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Wrong folder deletion #126
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Yeah that’s been on my backburner for a while. I was originally thinking of having SynthEBD just keep a database of which config’s textures were installed to which folder, but that would break if the user installs and then renames the mod folder. So instead it looks through all mod folders and tries to see if any of them have any of the files referenced by the config. In this case the config must point to a texture that present in Hall of Forgotten. If you don’t mind, could you upload that config file so I can see which texture might have confused the matching function? |
What I was doing at the time: It's the Baby Girl HD Fair Skin - UNP - SynthEBD Config from https://www.nexusmods.com/skyrimspecialedition/mods/98534 The only textures in that folder are facegen textures: To "tag" the config texture folders, why not add a file with the name of the config as filename / directory name, so even if the folder is renamed, the folder will be found. |
Yeah I was thinking about it after you opened the issue - some meta file would be ideal. I’ll implement that in the next version. Sorry about your merge. If you check the comments on the config file’s page, I’ve been trying to explain that almost all of them are improperly made. I never considered this particular consequence of the mistakes, but most of them will not work correctly. You’ll honestly have better luck just using the Config Drafter to make configs for those texture mods - it’s what I’ve been doing for my recent configs. For simple configs without a lot of texture variations it usually “just works”, and for more complex texture mods with a lot of variants it still takes care of most of the work and just requires a bit of fine tuning afterward. |
I guess you are familiar with zMerge. I think it's a good idea to put the relevant configuration files right in the folder with the textures, so in future some other tool could also use the information and do something with it (thinking of the MO2 Plugin Merge Plugins Hide) I'll have a look at the config drafter, but I am not really sure I know what to do. Skyrim Modding requires a PHD in several different disciplines right now :) |
Yup you’re right - there’s a lot of things that SynthEBD has to do and only one of me, so some peripheral functions (like deleting assets) aren’t as well thought out or implemented. Happy to take suggestions like yours when issues come up. I have a pretty detailed guide for the config drafter if you need it. It’s pretty straightforward, only takes a minute once you know what you’re doing. https://www.nexusmods.com/skyrimspecialedition/articles/5747 |
Addressed both complaints in the latest Synthesis version of the patcher (which gets constant updates as I make them). I'll leave this open for now until I release the standalone 1.0.1.9 version. |
I reimported all my files after importing the "exported Body Slides.json" from https://www.nexusmods.com/skyrimspecialedition/mods/73717 |
This will be in SynthEBD's O/AutoBody Integration Menu -> Body Descriptors -> (Age:Mature or Age: Younger) -> Distribution Rules. Those specific ones come from pamonha so I don't have them in my setup, but should look like this: I don't have any rules set up, but in his config file he must have either Allowed or Disallowed attributes set up. Someone has reported a similar issue a few months ago and I thought I fully addressed it, but I guess there's still a flaw. Can you walk me through what you did so I can try to replicate and fix? What do you mean by "I reimported all my files"? When you imported the "exported Body Slides.json", did you keep all of the default settings or did you uncheck any of the options? |
The description of the the "exported Body Slides.json" states it should be imported before importing any presets. So I deleted my (working) presets, imported the "exported Body Slides.json", re-imported the presets and when I tried to RUN, I got that error. I didn't change any global settings, just fiddling around with creating a preset from an archive. |
I'm deleting one of the installed texturepacks, and the standalone patcher offers to delete it's folder. But it is the folder of another mod!
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