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Build Postcompiler
Build Postcompiler #93: Scheduled
July 2, 2024 09:26 1m 8s master
July 2, 2024 09:26 1m 8s
Remove worldtext helper from vgui_text_display
FGD Build #108: Commit df21db9 pushed by vrad-exe
June 30, 2024 00:48 28s dev
dev
June 30, 2024 00:48 28s
Build Postcompiler
Build Postcompiler #92: Scheduled
June 25, 2024 09:26 1m 11s master
June 25, 2024 09:26 1m 11s
Build Postcompiler
Build Postcompiler #91: Scheduled
June 18, 2024 09:26 1m 4s master
June 18, 2024 09:26 1m 4s
Build Postcompiler
Build Postcompiler #90: Scheduled
June 11, 2024 09:27 1m 7s master
June 11, 2024 09:27 1m 7s
Build Postcompiler
Build Postcompiler #89: Scheduled
June 4, 2024 09:27 2m 1s master
June 4, 2024 09:27 2m 1s
Build Postcompiler
Build Postcompiler #88: Scheduled
May 28, 2024 09:25 2m 2s master
May 28, 2024 09:25 2m 2s
TexFrameIndex is available on all brush entities
FGD Build #107: Commit 7710ac4 pushed by TeamSpen210
May 26, 2024 03:50 27s dev
dev
May 26, 2024 03:50 27s
Fix adv_output string keys getting transformed as entity names
FGD Build #106: Commit f9aa0c3 pushed by vrad-exe
May 24, 2024 01:25 36s dev
dev
May 24, 2024 01:25 36s
Build Postcompiler
Build Postcompiler #87: Scheduled
May 21, 2024 09:26 1m 47s master
May 21, 2024 09:26 1m 47s
Fix func_water_analog keyvalue names
FGD Build #105: Commit d459ea1 pushed by vrad-exe
May 20, 2024 03:18 27s dev
dev
May 20, 2024 03:18 27s
Build Postcompiler
Build Postcompiler #86: Scheduled
May 14, 2024 09:25 1m 51s master
May 14, 2024 09:25 1m 51s
Build Postcompiler
Build Postcompiler #85: Scheduled
May 7, 2024 09:26 1m 53s master
May 7, 2024 09:26 1m 53s
Build Postcompiler
Build Postcompiler #84: Scheduled
April 30, 2024 09:27 1m 46s master
April 30, 2024 09:27 1m 46s
Build Postcompiler
Build Postcompiler #83: Scheduled
April 23, 2024 09:23 1m 44s master
April 23, 2024 09:23 1m 44s
Build Postcompiler
Build Postcompiler #82: Scheduled
April 16, 2024 09:23 1m 34s master
April 16, 2024 09:23 1m 34s
Remove unimplemented info_paint_sprayer KVs
FGD Build #104: Commit fddafeb pushed by vrad-exe
April 13, 2024 03:02 35s dev
dev
April 13, 2024 03:02 35s
Build Postcompiler
Build Postcompiler #81: Scheduled
April 9, 2024 09:24 1m 49s master
April 9, 2024 09:24 1m 49s
Add a value mode option to comp_kv_setter / comp_adv_output
FGD Build #103: Commit e872e6d pushed by TeamSpen210
April 3, 2024 06:02 35s dev
dev
April 3, 2024 06:02 35s
Build Postcompiler
Build Postcompiler #80: Scheduled
April 2, 2024 09:23 1m 59s master
April 2, 2024 09:23 1m 59s
Build Postcompiler
Build Postcompiler #79: Manually run by TeamSpen210
April 2, 2024 04:17 1m 27s dev
dev
April 2, 2024 04:17 1m 27s
FGD Build
FGD Build #102: Manually run by TeamSpen210
April 2, 2024 04:17 32s dev
dev
April 2, 2024 04:17 32s
Break out ambient_generic spawnflags into keyvalues
FGD Build #101: Commit fd03ff7 pushed by TeamSpen210
April 1, 2024 00:46 27s dev
dev
April 1, 2024 00:46 27s
Break out ambient_generic spawnflags into keyvalues
FGD Build #100: Commit 44f2a7b pushed by TeamSpen210
March 31, 2024 23:28 24s dev
dev
March 31, 2024 23:28 24s
Improve game_text FGD
FGD Build #99: Commit 20d67e6 pushed by vrad-exe
March 29, 2024 08:50 28s dev
dev
March 29, 2024 08:50 28s