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I personally do not believe it is our best interest to store world saves online for players. The amount of data we would need to store would exponentially grow. The best thing to do is a let a player zip of the world files and back up them up themselves. We should see all save files in the directory and give the player to load the worlds found, regardless if it was made on the users machine or a different one.
We should use Dropbox, and maybe Onedrive to backup save files.
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