Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Arbitrary phantom combo points #1477

Open
GizzleBizzle opened this issue Jan 24, 2025 · 0 comments
Open

Arbitrary phantom combo points #1477

GizzleBizzle opened this issue Jan 24, 2025 · 0 comments
Labels
bug Something isn't working core Issues related to the core programming medium difficulty This is a medium difficulty task

Comments

@GizzleBizzle
Copy link
Collaborator

Describe the bug
Skills that should add a combo point always do it, but sometimes they remain hidden and cannot be used. They are on the target and become visible/usable when we manage to apply a combo point from another method.

It seems to be a problem with proximity. Using skills very close to a target awards phantom combo points. If we use the same skills from almost maximum melee distance the combo points are awarded normally and can be used.

Steps to reproduce

  1. Use Sinister Strike or Sap on a target touching their back.
  2. There's a good chance the player won't get combo points (1 for SStrike, 2 for Sap) and cannot use skills that consume combo points (like Eviscerate)
  3. Step back a few yards and use SStrike again, while being a bit farther away than before.
  4. You should get 1 combo point from that ability and unlock the previous combo point (or points if you had used Sap in the beginning), therefore you should have 2-3 combo points in total.

The combo points are always applied but sometimes the client doesn't see them. If a player registers 1 combo point and hides the following 4, eviscerate will still deal damage as if there were 5 combo points on the target.

However it blocks using Eviscerate if a player manages to hide all combo points.

Expected behavior
Every combo point gained should be added and shown next to the target's avatar.

Screenshots
Sap at short range (should award 2 combo points)
Image

Sap at long range (awards 2 combo points)
Image

@GizzleBizzle GizzleBizzle added bug Something isn't working core Issues related to the core programming medium difficulty This is a medium difficulty task labels Jan 24, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working core Issues related to the core programming medium difficulty This is a medium difficulty task
Projects
None yet
Development

No branches or pull requests

1 participant