Releases: TEdit/Terraria-Map-Editor
Releases · TEdit/Terraria-Map-Editor
TEdit 3.8 for Terraria 1.3.2
Merge pull request #911 from kerzyte/master Update NewWorldView.xaml.cs
TEdit 3.6 for Terraria 1.3.0
3.6.16126.20 First attempt at fixing #751
TEdit 3.4 for Terraria 1.2.1
Supported Version: Terraria 1.2.1
New Features
- Halloween Update!
- More Tiles and Items
Bug Fixes
- Tinkerer's Workshop not placing correctly
Known Issues
Downloads
http://www.binaryconstruct.com/games/tedit/
MD5: 39cba9b9f95ebe29a0fb8c1151963b9e
SHA1: 79efc193680574cfe52830a1b333dc79d19065d5
SHA256: 9d3037678eca357187fa9c249b85efeb1715b36c9b83d648c2fa1802e99158d2
TEdit 3.4 for Terraria 1.2.0
Supported Version: Terraria 1.2.0.3.1
New Features
- Set LARGE_ADDRESS_AWARE Flag, enable more memory, could cause crashes
- Half block editing (still not visible in window, but should be able to edit them
Bug Fixes
- Replacer plugin interface and tile mask fixed
- Memory tuning for undo/redo to reduce garbage, should reduce OOM crashes
- More weird schematic bug fixes
- Unifying all read/write functions
- Fix sprite preview texture alignment for tile 14 (tables)
- Fix BCCL startup crash
Downloads
http://www.binaryconstruct.com/games/tedit/
MD5: 27461e993b63bd90cc4d70431464a692
SHA1: 94905249eefe7a8d4424546011a8c2fbd3a7b5cd
SHA256: b74fc88026e46f20603d5f4fd0a558842f6617a45e76dc554d778ea552144bc7