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resource.rdf
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// List of resources to bundle.
//
// The output will be a header file (.h) used at compile time,
// and a packed resource file (.xpr) used at runtime.
out_header Resource.h
out_packedresource Media\Resource.xpr
out_error Media\Resource.err
out_prefix resource
Texture AnalogGauge
{
Source Media\Textures\AnalogGauge.bmp
AlphaSource Media\Textures\AnalogGauge_a.bmp
Width 256
Height 128
Format D3DFMT_LIN_A8R8G8B8
Levels 1
}
Texture MatteBlack
{
Source Media\Textures\Matte.bmp
Width 128
Height 128
Levels 1
}
Texture ShinyBlack
{
Source Media\Textures\Sample1.bmp
Width 128
Height 128
Levels 1
}
Texture Cord
{
Source Media\Textures\Cord.bmp
Width 128
Height 128
Levels 1
}
Texture Sample2_4
{
Source Media\Textures\Sample2.bmp
Width 128
Height 128
Levels 1
}
Texture Sample16_7
{
Source Media\Textures\Sample16.bmp
Width 128
Height 128
Levels 1
}
Texture Sample18_9
{
Source Media\Textures\Sample18.bmp
Width 128
Height 128
Levels 1
}
Texture Sample20_10
{
Source Media\Textures\Sample20.bmp
Width 128
Height 128
Levels 1
}
Texture Sample21_11
{
Source Media\Textures\Sample21.bmp
Width 128
Height 128
Levels 1
}
Texture Sample25_15
{
Source Media\Textures\Sample25.bmp
Width 128
Height 128
Levels 1
}
Texture Sample28_16
{
Source Media\Textures\Sample28.bmp
Width 128
Height 128
Levels 1
}
Texture Sample29_17
{
Source Media\Textures\Sample29.bmp
Width 128
Height 128
Levels 1
}
Texture Sample30_18
{
Source Media\Textures\Sample30.bmp
Width 128
Height 128
Levels 1
}
Texture Sample31_19
{
Source Media\Textures\Sample31.bmp
Width 128
Height 128
Levels 1
}
Texture GreenGlass
{
Source Media\Textures\Sample15.bmp
Width 128
Height 128
Levels 1
}
Texture WhiteGlass
{
Source Media\Textures\Sample17.bmp
Width 128
Height 128
Levels 1
}
Texture RedGlass
{
Source Media\Textures\Sample22.bmp
Width 128
Height 128
Levels 1
}
Texture BlueGlass
{
Source Media\Textures\Sample23.bmp
Width 128
Height 128
Levels 1
}
Texture YellowGlass
{
Source Media\Textures\Sample24.bmp
Width 128
Height 128
Levels 1
}
Texture GreenBezel
{
Source Media\Textures\Bezel.bmp
Width 128
Height 128
Levels 1
}