diff --git a/TagTool/Commands/ScenarioStructureBSPs/GenerateStructureSurfacesCommand.cs b/TagTool/Commands/ScenarioStructureBSPs/GenerateStructureSurfacesCommand.cs index 4aed87b0..4564ee85 100644 --- a/TagTool/Commands/ScenarioStructureBSPs/GenerateStructureSurfacesCommand.cs +++ b/TagTool/Commands/ScenarioStructureBSPs/GenerateStructureSurfacesCommand.cs @@ -224,10 +224,10 @@ public static void PopulateStructureSurfaceBlocks( public static List[] GenerateStructureSurfaceTriangleLists(CollisionGeometry collisionBsp, MeshData meshData) { var surfaceTriangleLists = new List[collisionBsp.Surfaces.Count]; - Parallel.For(0, collisionBsp.Surfaces.Count, surfaceIndex => + for(var surfaceIndex = 0; surfaceIndex < collisionBsp.Surfaces.Count; surfaceIndex++) { surfaceTriangleLists[surfaceIndex] = GenerateSurfaceTrianglesList(collisionBsp, surfaceIndex, meshData); - }); + }; return surfaceTriangleLists; }