args) === 'number' ? args.pop()! : defaultValue;\n}\n", "export const isArrayLike = ((x: any): x is ArrayLike => x && typeof x.length === 'number' && typeof x !== 'function');", "import { isFunction } from \"./isFunction\";\n\n/**\n * Tests to see if the object is \"thennable\".\n * @param value the object to test\n */\nexport function isPromise(value: any): value is PromiseLike {\n return isFunction(value?.then);\n}\n", "import { InteropObservable } from '../types';\nimport { observable as Symbol_observable } from '../symbol/observable';\nimport { isFunction } from './isFunction';\n\n/** Identifies an input as being Observable (but not necessary an Rx Observable) */\nexport function isInteropObservable(input: any): input is InteropObservable {\n return isFunction(input[Symbol_observable]);\n}\n", "import { isFunction } from './isFunction';\n\nexport function isAsyncIterable(obj: any): obj is AsyncIterable {\n return Symbol.asyncIterator && isFunction(obj?.[Symbol.asyncIterator]);\n}\n", "/**\n * Creates the TypeError to throw if an invalid object is passed to `from` or `scheduled`.\n * @param input The object that was passed.\n */\nexport function createInvalidObservableTypeError(input: any) {\n // TODO: We should create error codes that can be looked up, so this can be less verbose.\n return new TypeError(\n `You provided ${\n input !== null && typeof input === 'object' ? 'an invalid object' : `'${input}'`\n } where a stream was expected. You can provide an Observable, Promise, ReadableStream, Array, AsyncIterable, or Iterable.`\n );\n}\n", "export function getSymbolIterator(): symbol {\n if (typeof Symbol !== 'function' || !Symbol.iterator) {\n return '@@iterator' as any;\n }\n\n return Symbol.iterator;\n}\n\nexport const iterator = getSymbolIterator();\n", "import { iterator as Symbol_iterator } from '../symbol/iterator';\nimport { isFunction } from './isFunction';\n\n/** Identifies an input as being an Iterable */\nexport function isIterable(input: any): input is Iterable {\n return isFunction(input?.[Symbol_iterator]);\n}\n", "import { ReadableStreamLike } from '../types';\nimport { isFunction } from './isFunction';\n\nexport async function* readableStreamLikeToAsyncGenerator(readableStream: ReadableStreamLike): AsyncGenerator {\n const reader = readableStream.getReader();\n try {\n while (true) {\n const { value, done } = await reader.read();\n if (done) {\n return;\n }\n yield value!;\n }\n } finally {\n reader.releaseLock();\n }\n}\n\nexport function isReadableStreamLike(obj: any): obj is ReadableStreamLike {\n // We don't want to use instanceof checks because they would return\n // false for instances from another Realm, like an